Some very, very brief impressions of mine from the trials. No-where near as well thought out as Rlan's though. :lol
Abstracted - Tetris-esque puzzler. Visually very basic, but the game is sound enough. I had a bit of a blonde moment to start though and I couldn't work out what I was supposed to be doing. Will try the trial again.
Bad Atom - 3D space shooter - I liked the intro, very nice. Though the game totally doesn't fit it.
For some reason the volume in this title was much lower than everything else and it was very hard to understand the voice work. The actually game is ok, but I found it hard to differentiate the enemies and work out what's going on. Deleted trial.
Beat It - It's Bop It, but in video game form. Can't see the appeal but it might be ok for local multiplayer if you're the competitive type. Deleted trial.
Being - Very basic platformer. Not a lot to say about this. Deleted trial.
Bloc - Shooter. Slick presentation from the menus to the game. Simple game but it mashed my brain due to the colours rotating with the orientation of the gamepad buttons obviously staying in the same place (try it, you'll get what I'm rambling about). Will probably buy this.
Blow - Puzzler. Looked quite interesting and I really liked the music. The flower / fairy effect was pretty cool too. I was annoyed by pressing B to progress through the tutorial (I'm pedantic like that). Will try the trial again.
Collosseum - 3D fighting game. Good visually but the framerate chugs in places. I wasn't entirely sure what I was supposed to be doing, but I'm sure this game will have appeal to fighter fans. Deleted trial.
Drift - Visually interactive screensaver. Interesting, but it was hard for me to see what affect I was having on it outside of the sliders. A simple tutorial of how to get the best out of it might have been an idea. Will try the trial again.