Thanks guys
Our new series is indeed in peer review right now. 92%, so yup, almost there.
Just to give you a feedback on 01 JUMP! for the moment, I thought you'd like to know how our first 2 weeks of sales went, to give you an idea :
- 15 days of sales
- 15,000 downloads
- 1,500 units sold
It is more than this actually, but these numbers are easier to remember. The good news is that it is ramping up lately (yup, you were right GAF, it does help to send mails to journalists, some of them cared indeed ^^), and for instance, our conversion rate has been steadily going up from 5% in the first days to approx 15% right now.
So what does it mean?
It means we still have some work to do, but it's looking good. It's a step in the right direction for studios like us (but also individual devs, and much bigger studios could also try some fresh concepts and testdrive them there). Also, completely changing which game we are working on, each month or so, is just... well, heaven. We will experiment more in the future, thanks to the very speedy process we have found there.
We need to expand this market, of course, and we are working on it, but there might be some kind of new ecosystem for indie devs. I believe it is interesting enough to keep on pushing. We know we are.
Now, I am talking to you, awesome indie studios. Yes you, 2D-Boy, Polytron, Golgoth, and the likes. If you have the time, try and lay an egg on XBL Indie. See what happens.
If this works out, it might be the next big thing for us all, and for the public who is into this kind of stuff: being surprised, for a few bucks.