Free on PC, even though it still uses the Xbox Live servers. How nice of them.
PC it is then.. when the price drops a bit. Thanks.
Free on PC, even though it still uses the Xbox Live servers. How nice of them.
http://www.youtube.com/watch?v=gtDJHQ6797U
different video I think, show 30 fps lock in options also
Game looks downright PSPish a lot of times.
The more I watch the worse it gets. Where did all the effects go? Pilot models look pretty bad too.
Wow so i guess we know why it got delayed, that looks pretty damn close.
And now we know why it got delayed.
No-one is shelling out for a 500$ machine when your seven year old 360 gives you basically the exact same experience, nitpicking aside.
30 fps is suddenly the same experience as 60 fps?
I think it's a bit hypocritical to say that's it's "pretty much the same" as the XB1 version when we thoroughly analyze every difference between PS4/XB1 multiplats.
And now we know why it got delayed.
No-one is shelling out for a 500$ machine when your seven year old 360 gives you basically the exact same experience, nitpicking aside.
30 fps is suddenly the same experience as 60 fps?
30 fps is suddenly the same experience as 60 fps?
Really? I think it looks very similar. Certainly not a generational leap. Most users probably won't notice any significant differences.
It's impossible to determine frame-rate from this video as well (since the video is limited to 30 fps). It's not as if it runs at a smooth 60 fps on XO.
Or does the Xbox One version have this much screen tearing as well?
30 fps is suddenly the same experience as 60 fps?
If you are really into this type of game you will definitely want it on the PC or X1 for 60fps, isn't that worth a new console (or PC)?
For the 360, it's "good enough", just as the Xbox One version is "good enough" compared to the PC version. Nobody should be disappointed, and thankfully since it's about gameplay and not graphics, they won't have to waste money on buying a new console, everyone wins.
And now we know why it got delayed.
No-one is shelling out for a 500$ machine when your seven year old 360 gives you basically the exact same experience, nitpicking aside.
It's not just graphics though. The on foot gameplay based on the video is very slow/choppy and not just when there's a lot of action on the screen (i.e.: multiple titans).
The problem here is that the XB1 version isn't too great either in terms of performance. Lots of screen tearing and no stable 60 fps either. I couldn't really recommend a friend with a 360 to buy an XB1 + Titanfall for the "definitive experience" because it still has problems.
30 fps is suddenly the same experience as 60 fps?
It's not just graphics though. The on foot gameplay based on the video is very slow/choppy and not just when there's a lot of action on the screen (i.e.: multiple titans).
Performance on Xbox One with multiple Titans isn't great either.
looks really bland :\
And now we know why it got delayed.
No-one is shelling out for a 500$ machine when your seven year old 360 gives you basically the exact same experience, nitpicking aside.
Never said it was. I said it was expected on the 360 due to it not being good on the Xbox One.
My post mentioned on foot gameplay while in a match and there's definitely a difference between the two versions -- at least based on the video.
Visually I expected worse but the framerate looks choppy as hell and this is only the tutorial.
Does the 360 version use EA servers or the same MS servers as the XB1 version?
All those saying it looks close to the X1 version need your eyes checked. Its choppy as fuck and missing loads of effects. In this case it seems MS made the right choice. The less seen of this version the better. Without the extra grunt to power past the poor engine(it isn't source anymore) the game is clearly struggling.