The à¹ÛBronx
Member
OT1 is still at OT1
An unreleased and massively-hyped new IP has garnered more initial discussion than its sequel?
Colour me shocked.
OT1 is still at OT1
UK market seems to have dropped off a cliff the last few years , every news article shows less sales for all franchises across the board.
Are there just less gamers now ? Or just too expensive ?
Sure, but this under selling big sequel is the biggest retail launch all year.OléGunner;248554919 said:UC4, Horizon, Zelda, Persona 5, Overwatch, Forza Horizon 3 etc have all been big sellers though in UK
People have seen the light. 60fps+. No dual-analog aiming is the biggest factor for me, though.
UK market seems to have dropped off a cliff the last few years , every news article shows less sales for all franchises across the board.
Are there just less gamers now ? Or just too expensive ?
Why would it be surprising that it's performing poorly? Destiny was regarded as a disappointment and reviewed poorly relative to high expectations from the Halo developers, is it not logical that its sequel would struggle to sell well as a result?
Why would it be surprising that it's performing poorly? Destiny was regarded as a disappointment and reviewed poorly relative to high expectations from the Halo developers, is it not logical that its sequel would struggle to sell well as a result?
.... Never? It's been 3 years mate, digital adoption is much higher than in 2014. EA or Activision (can't remember who) mentioned in one of their conference calls that it's up to 30-35% of all their game sales.What are you on about ? Digital will never make up for this difference.
Sure, but this under selling big sequel is the biggest retail launch all year.
Keep in mind that this is retail. Maybe more and more are switching to digital?
.... Never? It's been 3 years mate, digital adoption is much higher than in 2014. EA or Activision (can't remember who) mentioned in one of their conference calls that it's up to 30-35% of all their game sales.
Keep in mind that this is retail. Maybe more and more are switching to digital?
They had 1.2 million CCU this weekend. Their first week is probably over 5 million at least. I dunno what struggling is in your book but I don't think this qualifies.
While I agree its too early to judge it's success, I'm sure Activision would have not have been expecting Destiny to be on a downward trend after only two games.
You'd expect growth overall considering the larger install current gen base on console (three years after Destiny 1 which sold 82% on current gen at launch) in addition to a new PC version. I wouldn't expect 'launch' sales of the PC version to cannibalise launch sales of the console version to such an extent.
Digital clearly had some sort of impact on sales but it's not going to make up the boxed sales difference, let alone boxed + digital between 1 and 2.
btw: Is the 23 percent:
-23 percent growth on last year's digital sales
-23 percentage points growth
-The proportion of digital sales right now? (23% of all sales are digital at launch?)
UK market seems to have dropped off a cliff the last few years , every news article shows less sales for all franchises across the board.
Are there just less gamers now ? Or just too expensive ?
I really enjoyed Destiny 1 but the content vs price ratio of the season pass, plus the The Taken King + Lord of the Iron's prices convinced me to wait at least 1 year or so before I consider jump in into Destiny 2People probably learnt the lesson that you should wait for all the content to be in the game before buying the game.
https://venturebeat.com/2017/07/27/electronic-arts-digital-sales-jumped-23-last-quarter/
Electronic Arts generated $3.147 billion in sales from digital channels alone over the last 12 months. That is up 23 percent year-over-year, and that figure represents 63 percent of the publishers total revenues through that period. While the company is still one of the most important publishers in terms of sales at retail chains like GameStop or Walmart, it is shifting along with its customer base to a digital-first distribution model.
Consoles continue to make up the biggest chunk of the digital sales for EA with $368 million last quarter, all platforms are growing. PC digital sales were up 23 percent from $133 million to $163 million. Mobile was up 6 percent year-over-year to $150 million from $141 million. And console digital jumped 25 percent to $368 million. But relative to the last 12 months, PC gaming is actually picking up momentum in terms of digital revenues.
I think between digital, PC version, and Vanilla Destiny was disappointing to many have contributed to the slight decline. I wouldn't be surprised if it wasn't the same across other regions.
I only learned that D2 means Destiny 2 today, I thought people were talking about an old horror remake or something.
Where is this bizarre assumption its those sales are all digital coming from? o_0
Especially hilarious assumption for the UK, where psn prices are £15-£20 more expensive than retail.
Look i'm a massive Switch fan myself but don't be that guy, the system hasn't got the audience or the power to run Destiny 2 to even bother putting the effort in even though the idea of pick up and play destiny 2 is great.Maybe next time they won't ignore the switch audience.
We had tv adverts for D1,not seen any for D2 but do believe digital is big,all my mates have gone digital and some like me when digital on both consoles
Maybe people finally realized there's no reason to have a physical copy of an online-only game if you're sure you're in for the long haul with it.
Maybe people finally realized there's no reason to have a physical copy of an online-only game if you're sure you're in for the long haul with it.
Let's say digital was 15% back then, now it's 20% more, but sold 58% less than Destiny in the retail market. That doesn't look great.
Destiny 1, 417k
Destiny 2, 175k
You are saying the difference is made up digitally, lol. No.