Always-honest
Banned
isn't all you are saying: "you guys suck, there is nothing wrong with the aiming".?JumpingTheGun said:Its moments like this that really make me fucking love NeoGAF. Thanks for the support guys. Merry Fucking Christmas.
isn't all you are saying: "you guys suck, there is nothing wrong with the aiming".?JumpingTheGun said:Its moments like this that really make me fucking love NeoGAF. Thanks for the support guys. Merry Fucking Christmas.
JaxJag said:Sometimes when someone is a fan of something, their love of the product just blinds them to anything negative towards said product.
JumpingTheGun said:Its moments like this that really make me fucking love NeoGAF. Thanks for the support guys. Merry Fucking Christmas.
Mama Robotnik said:When people are rationally, calmly discussing a consistent problem with the aiming in an orderly manner, construction is already underway for the Hall of Fame, mk2:
The concluding argument is apparently that every person enduring a problem with aiming has a thread-spawning attention deficit, has the game settings incorrectly configured, is sharing some consistent group hallucination, or simply "sucks". Problem solved, well done gentlemen.
Aeonin said:Strange question, but did you see or use the AK in SP at all? It was completely missing from my game.
JumpingTheGun said:Its moments like this that really make me fucking love NeoGAF. Thanks for the support guys. Merry Fucking Christmas.
I would guess that they didn't want to be called out as "that guy" who had a problem that no one else did.Rez said:How did reviews overlook this? :|
hamchan said:Shameful list.
Should we all just state our skill levels so assholes stop calling us liars or bitching just to bitch? Hi, my name is Hamchan and I have finished Uncharted 1 twice, once on normal, the other on hard. I've also finished Uncharted 2 three times, on normal, hard and crushing.
I'm still breezing through and enjoying Uncharted 3 but the aiming is definitely weird compared to the first two games. As said before turning the sensitivity way up makes it better.
NotTheGuyYouKill said:I haven't read the whole thread, but has Arne chimed in on the reasoning behind the change? I can't imagine that it's too difficult to make it more precise like UC2. I tried UC2 a couple days before and there is a definite change. You get used to the new stuff after a while, but I am curious as to what the reasoning was.
Marius_ said:Had no problems with it, but I quickly adjust to any type of gameplay anyway
RedRedSuit said:See third edit of the OP.
yeah, you also have to do a bunch of headshots for it. I already have all of them and I really don't get how people cannot just adapt to it.worldrevolution said:Didn't Wario plat this no problem? Clearly he overcame any issues.
Marius_ said:yeah, you also have to do a bunch of headshots for it. I already have all of them and I really don't get how people cannot just adapt to it.
Got it, but many here are projecting as if the game is broken and that most reviews got it wrongRedRedSuit said:One can adapt to most things, even straight up horrible camera angles in Ninja Gaiden II and other games.
I feel it's not a matter of "I can't play this way," but a more vague feeling of "why is this so annoying?".
LemonGremlin said:Shelving this until it's fixed. It's too good a game to experience in this disabled state.
Isn't that... impossible?LemonGremlin said:This has to be a bug for some people and not others.
Marius_ said:Got it, but many here are projecting as if the game is broken and that most reviews got it wrong
Ra1den said:Damn, you've got some willpower. I'm in chapter 8, was considering shelving it, but I just can't do it.
Could it be something that popped up in retail copies that wasn't present in review copies?Ra1den said:It's not that they got the scores wrong, it's just shock at the fact that none of them mentioned this.
Ra1den said:It's not that they got the scores wrong, it's just shock at the fact that none of them mentioned this.
.Rez said:Just a +1 for "WHY WON'T YOU LET ME AIM DIAGONALLY FUUUUCK"
Tuck said:Chapter 12.
So, the structure of the game is extremely different from U2. Its more adventurey, with a MUCH larger focus on puzzles and platforming. The shooting is insanely downplayed, and thats disappointing. But the puzzles are a big improvement except for thepuzzle. Hand to hand combat has also been given a significantly larger focus which strikes me as odd. Its fun, sure, but why does it need to be such a big role in the game?complete the mural
Anyways, I'm really liking the game. I just wish there was more shooting.
Shai-Tan said:we were discussing several reviews that mentioned some problems with it, just didn't blow up because we were all assuming the controls were exactly like U2
BocoDragon said:People are looking at this funny. "It's a bug." "Why didn't reviewers notice this?" etc. Like it's an obvious and objective "problem".
It's clearly a design decision, but one that's currently being backlashed against by the hardcore gaming community.
Normal people won't even notice.
But sure, I wouldn't mind a patch. I certainly don't think the controls are good like this. U2 was better.
Mama Robotnik said:The concluding argument is apparently that every person enduring a problem with aiming has a thread-spawning attention deficit, has the game settings incorrectly configured, is sharing some consistent group hallucination, or simply "sucks". Problem solved, well done gentlemen.
BocoDragon said:People are looking at this funny. "It's a bug." "Why didn't reviewers notice this?" etc. Like it's an obvious and objective "problem".
It's clearly a design decision, but one that's currently being backlashed against by the hardcore gaming community.
Normal people won't even notice.
But sure, I wouldn't mind a patch. I certainly don't think the controls are good like this. U2 was better.
arne said:Go forth and read:
http://nghtyd.gs/tmONMR
It's not working for me either.kneePat said:Go forth and fix link?
Is it not working for just me?
Took awhile to load for me.kneePat said:Go forth and fix link?
Is it not working for just me?
kneePat said:edit nvm link works
sublimit said:It's not working for me either.
dwebo said:Took awhile to load for me.
http://www.naughtydog.com/site/post/singleplayer_multiplayer_gun_mechanics/
arne said:Go forth and read:
http://nghtyd.gs/tmONMR
ced said:I don't want to be an ass, or maybe I missed it, but that single player portion didn't mention the issue we're (or maybe just I'm) having with the aiming. There is something wrong with the analog controls getting the reticule to the target, not where the bullet shoots.