Ummm... You didn't hear already?I don't like Adam Boyes. I want him to disappear and I want a clone of Shahid to replace him.
Ummm... You didn't hear already?I don't like Adam Boyes. I want him to disappear and I want a clone of Shahid to replace him.
Have you tried Zero's method? PS4 wifi off and Vita wifi on? Honestly 30fps doesn't bug me unless it's a competitive game and in that case it'll better if I played on the PS4 instead of using remote play to reduce latency.
Have you already linked your PS4 and Vita and checked both "Enable Remote Play" and "Connect Directly with PS Vita" from the PS4 settings menu? If so, try what I did above with PS4 internet off and Vita wifi on.
Pretty much. Anything he buys will be on sale a week later and anything he imports will eventually be localized.
Type-0 and Ace Attorney Investigations 2 pls.....
.........Seriously, what are the odds.
I imported some Japanese games that I thought never gonna be localized so they can help me learning Japanese in a more fun way, and one of them happened to be Conception II.
And then ATLUS all of a sudden decided to localize it.
....Seriously, what are the odds....
....
...I'll probably just sell it when it arrives.
Yeah, isn't that what everyone keeps asking for? Less ports and more stuff like Tearaway and KZ:M. New Vita owner here and one of the big selling points for me is cross-buy and cross-save content. Sony is moving well into an ecosystem model and I like it.Remote play will help make vita attractive, but it'll kill any hope of getting more third party games. I can't see major publishers putting much effort into vita ports of multi platform games if lots of people will just remote play from Ps4
So let's hope Sony support it with some exclusives then.l
PS(vita)A:
For all the new vita owners playing gravity rush: the game is 300% more enjoyable when you use down(or is it up?) on the dpad while flying - it recenters the camera when you lose track of your bearings.
Nah. I love Sony's first parties, the interface is laid out wonderfully (though our content needs to be able to be organized), games will look better on PS4, PS+ is a far better value than XBL Gold, and I like the integration of PS4 and Vita. In regards to Adam Boyes, I think he seems like a really nice and personable guy, but he has it ALL wrong with Vita, and that upsets me.
No, but I still have to try hooking my PS4 into my router with an Ethernet cable instead of through WiFi. I have hope, but 30fps is still really disappointing. Hope they can get that better.
Remote play update:
PS4 wifi on, Vita wifi on - PS4 main menu works very well, but there are quite a few graphical glitches and lag when playing Resogun. Sometimes Resogun doesn't even get past the loading screen before I get some "connection is too slow" error.
PS4 wifi off, Vita wifi off - No go. It seems that the Vita's Wifi has to be on for remote play to work. This is what I was doing wrong before.
PS4 wifi off, Vita wifi on - Everything works well. Resogun runs very smoothly on the Vita, and input lag is minimal. I'm going to assume this is what people mean by direct link.
I'm seriously impressed. Now I just have to wait for my first retail game to arrive.
Where were you when we were discussing this last night, and why are you telling me this now after I've already figured out the solution? ;_;Ok, so let me explain something here, in case people aren't network savvy.
The more wireless things you have going on, the more chance there is for colliding signals and packet loss. This would be what you're seeing with WiFi enabled on both devices. PS4 would probably be broadcasting to the network sending whatever data to PSN and back. Thus, since it's got 1 WiFi connection going on constantly already, trying to stream performance sensitive data to your Vita is going to end up with input lag and graphical stutters/etc.
Turning off the PS4 wifi will clear up a good chunk of collisions, I think, which is why you get the better performance.
I'm not even going to touch the "WiFi off" on both. I'll let that slide.
Where were you when we were discussing this last night, and why are you telling me this now after I've already figured out the solution? ;_;
Ugh...
I seriously don't know whether to laugh or cry right now.
God... what are the odds....................
Did you actually have trouble with the 2nd one...?
Guys....greenlight this so we could get a Vita port maybe...
GAF thread on it.
Alert the Shahid signal.
You've replaced Toto as my favorite VitaGAF personality.Ugh...
I seriously don't know whether to laugh or cry right now.
God... what are the odds....................
Did you actually have trouble with the 2nd one...?Remote play update:
PS4 wifi on, Vita wifi on - PS4 main menu works very well, but there are quite a few graphical glitches and lag when playing Resogun. Sometimes Resogun doesn't even get past the loading screen before I get some "connection is too slow" error.
PS4 wifi off, Vita wifi off - No go. It seems that the Vita's Wifi has to be on for remote play to work. This is what I was doing wrong before.
PS4 wifi off, Vita wifi on - Everything works well. Resogun runs very smoothly on the Vita, and input lag is minimal. I'm going to assume this is what people mean by direct link.
I'm seriously impressed. Now I just have to wait for my first retail game to arrive.
You can be the mascot for the monthly threads. Just gotta photoshop a few tears onto your current avatar and blow it up.Ugh...
I seriously don't know whether to laugh or cry right now.
God... what are the odds....................
I don't know, I thought just Bluetooth on the Vita was enough since that's how the DS4 controller connects to the PS4. I also tried (unsuccessfully) connecting the Vita USB cable to the PS4. >.>Did you actually have trouble with the 2nd one...?
I'd say the odds were pretty good?
I mean it's not like he decided to pick up only Conception 2 a week ago.
I imported some Japanese games that I thought never gonna be localized so they can help me learning Japanese in a more fun way, and one of them happened to be Conception II.
Hope he didn't order it and Shinovi
should I get EP and FES?
hmm
Damn, just found out that Adventure Time won't get released on the Vita. ;__;
I mean I could understand if they said the install base is too small but it will also release on the Wii U... Talk about throwing salt on wounds.
The answer is yes.
Damn, just found out that Adventure Time won't get released on the Vita. ;__;
I mean I could understand if they said the install base is too small but it will also release on the Wii U... Talk about throwing salt on wounds.
But it's Adventure Time man. I love it. I'm a fan of the series.If it makes you feel any better the first reviews and impressions of the console and 3DS versions have been horrid.
But it's Adventure Time man. I love it. I'm a fan of the series.
Where were you when we were discussing this last night, and why are you telling me this now after I've already figured out the solution? ;_;
What if he did? lol!
Hope he didn't order it and Shinovi
Please, LB, please, tell us you ordered Shinovi.
He's trying to make you the next Laughing Banana with suffering.
Thanks in advance.And this is also correct. I ordered three; Conception II, due to, as Acid08 said, how similar it is to Persona; Shinovi, since several people in my Vita club are playing it so I say, why not!, and the other one is Akiba's Trip 2 since I figure it will be impossible for this game to have an English release.
And this is also correct. I ordered three; Conception II, due to, as Acid08 said, how similar it is to Persona; Shinovi, since several people in my Vita club are playing it so I say, why not!, and the other one is Akiba's Trip 2 since I figure it will be impossible for this game to have an English release.
So what's the consensus on Batman: Blackgate?
Spending 60 minutes with the opening of Tearaway, Media Molecule's upcoming papercraft platformer for the Vita, made me happier than pretty much any game I've played all year. From the get-go, Tearaway exudes charm from every single corner of its world. From the whimsical, fourth-wall-breaking banter of the two narrators, to the quick tour through all of the various gameplay elements that utilize each of the Vita's unique features like its camera and motion capabilities, it managed to consistently surprise me.
Media Molecule has created a tactile world in a way that few other games have ever accomplished. Blowing on the Vita screen causes the papercraft shrubbery to sway in a gentle breeze. Tapping on the rear touch screen causes the world to pulsate to your rhythm, allowing you to bounce high off certain tight, drum-like surfaces. And as you guide your bipedal envelope across the massive expanse of the charming world, you'll often find the sky tearing open and the Vita's front camera being used to actually put your face in the game world.
The world of Tearaway pulls inspiration from various forms of mythology and folklore. For example, an early area has you exploring a world that borrows from the Canadian wilderness and the Yeti myth. Though most of the game seems to be centered around exploring these gorgeous environments, Media Molecule peppers the experience with a variety of interesting diversions and gameplay palate cleansers. Rubbing your finger across the rear touch pad when you're near a particularly thin portion of the world results in your human finger ripping through the ground, allowing you to wreck enemies with no trouble whatsoever. A peek at how the sausage is made reveals that this effect is accomplished via a questionnaire you take at the start of the game which has you revealing your skin tone and hand size, culminating in the digital finger actually looking pretty accurate to my own digit.
Adding to the amazing sense of whimsy is a lovely little soundtrack that pulls influence from a cacophony of sources ranging from circus music to simple guitar riffs. Knowing that the adventure will also take me to locales inspired by English and Aztec mythology has me excited to hear what else Media Molecule in store.
I love how Media Molecule has the confidence to place me into a large, open area, let go of my hand, and give me the freedom to explore their world. And therein lies on final, strange feeling I felt near the end of my time with Tearaway.
As much as I enjoyed Tearaway's charming first hour, I couldn't help but put down my Vita and feel a tad bit melancholy. Media Molecule's game is a whimsical 3D character platformer that exists about a decade since the genre went into hibernation. Games like Super Mario 64, Banjo-Kazooie, Jak and Daxter, and Psychonauts helped inform my love of gaming as much as anything else. In a season that's been rightfully bogarted by new consoles which can display severed limbs and shiny cars with new-found fidelity, it's nice to know that some developers like Media Molecule are still making games that remind me of why I fell in love with this wacky pastime in the first place.
If it makes you feel any better the first reviews and impressions of the console and 3DS versions have been horrid.
not sure if posted.... but here are IGN's "first 60 minutes" impression
and based off of early impressions from the OT - this game gon' be gud
Oh and I just noticed, apparently P3FES is gonna be 4.99? I just bought it at 9.99 not so long ago to play in my PS3.
...bah. Not even getting fazed by this one... though I am still annoyed.
you referring to the latest version?
man I should not have bought that bemo collector edition T_T
Oh and I just noticed, apparently P3FES is gonna be 4.99? I just bought it at 9.99 not so long ago to play in my PS3.
...bah. Not even getting fazed by this one... though I am still annoyed.
Yeah, the new one is getting bad reviews today and there was a thread earlier with some early impressions. I actually quite liked the first Adventure Time game.
To keep this Vita relevant-- I picked up Persona 2: EP today off PSN for $4.99. Should I tackle that before diving into P4G? Also, do I need to play P2: IS first?
This is like the fourth or fifth time this year that it's been $5. >.>Oh and I just noticed, apparently P3FES is gonna be 4.99? I just bought it at 9.99 not so long ago to play in my PS3.
Damn, just found out that Adventure Time won't get released on the Vita. ;__;
I mean I could understand if they said the install base is too small but it will also release on the Wii U... Talk about throwing salt on wounds.
Persona games have been going on sale like once or twice a month for the past few months :lolOh and I just noticed, apparently P3FES is gonna be 4.99? I just bought it at 9.99 not so long ago to play in my PS3.
...bah. Not even getting fazed by this one... though I am still annoyed.
This is like the fourth or fifth time this year that it's been $5. >.>
Persona games have been going on sale like once or twice a month for the past few months :lol
You're so getting fazed by this one.
I'll add you. What games do you play?Who are some active vita bros I can throw on my friends list?? My PSN is OliMango
I'll add you. What games do you play?
Who are some active vita bros I can throw on my friends list?? My PSN is OliMango