Nah, Turn-based will always be better.
I can't imagine that this will play well without a reliable pointing device. We'll see.
That would be exactly my response to that question.
Another reason why RTwP is superior.
I think the torment poll settled this debate. Turn based for all.
The Torment poll was rigged so that the devs could reaffirm the choice they already made without telling us.
Fuck you.I think the torment poll settled this debate. Turn based for all.
Pretty much.The Torment poll was rigged so that the devs could reaffirm the choice they already made without telling us.
is this like a fallout "sequel" or something?
The Torment poll was rigged so that the devs could reaffirm the choice they already made without telling us.
Fuck you.
Pretty much.
Can I get some context?
Can I get some context?
Cool.
new voice acting? I'd seriously pay $10+ for full voice acting for tons of RPGs.
You'll probably get some smudboy esque whining instead.
The new Torment game had a poll to decide which type of combat system they would use and people went for what they felt was the better choice, leaving all stuck in the past behind.
Full voice is overrated and a blight on scripts.
Is the finished game worth playing? Reading some mixed stuff here and there since release.
Combat has never been truly fixed. Still have fights where the enemy goes so far away from you that you cant reach them with your move allotment and they just pummel you with damage from afar.
Great news. Hopefully it is also ported to PS4. This game, Pillars, Divine divinity and modded GTA5 are the only games Im tempted to build a PC for...
http://www.neogaf.com/forum/showthread.php?t=720109
InXile made the right choice the wrong way
Anyways, this is probably a good thing having these kind of games designed only on PC first then ported over to consoles for an extra buck.
I wouldn't be surprised if Pillars made it over. Might have to dumb down the combat and UI a bit but the core experience would be there. These consoles are using PC parts so porting the code over can't be that hard. It would be kind of funny seeing the new PC wrpg golden age on consoles. If they sell decently then maybe we'll get a little depth in our AAA RPGs. Good news for everyone.
Dumbing down whatever mechanic for consoles wouldn't have any effect on the PC version.Lot's of salty RTwP fans in here.
Hasn't Obsidian been pretty adamant about it not being on consoles because they didn't want to dumb down the combat? At least, I think they've mentioned it somewhere (kickstarter?), but I could be wrong (and money talks...).
Yeah I think it a rad as long as console versions don't mean fucking up the controls/ui for the pc versions. Wanna see these games and companies making some money.
Dumbing down whatever mechanic for consoles wouldn't have any effect on the PC version.
Why should they dumb down the combat?Lot's of salty RTwP fans in here.
Hasn't Obsidian been pretty adamant about it not being on consoles because they didn't want to dumb down the combat? At least, I think they've mentioned it somewhere (kickstarter?), but I could be wrong (and money talks...).
That sounds more like a statement to entice hardcore PC gamers to back the project. Would anyone care if a slightly dumbed down port was made a year after the PC version? Probably not.But that was one of the reasons they went to kickstarter in the first place. So they didnt have to work with consoles.
That sounds more like a statement to entice hardcore PC gamers to back the project. Would anyone care if a slightly dumbed down port was made a year after the PC version? Probably not.
That sounds more like a statement to entice hardcore PC gamers to back the project. Would anyone care if a slightly dumbed down port was made a year after the PC version? Probably not.
But NOT PS4?
Darn....good thing I own both consoles. Not like Wasteland 2 will require the extra graphics power.
Lot's of salty RTwP fans in here.
Hasn't Obsidian been pretty adamant about it not being on consoles because they didn't want to dumb down the combat? At least, I think they've mentioned it somewhere (kickstarter?), but I could be wrong (and money talks...).
That sounds more like a statement to entice hardcore PC gamers to back the project. Would anyone care if a slightly dumbed down port was made a year after the PC version? Probably not.
I was just going to buy it on the pc. Can't wait to play on X1That's awesome. Will play!