does this gadget allow 3D gaming like the 3DS or is it simply 2D gaming with 360 view?
does this gadget allow 3D gaming like the 3DS or is it simply 2D gaming with 360 view?
The Rift in that pic looks very uncomfortable compared to the PSVR design.
Sony's set is actually good. Not Vive level but it will do VR justice on PS4.
To me the Sony one looks like I'll be strapping hard uncomfortable plastic to my face, where the Rift will be hugging my face with fabric
Impressions have said how comfortable the PS-VR set is. Fabric doesn't play a part.
Oh yeah, we are just talking about the looks.
It is, to date, the most comfortable VR headset I've tried on, a list which includes both Oculus and Vive. It feels like a device designed to be treated like a game controller or a remote; something that you can pick up and put on with out much fuss.
Disagree, to me the PSVR looks kinda like a plastic toy, I much prefer the look of the consumer Rift:
Especially how it's covered in fabric. Of course, I personally don't care how the VR device looks while I'm wearing it, since, well, I won't be looking at it I'll be happy with my PSVR even if it looks ugly as hell, as long as it is comfortable and has games I like.
I'll finally be able to use the Move controllers I bought on sale from Amazon years ago
You just said "uncomfortable plastic"
From the OP
To be fair, the author says Oculus which does nothing to say whether he has only tried the dev kits or the consumer version of the Rift.
People are ok with this particular Polygon article huh?
Well considering what we were just talking about to be fair he says it's comfortable.
You just said "uncomfortable plastic"
To me the Sony one looks like I'll be strapping hard uncomfortable plastic to my face, where the Rift will be hugging my face with fabric
With PSVR you don't strap anything to your face. It sits on your head and the screen is suspended in front of your face. You then pull the screen as close as you need to suit your eyesight.
It's kind of like wearing a welding mask.
It's remarkably light and very comfortable.
Right, same with Oculus Rift and hopefully Vive (though they haven't shown their new model off yet). I'm still just talking about how it looks, NOT how it functions.
Right, same with Oculus Rift and hopefully Vive (though they haven't shown their new model off yet). I'm still just talking about how it looks, NOT how it functions.
+ PS Move
Yeah, but if the device doesn't come with a Move, then very few games will support Move control. If it comes with one, lots of games will support it. So it's best if the device comes with one Move.
Can you guys imagine if this, by accident, becomes the next big thing and sells like crazy? Imagine this moving millions more PS4's...
I hope you are aware that for games without head-tracking, reprojection would not provide any increase to input/processing frequency; it would just give you a higher display refresh rate.
I'm curious about this "processing box" that the headset is plugged in.
For people asking where you plug in your headphones, it's on the actual unit. Look at the Conan gif, there's a cable dangling off the front left of the headset, I assume that's the headphones cable.
As for how many pieces of equipment you need to use PSVR, it's three
PlayStation 4
PlayStation Eye Camera
PlayStation VR Headset
Jesus it's like we're back in 2003 or something
I have to admit that unless something goes horribly wrong in the next few months, I'll be getting one the day it launches. This is something that I used to dream about when I was a kid but with 80s style graphics, this is so far beyond that.
I'm not sure if it's the same for people who started gaming much more recently but for me, who's first console was the Atari 2600 in the late '70s, this is the thing that everything has been leading up to. Every step was leading directly to these VR headsets that we'll be getting over the next few years.
Really can't wait for this.
I have to admit that unless something goes horribly wrong in the next few months, I'll be getting one the day it launches. This is something that I used to dream about when I was a kid but with 80s style graphics, this is so far beyond that.
I'm not sure if it's the same for people who started gaming much more recently but for me, who's first console was the Atari 2600 in the late '70s, this is the thing that everything has been leading up to. Every step was leading directly to these VR headsets that we'll be getting over the next few years.
Really can't wait for this.
Can you wear eyeglasses while using PlayStation VR?
PlayStation Move, Sony's attempt to latch on the motion control gaming wave.
Considered a failed produced by the masses.
Now will make its glorious return with PSVR.
Sony once again being forward thinking... Wow.
/s
No but in all seriousness, it is funny that the Move... A five year old product that didn't exactly set the world on fire will see second life with VR.
LOL, Polygon wrote positive things about Sony ^^
Yeah, but it's still there. You can see gaps between pixels on essentially *any* normal 1080p display...and it's emphasized in VR. There's probably a diffusion layer to help, but it's there.
Still, though, it's not much of an issue anymore.
The consumer version of the Oculus Rift, you put it on your head kinda like a baseball cap, not like diving goggles. The first time you put it on, you adjust the top and side straps, and then every time after that, you just put it on top of your head and the eyepiece hangs in front of your eyes and automatically adjusts itself to fit your face. It is not being held in place by your face like diving goggles, most of the weight it carried on the top of your head.Rift is still diving goggles.
PSVR is the only one doing the welding mask thing. The added advantage to that besides moving the pressure points is you can flip it up like a visor
PlayStation Move, Sony's attempt to latch on the motion control gaming wave.
Considered a failed produced by the masses.
Now will make its glorious return with PSVR.
Sony once again being forward thinking... Wow.
/s
No but in all seriousness, it is funny that the Move... A five year old product that didn't exactly set the world on fire will see second life with VR.
You can. The headset is adjustable to accommodate people with glasses. I wear glasses myself and have tried PSVR, and it was fine.
Yeah.They were being forward thinking.
From the Project Morpheus wiki: "In early 2014, Sony Computer Entertainment research and development engineer Anton Mikhailov said his team had been working on Project Morpheus for more than three years. According to Mikhailov, the PlayStation 3 Move peripheral, itself revealed in June 2009, was designed with unspecified, future head-mounted technology in mind. "[W]e specced it and built it to be a VR controller, even though VR wasnt a commodity. As engineers, we just said it was the right thing to do. At the time, we didn't have a consumer-grade project that we could work on, but it was definitely designed with that vision in mind." Shuhei Yoshida, the president of Sony's worldwide studios, also said the project started as "grassroots" activity among engineers and programmers, which came into focus in 2010 once the Move controller had been released."
Eh, no. Seriously, no.. They all look like utter dork-shit.
I've had the chance to try the PSVR last month. Only tried one game, Super Hyper Cube. It was nice but its not really what I wanted to try. Anyways, the processing unit is really small.
Headphone jack is in inline remote of the cable itself. The cable dangling off under the headset, is where the mic will be.
Here's the cropped photo of me in the PS VR taken yesterday. You can see the headphone wire going into the inline remote portion on the cable: