Ivan A Nguyen
Member
Dead Rising 2
I'm lost every time I go into the mall. That there isn't an option to set my own way points for the arrow is really annoying. They can give me an arrow to find a person to rescue, but an arrow to lead you back to the safe house? Now you're talking crazy. I am happy that I can run and shoot at the same time, and that is a big improvement over the last game. The one thing I kind of miss from Dead Rising to this game is that I felt like I could spend all my time killing zombies. This one has a compelling enough story that I want to keep progressing. So far my only death has been after I killed a man with a tiger. I got a call right after the cutscene and who kills me when I answer it? The tiger. It should have been eating.
Resistance 3
This should not have been Resistance 3. This should have followed the Assassin's Creed model. There is a new main character, but his story is a lot of AC: Revelations type stuff. It focuses on his journey and him missing his kids, but it isn't anything worth a numbered game. Maybe it should have been called Resistance: Cold Sore. The systems in the game are great, and the fights are fun, but when it comes to moving the story forward, it just feels like a Half Life Episode 1. The chimera are going lambent, and there are new enemy types to face, but the rest is just a by the numbers story. As for the new questions that came out of the game? I don't care to know the answers. I had fun shooting the bad guys, and that's all that I was looking for.
Dead Space Mobile
This game is much better than I thought it would be. The mind tricks are also interesting. I picked up from an old save, so I don't know if the guy I am playing is the same one from DS1, but he is already more interesting. They do this really great joke where the guy runs up to a locked door and a voice over the intercom tells him that he will have to back track 300 meters, go into several different rooms, activate power sources, and then admits that they are just pulling the guy's leg and he pops the door open. I like a dev that can laugh at their own mission structure.
October is a great month to play scary games. I'm going to try to keep a horror/monster/zombie theme for all the games I play this month. I'm really looking forward to seeing if anyone else is doing the same, so I gotta know: Whatcha Been Playin'?