NinjaBoiX
Member
You lucky man.- RE6 demo
Admittedly, the game runs better than the demo would suggest, but oh my its a bad game. In pretty much every sense, it's just horrendously bad.
You lucky man.- RE6 demo
I don't understand, you quoted the exact part of my post that points out that the writing was bad, intentional or not, then ask why you should excuse it? I'm confused. I was saying, "I totally get that you hated the writing, but I thought it was intentionally bad." You appear to have misunderstood me.
You lucky man.
Admittedly, the game runs better than the demo would suggest, but oh my its a bad game. In pretty much every sense, it's just horrendously bad.
Paper Mario Sticker Star
no story, bad gameplay, no incentive to keep playing. horrible game.
Max Payne 3 was way too hard, even on easy. I died a few times an hour. I'm no gaming savant, but I'd like to think I can hold my own. But most reviews complained about the crushing difficulty also. I don't think I'd ever play it on even normal.Forgot to mentioned Max Payne 3. What a frustrating experience. Waste of a cover system. Some people told me "I'm playing it wrong" fuck that, its in the game, don't give me that lame ass excuse. The worst encounter I had was a boat stage. NPC's where on top and was taking cover inside the boat, but because the hair counts as part of the hitbox, I was getting tagged badly. The aiming they had was fucking amazing. I rather play Gears by my damn self is insane.
You know, actually one should play a game before judging it; but damn, almost every journalist and most of GAF agree that this game is shit. Maybe I'll get it when it gets dirt cheap on PC and I got really nothing better to play (which is hard to imagine when I look at the releases in 2013), but I will never pay much money or attention for this turd.
See, I'm reading this and am thinking to myself, "Man, this guy sounds like I did when I first played it." I thought the story was extremely generic and predictable, and I felt no connection whatsoever to Alice. I even took a few months off from the game because it wasn't really grabbing my attention.I played Alan Wake PC earlier this year. So painful
- Shitty protagonist
- Shitty companion
- Story is presented in an interesting manner but the manuscripts read like they were written by an 8 year old
- Shitty combat lacking in any real variety. There isn't even any aiming to speak of. Gets even worse when the bullet sponge enemies become bullet spongier towards the end. Only reprieve comes in having flash bangs/flares
I get what Remedy were going for, it just didn't turn out as good as it could have been (more threatening enemies and less of them, no bullet sponges, no guns just light sources). I finished it and have no intention of ever playing it again
Those graphics though...
You don't play The Last Remnant for the story. It's one of the more enjoyable RPGs I've ever played, and it's simply because of the battle system. I could battle all day. Can you explain what makes the battle system convoluted for you?The Last Remnant (PC). Falls for every terrible JRPG trope possible.
Includes:
pretentious, overdramatic story
annoying main character
boring/annoying every other character
convoluted battle system
weird cat people
holy fuck nobody is going to read this how did I take 50 minutes to write this what the fuuuuuck
Gave this a rental on 360. So far i'm at the subway part of Leon's campaign.
This is without doubt the worst game of 2012. This isn't some hyperbolic bash at the way the franchise has degraded, it is literally a horrendous experience. Stuff I don't like so far:
- Shooting feels weird, as if it's too rigid. If you compare it to Resi 4: that had far more limber aiming, and actually required skill because the sight swayed more. It was something that could be learned, exploited, and anticipated. It felt great once you could master where each bullet would go. In comparison, Resi 6 feels like every other stiff, generic third person shooter.
- Abysmal story. With the way it has unfolded - from the sudden opening, to the new character Helena appearing with no introduction, to the flashbacks - I have no idea what's going on except that everyone is infected for some reason. What is my main goal of the game? Why can't this dumb bitch just tell me what's going on? Why do we have to get to the cathedral?
- The game is horrible at building suspense. It tries to employ all these silly tropes like audio stingers and scary flashes of lightning, but it's all undermined by its very cliche nature and the mundanity of the objectives that accompany it.
- QTEs... HOLY FUCK I AM DROWNING IN THEM. These have been taken to a whole other level of unnecessary nonsense - you need a button to look around the car, then grab the keys, then turn the keys, then reverse, and then, and then. Ugh. A particular annoying one is needing to dodge the train in the subway - why do I still die even if i'm on the opposite track where the train can't hit me?
- Maybe i'm too used to PC gaming now, but the graphics are surprisingly poor outside of cutscenes. Marred in complete darkness, lots of jaggies, low resolution fire and depth of field effects, too much ugly bloomy lighting, and piles of stuff (eg. sandwiches, clothes, paper etc) that just look like piles of messy shit. Dodgy framerate too. Resident Evil 5 looked and ran better on consoles from what I remember.
- Why the hell can't I pause game? If this was some genius idea to build up suspense in the same manner as Dark Souls, it has backfired tremendously. [I later learned this was because I was playing online]
Funnily enough, the narrow FOV that everyone complains about isn't bothering me that much. It's everything else that cannot be fixed with a patch.
In any case, i'm considering returning the game already. Complete failure.
Resident Evil 6.
I did end up returning it not long after that post. And to think Leon's campaign is the best in the game
You don't play The Last Remnant for the story. It's one of the more enjoyable RPGs I've ever played, and it's simply because of the battle system. I could battle all day. Can you explain what makes the battle system convoluted for you?
holy fuck nobody is going to read this how did I take 50 minutes to write this what the fuuuuuck
What I didn't really like is the setting, the American Revolution is a time period that has been covered extensively in other media, which for me takes away one of the main selling points of the franchise. I always liked that Assassin's Creed took you to relatively underutilized settings, which also freed the developers from trying to stick too close to history (which they clearly tried to do here, given how you experience every major event of the rebellion as I noted earlier) and gave them the freedom to build the game however they liked. More in general, outside of the frontier, the visual appearance of the game just isn't very interesting, which is another failing of the setting. Snow helps a lot (it should always be snowy, I love snow ), but otherwise the appearance of the game world is quite dull, especially when you compare it to cities in earlier games like Jerusalem in AC1 or Venice in AC2.
Assassin's Creed III: Liberation
I regretted owning it within 10 minutes of starting it. I just can't believe how slow and dumbed down the combat was. I would press one button and watch Aveline do a 10 hit combo with no input from me while all the guards just stood around and watched. I haven't played an AC since part 2, and if this is what part 3 is like, it's literally one of the worst things I've ever played. Aveline was also not a likable character, at all.
I enjoyed Ninja Gaiden 3 more, and that's saying something.
Probably Guild Wars 2, was so hyped and it just didn't deliver at all. Pretty much everyone I know stopped playing after they hit 80, or a few weeks.
007 Legends, and I think that needs no further explanation.
I played Alan Wake PC earlier this year. So painful
Alan Wake isn't supposed to be likable though.
- Shitty protagonist
- Shitty companion
Which one? I'm not sure you got the point of the characters in this game.This is opinion, I guess, but the story was supposed to be written cliché-style.
- Story is presented in an interesting manner but the manuscripts read like they were written by an 8 year old
This is pure opinion but the combat did indeed drag a bit by the end. I wouldn't say enemies were bullet sponges though, just tough towards the end.
- Shitty combat lacking in any real variety. There isn't even any aiming to speak of. Gets even worse when the bullet sponge enemies become bullet spongier towards the end. Only reprieve comes in having flash bangs/flares
I get what Remedy were going for, it just didn't turn out as good as it could
have been (more threatening enemies and less of them, no bullet sponges, no guns just light sources). I finished it and have no intention of ever playing it again
The guns added a lot, I think, though. The duality-based combat was better than just shining a light on them OR just shooting them. I didn't mind it. Some of the later enemies were threatening, hell, even the fast zombies of the first sections could fuck you up if unattended.
Those graphics though...
Yes.
NintendoLand. Seriously, WTF.
Bayonetta.
Grabbed a used copy while my video card was out for repairs since I did not own a single PS3 game and needed some form of video game to play.
It was just Dreadful. Feels like you spend more time watching terrible cutscenes than you do playing the nonsensical game. Played about 3 hours of it and took it back to Gamestop.
Anecdotal evidence incoming: I didn't have much of a problem understanding it. It tells you about Interceptions, Deadlocks, Raidlocks, etc., and the requirements for them. It also tells you different weapons have different properties/skills.The combat system is never explained properly, TLR throws you into the battle and it seems like everything happens at random. Hell, I played the game for 30+ hours and I still thought that many things happened at pure random (healing spells?). TLR needed a fucking instruction manual.
So yeah, awful.Hydrophobia: Bullshit
I hate this game, but let me describe to you the degree to which I hate this game. A small list of things wrong with the game (I apologize for any mild swearing that may occur):
- All environments look the fucking same
- All you fucking do is follow checkpoints
- The enemies are all the fucking same
- The enemies have amazing accuracy, you are stuck with a peashooter
- The controls are clunky as fuck, especially when towards the end they introduce a new and absolutely fucking terrible mechanic that couldn't be a bigger tacked on piece of shit
- Combat fucking blows
- The game runs like a complete piece of fucking shit, regardless of settings
- Everything about it fucking screams lazy fucking console port
- None of it is actually fun, it's all just a fucking chore
- The ending bossfight is next to unwinnable, after a few tries I gave up. Fuck that boss. Fuck how you had to defeat him with those clunky fucking controls.
- Everything in general feels designed to be as fucking frustrating as possible
- The fucking story makes no sense and is bullshit regardless
Fuck this game. Fuck anyone who made it. Fuck Valve for even accepting this piece of shit on Steam.
The water effects are quite nice though.
0/10.
Oddly, the one thing I didn't mind about AC3 was the setting. Not in the sense of world design, but because the American Revolution is completely unknown to me. It's as alien as the settings in past games. There's probably a disconnect between North Americans and the rest of the world with that, though.
Don't post shit like this.Seek therapy.