Really? I guess that means it's time for me to remove it from my Steam wishlist if it's really that bad...As for me personally?
Tiny and Big: Grandpa's Leftovers
To put this in perspective, I played Garshasp this year.
Tiny and Big is one of the worst games I've ever played. It was saved by the fact that it's short as hell (2.7 hours, according to my Steam gameplay, but that includes messing around with the menus to get it to work) a bit, but not enough for me to ignore the facts.
The Story and The Characters
Ugh. A travesty. The writing was atrocious, full of spelling/grammar mistakes, and the entire plot is so stupid and childish that I rolled my eyes every time I was taken out of gameplay for an annoying cutscene.
The entire plot revolves around you and another, equally ugly and annoying character trying to get your Grandpa's old underwear.
Yes. You read that right.
The Gameplay
The game features a single device with a few nifty features:
A grappling hook (for pulling)
A rocket... thing (for pushing)
A laser (for slicing)
This sounds kind of cool, right? Wrong. The slicing is annoying to get correct, bland, and the physics don't always play ball. The rocket is essentially straight out of Garry's Mod and with physics nearly as broken. The grappling hook may be the worst offender for bad physics (note all the physics complaints because this is a physics-based game), and at one point I stood on top of a huge chunk of pillar and pulled it under myself with no traction or momentum.
These are all underutilized and end up with you doing the same three things four hundred times to keep climbing in repetitive and ugly locations.
You slice a rock, you push a different piece of rock, and you pull the rock down to jump on top of. Rinse and repeat.
The Graphics
These actually would have been OK if not for the ugly art design. The cel-shaded and washed out look was nice, but the texture and character art was so annoyingly putrid that it dragged the style overall down to being mediocre.
Overall, I think the game was a total waste of time (2.7 hours) and money ($2.50) and if that doesn't say it all, nothing will.
Really? I guess that means it's time for me to remove it from my Steam wishlist if it's really that bad...
Personally?
Max Payne 3
Guild Wars 2
I'll go with Virtue's Last Reward. I loved the first game (999), but this one is buggy and has extremely lazy writing. I hate the cheap narrative ploy of the AB rooms:. Those situations could be an opportunity to learn about the characters by seeing 1) what they choose and why, and 2) how they react to your choice. Instead, every single person becomes either a smug cartoon villain (if you choose "A") or a hurt puppy dog (if you choose "B"). I've only played through the cyan door paths so far, so maybe this pattern doesn't hold through the entire game. What I've seen so far is very lame.your teammate always picks the opposite of whatever you pick
The numerous "to be continued..." endings are also a major letdown after some of the brutal "bad" endings in 999. There was only one "false" ending in 999, and it at least gave you an icon for your save file. So far in VLR I've hit 3 game overs without seeing a single "ending". I'm having a hard time even playing the game anymore because nothing ever seems to happen.
Here's another vote for RE6, although full disclosure that I only played the demo. I couldn't even finish it, it was so bad. I kept thinking about Code Veronica on the Dreamcast--one of my favorites along with 0--and how far FAR away this crap was from that game.
Yet everyone raved about Torchlight II as the second (third, even!) coming of Diablo, when in reality it wasn't anything special either.It's gotta be Diablo 3. I knew there was a risk that it'd be a bit mundane, being that the game play is essentially antiquated at this point, but I didn't expect it to be as bad as it is.
Which is sad because the Call of Juarez game (the second one) that came out a few years ago was actually pretty good! I liked it quite a bit.Call of Juarez The Cartel
Yet everyone raved about Torchlight II as the second (third, even!) coming of Diablo, when in reality it wasn't anything special either.
I still had an enjoyable experience with Diablo III, maybe mostly for the social aspect as I played the game with friends over Skype from beginning to Inferno for about 100 hours. It came out the week after finals back in May and we had absolutely nothing but free time, so we played the shit out of it.
I think the fact that Deckard Cain is so easily offed by such a silly, minor character is actually unforgivable. And I don't even care about the story of any of the games, but it's Deckard fucking Cain, man. You can't just do him like that.I would have forgiven it to some degree if there were strengths that carried it a bit, but I can't find any. The story was so awful it makes me embarrassed for the people who wrote it. The co-op mode actually punished you by making the game insurmountably difficult for those of us who aren't masochists or gaming iron men.
You won't find me raving about TL2, I've never played it.
Resident Evil: ORC. What a sloppy mess.
I still can't believe that game sold over 2 million.
I heard the second one is still good, yeah?Zone of enders HD collection. Fuck what a mess. Nostalgia is a dangerous thing. The games just suck so bad now.
I think most of the people who say they love it say that because they love Mercenaries. I understand that because the actual gameplay mechanics are pretty good once you master them. But if you don't give two shits about Mercenaries then this game has virtually no redeeming qualities. They story mode is just full of terrible "cinematic" bullshit that makes going through most of the chapters a chore. Every single chapter as something bad in it. Every single one. If I want to get to the good part of a chapter I have to go through a bunch of terrible shit.
For example, I like the Tall Oaks town part in Leon's first chapter. However, to get to it I have to go through the awful tutorial-like university section. It's fucking torture.