Amentallica
Unconfirmed Member
Carlos Oliveira?
Hardly qualifies as a main character. He's never starred in a game, right?
Carlos Oliveira?
This game came out almost 20 years ago at a time when most games story was told by text. Look at the FF games. Massive games for those days but barely any voice acting. But come on it had its charm otherwise they would have been forgotten. Heck even with amazing voice acting these days I can't recall a single one with memorable lines like these.
Of course it is really bad. That's what makes it memorable.Look, RE1's voice acting is certainly entertaining. I can laugh at it for days on end. But just because it's entertaining does not make it quality. In reality it's absolute shit.
This game came out almost 20 years ago at a time when most games story was told by text.
I am aware of that but I should have been clear most Japanese devs still didn't voice their game at 96. Western devs sure. They began voicing their games even earlier like Lucas games as far I remember. An actors performance has lot to do with the director. And obviously mikami and others weren't proficient enough to direct actors for this game. But the end result is still one of the most memorable performance in gaming.Except it wasn't. A fair few games were getting voiced at that point. High profile ones too, with Tomb Raider and Legacy of Kain around that time. FF games didnt get properly voiced until six years later but comparing a dialogue heavy RPG to RE is a bit unfair.
But still ended up being the best of the series LOL.Apparently MGS1 was recorded in someone's apartment lol.
because it was meant to parody the horror genre IMO.
MGS and soul reaver both came out at that time and had brilliant VA. RE could have had better voice work they chose to go with something cheesier to make it liek b level zombie feel IMO.
It came out in a time when voice in games was still relatively new...and also typically bad.
The game came out in '96 and there weren't many games around that had consistent voice acting at all, so I don't get the expectation that the voice acting was supposed to be good.
Ahem:Voice acting in video games was still a new thing back then, and western companies didn't really understand the process of hiring and producing voice acting talent.
Really interesting (and hilarious), thanks for sharing these tidbits. The Mikami interview posted a few posts below yours seems to corroborate all that, too. It makes more sense to me than the "1996" excuse, honestly.1) The script was butchered by a lousy translator with a strained grasp of English.
2) None of the main developers had any involvement with the translation.
3) They hired actors off the streets of Tokyo/Osaka. If you were Caucasian you had a shot.
4) The voice director (Rebecca's VA) was terrible. As an actor and as a voice director.
5) No bilingual English staff involved with the game to offer feedback.
6) Mikami wanted the actors to speak slowly in an unnatural, exaggerated way because he didn't understand English.
Etc.
Absolutely wrong. The development team were embarrassed when they learned that the acting and dialogue weren't well-received. They had no grasp of English, so weren't able to tell. To them, it sounded "cool", the same way an English speaker has no concept of genuinely good acting in Japanese.
The script was fine. The translation wasn't.
It was written by Tommy Wiseau
It came out in a time when voice in games was still relatively new...and also typically bad.
[IMG]http://www.hardcoregaming101.net/snatcher/snatcher-front.jpg[/IMG]
RE1 was intentionally campy with b-movie quality dialogue and voice acting.
I dunno...voice acting was pretty shit back then...
House of the dead 2
Couldn't find any voice acting vids for the first game
I don't know whether or not News Bot has jumped on you for this yet, but RE4 is the only one that's deliberately campy. All the others are supposed to be serious.
Why is RE4 like that?
Resident Evil 4 greatly improved the storytelling of the series simply by acknowledging how ridiculous the franchise's premise is at its core (thanks in no small part to the characterization of Leon into a Deadpan Snarker who reacts to the game's ludicrous plot on behalf of the bemused player). Sadly, this was not to last, as the subsequent games all attempt to be taken seriously and are far less highly regarded for it.
This isn't even really true from all I've read of the Japaneese version of RE4.Because Mikami write it to be some goofy parody of past RE games. It's basically Resident Evil's equivalent to House of the Dead: Overkill.
TV Tropes says it best:
But still ended up being the best of the series LOL.
This isn't even really true from all I've read of the Japaneese version of RE4.
From what most importers of said RE4J is played ridiculously straight and the majority of,Mikami's supposed greatness (storyline wise) is a dub he deserves no credit for.
When the game first came out, I didn't know any better. I thought it was the greatest thing ever!
I dunno...voice acting was pretty shit back then...
House of the dead 2
Couldn't find any voice acting vids for the first game
I dunno...voice acting was pretty shit back then...
House of the dead 2
Couldn't find any voice acting vids for the first game
No, it's still campy as hell, Leon's just less of a snarker and the dialogue is less jingoistic. The translator wasn't the one who came up with stuff like "Your right hand comes off?", a squeaky-voiced midget Napoleon, and being chased across a bridge by a giant statue of said midget. The translator did add even more goofy stuff, but that's because Mikami can't write and there wasn't much plot to fuck up.
The game came out in '96 and there weren't many games around that had consistent voice acting at all, so I don't get the expectation that the voice acting was supposed to be good.
I like Jill's voice in the Remastered version and Resident Evil 5.