We really do live in times where the UI is an important part of a platform. I think Nintendo just wants to ensure the usability of Wii U doesn't feel shit compared to apple.
One of the reasons I don't play much with consoles now is the UI and the horrible update war you have to wage every time you open them.
We really do live in times where the UI is an important part of a platform. I think Nintendo just wants to ensure the usability of Wii U doesn't feel shit compared to apple.
One of the reasons I don't play much with consoles now is the UI and the horrible update war you have to wage every time you open them.
Well at least it has 2 GB, considering many people from the old speculation threads thought it would have 1 - 1.5 GB total, if I recall right.
Yes but you don't need to have the UI present when the game is launched. Reserve as much of the memory for the game as possible.
Who really cares if they can suddenly switch to a browser mid game. It's not worth the trade.
No it wasn't. The best of the Xbox beat the best of the Wii.Same thing happened with the Wii. Wii was supposed to be way more powerful than Xbox, GCN, and PS2 but the games certainly didn't show it. But it's pretty much a given that Nintendo consoles are meant for Nintendo exclusives with a little bit of 3rd party goodies here and there. I'm fine with that. I'll be damned if I don't get a 720p 60fps Zelda though.
Games designed and written for WiiU should look better then what we have on PS360 if the devs can be bothered to put the work in, have the time and have the talent.
The hardware should be able to deliver.
Yes but you don't need to have the UI present when the game is launched. Reserve as much of the memory for the game as possible.
Who really cares if they can suddenly switch to a browser mid game. It's not worth the trade.
So "we" always knew the ram would be slower than 7 year old hardware's ram? nah
It is one thing to assume it'll be limited and slow but slower than even the 360 and PS3's, and by a 25% margin? That's unbelievable
Games have access to some 32MB of edram too. Not that you'd care.But in a way. It's only got 1Gb of fairly slow memory for games. Not great.
You are clearly not a tablet/smartphone user.
(*Note: meant to say 'unorthodox'?)I would draw attention to how efficient it is. For a computer to function efficiently, memory hierarchy is important, but this time the basic memory levels are tight. That makes it orthodox*, but also makes the foremost feature of this machine its efficiency.
Games have access to some 32MB of edram too. Not that you'd care.
Yes.I care. Is the 32mb of edram on the GPU?
I care. Is the 32mb of edram on the GPU?
Right, but it's disappointing that better quality isn't easily attainable in hardware released 6 years after current gen stuff. This shouldn't be a matter of talent. It should be easy. 6 years in hardware terms is FOREVER. In 2006, the high end GPU was a Geforce 7900 series. That's terrible hardware now. It's such a huge difference that I can't even really find comparable benchmarks. Doom 3 was the "heavy" game back in 2006. You realize the amount of progress we've made from Doom 3 right?
Not one to call people out publicly but I'd love to hear StevieP, bgassassin, wsippel, and all of the other speculation thread regulars' take on this. All those months of debating and defending down the tubes. Memory speed is a huge issue, devs have said it's always been a big bottleneck for this gen, and to actually have slower RAM than 6-7 year old consoles... is this real life.
StevieP said:DDR3 + EDRam makes a lot of sense, doesn't it?
bgassassin said:The eDRAM in Wii U is why DDR3 becomes a viable candidate for it.
wsippel said:MEM1: 32MB IBM/ Qimonda eDRAM (fast scratchpad and/or framebuffer, 1T-SRAM replacement)
MEM2: 1.5GB DDR3 (main RAM)
Thraktor said:DDR3 and GDDR5 are the only options for a console releasing this year, and not only is DDR3 cheaper, but I'd guess Nintendo would prefer the latency benefits of DDR3 in any case. Furthermore, having it as a common pool is cheaper, makes things easier on developers, and allows Nintendo to free up RAM from the OS for games with firmware upgrades down the line.
Yes.
I can assure you that I'm more disappointed by WiiU then you are.
I've still pre-ordered it (in the UK) because I believe that Ninty will deliver some amazing games for it.
I can assure you that I'm more disappointed by WiiU then you are.
I've still pre-ordered it (in the UK) because I believe that Ninty will deliver some amazing games for it.
Rounded edges, each disc sandpapered by Iwata.Also, I really don't get why they loose the money for every single console sold. Maybe it's the new disc format..
I can assure you that I'm more disappointed by WiiU then you are.
I've still pre-ordered it (in the UK) because I believe that Ninty will deliver some amazing games for it.
Not one to call people out publicly but I'd love to hear StevieP, bgassassin, wsippel, and all of the other speculation thread regulars' take on this. All those months of debating and defending down the tubes. Memory speed is a huge issue, devs have said it's always been a big bottleneck for this gen, and to actually have slower RAM than 6-7 year old consoles... is this real life.
Fair enough. I just feel so deflated that the first console release in 6 years results in this. I'll take a wait and see approach. I'm not sure how much 32MB of edram can do for the system as a whole. Seems like developers are going to have to pull some memory management-fu if that's really where they need to put all high performance assets.
Yep, there's a function than can shave off texture memory load, it's up to developers use them to get the most of the system though.Also, don't forget, besides frame buffer (which will use the edram), textures are one of the main bandwidth hogs. And we have heard from devs that Nintendo has employed a few texture compression tricks that could ease that load a bit.
On exclusives... Do you think Wii U will see very high fidelity games like Uncharted 3 or Halo 4?
Or very high quality artsy games? The former does involve throwing lots of money around... IMO
I mean Nintendoland does look impressive for 60fps, if that's a starting point.
Ofc they care about third party games,why do you think they got bayonetta 2,wonderful 101,ng3:razor's edge as exclusives?
(07-05-2012, 11:50 PM)
Those of us who posted regularly in the Wii U speculation threads were almost unanimous in agreeing that DDR3 was by far the most likely candidate for the system's RAM.
Right, but it's disappointing that better quality isn't easily attainable in hardware released 6 years after current gen stuff. This shouldn't be a matter of talent. It should be easy. 6 years in hardware terms is FOREVER. In 2006, the high end GPU was a Geforce 7900 series. That's terrible hardware now. It's such a huge difference that I can't even really find comparable benchmarks. Doom 3 was the "heavy" game back in 2006. You realize the amount of progress we've made from Doom 3 right?
Question: If, by these details, the system is botched/weaker, what going to be the reaction if/when we learn that the system's eDRAM provides several times more bandwidth than that of PS3, for example? Will we use that to determine that this "weaker" console is actually several times more powerful than PS3? This weird logic should work both ways right? Oh wait, no? Guys, play fair!
Welp.
Does anyone seriously think the Wii U will stand up to next-gen consoles, still?
The question is how powerful will the other next gen consoles be and what their prices will be. Im not buying a 600 dollar console and neither is anyone else. That was proven already by the market.Welp.
Does anyone seriously think the Wii U will stand up to next-gen consoles, still?
Welp.
Does anyone seriously think the Wii U will stand up to next-gen consoles, still?
The question is how powerful will the other next gen consoles be and what their prices will be. Im not buying a 600 dollar console and neither is anyone else. That was proven already by the market.
The question is how powerful will the other next gen consoles be and what their prices will be.
Can we upgrade the RAM with faster RAM and will it make any difference
Welp.
Does anyone seriously think the Wii U will stand up to next-gen consoles, still?