Napalm_Frank
Member
Kingdom Hearts has a few of these, worst one being retconning Aqua in 0.2 to the ending of KH1. It doesn't make much sense and there was no need for such a stupid connection between the games.
To be fair to Zero Time Dilemma, there were a lot of hints and foreshadowing. The characters unambiguously talk about the villain several times before the reveal (thescene, for example), and they indirectly appear in some scenes ("old man in the wheelchair"). As all the groups are separated, only one of the three groups is aware that something is off, andthe player views the game through his eyes, so we never see him directly, but his shadow is visible in some scenes; there's also a point where the characters are making a weirdly big deal of rescuing the dog who's been tied to a post, where the other end of the chain leads towards the camera - they're trying to rescue him, not the dog.rightfully suspect the kid who they've never seen before rather than the harmless old man they've lived with for several days
My main issue with Zero Time Dilemma's villain is that although the characters are aware of them, everybody accepts their story at face value and never decides they might be hiding something. Also "complex motives".
Ocelot actually PRETENDING to be Liquid Snake for two games is an actual clumsy "He was there all along" retcon.
Guess I need to post this again since there are some people who seem to have already forgotten after 2 page. Wow, how the mind slips!
"Allegedly"
Opening admitting to sexually assaulting someone(then banning anyone who called him out for it)
Posting revenge porn with their real full names then another admin(a now jailed pedophile) printed the photos and jacked off over them and sent it to the boyfriend.
You're right, how can we even know if he's guilty or not? HMMMM
Also:
Wtf this is hilarious
Ni no Kuni: Wrath of the White Witch was a expanded remake of the DS game Ni no Kuni: Dominion of the Dark Djinn. On top of upgraded visuals and a new battle system to compensate for scrapping the entire hook of the game, it also expands the story by adding a new antagonist. Level 5's brilliant idea to integrate the titular White Witch was to cut to the League Of Villains between all significant events in the game, and do roughly the same scene again and again and again:
'The boy is coming closer and our previous plan failed, but it matters not, arrangements have been made to stop him in this tracks. This new henchman will surely dispose of him.'
Just a lot of that. It feels entirely pointless and forced in, and only sets up their new villain in the lamest, most incompetent way. Like the OPs title said, 'she was there all along, I promise!" Ni no Kuni's remake suffers from poorly integrated content in general, so it's impressive that these new scenes still manage to stand out. I guess it's easy to spot since there's so much repetitiveness in the cutscenes.
This was a forgone conclusion though. The only way to even have Disney Worlds in a game set in the Dark Realm was if it were the destroyed worlds that got restored at the end of KH1. Otherwise its just 1 basic landscape. Mcikey wasn't getting his own campaign (maybe that would've happened in BBSv2) so the tale of his retrieving the reverse Keyblade had to happen in Aqua's.Kingdom Hearts has a few of these, worst one being retconning Aqua in 0.2 to the ending of KH1. It doesn't make much sense and there was no need for such a stupid connection between the games.
The literal end to KH1 didn't need to be a part of the game, much less with Aqua running in there and Riku not supposedly realizing there is a loud monster tornado like 15 meters away from him. They could just as well have Mickey retrieve the keyblade and then do the final boss that separates them with Aqua never being inserted to the KH1 scene.This was a forgone conclusion though. The only way to even have Disney Worlds in a game set in the Dark Realm was if it were the destroyed worlds that got restored at the end of KH1. Otherwise its just 1 basic landscape. Mcikey wasn't getting his own campaign (maybe that would've happened in BBSv2) so the tale of his retrieving the reverse Keyblade had to happen in Aqua's.
Metal Gear Solid V:Skull Face basically tailing Big Boss throughout the entirety of Metal Gear Solid 3.
Led to some pretty funny pictures though.
Zero Time Dilemma and it's WTF out of left field.
As someone that just finished the 1st Zero Escape, you guys are making me nervous.
Skull Face in Snake Eater is a weird one because on one hand, it's just an irrelevant part of The Phantom Pain that it's easy to ignore. On the other hand, that just further adds to the confusion as to why even bother with it at all.
My headcanon is just that they were the clean up crew sent into Tselinoyarsk after the fact or something, and during the actual Operation Snake Eater mission were mostly just doing field support elsewhere, e.g. any loose ends that were being affected elsewhere in the Soviet Union haha. Or on the border region somewhere, barely on the fringes jamming radios or something. I try not to imagine Skull Face -- with an XOF team, no less -- literally shadowing Snake -_-
I just realized the particles on her waving hand stick around long enough for the trail to look like she's flipping the bird.
By far the most bizarre retcon I've ever encountered and I hate MGSV for this.
The entire concept of this retcon is so utterly ridiculous and leads to such a throwaway plot twist in V that all it accomplishes is that it sullies the legend of BB's accomplishments in MGS3 while at the same time cheapening both BB's and Skull Face's character. This twist makes no sense to anyone who actually played MGS3. Not sure what Kojima was thinking with this one. But to be fair, when it comes to MGSV narrative and plot he probably wasn't thinking a whole lot. If any.
Fucking absurd.
As someone that just finished the 1st Zero Escape, you guys are making me nervous.
Metal Gear Solid V:Skull Face basically tailing Big Boss throughout the entirety of Metal Gear Solid 3.
Led to some pretty funny pictures though.
Genesis being retconned into key moments of Final Fantasy VII.
Have you seen the Complete Cut of Advent Children?My bigger issue with the Compilation as a whole is retconning the Turks to be affable guys who were on the wrong side, rather than the dicks they were in FFVII.
By far the most bizarre retcon I've ever encountered and I hate MGSV for this.
The entire concept of this retcon is so utterly ridiculous and leads to such a throwaway plot twist in V that all it accomplishes is that it sullies the legend of BB's accomplishments in MGS3 while at the same time cheapening both BB's and Skull Face's character. This twist makes no sense to anyone who actually played MGS3. Not sure what Kojima was thinking with this one. But to be fair, when it comes to MGSV narrative and plot he probably wasn't thinking a whole lot. If any.
Fucking absurd.
The black bars, they tempt me so.Virtue's Last Reward is good.
Zero Time Dilemna is... well... you saw this thread.
IIRC Genesis wasn't involved in the Nibelheim incident, so he wasn't present for any of the parts of the story shown in FF7 as flashbacks. So he was more like additional backstory around the existing plots rather than being retconned in.
Someone had to place all those KerotanMetal Gear Solid V:Skull Face basically tailing Big Boss throughout the entirety of Metal Gear Solid 3.
Led to some pretty funny pictures though.
Zero Time Dilemma and it's WTF out of left field.
I don't think any game can ever top Zero Time Dilemma, that one was just... yeeesh
I was just like what the fuck through the entire scene.
The methods are complex.
So bad, I didn't get what exactly you were talking about for a second.
Simply an unfair twist, don't you think?
As others have said Zero Time Dilemma had one of the most stupid twists of this kind.It's so freaking bad and comes so out of the left field that it sours the entire experience. Coupled with the revelation of the villain's motivations and the way the true ending plays out, it makes ZTD by far the most disappointing game of the Zero Escape trilogy.The villain has been with one of the 3 groups since the beginning, apparently actively participating in everything the group does.
I agree with ZTD. What a disappointing game that was. It had the best highs in the franchise, but its lows were insultingly bad.
Also, who the fuck is "Genesis Rhapsodos"? Square Enix milked FFVII as much as they could... Amazing.
Skull Face in Snake Eater is a weird one because on one hand, it's just an irrelevant part of The Phantom Pain that it's easy to ignore. On the other hand, that just further adds to the confusion as to why even bother with it at all.
My headcanon is just that they were the clean up crew sent into Tselinoyarsk after the fact or something, and during the actual Operation Snake Eater mission were mostly just doing field support elsewhere, e.g. any loose ends that were being affected elsewhere in the Soviet Union haha. Or on the border region somewhere, barely on the fringes jamming radios or something. I try not to imagine Skull Face -- with an XOF team, no less -- literally shadowing Snake -_-
Uncharted 4 and Nate's stupid brother
The wonderful, underrated 2011 Puss in Boots by Dreamworks. Guillermo del Toro worked on it, and unfortunately the sequel got tangled up when Dreamworks was "restructured" in 2015. It might still be in development, though.Lol, what is this?
I think of Genesis as a precieved parody of fanfic characters. Sephiroth recolor do not steal OC. Treats pretentious purple prose as gospel and gets into his own fan theories about it like a KH fan. Retconned into famous scenes and making those all about him.Also, who the fuck is "Genesis Rhapsodos"? Square Enix milked FFVII as much as they could... Amazing.
I think of Genesis as a precieved parody of fanfic characters. Sephiroth recolor do not steal OC. Treats pretentious purple prose as gospel and gets into his own fan theories about it like a KH fan. Retconned into famous scenes and making those all about him.
Sam from Uncharted 4. Made no sense whatsoever.
Don't get the complaints over Skullface. It's an explicit part of his character that he and XOF are invisible. They're the cleanup crew.
Same with Sam from Uncharted 4. It was a bad memory for Nate and he was in prison the whole time. Also lambasting UC4 for its writing when 3 exists seems misguided.
The falling out with the musician that his likeness is based kills that possibility.Ugh, hope he doesn't appear in the remake.
As someone that just finished the 1st Zero Escape, you guys are making me nervous.
Blofeld in SPECTRE. What a shit movie.
In games? Idk.
It has some of the best moments in the series, especially Diantha's side. I think it was great up until the last few hours, when it completely drops the ball. It's worth playing if you liked the other two games.As someone that just finished the 1st Zero Escape, you guys are making me nervous.
Rinoa was Ultimecia