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Worst "He was there all along" Retcons

Kingdom Hearts has a few of these, worst one being retconning Aqua in 0.2 to the ending of KH1. It doesn't make much sense and there was no need for such a stupid connection between the games.
 
To be fair to Zero Time Dilemma, there were a lot of hints and foreshadowing. The characters unambiguously talk about the villain several times before the reveal (the
"old man in the wheelchair"
scene, for example), and they indirectly appear in some scenes (
the player views the game through his eyes, so we never see him directly, but his shadow is visible in some scenes; there's also a point where the characters are making a weirdly big deal of rescuing the dog who's been tied to a post, where the other end of the chain leads towards the camera - they're trying to rescue him, not the dog
). As all the groups are separated, only one of the three groups is aware that something is off, and
rightfully suspect the kid who they've never seen before rather than the harmless old man they've lived with for several days
.

My main issue with Zero Time Dilemma's villain is that although the characters are aware of them, everybody accepts their story at face value and never decides they might be hiding something. Also "complex motives".

The issue with ZTD's twist isn't so much that it's not foreshadowed rather than the fact that it's there for the "Gotcha!" factor only, and makes for a shitty explanation alongside everything else in the true ending. 999 and VLR's twists were similarly telegraphed but they fit into the overall narrative and had some meaning besides trying to pull the player's leg.
 
Ocelot actually PRETENDING to be Liquid Snake for two games is an actual clumsy "He was there all along" retcon.

He was only pretending in 4. He was actually starting to get possessed in 2 which is why he removed and replaced the arm.

It's not a recon because it doesn't change what happened in 2.
 

Parham

Banned
Guess I need to post this again since there are some people who seem to have already forgotten after 2 page. Wow, how the mind slips!

"Allegedly"

Opening admitting to sexually assaulting someone(then banning anyone who called him out for it)
1508785001663-WgTMVEd.jpeg


Posting revenge porn with their real full names then another admin(a now jailed pedophile) printed the photos and jacked off over them and sent it to the boyfriend.
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You're right, how can we even know if he's guilty or not? HMMMM

Also:
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Ni no Kuni: Wrath of the White Witch was a expanded remake of the DS game Ni no Kuni: Dominion of the Dark Djinn. On top of upgraded visuals and a new battle system to compensate for scrapping the entire hook of the game, it also expands the story by adding a new antagonist. Level 5's brilliant idea to integrate the titular White Witch was to cut to the League Of Villains between all significant events in the game, and do roughly the same scene again and again and again:
'The boy is coming closer and our previous plan failed, but it matters not, arrangements have been made to stop him in this tracks. This new henchman will surely dispose of him.'

Just a lot of that. It feels entirely pointless and forced in, and only sets up their new villain in the lamest, most incompetent way. Like the OPs title said, 'she was there all along, I promise!" Ni no Kuni's remake suffers from poorly integrated content in general, so it's impressive that these new scenes still manage to stand out. I guess it's easy to spot since there's so much repetitiveness in the cutscenes.

I'm excited to play the fan translation of the DS game when it comes out before the PS3 game to see the differences.
 

MAtgS

Member
Kingdom Hearts has a few of these, worst one being retconning Aqua in 0.2 to the ending of KH1. It doesn't make much sense and there was no need for such a stupid connection between the games.
This was a forgone conclusion though. The only way to even have Disney Worlds in a game set in the Dark Realm was if it were the destroyed worlds that got restored at the end of KH1. Otherwise its just 1 basic landscape. Mcikey wasn't getting his own campaign (maybe that would've happened in BBSv2) so the tale of his retrieving the reverse Keyblade had to happen in Aqua's.
 
This was a forgone conclusion though. The only way to even have Disney Worlds in a game set in the Dark Realm was if it were the destroyed worlds that got restored at the end of KH1. Otherwise its just 1 basic landscape. Mcikey wasn't getting his own campaign (maybe that would've happened in BBSv2) so the tale of his retrieving the reverse Keyblade had to happen in Aqua's.
The literal end to KH1 didn't need to be a part of the game, much less with Aqua running in there and Riku not supposedly realizing there is a loud monster tornado like 15 meters away from him. They could just as well have Mickey retrieve the keyblade and then do the final boss that separates them with Aqua never being inserted to the KH1 scene.
 

SJRB

Gold Member
Metal Gear Solid V:
Skull Face basically tailing Big Boss throughout the entirety of Metal Gear Solid 3.

Led to some pretty funny pictures though.

By far the most bizarre retcon I've ever encountered and I hate MGSV for this.

The entire concept of this retcon is so utterly ridiculous and leads to such a throwaway plot twist in V that all it accomplishes is that it sullies the legend of BB's accomplishments in MGS3 while at the same time cheapening both BB's and Skull Face's character. This twist makes no sense to anyone who actually played MGS3. Not sure what Kojima was thinking with this one. But to be fair, when it comes to MGSV narrative and plot he probably wasn't thinking a whole lot. If any.

Fucking absurd.
 

SomTervo

Member
Skull Face in Snake Eater is a weird one because on one hand, it's just an irrelevant part of The Phantom Pain that it's easy to ignore. On the other hand, that just further adds to the confusion as to why even bother with it at all.

My headcanon is just that they were the clean up crew sent into Tselinoyarsk after the fact or something, and during the actual Operation Snake Eater mission were mostly just doing field support elsewhere, e.g. any loose ends that were being affected elsewhere in the Soviet Union haha. Or on the border region somewhere, barely on the fringes jamming radios or something. I try not to imagine Skull Face -- with an XOF team, no less -- literally shadowing Snake -_-

I'm 90% sure the bolded is how it's actually described.

Not that Skull Face was 'following Snake about' but that the were way further behind him cleaning everything up.
 

SomTervo

Member
By far the most bizarre retcon I've ever encountered and I hate MGSV for this.

The entire concept of this retcon is so utterly ridiculous and leads to such a throwaway plot twist in V that all it accomplishes is that it sullies the legend of BB's accomplishments in MGS3 while at the same time cheapening both BB's and Skull Face's character. This twist makes no sense to anyone who actually played MGS3. Not sure what Kojima was thinking with this one. But to be fair, when it comes to MGSV narrative and plot he probably wasn't thinking a whole lot. If any.

Fucking absurd.

Wait, what? Are you talking about Skullface or the Venom twist? There wasn't any twist to do with Skullface, barring the 'he was clean-up on Snake Eater' which isn't a twist, just backstory.

These things basically aren't connected at all. And none of it 'cheapens' MGS3 or the characters in any way. Skull Face's lameness notwithstanding.
 

Selane

Member
Gonna have to agree with Zero Time Dilemma. Don't get me wrong, unlike a lot of people I liked the game and thought it was an ok end to the trilogy, but come on dude. Then even after the reveal there was some stuff that was annoying about it.
Wasn't the dude literally like 130 years old or something? Did they ever bother explaining how he was alive in the first place?
 

Kanhir

Member
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Genesis being retconned into key moments of Final Fantasy VII.

IIRC Genesis wasn't involved in the Nibelheim incident, so he wasn't present for any of the parts of the story shown in FF7 as flashbacks. So he was more like additional backstory around the existing plots rather than being retconned in.

My bigger issue with the Compilation as a whole is retconning the Turks to be affable guys who were on the wrong side, rather than the dicks they were in FFVII.
 

MudoSkills

Volcano High Alumnus (Cum Laude)
I actually quite liked ZTD until the it started getting towards it's conclusion. I remember posting in the OT or maybe the community thread about how
introducing Delta
was stupid, and was told that I was an idiot, and that the game sets it up perfectly if you're observant enough.

It doesn't.
 
By far the most bizarre retcon I've ever encountered and I hate MGSV for this.

The entire concept of this retcon is so utterly ridiculous and leads to such a throwaway plot twist in V that all it accomplishes is that it sullies the legend of BB's accomplishments in MGS3 while at the same time cheapening both BB's and Skull Face's character. This twist makes no sense to anyone who actually played MGS3. Not sure what Kojima was thinking with this one. But to be fair, when it comes to MGSV narrative and plot he probably wasn't thinking a whole lot. If any.

Fucking absurd.

How does it not make sense? Skull Face was on site with his team cleaning up Naked Snake's mess. You don't have to see him or know about him, he's doing work that you had zero idea about. It's really not that big of a deal in the grand scheme of things.

Also, the idea of it sullying BB's accomplishments is the entire point. Pretty everything in MGSV is aimed at devaluing Naked Snake's individual legendary status. The legend of Big Boss became greater than BB himself. It ties in with the story elements introduced in MGS4.
 
IIRC Genesis wasn't involved in the Nibelheim incident, so he wasn't present for any of the parts of the story shown in FF7 as flashbacks. So he was more like additional backstory around the existing plots rather than being retconned in.

He does. Right after Sephiroth discovered the mutated creatures within the pods inside Nibelheim Mako Reacor, Genesis actually appeared and taunted Sephiroth, calling him "monster" and stuff.
 
Zero Ti-

Zero Time Dilemma and it's WTF out of left field.

I don't think any game can ever top Zero Time Dilemma, that one was just... yeeesh

I was just like what the fuck through the entire scene.
The methods are complex.

So bad, I didn't get what exactly you were talking about for a second.

Simply an unfair twist, don't you think?

As others have said Zero Time Dilemma had one of the most stupid twists of this kind.
The villain has been with one of the 3 groups since the beginning, apparently actively participating in everything the group does.
It's so freaking bad and comes so out of the left field that it sours the entire experience. Coupled with the revelation of the villain's motivations and the way the true ending plays out, it makes ZTD by far the most disappointing game of the Zero Escape trilogy.

I agree with ZTD. What a disappointing game that was. It had the best highs in the franchise, but its lows were insultingly bad.

Also, who the fuck is "Genesis Rhapsodos"? Square Enix milked FFVII as much as they could... Amazing.

-Thank you GAF.
 

Shauni

Member
Skull Face in Snake Eater is a weird one because on one hand, it's just an irrelevant part of The Phantom Pain that it's easy to ignore. On the other hand, that just further adds to the confusion as to why even bother with it at all.

My headcanon is just that they were the clean up crew sent into Tselinoyarsk after the fact or something, and during the actual Operation Snake Eater mission were mostly just doing field support elsewhere, e.g. any loose ends that were being affected elsewhere in the Soviet Union haha. Or on the border region somewhere, barely on the fringes jamming radios or something. I try not to imagine Skull Face -- with an XOF team, no less -- literally shadowing Snake -_-

I'm pretty sure that's what we were actually meant to take back from that, but it wasn't explained well making people think Skull Face was literally right behind Big Boss every step of the way lol
 

mindsale

Member
Uncharted 4 and Nate's stupid brother


Nothing is more repulsive than Nate's brother he neglected to mention over 4 games.

Actually I'll take this one step further -

Nate's mother - who was just a suicide in 3 - being the famous archaeological assistant of a famous archaeologist who mapped out all of Nate's hunts for antiquities. Absolutely stripped him of any agency and made him a fated figure rather than a competent rogue. So dumb.

She was there all along.
 
Don't get the complaints over Skullface. It's an explicit part of his character that he and XOF are invisible. They're the cleanup crew.

Same with Sam from Uncharted 4. It was a bad memory for Nate and he was in prison the whole time. Also lambasting UC4 for its writing when 3 exists seems misguided.
 

MAtgS

Member
Also, who the fuck is "Genesis Rhapsodos"? Square Enix milked FFVII as much as they could... Amazing.
I think of Genesis as a precieved parody of fanfic characters. Sephiroth recolor do not steal OC. Treats pretentious purple prose as gospel and gets into his own fan theories about it like a KH fan. Retconned into famous scenes and making those all about him.
 

Nesther

Member
I think of Genesis as a precieved parody of fanfic characters. Sephiroth recolor do not steal OC. Treats pretentious purple prose as gospel and gets into his own fan theories about it like a KH fan. Retconned into famous scenes and making those all about him.

Ugh, hope he doesn't appear in the remake.
 
Persona 4 Arena Ultimax.
Sho's origin as one of Ikutsuki's pet projects is fine and doesn't really contradict anything, and I GUESS I can buy that the hospital he was sent to was in Inaba. But the revelation that he was watching the Investigation Team the whole time from the sidelines during Persona 4 was just stupid.
 

mindsale

Member
Don't get the complaints over Skullface. It's an explicit part of his character that he and XOF are invisible. They're the cleanup crew.

Same with Sam from Uncharted 4. It was a bad memory for Nate and he was in prison the whole time. Also lambasting UC4 for its writing when 3 exists seems misguided.


3 exists to explore the paternal relationship between Nate and Sully; explore a rocky martial patch between Nate and Elena; bid adieu to peripheral figures like Chloe while introducing new companions like Cutter; introduce nuance such as unanswered questions about how an American child became a Colombian urchin; bookend the series with the same trio of characters and plane as it had begun.

4 undoes the Sully relationship by shoehorning Nate's family of antiquity hunters in who set up his previous adventures for him; re-explores Nate and Elena's rocky marriage while adding nothing; doesn't touch on peripheral cast members like Chloe until a DLG; answers every question laid out will full spoken exposition which is immensely unsatisfying; finishes the series with an epilogue that is also much too explocit (and furthers the silly "family of archaeologists" theme).

4 was originally dark. It was Hennig's exploration of "Nate didn't mention this guy because Nate has some skeletons in his closet." Drux and Stly significantly altered the tone (and cast) and made a much prettier, better playing, but narratively clumsier Uncharted 3.
 
As someone that just finished the 1st Zero Escape, you guys are making me nervous.

Do yourself a favour - finish Virtue's Last Reward and then pretend that the series tragically never got a conclusion. Literally any Deviantart tier fanfiction that you can think up to finish the story would be a step up from ZTD.
 

NYR94

Member
I'm fuzzy on the details of mgsv, but what mess did snake leave for skull face to clean up? Cobras exploded after being killed it's not like skull face had to recover the bodies. Oh wait was he the one who retrieved volgin cuz he didnt explode.
 
As amusing as Skullface being there in the background is, that was never implied... it always meant he was there in the clean up, making it so Big Boss could do what he needed to do while someone else cleaned up his mess... you know, like how Big Boss could do what he needed to do while someone like Venom cleaned up his mess?
 

mindsale

Member
Blofeld in SPECTRE. What a shit movie.

In games? Idk.

Completely agree. Bond doesn't need a Moriarty who has an anti-Bond organization and commands all the criminals.

It tarnished Skyfall that Blofeld set up that criminal, and that movie was a probably my second favorite Batman movie after Dark Knight and before Mask of the Phantasm.

(Skyfall is about an orphan with a mansion and a butler who fights crime and whose archenemy is a facially-disfigured psychopath who targets the hero's loved ones - specifically the women - and whose elaborate plan involves him wanting to be captured - there are more parallels but I haven't seen it in a while).
 

KidB

Member
As someone that just finished the 1st Zero Escape, you guys are making me nervous.
It has some of the best moments in the series, especially Diantha's side. I think it was great up until the last few hours, when it completely drops the ball. It's worth playing if you liked the other two games.
 
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