Fortresscaft trailer gets posted....people say the creator should be sued, smh
wwm0nkey said:Fortresscaft trailer gets posted....people say the creator should be sued, smh
Well I mean it was obviously made by the F@G guys, I wouldn't expect this to be the official trailer by any means.Kafel said:I think it's an unofficial mess made from the past videos posted by the FortressCraft guy (not his channel for this one).
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I've just found out that Shield The Beat grabbed a track from Franz Ferdinand for their rhythm game. Not bad.
wwm0nkey said:He is getting death threats, wow some people can go fuck themselvs.
He is getting death threats, wow some people can go fuck themselvs.OnPoint said:We put up a feature about FortressCraft over at Extra Guy.
In it we have a short convo with the game's developer and talk about the genre at large.
Notch needs to man up and address this, if someone is getting death threats over this that is just sickening.PepsimanVsJoe said:I think the community is part of the reason why I haven't gotten into Minecraft. Maybe for kicks I'll absolutely adore Fortresscraft so I can spite them.
HadesGigas said:
OldmanAndroid said:Why exactly did they need $3000 to make a PC Version? Im confused by this.
Whoa, whoa. You're a Gator?Hitmonchan107 said:I really enjoyed Defy Gravity. And I know this is a week late, but seeing as I just got initiated into GAF, this is the first time I could post this.
Xbox Live Indie Game of the Week: 'Defy Gravity' (with developer Q and A)
Forgive the shameless self-promotion. :^)
Feep said:Whoa, whoa. You're a Gator?
So'm I. = D Well, alumni, anyway. 2009 graduate.
In fact, I even wrote a guest gaming article for the Alligator, back in '07, or something. I'll let you know when my game comes out; maybe you can cover it. *elbow nudge*
Gator Nation!
Edit: Here it is = D
Well, assuming the Alligator isn't going to run two articles on my game, I think it's better to wait...if the game isn't out, people will forget it exists in a few weeks, but if it's available, they can just go home and turn on their 360's = DHitmonchan107 said:The Gator Nation is everywhere! hahaha!
Or I could even do a preview of the game. *nudge*
Kafel said:The Indie Service is a mess right now. The lists are not updated and approved games are not showing up.
I know MS is shaking a little the marketplace now (even gives points for free because of errors encountered) but I hope everything will be solved soon.
toythatkills said:Yeah, I really want to try that darts game and there's still no sign!
Cool. Local co-op only? Hmm...will probably buy, anyway.Kafel said:Wizard's Keep is up, from the Miner Dig Deep dev :
http://catalog.create.msdn.com/en-U...d=cc8ef5b2-431b-4a54-9d28-71a895f4a678&type=2
LocoMrPollock said:Proximity 2 finally made it out-
http://marketplace.xbox.com/en-US/Product/Proximity-2/66acd000-77fe-1000-9115-d802585507d5
Gonna check it out later.
Yup, agree.PepsimanVsJoe said:Wizard's Keep is totally worth getting.
It's like Miner's Dig Deep except I get to do fun stuff like kill things and find phat random loot instead of uh...dig.
That does look good. Although I'm a sucker forIntruder_qc said:Here is a game play trailer for the upcoming ARPG Shadowdawn Genesis
http://www.youtube.com/watch?v=vCxlsbRHC0I
Looking forward to see more of it and be able to play test this.
So what kind of game is this Feep?Feep said:Look at these wacky people you'll be meeting next month! = D
That is...fairly inaccurate. = DDark Octave said:So what kind of game is this Feep?
If I had to guess, I'd say some kind of Clue, murder mystery, Ace Attorney, who done it.
So I assume you're Jason. Iridium, I was looking into that name for my own company a while back. Good choice.Feep said:That is...fairly inaccurate. = D
It's actually a rhythm/RPG combination, probably most resembling Puzzle Quest in structure, though with a much stronger emphasis on plot. You can check out my NEW SHINY AWESOME WEBSITE HERE (though I need to move the domain name), which includes screenshots and trailers and art and stuff.
Yep!Dark Octave said:So I assume you're Jason. Iridium, I was looking into that name for my own company a while back. Good choice.
Sequence looks really interesting. 12 hours of gameplay, full voice acting and 26 music tracks? Can you really fit all that on the small amount of space they give us for XBLIG?
Cool, really looking forward to it. Well, good luck to you.Feep said:Yep!
It's not easy. I have to compress all audio to around 96kbps (though this is not entirely accurate, as I'm using LAME's VBR settings). The voice ends up taking 54.9 MB, the music around 67 MB, code is around 2.6 MB, and the rest is for the art (some of the larger images were VERY slightly compressed via JPEG). I may have to mess with things at final compile-time, but right now it's adding up to somewhere around 145 - 150 MB.
But yeah, I'm really excited. Not too much longer now...
Co-op, 100's of Zombies, 60 fps, Lots of Weapons
barkers crest said:The latest Dream Build Play challenge has been announced.
http://www.dreambuildplay.com
If you register you get a 12 month App Hub trial membership.
http://www.dreambuildplay.com/Main/HowToCompete.aspx
Gowans007 said:I need to brush up on C# this year so I might register and play around. Whats the deal with the 12 month trial?