Ah, I didn't see the opening scene
You can actually see all of the Ganglion mechas in that fight cutscene. Galdr, Quo, Qmoeva, and Seidr, plus the Vita.
Ah, I didn't see the opening scene
Man-non did said that Ganglion is controling half of the galaxy, no ?
Also, we've yet to see other cities because we met so many aliens races and yet didn't visited their homeland.
Mira's moons, we need to explore them because reasons!
Booo. There's so many questions and yet no single answers to it. I don't think the sequel is even a guarantee lol
It is? I hope so. I just need to keep my expectations in check.It's pretty certain, honestly.
It is? I hope so. I just need to keep my expectations in check.
Mira's moons, we need to explore them because reasons!
The ending of Yelv's affinity mission makes me think some of the Blade higher ups (Someone in contact with Eleonora) knew from the start that the Lifehold crashed and began testing with memories of mimeosomes since that somehow didn't get destroyed.
But that doesn't explain the second(?) Yelv
Well if you sound out L's name in Japanese it'd probably be エル. Which is e ru. If you turn your screen sideways, e ru looks like
め
ラ
Which says meh ra
Aka
Mira
He also likes to devour human data. LIKE THE HUMANS PERSONALITY DATABASES?!?
Dundundun~
second where do I find Elma's chapter 12 suit? If I am going to run around in her true form need that suit
Craft it at the AM terminal.
Craft it at the AM terminal.
second where do I find Elma's chapter 12 suit? If I am going to run around in her true form need that suit
Question, if before Ch12 you travel to the sea area where the LifeHold is supposed to be....is it there? And do the characters say anything?
Question, if before Ch12 you travel to the sea area where the LifeHold is supposed to be....is it there? And do the characters say anything?
I feel like the random references to Xenoblade might not be just references. Stuff like nopon mentioning a legendary Frontier Village, the telethia existing on the planet, the continuation of the Nopon tradition of having a heropon, etc. I feel like Mira might have some loose connection to the remade universe at the ending of the first game even if they denied any connection to the first game.
"A long, long time ago, Mira was just another island floating in the Sky. But one day, a swirling whirlpool engulfed the land, and Mira fell into a dimensional rift. Mira was about to sink into an abyss so deep there was no hope of ever emerging again. It was then that a group of mysterious wizards appeared from the depths of the Earth. The wizards, calling themselves the Guardians, saved Mira somehow... ”
Mira (known as City of Illusion) is a island floating in the Sky and one of the Five Great Nations. Mira is known for its constant fluctuation between this dimension and another. This gives Mira its mysterious glow and the feeling of impermanence where things appear and disappear at will. The island can only be accessed from our dimension through the Trail of Souls."
I have a feeling there are no intelligent species that are truly native to Mira, not even the Nopon. Their weapon technology, as well as the previously mentioned legend of the Nopon travelling through the stars and the various Xenoblade references makes me think the Nopon are just another species that got trapped on Mira, only way before the events of the game.
Was Luxaar was the true leader of the Ganglion?
Did the Elma affinity mission - no further answers given. Majorly bummed out that pretty much nothing outside of why Luxxar feared Humans was answered in this game. I really, REALLY hope that a sequel is on it's way, though like I mentioned in the other thread - I feel like its unlikely or at the very least a good 4 years away.
More I think about it, the more the lack of resolution has tainted my experience of XCX. Before I reached the ending, it was my game of the year and easily one of the best games out there on the market. Now, I feel like while I had a great time with it - it's sequel bait ending and lack of explanation about it's core story threads is complete bs. Similar feeling to when ME3 finished....
Great OneWho was the Great One Luxaar spoke of? I kept expecting being able to face him after the Luxaar fight but it did not work out that way
He was referred to as Grand Master so would have been the head of something (I think that meaning makes more sense than highly skilled) but Grand master of a group of knights would still take orders from an emperor or king (e.g. the Zhou dynasty which had a King but the 3 senior civilian positions were Grand Master, Grand Tutor and Grand Protector).Was Luxaar was the true leader of the Ganglion?
Depending on what answers you're looking for, they're usually not in affinity missions but in regular missions. There's several that go heavily into lore of the planet, the ruins, and such.
Really? I've clocked most of the normal missions as far as I'm aware, and none have gone into the race that created the ruins in Oblivia or Cauldros or who created the Xe'dom mechs, or explained how Mira does what it does or what it's purpose is. The giant machine that defines the landscape in Oblivia is like the elephant in the room
Normal missions have done a great job at explaining the new races that become part of NLA, but thats it as far as I'm aware.
One thing I changed in my way of thinking was to face the lore/questions same way I did with Dark Souls. A lot of details are tucked away. Xe-Dom, Fal-Swo, and Or-Serv are loosely explained in their entries to the Enemy Index under "by Category" which actually offers a lot of flavor/lore to the various enemies and monsters you run into. As for their ultimate origins, it is unknown other than being from Mira but given the context of the non-controlled ones being guards of sorts, you can piece together what their purpose is or was. Or-Serv are just caretakers, the other two are land/air defenders. The trio were, seemingly, Mira's caretakers or immune system.
The Yggdrassil and Telethia have similarly enlightening summaries written about them. Most enemies do, in fact, that weren't or aren't immediately explained in story or cutscene.
There's a quest chain about the ruins in Oblivia (its a huge weapon, potentially). There's a LONG quest chain about the Orphe, Mira and the potential source of the planet's strange behavior (which we discussed a few pages back).
Cauldros is actually the only region that I find to be loosely explained at the moment since I haven't stumbled onto any quests about the ruins there.
There is some quest about the ruin of Oblivia ? How do we get them ?
That would mean the Nopons would be a space faring race.. kinda scary to think about that.
So, I just finished the main story and it so, well... dull by itself.
Elma and Lin being forced on you for all story missions was really annoying, since they weren't even interesting characters after all. The part about Lin and Lao bonding with each other was nice, but it didn't get nearly enough screen time to actually make me care all that much about that anyway. The avatar not even mattering in the grand scheme of things was really weird, since it seemed pretty obvious that he/she was added far too late to actually give the avatar a part in the story.
Also, the twist about Elma turning out to be an alien also felt rushed as hell, since she went "oh, one more thing... I'm actually an alien" and nobody batted an eye. Lao turning into a monster was awfully predictable given his tragic character arc with Lin, but it also felt like the game was trying to tug at my heartstrings with two characters that weren't all that well written anyway, so I hadn't come to sympathize their pleas and the way they tried to play off of each other.
And don't even get me started with the whole the lifehold back-up had been destroyed all along, but mims continued to exist because... reasons. So the whole quest for the lifehold wasn't actually required anyway? Also, what was up with Lao waking up on a beach somewhere? Is it supposed to be some post-game quest or just a generic stinger for a possible sequel?
So, gameplay-wise X felt a lot better than the original Xenoblade, but the story was really weak and the way each characters' kits were built made them all feel same-y, as opposed to Shulk, Reyn, Dunban and the rest of the gang each having their own set of arts. It's funny that while Shulk felt boring due to how you couldn't even change his arts palette compared to his teammates, this game's MC is likely to end up with a ridiculously large pool of arts and skills to choose from while the rest of the team is stuck with a single weapon set's worth of arts and a single class' skills instead.
I still loved every single moment of it, except perhaps Lyn's Repair Job affintiy mission and how I got stuck in it for hours before I got enough mined items and managed to find out how I was supposed to get into Oblivia to pick up the items required for the quest.
I kind of smiled when I saw attack drones were an available skell superweapon since it reminded me of Fiora... and now that reminded me about how every single character in your party used to have their own unique art unlike in X.
Everybody has two unique arts in X.
I don't dislike this idea of Cross being created by Mira as an avatar of the planet and executioner of its will (or programming if they want to go full Halo), though in that case they shouldn't have made Cross' body out to be a mimeosome.I'll just post what I posted in the other thread, now without tags, on my supposition on Cross:
Though you can find the various pieces of the Lifehold archives in Primordia, Oblivia and Sylvanum before their respective missions send you to those places. Too bad the game isn't flexible enough to handle discovering them, no one says anything about that.I checked that. If you go to the location the Lifehold Core is before chapter 12, nothing is there.
No sequence breaking the story.