It's a damn shame that the game released in such a state to begin with, but I'm glad it's being improved for future players and those still playing (assming people aren't just imagining things). 3D Zelda has had a rough time when it comes to technical hiccups since TP with game breaking glitches and now framerate problems.
Hope to hop back in when the DLC drops and enjoy the improved performance. Maybe it'll get more improvements between now and then.
Okay, that's makes a lot more sense. My satire detector went crazy for the first part of your post, but then you made fun of people for expecting decent patch notes and I wasn't sure anymore.
Do game updates download automatically on switch? I just done it the manual way.
Shit, please fix Wii u version I will buy it right now
Yes.Do game updates download automatically on switch? I just done it the manual way.
Posted almost the same impressions in the other thread (Switch docked).Tested things undocked, and performance seems to be better.
- Kakariko is smoother all around. No noticeable frame drops.
- Korok Forest is also smoother. As you get closer to the center there's noticeable drops but once it's loaded everything goes smoother, even if you go back and forth.
- Great Plateau is also smoother. No noticeable drops if there is one.
- Fighting a bunch of moblins and no random freezing occurred on my side.
Patch does improve performance in a big way.
Tested things undocked, and performance seems to be better.
- Kakariko is smoother all around. No noticeable frame drops.
- Korok Forest is also smoother. As you get closer to the center there's noticeable drops but once it's loaded everything goes smoother, even if you go back and forth.
- Great Plateau is also smoother. No noticeable drops if there is one.
- Fighting a bunch of moblins and no random freezing occurred on my side.
Patch does improve performance in a big way.
Do game updates download automatically on switch? I just done it the manual way.
I hope they didn't lower shadow quality for undocked :/
Tested things undocked, and performance seems to be better.
- Kakariko is smoother all around. No noticeable frame drops.
- Korok Forest is also smoother. As you get closer to the center there's noticeable drops but once it's loaded everything goes smoother, even if you go back and forth.
- Great Plateau is also smoother. No noticeable drops if there is one.
- Fighting a bunch of moblins and no random freezing occurred on my side.
Patch does improve performance in a big way.
It downloaded as soon as it detected a wifi.
Are reviewers who complained about this gonna update their scores or nah
If the frame rate improvement is true ofc
Are the speedrun techs like infinite horse stamina and whistle sprinting still safe?
Whistle sprinting seems to still work.Are the speedrun techs like infinite horse stamina and whistle sprinting still safe?
Moblin freeze issue is possibly fixed too. Just fought one in a known problem area and didn't experience the issue (there may have been a 0.1s stutter at one point, though it's hard to tell without recorded footage). Need to fight more to be sure though (could have just gotten lucky).
I'm not sure you'd notice tbh, it's not a massive difference on my 40" HDTV when docked but it was something I was looking for as I always had a feeling the shadow quality was too high for a Switch game and from my experience on PC lowering shadows down a level can get you 5-10 fps improvements.
The camera controls also feel more responsive to me now when docked, I guess just an improvement in latency from the faster framerate.
Ooh yeah that was borderline uplayable !! HahaI remember a shrine with a bunch of spikes around it, slowdowns were insane when I tried it docked. Can anyone check? I don't remember the shrine name though.
Does this improve the fps in the WiiU ver?
I notice the dips while I am in towns
You look with your eyes. Don't think anyone is counting frames till DF shows up.I'm interested to know how people can tell how many fps they have in tablet mode.
But I think I know already.
So... no one yet knows if they fixed the blood moon glitch? That's the one real glitch in the game so I hope it was fixed.
For the uninformed: You were able to get blood moons at weird times (they're only supposed to happen at midnight). There were even multiple times where I got 2 blood moons within 5 seconds of each other, and 3 blood moons within a 1 minute.
You could trigger the glitch by always putting your game in sleep mode, and never actually quitting it. I guess I'll try that for a few days and see what happens.
Ooh yeah that was borderline uplayable !! Haha
You look with your eyes. Don't think anyone is counting frames till DF shows up.
Please avoid location spoilers, folks. Remember to tag your locations like this LNocation.ame
Nope, false alarm. Just got the issue in another spot whilst making my way to a shrine.
Playing docked right now and yeah it seems improved. Just wonder what the trade-off is. Looking forward to DF.
Locations aren't fucking spoilers. I'm 1 hour into the game and it won't matter a lick of difference if I see the name of some place that's hours and hours away - if I even remember it by then. All the blacked out, spolierphobia BS is making this thread a chore to read.