Maybe I need to clarify what I'm talking about when I say I question the staggered releases. I'm not talking about the strategy as most companies would interpret it, which is that you don't release two things on the same day (though I should note that even Nintendo did a ton of that in 2005 and 2006 with GBA and DS). From everything we've seen with VC, Nintendo's specific interpretation of staggering releases is more like stretching out releases over a period of months, which to me seems well above and beyond what they need to do to be "safe" from games cannibalizing each other's.
As for what I was saying earlier about no excuse for Star Soldier R and Family Ping Pong not being available on day one (which is probably what led to the confusion), I stand by it. This isn't just any old week. This is the launch of WiiWare. It should be big. It should have lots of games available, as many as feasible.
Every time an entire system launches, many lesser games fly by with the kind of sales they'd never have if they were released at any other point in that system's life. I think the same should be true with WiiWare. The argument about games competing with each other too much sales doesn't hold water in the context of a launch, when many people are at the highest point of enthusiasm or excitement that they would ever hit, and are more likely to buy.
One last thing that struck me...
As for what I was saying earlier about no excuse for Star Soldier R and Family Ping Pong not being available on day one (which is probably what led to the confusion), I stand by it. This isn't just any old week. This is the launch of WiiWare. It should be big. It should have lots of games available, as many as feasible.
Every time an entire system launches, many lesser games fly by with the kind of sales they'd never have if they were released at any other point in that system's life. I think the same should be true with WiiWare. The argument about games competing with each other too much sales doesn't hold water in the context of a launch, when many people are at the highest point of enthusiasm or excitement that they would ever hit, and are more likely to buy.
One last thing that struck me...
Judging by how the most popular chart looks every week, that's what's happening regardless. VC has a very sizable library of widely-recognized classics already, but that doesn't signal to me that they should stop releasing games just because people will scan straight for anything with "Mario" in the title, nor that they should have avoided releasing any Mario games (or other first-party games) until well after putting up the lesser-known titles.Jammy said:With the VC/WiiWare, if everything was put up on day one, people would head straight for the Super Mario Bros 3s, the Earthbounds, the Kirby Super Star, etc. and the smaller games would get no recognition at all.