Vagabundo said:
So in theory some custom code could run instead? Like a bootable linux. Ubuntu...
This! Turning a Retail into a Debug brings heaven down to earth for the
homebrew and the PS3 Linux scene. There are no signature checks while
installing packages on a Debug. So if you build a package containing a Linux
kernel it will just run like any other program / game. Even better, the
kernel would run under the GameOS (hypervisor), which grants full access to
the RSX. This would make Linux a liable solution on PS3 (even for all the
non-techy guys 'n gals). It would be possible to switch back and forth
between PS3 Linux and PS3 games, while suspending Linux (its memory content)
to disc. Btw; Opera 10.61 came out recently for PowerPC cores. I have 10.61
running under the OtherOS and
it pwns! Just imagine you can run Opera
from PS3 Linux under the GameOS with RSX acceleration.
I tell you, with a
Linux kernel running under the GameOS, with hardware acceleration and stuff,
the face of the PS3 will change -- for the better.
H_Prestige said:
Why do people think this will open the doors to ps2 emulation? The ps3 hardware just isn't capable of doing it.
Once you can use the RSX, a similar thing can be done like with the PS2
emulator running on PCs, which, in essence, relies heavily on graphics
hardware acceleration.
So let's hope that sh!t is for real.
Honestly, where to order?!