Firestorm said:For a glorious 10 minutes GAF is united.
And then we go back to hating each other with great intensity.
Firestorm said:For a glorious 10 minutes GAF is united.
ant1532 said:You make my OP seem obsolete.
AdmiralViscen said:Oh shit, an updated OP is a rarity.
I take it back.
:lol I don't think it's ever going to happen!ShockingAlberto said:I'm still calling Gameplay mode: Classic!
MindCollizion said:Give me music tonight!
Game-Biz said:So I wonder when we're going to find out who this "secret developer" is? I mean, jeez, how long can they keep it a secret (and why)?
And I'm calling it: New Item, tonight.
ant1532 said:You make my OP seem obsolete.
Danthrax said:Track sounds awesome. But does this confirm a fight with Ridley in Adventure Mode, or not?
I would not bet against this.WastingPenguins said:More like Ridley playable character confirmed.
I think a Ridley stage is more likely.WastingPenguins said:More like Ridley playable character confirmed.
Alkaliine said:Wow this is a really intense track, awesome stuff. Ridley playable character confirmed?
He really seems to stress it's Ridley's theme.Alkaliine said:Wow this is a really intense track, awesome stuff. Ridley playable character confirmed?
ShockingAlberto said:He really seems to stress it's Ridley's theme.
Plus, Metroid's much more popular now than it was when Melee came out. If Ridley were to be added, this would be the game to do it.
GaimeGuy said:
They really are. Part because the composers are great, but part because music is really the one aspect of the game we can get a feel for without playing it...JonathanEx said:I love music updates. They are the best.
GaimeGuy said:
Stop It said:Oh yes,
So, whats the betting, stage or char for Ridley? I'm hoping the latter, but hey.
GaimeGuy said:and what's this about a "secret developer"
Where are you guys hearing this?
And in the slight chance you haven't read it, here is Mr. Sakurai's story on how Brawl came into development:Masahiro Sakurai said:So, development would not be occurring at Hal Labs. But, the code and development environment of Super Smash Bros. Melee, which I had developed in the past, was offered. Having this versus not having this means the efficiency of the development changes dramatically, so I'm thankful.
But we still didn't have enough people. To create a game like Super Smash Bros. Melee, I would want a team with a minimum of 50 people. Getting together that many people would be a back-breaking task.
So it was that Nintendo's Shigeru Miyamoto introduced me to a "particular team" that had just completed a large-scale game.
Until the day comes when I can announce the team's name, I shall simply refer to them as "The Studio."
GaimeGuy said:and what's this about a "secret developer"
Where are you guys hearing this?