So, as the follow up to perhaps the most controversial Mario platformer in recent memory, I thought a review thread might be interesting.
With the excerpts I tried to give a mix of the most positive, most negative, and most middle ground reviews.
Please feel free to share any additional ones you find or provide your own impressions.
Reviews:
Videogameszone.de: 91
Nintendo Life: 9
ONM UK: 9
Eurogamer Spain: 9
IGN: 8.5
NWR: 8.5
Vandal Online: 83
GameTrailers: 8
Cubed3: 8
Nintendo Gamer: 8
Guardian: 8
3DJuegos: 8
Meristation: 8
Gamexplain: 8
Metro GameCentral: 7
GamesRadar: 7
Joystiq: 7
games(TM): 7
Gamereactor Sweden: 7
Destructoid: 7
Gamespot: 7
---
Metacritic: 78 (based on 26 reviews)
Excerpts:
With the excerpts I tried to give a mix of the most positive, most negative, and most middle ground reviews.
Please feel free to share any additional ones you find or provide your own impressions.
Reviews:
Videogameszone.de: 91
Nintendo Life: 9
ONM UK: 9
Eurogamer Spain: 9
IGN: 8.5
NWR: 8.5
Vandal Online: 83
GameTrailers: 8
Cubed3: 8
Nintendo Gamer: 8
Guardian: 8
3DJuegos: 8
Meristation: 8
Gamexplain: 8
Metro GameCentral: 7
GamesRadar: 7
Joystiq: 7
games(TM): 7
Gamereactor Sweden: 7
Destructoid: 7
Gamespot: 7
---
Metacritic: 78 (based on 26 reviews)
Excerpts:
IGN said:It is impossible not to be drawn in by the simple perfection of New Super Mario Bros 2’s mechanics and level design – this is as pleasurable and effortless as 2D platforming gets. But it’s also impossible not to be disappointed that it’s over so quickly, and doesn’t offer anything really new. The best Mario games reinvent themselves at the same time as paying loving homage to what went before; they take something you know and love and make it feel new all over again. New Super Mario Bros doesn’t do that - but it’s a delightful game while it lasts, and still the best 2D platformer on the 3DS.
9.5 Gameplay: Only the lack of novelty detracts from the perfection of this formula.
7 Lasting Appeal: A 5-6 hour single-player quest is extended significantly by Star Coins, secret-hunting and (to an extent) Coin Rush, but it’s still on the short side.
8.5/10
Nintendo Life said:It may not be as gleefully experimental as Super Mario Land 3D, but New Super Mario Bros. 2 intelligently recycles past glories and consequently offers the comfort of what is arguably one of the most enjoyable video game franchises ever.
9/10
Official Nintendo Magazine UK said:The very definition of bitter-sweet, giving with one hand and then taking away with the other. By default it's the best side-scrolling platformer on the 3DS and yes, it's even better than the original New Super Mario Bros. But that came out six years ago now, and in that time we'd really expected the series to have progressed a little further than just a 3D effect and Coin Rush mode.
9/10
GameTrailers said:The addition of coin rush and StreetPass functionality extend the shelf life of what would otherwise be a rather limited experience, but while there's still reasonable value here, the new Super Mario Bros. formula is losing just a little bit of its luster. Innovation and creativity don't shine as brightly as they should, but the glitter of great control and tight level design still make New Super Mario Bros. 2 tempting to pick up.
8/10
GamesRadar said:Unfortunately, the additions to NSMB2 merely add more spokes to an already heavy wheel, so to speak. It's not a bad game by any means, but it's one that steeps itself in nostalgia to mask an experience that falls short of the revival that the New Super Mario franchise really needs these days.
7/10
Joystiq said:That's the problem, overall: there are plenty of things that were great the first time you saw them, and work together to provide a pleasant experience, but there is no element of surprise, no attempt to dazzle you with new elements. Remember the first time you saw World 4 in Super Mario Bros. 3? Remember how weirdly experimental the Star Road levels were in Super Mario World? That's almost entirely gone, replaced with the rote recombination of stock elements. When NSMB2 does show flashes of clever trickery – like a giant Boo that playfully sneaks forward while covering its face – it only serves to remind me how creative these games used to be.
7/10