ToastyBanana
Member
Is it me or does texture quality make no discernible difference above normal? High and very high just bump up vram usage.
Something seems wrong.OK, I got the game running. There appears to be a conflict with my MadCatz amBx Lights gaming drivers. I had to disable them.
What does, "Exclusive Full-screen mode" do in the game video options?
Specs:
i7-3770k @ 4.40GHz
16GB DDR-1600
3 Titans
My Benches: 2560x1440 (Maxed)
Min FPS: 14.9
Max FPS: 74.1
Avg FPS: 59.9
I can test it at wider AR later.
Borderless windowed mode.
Catalyst 14.2 Beta drivers are coming later today with DX11 optimizations for Thief. AMD taking shots .
No check means borderless window mode I think. People on other forums are getting increased fps by checking it as it's off by default.
Catalyst 14.2 Beta drivers are coming later today with DX11 optimizations for Thief. AMD taking shots .
This next entry is rather out of place with most of the prior High-End PC GAF posts.
Man, the benchmark results seem horrible to me. Is it the hitching causing those low FPS results?
How's the loading?
I'm thinking of cancelling the PS4 version in favor of the PC version but if the PC version is going to be shit on my setup I'm not sure I want to bother. :\
Something seems wrong.
Specs:
2600K@4.5Ghz
2 Titans
Catalyst 14.2 Beta drivers are coming later today with DX11 optimizations for Thief. AMD taking shots .
Anybody else getting stutter when loading into a new area? Seems to be a streaming problem with the engine, I have an Intel 520 SSD so I know its not that and I have no problems with other games, although if I do remember correctly this has been an issue with unreal games in the past.
Well don't put much value in the benchmark results, try your own with FRAPS during regular gameplay.
But 1440p plus SSAA on High is probably pretty demanding.
Anybody else getting stutter when loading into a new area? Seems to be a streaming problem with the engine, I have an Intel 520 SSD so I know its not that and I have no problems with other games, although if I do remember correctly this has been an issue with unreal games in the past.
OK, I got the game running. There appears to be a conflict with my MadCatz amBx Lights gaming drivers. I had to disable them.
What does, "Exclusive Full-screen mode" do in the game video options?
Specs:
i7-3770k @ 4.40GHz
16GB DDR-1600
3 Titans
My Benches: 2560x1440 (Maxed)
Min FPS: 14.9
Max FPS: 74.1
Avg FPS: 59.9
I can test it at wider AR later.
Anybody else getting stutter when loading into a new area? Seems to be a streaming problem with the engine, I have an Intel 520 SSD so I know its not that and I have no problems with other games, although if I do remember correctly this has been an issue with unreal games in the past.
This next entry is rather out of place with most of the prior High-End PC GAF posts.
Here's one from Extremely shitty Low-End PC GAF.
I have a Q6600@3.1ghz (that's 4 cores with an OC of 700 mhz), and a gtx 480oc, with a SSD. The game performance is very... curious.
90% of the time I have 50-60fps, 40 fps in the bigger areas, but from time to time, it stutters badly and falls to 3-7 fps for 2-3 seconds, recovering after to the usual framerate. It seems both the loading and the streaming system isn't designed for old cpus like mine.
Mantle isn't available for Thief yet?
Is it me or does texture quality make no discernible difference above normal? High and very high just bump up vram usage.
Damn 6870 showing it's age.
Can play BF4 mostly 45-60 fps @ 1080p, but the benchmark for Thief averaged 36 fps.
Catalyst 14.2 Beta drivers are coming later today with DX11 optimizations for Thief. AMD taking shots .
Wonder if that will have any effect on older cards like my 7970.
is this game fps?
i will never buy fps game ever again!!! never enjoy them, desperation had me buying bf4 for ps4.
is this game fps?
i will never buy fps game ever again!!! never enjoy them, desperation had me buying bf4 for ps4.
The slowdowns and stutter are more frequent in the city districts, I'm thinking on shelving the game for now (I should own soon a new computer)
I was running everything maxed but SSAA (off) and I ended up with an avg of 32 FPS on my 780.
edit: @ 4k, lol
I have a Q6600@3.1ghz (that's 4 cores with an OC of 700 mhz), and a gtx 480oc, with a SSD. The game performance is very... curious.
90% of the time I have 50-60fps, 40 fps in the bigger areas, but from time to time, it stutters badly and falls to 3-7 fps for 2-3 seconds, recovering after to the usual framerate. It seems both the loading and the streaming system isn't designed for old cpus like mine.
Might be filling up VRAM and then clearing it, used to get something similar on Battlefield when I had a 1GB card.
Does anyone else experience this?
Pry open window
Animation starts
Cuts to load screen and loads for about 2 seconds
Cuts back to game with window opening and Garret jumping in
Explore the 1 tiny room for about 10 seconds
Pry open window
Animation starts
Cuts to load screen and loads for about 2 seconds
Cuts back to game with window opening and Garret jumping out.
The loads are very quick, but it's always switching to a load screen. My thinking is that I'm loading the game faster than the animation will play out. It's really jarring to explore and it kills the mood.
GTX 780
i74770k@4.4Ghz
8gb ram.
is this game fps?
i will never buy fps game ever again!!! never enjoy them, desperation had me buying bf4 for ps4.
Try disabling levelstreaming in the ini file.
Fix the hitches in benchmark without affecting how many assets are loaded on screen.
I guess if some triggers can be affected into the levels disabling streaming (happened with Bioshock Infinite).