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Media Create Sales: Week 2, 2017 (Jan 09 - Jan 15)

Hellraider

Member
That's because it isn't. Switch will coexist with 3DS and with 3DS' successor in the future, so 3DS will still get its own games that won't appear on Switch.

Every single thing they have done, said and promised since the NX days would have to be thrown to the garbage bin for this to happen.

There will be a smaller and cheaper device that may or may not get a separate name (think Ipad- Ipad mini) but it will play the exact same games the switch does and share the exact same ecosystem. I wouldn't be suprised if it's also going to be called Switch mini.
 

test_account

XP-39C²
And wouldn't you consider that as a handheld or at least a different device than the Switch? I didn't say that the future device will have different/exclusive games, just that the 3DS will have them and that the switch that is launching in March is in no way its successor, that's all.
Personally, i wouldnt. If a new device comes that plays all the same games as the Switch and doesnt have any exclusive games, its a Switch. Same thing that an iPad Mini is still an iPad.
 
Every single thing they have done, said and promised since the NX days would have to be thrown to the garbage bin for this to happen.

There will be a smaller and cheaper device that may or may not get a separate name (think Ipad- Ipad mini) but it will play the exact same games the switch does and share the exact same ecosystem. I wouldn't be suprised if it's also going to be called Switch mini.

Switch pocket, switch go, switch train edition.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
And wouldn't you consider that as a handheld or at least a different device than the Switch? I didn't say that the future device will have different/exclusive games, just that the 3DS will have them and that the switch that is launching in March is in no way its successor, that's all.

Well, technically yes, it would be a different SKU for a different subset of customers who want to enter the Nintendo/Switch ecosystem, especially if it's cheaper than the regular Switch. However, it seems there was a communication problem, since you were not implying there were exclusive games for this "3DS successor", while others thought you were saying the opposite. So, I apologise for the miscomprehension.
 

Oregano

Member
Personally, i wouldnt. If a new device comes that plays all the same games as the Switch and doesnt have any exclusive games, its a Switch. Same thing that an iPad Mini is still an iPad.

Agreed.

EDIT:
Do you consider the IPad and IPhone the same device too?

Kinda, they tend to be grouped as iOS devices. Admittedly sometimes games and Apps are ipad exclusive but the vast majority of the time games just go to the App Store.
 

test_account

XP-39C²
Do you consider the IPad and IPhone the same device too?
Both yes and no. When the iPad first came, i found the easiest way to describe it to others as being a big iPhone that you couldnt make calls with. And no in regards to pocket size VS non pocket size.

I mean, i could see a smaller version of Switch coming, but its not really a new device if it simply plays all the same games as the original Switch. I would see it more as a slim version, or something like the 2DS.
 
I dont see any advantages for Nintendo to launch a handheld thats not just a smaller switch.

Its more R&D, it adds extra work for developers, The hardware in the switch will get smaller and cheaper and it will become a real nice handheld by the time the 3DS is discontinued.
 

Datschge

Member
Well they are more or less in Konami few years ago situation where Konami relied on MGS and PES to bring money Capcom is now reduced to RE and MH.
Unlike Capcom Konami has a sports club fitness chain and a hardware service department capable of equipping whole casinos. Konami successfully diversified in early mid 1990 already, their current move away from videogames is not due to desperation about the videogames market but due to the opinion that Konami's other areas are more profitable and less risky.
 

duckroll

Member
Konami also has more success than Capcom with their mobile business, and on top of that they make the YuGiOh card games.

Do you consider the IPad and IPhone the same device too?

I think you're all arguing about things in an upside down way. Whether something is the same device or not really doesn't matter. The hardware is irrelevant when looking at the larger market strategy. What you should be asking is, do you consider the iPad and the iPhone to be the same platform environment. For both consumers and developers, I think the answer is clearly yes. No one talks about iPhone and iPad games and apps separately. Sometimes you talk about an app that runs better on iPad or only runs on one or the other for some obscure technical reason. But on a whole they are iOS apps and games. That's what Nintendo is going for.

They can make 5 different devices which are uniquely different in size, design, and so on, but if they all run the same software, there is little confusion at retail. You can buy any of them and play the same line of titles. The question will be which hardware is right for you.
 

Orgen

Member
So all of you are only expecting a smaller switch that will play only the same games as the switch? From the same Nintendo that has put a "gimmick" in every console/handheld for the last 12 years?

if there's a handheld it will have a "twist" as always. It'll play most of the games that switch has but it has to have at least a more pronounced difference than just being a more portable switch machine (be it exclusive software, doing something different with the existing switch software... You name it).

I think you're all arguing about things in an upside down way. Whether something is the same device or not really doesn't matter. The hardware is irrelevant when looking at the larger market strategy. What you should be asking is, do you consider the iPad and the iPhone to be the same platform environment. For both consumers and developers, I think the answer is clearly yes. No one talks about iPhone and iPad games and apps separately. Sometimes you talk about an app that runs better on iPad or only runs on one or the other for some obscure technical reason. But on a whole they are iOS apps and games. That's what Nintendo is going for.

They can make 5 different devices which are uniquely different in size, design, and so on, but if they all run the same software, there is little confusion at retail. You can buy any of them and play the same line of titles. The question will be which hardware is right for you.

Yes, we're all on the same page regarding the software situation. There will be an ecosystem (just like the App Store) that will provide the same games to different devices. What I'm discussing is that everyone is expecting a Switch Mini device when I'm saying that it'll be more than that knowing Nintendo because just making it more portable is not going to cut it. And these differences may be applied to the software as I said above.
 
So all of you are only expecting a smaller switch that will play only the same games as the switch? From the same Nintendo that has put a "gimmick" in every console/handheld for the last 12 years?

if there's a handheld it will have a "twist" as always. It'll play most of the games that switch has but it has to have at least a more pronounced difference than just being a more portable switch machine (be it exclusive software, doing something different with the existing switch software... You name it).

Whats the gimmick of the 2DS?
 

duckroll

Member
So all of you are only expecting a smaller switch that will play only the same games as the switch? From the same Nintendo that has put a "gimmick" in every console/handheld for the last 12 years?

if there's a handheld it will have a "twist" as always. It'll play most of the games that switch has but it has to have at least a more pronounced difference than just being a more portable switch machine (be it exclusive software, doing something different with the existing switch software... You name it).

No I'm not even expecting a smaller Switch. I'm expecting them to sell a Switch with no dock, no HDMI cable, no adapter, no Joycon grip, for 19800yen. That is their next handheld for 2018 and beyond.
 

Oregano

Member
So all of you are only expecting a smaller switch that will play only the same games as the switch? From the same Nintendo that has put a "gimmick" in every console/handheld for the last 12 years?

if there's a handheld it will have a "twist" as always. It'll play most of the games that switch has but it has to have at least a more pronounced difference than just being a more portable switch machine (be it exclusive software, doing something different with the existing switch software... You name it).

Nintendo might well do that but they'd be colossal stupid too because that will cause unnecessary confusion.

If it was up to me 1 2 Switch wouldn't even exist because it's not playable in portable mode.
 

duckroll

Member
If it was up to me 1 2 Switch wouldn't even exist because it's not playable in portable mode.

That's pretty dumb. The entire point of Tabletop Mode is to show that even as a Portable the Switch offers something that previous portables did not. 1 2 Switch serves the purpose of showing that off.
 

Datschge

Member
That's pretty dumb. The entire point of Tabletop Mode is to show that even as a Portable the Switch offers something that previous portables did not. 1 2 Switch serves the purpose of showing that off.
Indeed, 1 2 Switch's potentially huge selling point is that it's a Wii style party game that can be brought to any party instead the party having to move wherever the Wii is connected. If that works out word of mouth wise Nintendo has nothing to worry about anymore.
 

Orgen

Member
Whats the gimmick of the 2DS?

No I'm not even expecting a smaller Switch. I'm expecting them to sell a Switch with no dock, no HDMI cable, no adapter, no Joycon grip, for 19800yen. That is their next handheld for 2018 and beyond.

Nintendo might well do that but they'd be colossal stupid too because that will cause unnecessary confusion.

If it was up to me 1 2 Switch wouldn't even exist because it's not playable in portable mode.

Ok, now it seems a semantics discussion. What all of you are mentioning is just like a Wii mini, 2DS situation IMO. A stripped down revision of the actual Switch, cheaper and more portable. That's certainly possible in the future but I'm not expecting it to be the complementary device to the Switch or the substitute of the 3DS. I'm expecting something more differentiated even if it plays most of all the software released for the Switch, that's all.
 

sphinx

the piano man
They can make 5 different devices which are uniquely different in size, design, and so on, but if they all run the same software, there is little confusion at retail. You can buy any of them and play the same line of titles. The question will be which hardware is right for you.

personally, I think a standalone tablet with non-detachable joycons and a better battery life priced at $149~$179 tops, would go a long way and to me, that would clear indication that the 3DS has been finally and undeniably replaced by it.

right now I feel like everything's up in the air with Nintendo not being very sure about what will be their plan B and C
 

noshten

Member
So all of you are only expecting a smaller switch that will play only the same games as the switch? From the same Nintendo that has put a "gimmick" in every console/handheld for the last 12 years?

if there's a handheld it will have a "twist" as always. It'll play most of the games that switch has but it has to have at least a more pronounced difference than just being a more portable switch machine (be it exclusive software, doing something different with the existing switch software... You name it).

I'm thinking it could also work in other ways like an additional computing devices. Devices tailored towards lobbies where multiple undocked switches are used, computing devices to improve performance in TV mode something named SwitchCube. They would probably release something like a SwitchMini but I don't think that's the only avenue they are taking with the ecosystem.

I feel pretty good about the launch year personally and I don't think they would have any additional pieces of hardware released this year. Main thing is to figure out where the market is - which is something 2017 will determine. To me the launch year looks bigger in terms of lineup than 3DS and has far more potential system selling games.
 

Aostia

El Capitan Todd
Ok, now it seems a semantics discussion. What all of you are mentioning is just like a Wii mini, 2DS situation IMO. A stripped down revision of the actual Switch, cheaper and more portable. That's certainly possible in the future but I'm not expecting it to be the complementary device to the Switch or the substitute of the 3DS. I'm expecting something more differentiated even if it plays most of all the software released for the Switch, that's all.


It could happen with Nintendo, especially because it makes no sense, strips the hybrid nature of switch from any actual advantage for consumers and developers and the moment they announce it it will bury the switch once and for all
 

Oregano

Member
That's pretty dumb. The entire point of Tabletop Mode is to show that even as a Portable the Switch offers something that previous portables did not. 1 2 Switch serves the purpose of showing that off.

It eliminates one of the most obvious paths to cost reduction though. It means any SKU they produce needs to have removable controls with individual components.

Ok, now it seems a semantics discussion. What all of you are mentioning is just like a Wii mini, 2DS situation IMO. A stripped down revision of the actual Switch, cheaper and more portable. That's certainly possible in the future but I'm not expecting it to be the complementary device to the Switch or the substitute of the 3DS. I'm expecting something more differentiated even if it plays most of all the software released for the Switch, that's all.

Anything that only plays "most" of the same software is a nonstarter IMO. Games aren't being branded differently right now and it would be hard to retroactively do that. You definitely don't want people wondering why Bomberman works on their new portable but zelda doesn't for example.

Vita TV's whitelist is a farce.
 

vareon

Member
Nintendo made a Game Boy player for their consoles and 3D-less 3DS. Once their messaging that the Switch is a console playable in handheld mode is done, I can see them putting a "handheld-only" Switch at a lower price. Ideally it's compatible with the standard Dock and Joy-cons.
 

Aostia

El Capitan Todd
It eliminates one of the most obvious paths to cost reduction though. It means any SKU they produce needs to have removable controls with individual components.


They are selling docks for 90 bucks
Scrap that out from the entry price and you are already good
 

Orgen

Member
Anything that only plays "most" of the same software is a nonstarter IMO. Games aren't being branded differently right now and it would be hard to retroactively do that. You definitely don't want people wondering why Bomberman works on their new portable but zelda doesn't for example.

Vita TV's whitelist is a farce.

Were the Iphone games/apps branded differently than the Ipad ones at first? Is there any confusion in the app store about which apps/games work for Ipad and/or Iphone? Seriously, some of you only see problems with every situation instead of looking for solutions :p
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
They are selling docks for 90 bucks
Scrap that out from the entry price and you are already good

Pardon my ignorance, but I was under the impression the dock wasn't all that much tech wise to cost anywhere close to $90. When I saw that price I was shocked. I assume I'm missing something.
 

Oregano

Member
They are selling docks for 90 bucks
Scrap that out from the entry price and you are already good

That's due to accessory markup and lack of economy of scale. Those won't cost anywhere near that much to manufacture and include in the base package.

Were the Iphone games/apps branded differently than the Ipad ones at first? Is there any confusion in the app store about which apps/games work for Ipad and/or Iphone? Seriously, some of you only see problems with every situation instead of looking for solutions :p

You buy those games from a digital storefront. You're flat out told whether they are compatible or not.

N3DS exclusives are clearly branded differently from 3DS games in brick & mortar store.
 
Indeed, 1 2 Switch's potentially huge selling point is that it's a Wii style party game that can be brought to any party instead the party having to move wherever the Wii is connected. If that works out word of mouth wise Nintendo has nothing to worry about anymore.

Do people even want party games in 2017 ? Whole casual genre suffered big reduction in sales during 3ds/Wii U era.
 
Pardon my ignorance, but I was under the impression the dock wasn't all that much tech wise to cost anywhere close to $90. When I saw that price I was shocked. I assume I'm missing something.

Yeah the price of the dock makes no sense. Unless this is a straight up scam.
 

Aostia

El Capitan Todd
Pardon my ignorance, but I was under the impression the dock wasn't all that much tech wise to cost anywhere close to $90. When I saw that price I was shocked. I assume I'm missing something.

That's due to accessory markup and lack of economy of scale. Those won't cost anywhere near that much to manufacture and include in the base package.



You buy those games from a digital storefront. You're flat out told whether they are compatible or not.

N3DS exclusives are clearly branded differently from 3DS games in brick & mortar store.


yes of course
But within 1 year they should still be able to scrap the item (and the grip and other accessories ) and go down near 200 without impacting their margin too much
 

Celine

Member
Do people even want party games in 2017 ? Whole casual genre suffered big reduction in sales during 3ds/Wii U era.
Your rigid classification of established genres cloud your judgement on 1 2 Switch sales potential IMO.
The concept behind it is similar of past games like Just Dance or Wii Fit where the entertaining part wasn't to be found on the game codified on screen (1 2 Switch is a VideoGame without the Video part) instead the game is just a stimulus to do social activities which is something humans always enjoy to do.
Just Dance phenomenon was caused by the game being just a stimulus to do an universally enjoyable activity like dancing, especially it encouraged to dance in group.
You may look silly while doing it but it's silly fun together.
1 2 Switch sales potential stem from the same concept but adapted to Switch paradigm shift which is trying to impose (to be more precise Nintendo is hoping their new solution will satisfy an underserved demand: flexibility to let anyone gaming while meeting their own lifestyle).

Keep in mind that I'm not saying 1 2 Switch will be surely a success, just that its sales potential is notable and it will be interesting to follow how it will perform over time.
 

Vena

Member
Yeah the price of the dock makes no sense. Unless this is a straight up scam.

That's due to accessory markup and lack of economy of scale. Those won't cost anywhere near that much to manufacture and include in the base package.

Pardon my ignorance, but I was under the impression the dock wasn't all that much tech wise to cost anywhere close to $90. When I saw that price I was shocked. I assume I'm missing something.

I like how the dock is the item that really wows with the price tag, while also probably being the more reasonably taxed one in reality.

Type-C breakout with the through-paths of the Switch dock would/does cost 60-100$ in the current market. The components are expensive.
 

Vic

Please help me with my bad english
personally, I think a standalone tablet with non-detachable joycons and a better battery life priced at $149~$179 tops, would go a long way and to me, that would clear indication that the 3DS has been finally and undeniably replaced by it.

right now I feel like everything's up in the air with Nintendo not being very sure about what will be their plan B and C
Releasing a Switch variant with non-detachable early is going to screw up the conceptual message for the platform. I expect such a console to only to appear late in the platform's lifespan.

No I'm not even expecting a smaller Switch. I'm expecting them to sell a Switch with no dock, no HDMI cable, no adapter, no Joycon grip, for 19800yen. That is their next handheld for 2018 and beyond.
Yep.
 

duckroll

Member
It eliminates one of the most obvious paths to cost reduction though. It means any SKU they produce needs to have removable controls with individual components.

Yes because the Joycons are an essential part of the Switch concept. Not everything is about lowest possible cost. That's why they're selling a 70 dollar Pro Controller and a 80 dollar Joycon set. Nintendo is going all in on this and it's the one thing they will not throw out until the very end. If there's ever a Switch without detachable Joycons, I expect it to be like the 2DS. Very late in the life cycle and of little consequence.
 

Celine

Member
That's because it isn't. Switch will coexist with 3DS and with 3DS' successor in the future, so 3DS will still get its own games that won't appear on Switch.
3DS days are numbered, Nintendo will try to squeeze as much money as possible from it but it's not the future (just like GBA or DS transition years).

I'm baffled how many are missing the point of Switch and are arguing at the moment if Switch is the successor of 3DS or WiiU.
It's neither but if sales skyrocket it will kill both heritage lines.
Switch is Nintendo answer to the dilemma:
how can we give customers the chance to customize their own gaming sessions as they please based on their different lifestyle and situations they will live through ?
Their solution is by creating a modular system that can be quickly "switched" in different configurations to best fit different situations.
When I say "customizable experience" I'm not just talking about what screen is used, if it is the Switch small screen or a TV screen (or neither lol), the user can decide how to control a game ("free hand" controls are back, remember the Wiimote+nunchuck combo?), what joycon to use (I expect Nintendo to bundle new kind of joycons on specific games) and how to do a multiplayer session (don't underestimate tabletop mode with two player).
All of this at any given time seamlessly.
Why is Nintendo giving services we are used to see included in the system itself through Smartphones?
Because Switch lofty goal is to be integrated with everyday gadgets (and smartphones now are part of everybody lifestyle), not to compete with them.
The launch lineup is also very interesting because it shows who Nintendo is targeting but my post is already too long :p

I don't know how well Switch will sell, I don't have a crystal ball, but what I know is that the Switch concept is as risky, ambitious and revolutionary as were the DS and Wii ones.
In stark contrast 3DS and WiiU were just iterative projects born from Nintendo belief that they had the DS/Wii audience by the balls and all they had to do was to add the "hardcore" gamers (as we know Nintendo misread the market in a big way).
Anyway I predict exciting times ahead for Nintendo.

If you wonder why I've written this post in a Media Create thread it's because I trust saleagers more than "common" gaffers and I find Switch business plan interesting.
 

Ōkami

Member
Nobody on YSO expects Resident Evil 7 to sell more than 300k first week, with just a couple expecting more than 250k.

Some even predict less than 200k.
 

Chris1964

Sales-Age Genius
Week 4, 2017 (Jan 23 - Jan 29)

new releases

{2017.01.25}
[3DS] Power Disc Slam _3DS Download Software_ |DL| <ACT> (Cosen) (¥925)
[3DS] Kamen Rider Atsume _3DS Download Software_ |DL| <SLG> (Toei Animation) (¥500)
[WIU] Teslapunk _Wii U Download Software_ |DL| <STG> (Cosen) (¥925)

{2017.01.26}
[PSV] Uta no Prince-Sama: Repeat Love # <ADV> (Broccoli) (¥5.800)
[PSV] Uta no Prince-Sama: Repeat Love (1)(First Press Limited Shining Love Box) <ADV> (Broccoli) (¥7.800)
[PSV] Uta no Prince-Sama: Repeat Love (2)(Premium Princess Box) <ADV> (Broccoli) (¥12.800)
[PSV] Uta no Prince-Sama: Repeat Love (&#949;) _PS Store Download Version_ |DL| <ADV> (Broccoli) (¥5.800)
[PSV] Black Wolves Saga: Weiss und Schwarz # <ADV> (Idea Factory) (¥6.800)
[PSV] Black Wolves Saga: Weiss und Schwarz (Limited Edition) <ADV> (Idea Factory) (¥8.800)
[PSV] Black Wolves Saga: Weiss und Schwarz (&#949;) _PS Store Download Version_ |DL| <ADV> (Idea Factory) (¥6.000)
[PSV] New Game! The Challenge Stage! # <ADV> (5pb.) (¥7.300)
[PSV] New Game! The Challenge Stage! (Limited Edition) <ADV> (5pb.) (¥10.300)
[PSV] New Game! The Challenge Stage! (&#949;) _PS Store Download Version_ |DL| <ADV> (5pb.) (¥7.000)
[PSV] Sousei no Onmyouji <ACT> (Bandai Namco Games) (¥5.700)
[PSV] Sousei no Onmyouji (&#949;) _PS Store Download Version_ |DL| <ACT> (Bandai Namco Games) (¥5.130)
[PSV] Shinsei Batteki Drive Girls <ACT> (Bergsala-Lightweight) (¥6.800)
[PSV] Shinsei Batteki Drive Girls (&#949;) _PS Store Download Version_ |DL| <ACT> (Bergsala-Lightweight) (¥6.800)
[PSV] Orfleurs: Koufuku no Hanataba <ADV> (Dramatic Create) (¥6.900)
[PSV] Orfleurs: Koufuku no Hanataba (&#949;) _PS Store Download Version_ |DL| <ADV> (Dramatic Create) (¥5.900)
[PS4] Resident Evil VII: biohazard # <ADV> (Capcom) (¥7.990)
[PS4] Resident Evil VII: biohazard (Grotesque Ver.) <ADV> (Capcom) (¥7.990)
[PS4] Resident Evil VII: biohazard (&#949;) _PS Store Download Version_ |DL| # <ADV> (Capcom) (¥7.398)
[PS4] Resident Evil VII: biohazard (&#949;) _PS Store Download Version_ |DL| (1)(Grotesque Ver.) <ADV> (Capcom) (¥7.398)
[PS4] Resident Evil VII: biohazard (&#949;) _PS Store Download Version_ |DL| (2)(Deluxe Edition) <ADV> (Capcom) (¥9.250)
[PS4] Resident Evil VII: biohazard (&#949;) _PS Store Download Version_ |DL| (3)(Grotesque Ver. Deluxe Edition) <ADV> (Capcom) (¥9.250)
[PS4] New Game! The Challenge Stage! # <ADV> (5pb.) (¥7.300)
[PS4] New Game! The Challenge Stage! (Limited Edition) <ADV> (5pb.) (¥10.300)
[PS4] New Game! The Challenge Stage! (&#949;) _PS Store Download Version_ |DL| <ADV> (5pb.) (¥7.000)
[PS4] Ao no Kanata no Four Rhythm: HD Edition # <ADV> (Sprite) (¥7.800)
[PS4] Ao no Kanata no Four Rhythm: HD Edition (Limited Edition) <ADV> (Sprite) (¥9.800)
[PS4] Ao no Kanata no Four Rhythm: HD Edition (&#949;) _PS Store Download Version_ |DL| <ADV> (Sprite) (¥6.800)
[PS4] Mercenary Kings _PS Store Download Version_ |DL| <STG> (¥1.833)
[XB1] Minecraft: Xbox One Edition (Xbox One S 500GB Minecraft Bundle) <BUN> (Microsoft Game Studios) (¥29.980)
[XB1] Resident Evil VII: biohazard # <ADV> (Capcom) (¥7.990)
[XB1] Resident Evil VII: biohazard (Grotesque Ver.) <ADV> (Capcom) (¥7.990)
[XB1] Resident Evil VII: biohazard (&#949;) _Download Version_ |DL| # <ADV> (Capcom) (¥7.400)
[XB1] Resident Evil VII: biohazard (&#949;) _Download Version_ |DL| (1)(Grotesque Ver.) <ADV> (Capcom) (¥7.400)
[XB1] Resident Evil VII: biohazard (&#949;) _Download Version_ |DL| (2)(Deluxe Edition) <ADV> (Capcom) (¥9.280)
[XB1] Resident Evil VII: biohazard (&#949;) _Download Version_ |DL| (3)(Grotesque Ver. Deluxe Edition) <ADV> (Capcom) (¥9.280)
___

YSO predictions

01. [PS4] Resident Evil VII: biohazard < 220k (average 200k)
02. [PSV] Uta no Prince-Sama: Repeat Love < 35k (average 30k)
03. [3DS] Pokemon Sun / Moon < 30k (average 25k)
 

Ōkami

Member
Resident Evil 7 is using the roman VII only for the logo, else the game uses the hindu arabic 7.

I really wonder if there is some multiplayer mode they haven't talk about or maybe they'll patch some in, multiplayer was one of the big factors on the success of 5 and 6, they even included it in the really boring Revelations 2.
 

Bruno MB

Member
[PS4] Resident Evil 7: biohazard (6 days) - 322.666
[PS4] Resident Evil 7: biohazard (6 days) - 321.098
[PS4] Resident Evil 7: biohazard (6 days) - 310.000
[PS4] Resident Evil 7: biohazard (6 days) - 300.000
[PS4] Resident Evil 7: biohazard (6 days) - 280.000
[PS4] Resident Evil 7: biohazard (6 days) - 275.000
[PS4] Resident Evil 7: biohazard (6 days) - 250.000
[PS4] Resident Evil 7: biohazard (6 days) - 250.000
[PS4] Resident Evil 7: biohazard (6 days) - 250.000
[PS4] Resident Evil 7: biohazard (6 days) - 247.000
[PS4] Resident Evil 7: biohazard (6 days) - 232.348
[PS4] Resident Evil 7: biohazard (6 days) - 218.000
[PS4] Resident Evil 7: biohazard (6 days) - 212.000
[PS4] Resident Evil 7: biohazard (6 days) - 210.000
[PS4] Resident Evil 7: biohazard (6 days) - 200.000
[PS4] Resident Evil 7: biohazard (6 days) - 200.000
[PS4] Resident Evil 7: biohazard (6 days) - 194.302
[PS4] Resident Evil 7: biohazard (6 days) - 177.777
[PS4] Resident Evil 7: biohazard (6 days) - 176.000
[PS4] Resident Evil 7: biohazard (6 days) - 171.000
[PS4] Resident Evil 7: biohazard (6 days) - 140.000

GAF AVERAGE - 235.104
 

Orgen

Member
3DS days are numbered, Nintendo will try to squeeze as much money as possible from it but it's not the future (just like GBA or DS transition years).

I'm baffled how many are missing the point of Switch and are arguing at the moment if Switch is the successor of 3DS or WiiU.
It's neither but if sales skyrocket it will kill both heritage lines.
Switch is Nintendo answer to the dilemma:
how can we give customers the chance to customize their own gaming sessions as they please based on their different lifestyle and situations they will live through ?
Their solution is by creating a modular system that can be quickly "switched" in different configurations to best fit different situations.
When I say "customizable experience" I'm not just talking about what screen is used, if it is the Switch small screen or a TV screen (or neither lol), the user can decide how to control a game ("free hand" controls are back, remember the Wiimote+nunchuck combo?), what joycon to use (I expect Nintendo to bundle new kind of joycons on specific games) and how to do a multiplayer session (don't underestimate tabletop mode with two player).
All of this at any given time seamlessly.
Why is Nintendo giving services we are used to see included in the system itself through Smartphones?
Because Switch lofty goal is to be integrated with everyday gadgets (and smartphones now are part of everybody lifestyle), not to compete with them.
The launch lineup is also very interesting because it shows who Nintendo is targeting but my post is already too long :p

I don't know how well Switch will sell, I don't have a crystal ball, but what I know is that the Switch concept is as risky, ambitious and revolutionary as were the DS and Wii ones.
In stark contrast 3DS and WiiU were just iterative projects born from Nintendo belief that they had the DS/Wii audience by the balls and all they had to do was to add the "hardcore" gamers (as we know Nintendo misread the market in a big way).
Anyway I predict exciting times ahead for Nintendo.

If you wonder why I've written this post in a Media Create thread it's because I trust saleagers more than "common" gaffers and I find Switch business plan interesting.

Yes, 3DS days are numbered (2018) so that's why I'm pretty sure that Nintendo has something prepared to follow 3DS (hardware is not made in 3-6 months it has years of planning beforehand). If Nintendo wanted the Switch to be both a 3DS/Wii U successor it'd have done things differently.

Even if Switch is pretty successful (let's say it starts selling Wii numbers which I think is more than doubtful) I don't see Nintendo going on with only one device on the market. They still make a lot of money from hardware so having only 1 device would be counterproductive IMO. It's not the same situation as GBA and DS because Nintendo had 3 devices on going, so it could kill one and remain with 2 devices.

Anyway, I can agree with the exciting times ahead at least! :D
 

random25

Member
If everyone just looked at the number in a franchise title and bought blindly, FFXI, FFXIV, and DQX would have sold millions.

Those are MMORPGs, which is a complete deviation from what those series are, which are single-player RPGs. RE7 is a single-player survival horror just like the other games in the series. RE7 should be comparable to its predecessors.
 

Celine

Member
Yes, 3DS days are numbered (2018) so that's why I'm pretty sure that Nintendo has something prepared to follow 3DS (hardware is not made in 3-6 months it has years of planning beforehand). If Nintendo wanted the Switch to be both a 3DS/Wii U successor it'd have done things differently.

Even if Switch is pretty successful (let's say it starts selling Wii numbers which I think is more than doubtful) I don't see Nintendo going on with only one device on the market. They still make a lot of money from hardware so having only 1 device would be counterproductive IMO. It's not the same situation as GBA and DS because Nintendo had 3 devices on going, so it could kill one and remain with 2 devices.

Anyway, I can agree with the exciting times ahead at least! :D
The handheld only SKU is already ready even if Nintendo have yet to announce it and that's because for the modular design to work they need the processing unit to be "portable" because portability has more constraints (power consumption, heat dissipation, size) therefore Switch had to use mobile tech (fortunately for Nintendo, mobile tech advanced to so much in the last few years that now it could outperfom WiiU, their previous home system) .

This is the Nintendo Switch System (from Nintendo.co.jp), the other modules customize the experience:
u0EHYiV.jpg

Do not think traditionally with Switch (console tradition taught us that there are two kind of distinct dedicated videogame approach, one descending from NES and the other from Game Boy) because at its core the Switch negate that established paradigm in the attempt to meet an under served demand (gaming everywhere, whenever, in the form you would like to do so to adapt to everyone lifestyle).
 

Durante

Member
Those are MMORPGs, which is a complete deviation from what those series are, which are single-player RPGs. RE7 is a single-player survival horror just like the other games in the series. RE7 should be comparable to its predecessors.
RE5 and 6 were at least as much co-op action as they were single-player survival horror. (Personally, I bought them for the co-op action part)
 
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