Glass Shark
Banned
why is that expectation being downplayed when one console is meeting it and the other is not?
Very astute.
why is that expectation being downplayed when one console is meeting it and the other is not?
Has anyone quoted this on Sesslers Youtube channel or Twitter?
Bullshit. The PS4 will always have more resources than XBone. The ESRAM isn't magic.Didn't CBOAT heavily imply that the cod:ghosts resolution issues were due to difficulties working with the ESRAM and that dev tools help developers deal with it better in the future? I mean Cod may never run at full 1080p on the xb1. But if bf4 can run at the same resolution (720p) and be significantly more technically imressive, I wouldn't doubt that we will see cod running in at least 900p next year.
Sessler had to do like, 50 interviews over 3 days during E3. It pretty much killed him. IIRC, most of the interviews were unusable due and so Rev3 didn't bother to put it on their youtube channel.
No one in the press had mentioned that, it took Rubens transparency to even force the press to address the why.Didn't CBOAT heavily imply that the cod:ghosts resolution issues were due to difficulties working with the ESRAM and that dev tools help developers deal with it better in the future? I mean Cod may never run at full 1080p on the xb1. But if bf4 can run at the same resolution (720p) and be significantly more technically imressive, I wouldn't doubt that we will see cod running in at least 900p next year.
Has anyone quoted this on Sesslers Youtube channel or Twitter?
Prepared interviews about video games. Yep, real demanding stuff. It was unusable cos Sessler, whether he is or not, came off like a crazy coke head (it really looked like he was on something)
ITT I learned that the gaming press is a singular entity and that everyone that cared about the graphical differences between the 360 and PS3 is ignoring the graphical differences between the XBO and PS4.
Calm down dude. I never denied that. I stated that the xb1 version of bf4 is objectively handling a lot more demanding tasks than the xb1 version of ghosts. And they are running at the same resolution. I'd put money on the next cod game running in 900p on the xb1 and 1080p on the ps4.Bullshit. The PS4 will always have more resources than XBone. The ESRAM isn't magic.
Or c), he has a bias that shows when a certain company is on the defensive?
Didn't CBOAT heavily imply that the cod:ghosts resolution issues were due to difficulties working with the ESRAM and that dev tools help developers deal with it better in the future? I mean Cod may never run at full 1080p on the xb1. But if bf4 can run at the same resolution (720p) and be significantly more technically imressive, I wouldn't doubt that we will see cod running in at least 900p next year.
The ESRAM of the Xbox One is perhaps the single largest issue developers are facing right now when porting games over to the machine. Leaks and rumors say it’s not only responsible for the lower native resolution of Xbox One Games, but also causing games to be harder to develop on the system. Let’s investigate the cause and clear up any confusion over the X1′s ESRAM.
The Xbox One’s ESRAM according to developers is the biggest culprit. The 32MB of ESRAM is placed on the main SoC’s die, along with the CPU and GPU (along with other bits of technical wizardry) to make up for the slower DDR3 memory that the Xbox One uses.
32MB of ESRAM was unfortunately the most they could squeeze on to the APU’s die, without starting to compromise the amount of GCN cores or CPU powerformance on the Xbox One to the point were having the extra memory would have been a waste of time. Microsoft’s previous console, the Xbox 360 used GDDR3 memory, this ran at 1400MHZ on a 128bit bus. In addition to this 512MB of GDDR3, the Xbox 360 also had 10MB of eDRAM, providing a total of 32GB/s between the GPU and the eDRAM. This memory gave the Xbox 360 basically “free” Anti-Aliasing along with other graphical effects.
With the Xbox One, this isn’t the case – and with many gamers expecting and demanding 1080P for their next generation titles, it appears that the 32MB of ESRAM is simply insufficient to meet the needs.
Or c), he has a bias that shows when a certain company is on the defensive?
No one in the press has ever acknowledged CBOAT. But that doesn't stop 99% of what he says from coming true.No one in the press had mentioned that, it took Rubens transparency to even force the press to address the why.
Please either a dev or a journalist read this and reply. This is a SERIOUS QUESTION. It got buried in the other thread so I'm asking it again:
There is MORE TO THE RESOLUTION DEBATE than resolution itself. If CoD devs just got their devtools late and couldn't reach 1080p for launch because of that hurdle, then ok fine. If it was just one or two 3rd party games we could possibly waive that off.
It's very possible we can get it to native 1080p [resolution]. I mean I've seen it working at 1080p native," Rubin said. "It's just we couldn't get the frame rate in the neighborhood we wanted it to be. And it wasn't a lack of effort. It wasn't that it was like last minute. We had the theoretical hardware for a long time. That's the thing you get pretty quickly and that doesn't change dramatically.
"It was more about resource allocation. The resource allocation is different on the consoles. That huge web of tangled resources, whether it's threads-based or if it's GPU threads or if it's memory - whatever it is - optimization is something that could go theoretically on forever.
DRM and E3, the way he fumbled a defense for MS had me in tears, like seeing Mr. Rogers in german dungeoun porn.There's also the possibility that he's just fed up with the conversation (or perhaps more aptly his perception of the conversation) occurring and is responding with devil's advocacy. I honestly think that this is an easy thing to fall into when hype and enthusiasm are at these kinds of levels. Mind you, I think it's misguided, but it's not altogether absurd for me to envision that some people see all the chatter about this kind of stuff and perhaps draw incomplete conclusions based on meta-observations about the "controversy" without bothering to understand the controversy. I.e. I log on to GAF, see a hot topic with thousands of posts in relation to an unconfirmed rumor about Ghosts resolution on next-gen consoles and think "is this really that big of a deal?" without actually bothering to try to understand where all the participants are coming from.
Sorry, by that, i meant esram.No one in the press has ever acknowledged CBOAT. But that doesn't stop 99% of what he says from coming true.
This guy gets it.
"DRM is crazy confusing stuff that only super NERDS who don't BATHE would care about!"
CNN: "You can't play games offline bro."
The World: "OMG NOOOOOOOOO"
--------
"Resolution differences are only noticed by NERDS who use their own SMEGMA as PERSONAL LUBRICATION!"
CNN: " Your Xbox games are gonna look worse bro."
The World: "OMG NOOOOOOOOO"
it doesn't. it's the gaming press who are saying, "they don't matter". they do. a game is the sum of its parts. both versions are the exact same experience so that's out of the gate in terms of comparison. now, there are graphical differences (bf4 having lower resolution and lacking global illumination system, plus running at a lower average framerate). that's where comparisons come in because that's where comparisons can be made. and why are comparisons being made? because these are both valued at $60 no matter what console.
it's the constant and massive downplaying of these differences that is such a copout. remember when all these "journalists" pointed out every damn difference the ps3 version of a multiplat had in their reviews? "the ps3 version looks washed out. the ps3 version had some hiccups. the ps3 version had less vibrant colours. you are better off playing the xbox 360 version if you want the best version out there outside the pc.
this takes the icing on the cake:
http://www.g4tv.com/videos/43049/mx-vs-atv-reflex-playstation-3-review/
"Get the lowdown on the PlayStation 3 version of MX vs. ATV Reflex in this review. Adam Sessler and Morgan Webb discuss the drawbacks of the PS3 version of MX vs. ATV Reflex and reveal the game's lower score."
360 version = 3/5 stars
ps3 version = 2/5 stars for being graphically inferior
or this:
http://www.giantbomb.com/reviews/bayonetta-review/1900-249/?review_id=249
Much of the potential of Bayonetta--potential that's realized on the Xbox 360--is lost to technical issues on the PS3.
(yes, that's the subtext of the review).
or what about this?
http://www.computerandvideogames.com/247305/red-dead-redemptions-sub-hd-ps3-display-analysis/
"Its resolution is 640 by 1152, compared to the Xbox 360's 720 by 1280 pixels. At first glance you might say that this is only a difference of "80 pixels," but in reality, when the missing area is calculated, the PS3 suffers an 184,320 pixel deficit - or 20 per cent lower than the Xbox 360 version. This rendering resolution is then upscaled by the PS3 to be displayed on your screen."
or how about this, arstechnica?
http://arstechnica.com/gaming/2010/05/read-dead-redemption-360-vs-ps3-our-thoughts/
"This is non-scientific, but after playing an hour of both games, and switching back and forth between the two systems on our display, it's clear that the 360 version has quite the graphical advantage. It's sharper, with much less aliasing. The faces of the characters were clearer in the opening section. Gameplay sections likewise looked better, with smoother graphics across the board. The PlayStation 3 version looked impressive, but there was a noticeable jump in quality while playing on the 360.
Keep in mind that the game doesn't look bad on the PS3not by any stretchbut based on our time with the game and direct comparisons, the 360 version looks better. If you purchase the PS3 version of the game you're not going to be let down, but if you have the choice, pick up a copy for the 360.
Here's another reason to buy the game for the Xbox 360: if you dislike playing with strangers, there are 16 Ars Technica members in the game's thread playing online with the 360 version, compared to three on the PS3. If you're going to be playing, sign up!"
hypocrites.
Output being gimped because of weak hardware matters to me a lot. A better experience could be had. See Wii vs Dolphin.I think this is what too many people are missing. In the grand scheme of things, whilst 720p is certainly a visually obvious drop in quality compared to 1080p, it really doesn't matter. If the game's good, the game's good, its just that the PS4 has the added benefit of a crisper image.
Don't compare outlets in the past to different outlets in the future. Don't compare reviews to pre release pieces. Don't extrapolate a small sample to the whole of games journalism.I don't think anyone has said that "the entire press" is of one mind on this, but that there have been many pieces produced by many different outlets over the past few days echoing this sentiment of "it doesn't matter" has been quite puzzling to a lot of people when it seemed that this sentiment wasn't nearly as present or as prominent last generation.
So in order to support that fact, people produce articles noting that in fact there were some people who did care a whole lot about smaller differences than we are now seeing.
What else are people supposed to do? Do a comprehensive study of every word uttered by every prominent games writer last generation and compare to them to every word uttered this generation? Obviously not.
All we can ultimately do is attempt to recollect what the general sentiment was last generation and compare it to this generation, and noting specific articles is part of the way to show that.
Painting people who feel like it is different as trying to tar every games writers together is being disingenuous or just outright false.
Well, let's not take it too far. There have been persistent rumors that the XB1 SDK is not currently up to the task. It will never match up with what the PS4 is offering, but there is the possibility of it getting a lot better than what we're looking at, and not just in that nebulous "coding to the metal" way.
Respectfully, that's total BS. Nobody who made it to high school has a 'company bias'. You like what you like. If, just for example, I preferred and naturally gravitated to the Sega Genesis versus the SNES, it wouldn't somehow make me an ape incapable of differentiating my preferences versus objective facts. The idea that Sessler is somehow subliminally performing damage control for Microsoft out of some affection to the Xbox brand is just dumb.
Lol. Too funny.
This really cuts right to the heart of it. People are taking issue with the downplaying because for the last 7 years there was next to no downplaying of the differences. Great job digging up some actual examples. And look at him counting freaking pixels to make a point. I guess having 200k pixels more is better than having a million pixels more. Freaking ridiculous.
I'm not arguing that the xb1 will ever catch up to the ps4 graphically (it wont). I just find it odd that a significantly less graphically demanding game is running at roughly 100% more pixels on the ps4 while a significantly more graphically demanding game is running at roughly 50% more pixels on the ps4. Shouldn't it be the other way around?Yes and that the limitations that ESRAM bring to xbox one will never go away. That ESRAM hurts the Xbox one. Cerny mentions having a eDRAM in PS4 would have made it more powerful, but it would have hurt ease of development for it. I don't know the size of eDRAM they had in mind but I'm guessing it was better than 32mb of ESRAM.
this is the kind of shit that always ends up getting these threads locked. there's room for good discussion here but if it's going to go down the "sessler's on coke" path it's fucked.
well i dont know about everything here but ruben did say that cod didn't reach 1080p because they didn't have time. from kotaku: http://kotaku.com/call-of-duty-makers-explain-why-resolution-is-lower-on-1458105478
I'm referring to the ones who are calling out the games press as a whole.
Sorry that I didn't make that clear enough.
Respectfully, that's total BS. Nobody who made it to high school has a 'company bias'. You like what you like. If, just for example, I preferred and naturally gravitated to the Sega Genesis versus the SNES, it wouldn't somehow make me an ape incapable of differentiating my preferences versus objective facts. The idea that Sessler is somehow subliminally performing damage control for Microsoft out of some affection to the Xbox brand is just dumb.
There's also the possibility that he's just fed up with the conversation (or perhaps more aptly his perception of the conversation) occurring and is responding with devil's advocacy. I honestly think that this is an easy thing to fall into when hype and enthusiasm are at these kinds of levels. Mind you, I think it's misguided, but it's not altogether absurd for me to envision that some people see all the chatter about this kind of stuff and perhaps draw incomplete conclusions based on meta-observations about the "controversy" without bothering to understand the controversy. I.e. I log on to GAF, see a hot topic with thousands of posts in relation to an unconfirmed rumor about Ghosts resolution on next-gen consoles and think "is this really that big of a deal?" without actually bothering to try to understand where all the participants are coming from.
Or c), he has a bias that shows when a certain company is on the defensive?
It's interesting none of the usual suspects have responded to moriquendi's reasoned, logical, well thought out post. I guess it is more fun to go after the posts that have less solid ground.
Then again, when I was on a Democratic-heavy message board in 2004, we didn't respond well to the more sane among us who made logical reasoned posts about why there really wasn't a media conspiracy to reelect Bush either.
I made it well past High school and I have multiple "company biases" (You can eat that ballpark turkey frank if you want to!) Its not beyond anyone.Respectfully, that's total BS. Nobody who made it to high school has a 'company bias'. You like what you like. If, just for example, I preferred and naturally gravitated to the Sega Genesis versus the SNES, it wouldn't somehow make me an ape incapable of differentiating my preferences versus objective facts. The idea that Sessler is somehow subliminally performing damage control for Microsoft out of some affection to the Xbox brand is just dumb.
In 2 seconds I found a CVG article about the resolution differences. Soooooo...oh please. the mainstream gaming press is saying "resolutions aren't that big a deal. calm down". no one is saying, "oh every gaming press person is saying this and that." but the majority of the press that people read and watch videos from are doing the opposite approach this gen vs. last-gen. how much of the mainstream press are there saying, "it doesn't matter"? a lot.
"but you're categorizing them as one big entity." no, and that is why multiple examples from multiple sites were presented, to show how much they agreed on their stances and to compare how much they agree on the issues now. no one is generalizing, but you' have to lack some awareness if you think the articles and videos from the past week are from the minority or those who can't affect any purchasing decisions. no one is saying, "they're all like that. let's pile them up and count them as one being"
it's "they all did that, and look at what they're doing now."
but i think thats the point. why is that expectation being downplayed when one console is meeting it and the other is not?
Yeah, good way of putting it. The momentum for the ps4 has sort of had a reverse psychology effect on many in the press.
Could it possibly be that the press sort of feel threatened by the message being outside of their control? There was also alot of downplay about the whole #nodrm movement when the expectation was that both companies were going the heavy drm route.
My bet is they were rushed to get the game out of the gate and as a result, were able to do more on the easier to work with and more powerful ps4 version. It could probably brute force its way through any lack of optimizations. They probably hit quite a few snags on the harder to work with xb1 and as a result, brute forced certain things and dropped the resolution until they hit a steady framerate. But Cod is nothing special. Will the ps4 version always be graphically superior? Yeah by a significant margin. But the margin isn't always going to be 1080p vs 720p.I won't go so far as to agree with betting on what a CoD game will run at, but your overall sentiment may have something to it. This is a game that just got caught using less than 2GB of RAM on PC while not allowing anyone with less than 6 to even boot it up. I'm not quite sure how competent this zombie Infinity Ward is.
Whatever's going on, they were able to do more with the PS4 at launch than the XB1. A lot more.
Shiiiiiiet@ 1: 40 Detective GAF doin' work
Put a fork in this one. We're done here.
Thats worse to meOr D), he prefers the industry over the consumer, and the industry from his perspective is better if MS is seen in a better light.
But they need to be called out as a whole, there is no governing body or accountability structure in gaming journalism so they need to publicly in a painful and embarrassing way call out BS when its perpetrated as well as people who are in fact in bag for Sony,Nintendo,MS or any other outside influence. Because you can't tell me that if major sitesor even journalists inside a site started calling eachothers bullshit that the gaming press culture wouldn't shape up fast.I'm referring to the ones who are calling out the games press as a whole.
Sorry that I didn't make that clear enough.
My bet is they were rushed to get the game out of the gate and as a result, were able to do more on the easier to work with and more powerful ps4 version. It could probably brute force its way through any lack of optimizations. They probably hit quite a few snags on the harder to work with xb1 and as a result, brute forced certain things and dropped the resolution until they hit a steady framerate. But Cod is nothing special. Will the ps4 version always be graphically superior? Yeah by a significant margin. But the margin isn't always going to be 1080p vs 720p.
What?But they need to be called out as a whole, there is no governing body or accountability structure in gaming journalism so they need to publicly in a painful and embarrassing way call out BS when its perpetrated as well as people who are in fact in bag for Sony,Nintendo,MS or any other outside influence. Because you can't tell me that if major sitesor even journalists inside a site started calling eachothers bullshit that the gaming press culture wouldn't shape up fast.
It's a bit tricky because this wasn't an isolated incident. One example is when Sessler told everyone the PS4 costs about the same amount as an XBO because on PS4 you have to pay for PS+ while failing to mention the Gold price in his XBO price comparison.
it doesn't. it's the gaming press who are saying, "they don't matter". they do. a game is the sum of its parts. both versions are the exact same experience so that's out of the gate in terms of comparison. now, there are graphical differences (bf4 having lower resolution and lacking global illumination system, plus running at a lower average framerate). that's where comparisons come in because that's where comparisons can be made. and why are comparisons being made? because these are both valued at $60 no matter what console.
it's the constant and massive downplaying of these differences that is such a copout. remember when all these "journalists" pointed out every damn difference the ps3 version of a multiplat had in their reviews? "the ps3 version looks washed out. the ps3 version had some hiccups. the ps3 version had less vibrant colours. you are better off playing the xbox 360 version if you want the best version out there outside the pc.
this takes the icing on the cake:
http://www.g4tv.com/videos/43049/mx-vs-atv-reflex-playstation-3-review/
"Get the lowdown on the PlayStation 3 version of MX vs. ATV Reflex in this review. Adam Sessler and Morgan Webb discuss the drawbacks of the PS3 version of MX vs. ATV Reflex and reveal the game's lower score."
360 version = 3/5 stars
ps3 version = 2/5 stars for being graphically inferior
or this:
http://www.giantbomb.com/reviews/bayonetta-review/1900-249/?review_id=249
Much of the potential of Bayonetta--potential that's realized on the Xbox 360--is lost to technical issues on the PS3.
(yes, that's the subtext of the review).
or what about this?
http://www.computerandvideogames.com/247305/red-dead-redemptions-sub-hd-ps3-display-analysis/
"Its resolution is 640 by 1152, compared to the Xbox 360's 720 by 1280 pixels. At first glance you might say that this is only a difference of "80 pixels," but in reality, when the missing area is calculated, the PS3 suffers an 184,320 pixel deficit - or 20 per cent lower than the Xbox 360 version. This rendering resolution is then upscaled by the PS3 to be displayed on your screen."
or how about this, arstechnica?
http://arstechnica.com/gaming/2010/05/read-dead-redemption-360-vs-ps3-our-thoughts/
"This is non-scientific, but after playing an hour of both games, and switching back and forth between the two systems on our display, it's clear that the 360 version has quite the graphical advantage. It's sharper, with much less aliasing. The faces of the characters were clearer in the opening section. Gameplay sections likewise looked better, with smoother graphics across the board. The PlayStation 3 version looked impressive, but there was a noticeable jump in quality while playing on the 360.
Keep in mind that the game doesn't look bad on the PS3not by any stretchbut based on our time with the game and direct comparisons, the 360 version looks better. If you purchase the PS3 version of the game you're not going to be let down, but if you have the choice, pick up a copy for the 360.
Here's another reason to buy the game for the Xbox 360: if you dislike playing with strangers, there are 16 Ars Technica members in the game's thread playing online with the 360 version, compared to three on the PS3. If you're going to be playing, sign up!"
hypocrites.
I always say it but he's been there for me ever since he compared nomoreheros' emptiness to shadow of the colossus's.This guy is on my shit list and has been for some time. I've gotten to the point where I disagree with virtually every position he holds.