LumpOfCole
Member
Dat Mars footage.
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I wanted to reply to this post with a dancing Carlton gif, but then I stumbled across a gif that shows how Shepard moves in Mass Effect 3.
Dat Mars footage.
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If you like the idea of buggy, bland and empty worlds, then yes, they got that wrong. That feature is making it unbearable for me to complete ME1 fully (fuck you, save file for glitching when transferring to my new 360)
I'm super curious to see what happens if a reaper catches you.
Seems unbiased to me.
This. I kinda wish he’d shown off what does happen when you get caught by a reaper, though.
Gun-fight? Loss of Fuel? Insta-death?
Also, man was the guy playing a bore. He picked the class that can Zero Shift and decided to snipe from as far away as possible without moving?
Isn't a review supposed to be biased?
I can't tell if this is a joke or not.
No review is one hundred percent objective, it's an opinion based piece.
Having a critic with no prior knowledge to the Mass Effect universe review the game would be a terrible idea because they wouldn't be able to comment on how it fits into the overarching story and if it lives up as a fitting conclusion based off the prior games.
Have two reviewers then: One for lore and story, and one for everything not that.
Even then it's not very useful. Who is this review for? New comers joining in on the third game in a trilogy?
I want someone who can tell me - compared to previous Mass Effect games, how does it stack up? Which is better? Why?
Now if you want to argue about the manner of professionalism and not coming off as a slobbering fanboy. Then that's fine.
Only because they overused it ineffectively. After the 52nd copy-and-paste terrain, sure it might have become slightly tedious. But each time you landed on a planet and it was a new environment, whether it was a craggy climb, endless fields of green, or a night across the dunes, it always succeeded in showing to the player what it really meant to live in a sci-fi world and participate in a sense of exploration that they'd never be able to do in reality for their entire lifetimes.
Not vouching for them to bring back the ME1 system of exploration and resource gathering piece by piece, but imagine if Bioware had actually been ambitious and tried to improve upon the idea, instead of being lazy and relegating all duties to a basic map HUD and scanner as in both subsequent games.
Wasn't the other way to grind Galactic Readiness is MP? I suppose instead of grinding War assets by flying between clusters and systems you can just play MP.It seems like they're trying to make scanning a 'game', which is good. It's generous to call scanning in ME2 a 'mini-game', as it was so far removed from anything resembling a 'game' it's not funny. It was definitively a chore, or work if you prefer; a repetitive, monotonous task devoid of challenge and lateral thinking, yet required to upgrade your ship and equipment. You don't do anything of value yet are required to do a lot to get anywhere.
Here it looks like they've significantly improved the scanning process and the way information is communicated to the player. Easy to ping planets of value, so no need to grind through them all. Immediately able to search a planet for the reward. System maps telling you how many rewards are left.
But still, when you boil it down it's still a fetch quest. It's still grinding through systems pinging your scanner looking for a blip, then scanning that blip for a little number value to pop up. The Reaper thing will be the deciding factor. If it's fun, engaging and avoid tedium it should be fine. If they fuck it up then we'll be back to ME2 level bullshit.
If you look at the basic premise, it's pretty similar in theory to ME1's uncharted worlds. Instead of driving around a world in a Mako you're driving around a system in the Normandy. Instead of searching for random piles of minerals and debree you're pinging planets and scanning them. You're not fighting Thresher Maws and Geth, you're avoiding Reapers. These are the game's 'dungeons' just like uncharted worlds were ME1's 'dungeons'.
Preferably, they could make planets with actual environments aside from "barren ____-colored mountains," and put some real, interesting side quests with quest NPCs and all that jazz.
I suppose I can agree. What drove me nuts is having these massive empty planets, having to drive around them in the goddamn Mako, and then, when you did find something, it was often just a room with a container or item in it.
Preferably, they could make planets with actual environments aside from "barren ____-colored mountains," and put some real, interesting side quests with quest NPCs and all that jazz.
I guess my real point, though, is that if they can't do it right, I'd rather have an easy, inconsequential scanning game with a few short missions dispersed throughout ala ME2.
wow, is it wrong that i filled in the blank with "shit"?
CRITICAL MISSION FAILUREIf you are caught, you will be returned to your last save outside of the Galaxy Map.
Wow, I knew the Collector Edition was sold out everywhere on all 3 platforms, but now even the standard edition is sold out. On Amazon of all places. you almost never see standard editions selling out pre-release.
What happens when the Normandy comes into contact with one of those Reapers? Is it like Jaws on the NES?
What happens when the Normandy comes into contact with one of those Reapers? Is it like Jaws on the NES?
Info on Fuel:
"Fuel is expended in Mass Effect 3 every time you pilot the Normandy into the void between star systems. Mass Effect jumps do not expend fuel, nor does travel within a system.
As you move from one star system to a next, you can cruise to conserve fuel. There are several ways to attain fuel:
Scanning - You can scan for anomalies that may or may not contain fuel.
Fuel Depot - Fuel Depots exist in developed star systems. Fuel costs Credits.
Dock at the Citadel - You can get a free refill just by docking at the Citadel.
Sounds like it's less of a nuisance now."
Well, Im in Europe (Portugal) and I only found ONE store in here selling it. No major stores have it, GAME doesn't know if they are getting any, amazon.uk does not have it, and so on... It's sold out for the 360 and the other platforms are close to sold out too.
I mean, how rare is this getting? It's ridiculous.
I thought they would of reviewed either the 360 or PC versions.
"Oh, and you needn't worry about story-specific spoilers apart from how the game starts, because there won't be any. "
I thought they would of reviewed either the 360 or PC versions.
Info on Fuel:
"Fuel is expended in Mass Effect 3 every time you pilot the Normandy into the void between star systems. Mass Effect jumps do not expend fuel, nor does travel within a system.
As you move from one star system to a next, you can cruise to conserve fuel. There are several ways to attain fuel:
Scanning - You can scan for anomalies that may or may not contain fuel.
Fuel Depot - Fuel Depots exist in developed star systems. Fuel costs Credits.
Dock at the Citadel - You can get a free refill just by docking at the Citadel.
Sounds like it's less of a nuisance now."
I wanted to reply to this post with a dancing Carlton gif, but then I stumbled across a gif that shows how Shepard moves in Mass Effect 3.
no it wasn't. But keep your tin foil hat on.
That doesn't make any difference. Written before or after playing Mass Effect 3 review will still be 9.5 or 10 and IGN will continue to suck.
Thanks for your contribution to this thread.
A+
Well, Bioware did allow them to publish an early "review". They got copies in advance since Bioware is pretty confident about getting a good score.
I got the PS3 version of ME2 so I am not familiar with the importing your character thing. In ME3 the preview says you start your character with all your upgrades and you can go to level 60 or something, so if I import my story I am forced to be the same class and in a way cheat by having my character super powered from the start? I dont want that. I want my choices to continue but I want to start a fresh character.
I think you can still change your class/appearance/name at the start of the new game with an import but there is a level/reputation bonus for importing a character that you can't get around.
So do we know yet how the Reapers got to the Milky Way or are we expected not to give a shit about that at this point.
I think this was answered in Arrival. They reached the outer edge of the galaxy by that time, and the events in Arrival slowed their progress down.
So they just flew. Then what was the point of Mass Effect 1?
So they just flew. Then what was the point of Mass Effect 1?
So they just flew. Then what was the point of Mass Effect 1?