Its not just the lighting, if you watch the trailer carefully, you can tell that everything in the game had leveled up. The poly count, the textures (except the meat, god knows why), animations, water etc etc. Those screens really don't do justice to the game.yurinka said:Even the real screenshots (not the HD bullshots) reminds me the PSP/versions with better lighting, the game looks really great.
Tenbatsu said:Its not just the lighting, if you watch the trailer carefully, you can tell that everything in the game had leveled up. The poly count, the textures (except the meat, god knows why), animations, water etc etc. Those screens really don't do justice to the game.
I would say they retextured and remodel some stuff. Rathian wings and tail looks different.slidewinder said:Poly counts look to have been upped across the board. Textures seem basically the same, so far, though. More video would be good. The HD bullshots are obviously useless.
It's going to look great, no matter what, of course.
Its like that all along so am not sure what you're referring to.AnimeTheme said:Any other old players think MH3 looks more and more like a prehistoric environment with dinosaurs, familiar-looking ancient creatures and stuff...? Right now I can't tell if it's a good change or not.
Tenbatsu said:Its like that all along so am not sure what you're referring to.
Erm...I dont think so. If you ever play Monster Hunter 1 for the PS2, there are already lots of monsters that are reference from dinosaurs or existing creatures. If you ever have the chance to get any Monster Hunter illustrations, you will know which monsters they took reference from. Monsters in MH usually took cue from real dinosaurs/animals and tweaking the design to give them a fresh new look.AnimeTheme said:Many of the new monsters revealed so far look very much like dinosaurs. Most old monsters have a more fantasy-oriented style (various forms of dragons and legendary creatures that don't exist in real life).
Yes.spindoc said:Wow at all the new shots. Any direct feed footage yet?
Sorry Direct feed footage will be shown next week at TGS.spindoc said:Guess there aren't any. Asking about direct dude!
I don't think the new shots look alien to the MH franchise, maybe it's been so long since we've gotten something truly refreshing in terms of design that it can be off putting at first.
Tenbatsu said:Erm...I dont think so. If you ever play Monster Hunter 1 for the PS2, there are already lots of monsters that are reference from dinosaurs or existing creatures. If you ever have the chance to get any Monster Hunter illustrations, you will know which monsters they took reference from. Monsters in MH usually took cue from real dinosaurs/animals and tweaking the design to give them a fresh new look.
Some examples:
Velociprey/Genprey/Ioprey - Velociraptor
Diablos/Monoblos - Triceraptor
Lunastra/Teostra - Lion
Tigrex - T-Rex
Narugakaruga - Bat + Panther
New Sea Dragon - Crocodile
Do observe carefully the monster's behaviour in game and their outlook, its pretty interesting and you will realize that the amount of research Capcom did for this game is amazing.
Tenbatsu said:
32 Playable booth for MH3 Tri at TGS.
If you count in various color types then it's around 76 monsters excluding monsters from frontier.titiklabingapat said:How many monsters are there in pas MH games anyway?
It could just be Capcom simply tying the select few environments tying all the different creatures together.
Ok I get what you are referring to. I think it varies from individuals. To me(or my MH buddies), Monster Hunter all along gave me that dinosaurs + prehistoric feel thats why. Sure there are fantasy based creatures but overall it still gave me a prehistoric feel more than a fantasy one. That's why even the new environment and creatures fits in and don't give me the 'too prehistoric' look. Or maybe its the fact that I only played the console versions? Monster Hunter, Monster Hunter G, Monster Hunter 2?:lol Anw interesting views you have there.AnimeTheme said:I said "more fantasy-oriented style". I didn't say they were completely fantasy-oriented. Yeah I know dinosaurs (and existing animals) have always been a common source of reference for the designs of MH monsters, but the final designs don't really look that much like real dinosaurs.
- ian and los look like dragons more than dinosaurs, not to mention fatas.
- Kusha looks even more like a fantasy dragon without any trace of dinosaurs.
- Teo and Luna look like some kind of Sphinx.
- Kirin is self-explanatory enough.
- Tiga has a T-Rex-like head yes, but its lizard-like body and movement makes it nowhere near a dinosaur as a whole. Similar things apply to mono/diablos and some other monsters as well. They look like some kind of "fantasy-style" hybrids.
If you take a deeper look into the new screens of MH3, you can see that they are trying to re-shape the environment and everything with a more prehistoric style. Those new prey-like monsters look even more like dinosaurs than ever. Even the new sea monster and that new weird bird give you some kind of "prehistoric" feeling more than fantasy.
At least these are the feelings from someone who have been playing MHP from 1 to 2 to 2G for more than 2000 hours. Yeah I am probably one of the most hardcore MH(P) player in GAF (I think at least some of my previous XLINK GAF teammates should agree :lol ).
Tenbatsu said:Ok I get what you are referring to. I think it varies from individuals. To me(or my MH buddies), Monster Hunter all along gave me that dinosaurs + prehistoric feel thats why. Sure there are fantasy based creatures but overall it still gave me a prehistoric feel more than a fantasy one. That's why even the new environment and creatures fits in and don't give me the 'too prehistoric' look. Or maybe its the fact that I only played the console versions? Monster Hunter, Monster Hunter G, Monster Hunter 2?:lol Anw interesting views you have there.
spindoc said:Have you seen the Akura in MHFrontier? Very cool addition.
AnimeTheme said:I said "more fantasy-oriented style". I didn't say they were completely fantasy-oriented. Yeah I know dinosaurs (and existing animals) have always been a common source of reference for the designs of MH monsters, but the final designs don't really look that much like real dinosaurs.
- ian and los look like dragons more than dinosaurs, not to mention fatas.
- Kusha looks even more like a fantasy dragon without any trace of dinosaurs.
- Teo and Luna look like some kind of Sphinx.
- Kirin is self-explanatory enough.
- Tiga has a T-Rex-like head yes, but its lizard-like body and movement makes it nowhere near a dinosaur as a whole. Similar things apply to mono/diablos and some other monsters as well. They look like some kind of "fantasy-style" hybrids.
If you take a deeper look into the new screens of MH3, you can see that they are trying to re-shape the environment and everything with a more prehistoric style. Those new prey-like monsters look even more like dinosaurs than ever. Even the new sea monster and that new weird bird give you some kind of "prehistoric" feeling more than fantasy.
At least these are the feelings from someone who have been playing MHP from 1 to 2 to 2G for more than 2000 hours. Yeah I am probably one of the most hardcore MH(P) player in GAF (I think at least some of my previous XLINK GAF teammates should agree :lol ).
Nice. Seems to look pretty much like Monster Hunter.Netto-kun said:
REALLY nice. It was hard to see anything in the leaked version, but now that it's presented in glorious direct-feed...Wow.ezekial45 said:
YESfarnham said:appearantly the motion controls work great and it will have 2 player offline coop
http://ruliweb.empas.com/ruliboard/read.htm?table=game_nin02&num=19830&main=nin
ezekial45 said:
farnham said:appearantly the motion controls work great and it will have 2 player offline coop
http://ruliweb.empas.com/ruliboard/read.htm?table=game_nin02&num=19830&main=nin
Hopefully that guy just sucked, because the camera was really bad.Netto-kun said:
kassatsu said:Hopefully that guy just sucked, because the camera was really bad.
Linkzg said:I don't know how I feel about the underwater combat.
I can control the camera fine in the PSP version. The guy playing wasnt even looking at the monster half the time.EDarkness said:I've just come to grips with the fact that action games in 3D have bad cameras. Why they can't lock it behind the player, I have no idea.
I know o.oDelio said:Holy Crap at the gameplay vids. I want MORE NOW
I don't ever use that anyway.slidewinder said:That guy just sucks. There's no way they'd have dropped the center-camera button, and he wasn't even using that.
Log4Girlz said:This screams for MMO
Holy shit, I can't imagine how many people are going to wait in line to play this game on Saturday and Sunday.:lolTenbatsu said: