There's no way you'll be able to tell a difference in terms of blur. They'll both be extremely clear. Whipping to check corners should be a lot easier.
Actually, it's possible to tell a difference -- some people do. Much like low-persistence CRT versus medium-persistence CRT.
Persistence response ratings is visually easier to tell apart than GtG response ratings (GtG is not the same thing as persistence).
Yes, you can visually see 1ms versus 2ms persistence (not GtG):
Although very subtle, my eyes can tell the difference between 0.5ms persistence versus 1.0ms persistence, versus 2ms persistence, but it is subtle. See
LightBoost 10% vs 50% vs 100%. LightBoost 10% is a persistence of 1.4ms, while LightBoost 100% is a persistence of 2.4ms. There are
testimonials from forum users who swear by using LightBoost 10% instead of 100%.
(simulated version)
(actual pursuit camera photos from
10% vs 50% vs 100% page)
Milliseconds persistence is NOT the same as milliseconds GtG transition:
Note that 1ms vs 2ms motion blur via persistence is much more different than 1ms vs 2ms motion blur via GtG.
GtG = transition = pixel movement from grey to grey
persistence = pixel static state = continuous visibility time = sample and hold
Between GtG movements, there is pixel static state, and that is the main cause of motion blur -- see
www.testufo.com/eyetracking .... The law of persistence (discovered by Blur Busters) is 1ms of persistence translates to 1 pixel of motion blurring during 1000 pixels/second motion of framerate matching refreshrate. If you use ultrasmooth motion, ultrasmooth mouse, and framerates matching refreshrates eliminating microstutters, the difference between persistence values become noticeable. Obviously, this is uber specs, with super butter smooth motion, to make persistence differences stand out. It is true simply enabling LightBoost/strobing makes the biggest difference, and persistence differences are minor after that. But they are noticeable to some of us motion clarity nuts.
BENQ Blur Reduction Version 2 is the world's most flexible persistence monitor:
Also, Version 2 of BENQ Blur Reduction is highly adjustable via
Blur Busters Strobe Utility with a much wider persistence range, with a full order of magnitude between minimum 0.5ms strobe persistence and maximum 5ms strobe persistence (10x the amount of motion blur, but 10x brighter image, much brighter than LightBoost=100%). Want clearer motion than LightBoost 10%, or brighter image than LightBoost 100%, without the color distortino of LightBoost? Then Version 2 of BENQ Blur Reduction tends to be the best.
LightBoost Users: See For Yourself You Can See 1ms difference
Yes, many people may not care about such minor persistence differences, but remember the people who can see LightBoost 10% (1.4ms) versus 100% (2.4ms). Example: View
TestUFO Panning Map Test at fast 1920pixels/sec while using ToastyX StrobeLight to switch between LightBoost 10% versus 100%. (Keypresses Ctrl+Alt+0 versus Ctrl+Alt+1 while ToastyX running in background while viewing UFO test at 120fps full screen). The map labels become sharper/blurrier. And that's only a 1ms persistence difference. BENQ Version 2 can do a whopping full 5 millsecond of strobe-flash-length persistence adjustment, a full order of magnitude. Far more visible.
LightBoost is old technology now
LightBoost is only an old first generation strobe backlight. Poor colors, often dim.
All the next-generation strobe backlights (
Turbo240, ULMB, and BENQ Blur Reduction) are superior, more colorful, and brighter than LightBoost. The Eizo FG2421 uses Turbo240, and the GSYNC monitors use ULMB, while the BENQ Z-Series uses BENQ Blur Reduction.