Where's ow though
Exactly. For all the hate CoD gets, the gameplay always felt faster and more responsive compared to other games.Can't say that's too surprising. Call of Duty has always felt the best to play of pretty much any shooter.
Where's ow though
Fairly middle of the road it seemsWhere's ow though
Is this directly tied to the frame rate of the games?
30fps adds a baseline 33ms of lag while 60fps adds 16.66ms. The game's rendering pipeline is a huge factor past this point. Then you've got factors like wireless controllers, and the screen/TV.Is this directly tied to the frame rate of the games?
Halo 5 was around 10ms more responsive than TF2 though?Id be curious to see how the PS4 games stack up against XB1. I always hear Xbox games have less controller lag, and it would be nice to see if thats actually the case. Also im surprised to see Halo 5 that much higher than COD and Titanfall. It feels so fast compared to the rest on that list. Call of Duty still looks to be king.
Some games handle online differently when it comes to controls as well. Titanfall gets significantly laggier when online compared to singleplayer. Where as something like Halo 5 and Infinite Warfare does not.
Thanks for the link. Shame that they hadn't been able to look into differences between consoles yet.
Exactly. For all the hate CoD gets, the gameplay always felt faster and more responsive compared to other games.Battlefield 3 (PS3): 157.7ms
Battlefield 4 (PS3): 97.6ms
Battlefield 4 (PS4): 63.7ms
Battlefield 1 (PS4): 56.1ms
CoD MW2 (PS3): 77.7ms
CoD IW (PS4): 39.3ms
CoD MWR (PS4): 40.3ms
Doom (PS4): 86.6ms
Halo 5 (XB1): 63.0ms
Killzone SF SP (PS4): 110.0ms
Killzone SF MP (PS4): 89.9ms
Overwatch (PS4): 76.8ms
Titanfall 2 (PS4): 71.8ms
I don't care how fast or responsive it is. I can't stand the TTK and the gameplay just never clicked for me. I prefer TDM in BF1 by a mile over any kind of TDM in COD.
I thought they disabled during motion blur during gameplay in Call of Duty IW on consoles? It may be on in cutscenes though.Halo 5 was around 10ms more responsive than TF2 though?
This is a pretty surprising to see all in all tbh, Infinite Warfare has a TON of post processing going on. There's some amazing motion blur, dynamic resolution buffer, there's some temporal reproduction as well as TAA too.
I thought they disabled during motion blur during gameplay in Call of Duty IW on consoles? It may be on in cutscenes though.
Halo 5 was around 10ms more responsive than TF2 though?
This is a pretty surprising to see all in all tbh, Infinite Warfare has a TON of post processing going on. There's some amazing motion blur, dynamic resolution buffer, there's some temporal reproduction as well as TAA too.
Would be interesting to see a comparison between Xbox One and PS4 seeing as other tests have shown XB1 having worse lag.
Why? There are lots of methodologies to measure this.Would be nice to see comparisons on PC, though I guess it's almost impossible to give accurate numbers.
There's definitely some really great motion blur, it's really noticeable on the gun bobbing when you sprint in multiplayer. It has the smoothest 60fps of any game I've played. Shame the MP is garbage IMO.I thought they disabled during motion blur during gameplay in Call of Duty IW on consoles? It may be on in cutscenes though.
Would love to see this!I guess i more meant Call of Duty rather than TF2. Halo 5 feels so much quicker than TF2, thats why i find it wild. Either way, a console comparison would be nice. Also while we are at it, i would like to see a comparison between wireless and wired PS4/XB1 controllers. But i guess thats getting too granular.
There's definitely some really great motion blur, it's really noticeable on the gun bobbing when you sprint in multiplayer. It has the smoothest 60fps of any game I've played. Shame the MP is garbage IMO.
Only in campaign, in multiplayer for all cod's on console stable 60fps.Pretty sure it dips into the 50s quite often, especially with loads of shit blowing up.
Pretty sure it dips into the 50s quite often, especially with loads of shit blowing up.
Only in campaign, in multiplayer for all cod's on console stable 60fps.
For it's campaign it doesn't matter too much the fps drops just to make more pretty scripted scenes, the multiplayer is what matters for more stable fps
I would assume NXGamer's testing method includes things like TV monitor latency, which I believe the method DF is using bypasses.@ NXGamer
These results compare differently than yours. The Halo 5 number in your analysis was atleast 2X the one found here. Any idea on what is causing this discrepancy? Perhaps your testing includes elements not accounted for in DF's analysis?
Generally speaking, the XBO versions of CoD titles struggle to hold the same 60fps standard of the PS4 counterpart.I assume we're talking about PS4 here and not Xbox One, because I definitely remember dips on Black Ops 3 MP when I played that version.
TV input lag added.@ NXGamer
These results compare differently than yours. The Halo 5 number in your analysis was atleast 2X the one found here. Any idea on what is causing this discrepancy? Perhaps your testing includes elements not accounted for in DF's analysis?
Why not include Destiny?
But they tested Killzone in SP that makes the list not 60fps only.Probably because it's not a 60fps shooter like the rest.
I assume that was to demonstrate the difference 30 and 60fps made within the same game.But they tested Killzone in SP that makes the list not 60fps only.
http://www.eurogamer.net/articles/digitalfoundry-lag-factor-article Seems like Killzone 2 input lag was 150ms.Curious what kz2 input lag was, one of my favourite fps games and the input lag was ridiculous
not surprised, halo 5's aiming is WACK
Didn't this video literally just show Halo 5 has less lag than Titanfall 2, Doom, Overwatch, as well as any 60fps last gen game? Do people just read the three in the OP and assume Halo 5 is suddenly lag central?I knew there was something iffy about Halo from the moment I turned the right stick..
not surprised, halo 5's aiming is WACK
I knew there was something iffy about Halo from the moment I turned the right stick.
Feel this ordered list should be in the OP to avoid confusion.PS3
77.7 Call of Duty Modern Warfare 2
97.6 Battlefield 4
157.7 Battlefield 3
PS4
39.3 Call of Duty Infinite Warfare
40.3 Call of Duty Warfare Remastered
56.1 Battlefield 1
63.7 Battlefield 4
71.8 Titanfall 2
76.8 Overwatch
86.8 DOOM
89.8 Killzone Shadow Fall Multiplayer
110.0 Killzone Shadow Fall Single Player W/ FPS Lock Enabled
X1
63.0 Halo 5 Guardians
EDIT: I've been beat to the punch.Oops.
Feel this ordered list should be in the OP to avoid confusion.