Kickstarter Page
Homestuck is a very popular multimedia webcomic with major fanbases on Tumblr, DeviantArt, and 4Chan. The comic, which began in the Spring of 2009, is a semi-interactive science fiction story known for its large cast of characters, extensive soundtrack, and passionate fandom.
About two hours ago, the author of the comic announced that an "adventure game" by an undisclosed independent studio is in the works. Although nearly nothing is known about the project, and it has only been up since 2:30 pm EST, it has already raised $100,000 via Kickstarter.
According to the page, the game will ship in 2014. If the $700,000 goal is met, the title will be released via Steam, but if the current rate of funding doesn't slow much, it will certainly surpass that. Andrew Hussie, author of Homestuck, writes:
A comprehensive description of Homestuck was released by the author, for the uninitiated. Whatever this game will be, it's going to be huge.
Homestuck is a very popular multimedia webcomic with major fanbases on Tumblr, DeviantArt, and 4Chan. The comic, which began in the Spring of 2009, is a semi-interactive science fiction story known for its large cast of characters, extensive soundtrack, and passionate fandom.
About two hours ago, the author of the comic announced that an "adventure game" by an undisclosed independent studio is in the works. Although nearly nothing is known about the project, and it has only been up since 2:30 pm EST, it has already raised $100,000 via Kickstarter.
According to the page, the game will ship in 2014. If the $700,000 goal is met, the title will be released via Steam, but if the current rate of funding doesn't slow much, it will certainly surpass that. Andrew Hussie, author of Homestuck, writes:
They also take a lot of time. The plan is this. I'll finish Homestuck some time in 2013. In the meantime, there will be a high-level planning phase for the game project. The decisions reached will largely depend on the budget we have to work with: how much money is raised here. When Homestuck is done, that's when our full attention will be on actual development. The game will be scheduled for release in 2014.
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If the goal is exceeded, then every extra dollar only helps make the game that much better and more widely accessible. More platforms would be available, such as Mac OSX or mobile systems. There are certain increments in funding (stretch goals we'll reveal later) which allow for different platforms to be added, usually in the ballpark of $100K each. To simplify the situation, look at it this way. Every dollar raised up to a million would be covering the basics of development on a wider range of platforms beyond just Windows. Every dollar after that would be going toward increasing the production values of the game. Reaching such figures may be a lofty goal, but you never know! It doesn't hurt to keep in mind that all pledges beyond $700K will be going toward making a better end product. Every single pledge will have a real impact on making a great game.
A comprehensive description of Homestuck was released by the author, for the uninitiated. Whatever this game will be, it's going to be huge.