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NeoGAF's Essential FPSs - 2013 edition Results

For the past four years, kswiston has ran an annual thread where NeoGAF users vote for what they believe are the Essentials RPGs. Whether that be most influential, most played, favorite, or "best", is really up to the individual user. The purpose of this isn't just to see where your favorite games rank, but to help people find great games they might not have played, or obscure titles they may never even heard of!

I thought a thread about First Person Shooters could work similarly. The FPS genre exploded in popularity in the early 90s, with titles such as Doom leading the charge. Now, 20 years later, first person shooters have grown into one of the most popular forms of gaming around. With so many beloved titles and proclaimed classics, things can get lost in the shuffle. What are the Essential First Person Shooters? Well, that's where you came in, GAF!

Below are the top 25 games voted for NeoGAF's Essential FPSs, with some lovely banners by kswiston. Most of these can be found relatively cheap on Steam, although obviously your millage may vary in that regard.

GAME RANKING METHOD: Each voter was allowed to choose up to 10 FPSs, and 5 additional honorable mentions, that they felt were must play games. Votes were ranked using a semi-weighted scale, where regular votes were worth 2 points and honorable mentions worth 1 point. Each poster was also given the option to highlight a single game on their list for one extra bonus point (giving it 3 points in total). In instances where two or more games in the Top 50 had an equal number of points, the number of 3-point highlights a title received was used as a tie breaker. Failing this, the game with the fewest number of honorable mentions was listed first.

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Summary: Half-Life 2 has players stepping into the boots of Gordon Freeman, six years after the Black Mesa Incident of Half-Life 1. The Earth has been enslaved by the Combine forces, and Gordon finds himself single-handly leading a revolt against their military might, along with all the other nasty creatures who roam the world. Like its predecessor, Half-Life 2 is a single-player first-person shooter broken into chapters, permanently casting the player as Gordon Freeman. The sequel has nearly the same mechanics as Half-Life, including health-and-weapon systems and periodic physics puzzles. Despite the game's mainly linear nature, much effort was put into making exploration rewarding and interesting; many optional areas can be missed or avoided. Half-Life 2 is one of the highly-regarded video games of the last decade, noted for it’s environmental storytelling, advances in physics and animations, and general all-around awesomeness.

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Summary: Bioshock is set in 1960, in which the player guides Jack after his airplane crashes in the ocean near the bathysphere terminus that leads to the underwater city of Rapture. Jack is able to defeat foes in a number of ways by using weapons, utilizing plasmids that give unique powers and by turning Rapture's own defenses against them. BioShock includes elements of survival horror and role-playing games, giving the player different approaches in engaging enemies such as by stealth, as well as moral choices of saving or killing characters. The game was praised for the immersive environment that is the world of Rapture, along with the sandbox of combat options the game allows you to battle with.

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Summary: Half-Life is an influential sci-fi shooter, and the first game from renowned developer, Valve. Like HL2, you are Gordon Freeman, as you desperately mount an escape out of the Black Mesa facility, which just so happen to open a portal to an alien invasion! It is the originator of ideas Half-Life 2 would build on, such as the game never cutting away from Gordon’s perspective(who never speaks), a heavy use of scripted sequences to advance major plot points, combat mixed with puzzle solving, and sophisticated environmental storytelling.

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Summary: Taking the series out of its traditional WW2 roots, Call of Duty 4 focuses on present-day dangers of Middle-Eastern separtists and Russian ultranationalists. Like the other CoD titles, the campaign jumps between several perspectives, from US Navy SEALS to British SAS, with events overlapping and occasionally simultaneously playing out against each other. Mainly though, CoD4 is known for its multiplayer, which contain many features that seem to have taking over the world of action gaming this generation. Whatever your opinion on that influence is, there’s no questioning CoD4’s impact on video game history.

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Summary: Halo: Combat Evolved launched in 2001 alongside the original Xbox, and quickly became a killer ap for the system. Its cinematic production, sandbox style of combat, and great co-op/multiplayer modes made it hugely popular on release, as well as the go-to standard for first person shooters made for dual-analog controls. It popularized a set of concepts that would make their way into many first and third person shooters in the wake of its success, such as the two-weapon carrying system and rechargeable shields/health. The game’s influence was so big, that for the longest time, after big console shooter was quickly labeled as “the next Halo” or “Halo killer”. Nevertheless, the game stands up today as an impressive package, that’s fun to revisit its mysterious ring world time and time again.

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Summary: Team Fortress 2 is a class-based multiplayer shooter/hat economy simulator released in 2007 by Valve. Red teams compete against Blu teams in a variety of objective-based game modes. There are nine classes, each with their own unique strengths, weaknesses, weapons, and hats. TF2 contains a unique cartoon aesthetic to its world, with a very animated and surprisingly developed cast of characters for a multiplayer-only shooter, that has endeared itself to gamers of all taste. But it’s not the balance of its gameplay, or great map design, or even the fact that’s free-to-play, or even all the free, awesome updates Valve keeps putting out year after year that keeps people coming back. No, it’s the HATS. Oh, so many hats to trade/buy/craft/beg for. Can you believe people played this with only default hats back in the day!? Thank Gabe we’ve evolved since those dark times.

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Summary: Doom is a 1993 sci-fi shooter, where players assume the role of a space marine fighting hordes of invading demons from Hell…on Mars! It is widely regarded as one of the most important video games of all-time, popularizing the first person shooter genre, pioneering 3d visuals, and for being pretty damn violent(for 1993 video game standards). It also came with built in level editors, creating one of the first large-scale modding communities that is STILL going strong today, over 20 years since it’s original release. Taking away it’s huge influence, Doom is just a great shooter. Fast-paced action, finely tuned enemy speeds and patterns, strong weapon design, and complex, abstract level design keeps its status as a classic firmly planted for future generations.

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Summary: Goldeneye 007 is a 1997 Nintendo 64 FPS, based on the 1995 movie of the same name. It had a lot of things going against, like being a licensed game, particularly one that came out two years after the movie’s original release, but it was also a first person shooter played with a controller. In 1997, you just didn’t do first person shooters on consoles, outside some shoddy ports of Doom or Star Wars: Dark Forces. GE 007 importance in erasing that conception is hard to overstated, featuring detailed varied polygonal environments, objective-based gameplay, stealth operations, and a four-player split-screen multiplaer component Rare threw together at the last minute that became a gaming sensation for many players, including myself. Just don’t pick Oddjob; he’s cheating, and your friends will hate you.

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Summary: Deus Ex is a cyberpunk-themed action role-playing game, which combines elements of first-person shooters with those of role playing games. Set in a dystopian world during the year 2052, the central plot follows rookie United Nations Anti-Terrorist Coalition agent JC Denton, as he sets out to combat increasingly prevalent terrorist forces in a world slipping ever further into chaos. Upon release the game was praised for its expansive environments, ambitious and layered storyline, and its high replayability. Missions in the game can be tackled a number of ways, depending on the preferred play style of the player.

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Summary:
Crysis is a sci-fi FPS/Predator simulator, where the player controls a Delta Force operative codenamed Nomad, and must utilize the various powers of his Nanosuit to survive on an island full of angry North Korean soldiers. The game’s most noted element right off the bat was the graphical design, which was so demanding with hardware requirements, it actually became a bit of a meme(“But can it run Crysis!?”). Moving past the pretty visuals, however, and you find a game that deserves attention based on its mechanics alone. The player can engage enemies in a variety of ways; using stealth or aggression, bullets or non-lethal tranquilizers, ranged rifles or short-range weaponry, vehicles, and so on. This creates a huge sandbox of combat opportunities and various ways to engage with the game, styles of play oftentimes changing on the fly to match the current situation. If you can find hardware to run it on, Crysis is essential gaming.
 
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Summary: Counter-Strike is a tactical multiplayer first-person shooter video game developed by Valve Corporation which originated from a Half-Life modification by Minh "Gooseman" Le and Jess "Cliffe" Cliffe. Players join either the terrorist or counter-terrorist teams and compete in a series of rounds of objective-based gametypes, like planting a bomb or rescuing hostages. If a player dies a round, they cannot respawn until the round is over. You gain money by winning/losing rounds, killing enemies, completing objectives, etc. It’s a very simple game compared to a lot of modern shooters, but that’s meant in the best way. There’s no XP to gain and unlock the cool weapons, no paid DLC, no vehicles, glossy paint jobs for your guns, everybody starts off on the same foot. Despite it’s age, Counter-Strike’s popularity continues to this day, and is still one of the most played games on Steam. There have been two revamps/sequels of sorts, CS: Source in 2004 and CS: Global Offensive from 2012, but the same classic gameplay that fans love is mostly the same between the three entries. Global Offensive has a Casual setting and matchmaking, so if you’re interested in this game but intimidated by other players with years of CS knowledge, GO would probably be the most accessible route.

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Summary: F.E.A.R. is a horror game developed by Monolith Productions back in 2005. The game's story revolves around a supernatural phenomenon, which F.E.A.R. (an acronym for First Encounter Assault Recon)—a fictional special forces team—is called to contain. The player assumes the role of F.E.A.R.'s Point Man, who possesses superhuman reflexes, and must uncover the secrets of a paranormal menace in the form of a little girl. A creepy, foreboding atmosphere covers this game like a fog, and the combat is absolutely top-notch, with intelligent AI opponents and stylish satisfying gunplay. There have been sequels met with mixed reception, but F.E.A.R. is still the one entry in the series held in the highest regard by fans.

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Summary: Developed by Retro Studios in an collaborative effort with Nintendo, 2003’s Metroid Prime is the first 3d entry in the series, which once again sees space bounty hunter Samus Aran exploring alien environments, finding power-ups, and blasting aliens. Other like many other shooters on this list, the game’s main appeal isn’t the blasting aliens part, but the heavy emphasis on exploring. Metroid Prime has a huge amount of inter-connected areas to transverse and learn about, keeping in line with the series tradition. The game is held by many gamers and critics alike as one of the greatest video games of all-time, and a shining example of how to transfer beloved 2d franchises into 3d properties.

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Summary: Quake 3 Arena is a 1999 multiplayer FPS, where players fill the boots of various gladiators of sorts and battle to the death(and capture flags occasionally) in nonsensical arenas filled with weapons and power-ups! Notable features of Quake 3 include the minimalist design, lacking rarely used items and features, the extensive customizability of player settings such as field of view, texture detail and enemy model, gothic/sci-fi art direction, and advanced movement features such as strafe- and rocket-jumping. It’s perfectly tuned player movement with a high skill ceiling and arcade sensibility makes it one of (if not the) ultimate deathmatch arena games, and a favorite of competitive shooter fans.

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Summary: Unreal Tournament is a 1999 multiplayer FPS, where players fill the boots of various gladiators of sorts and battle to the death(and capture flags occasionally, along with other modes) in nonsensical arenas filled with weapons and power-ups! Yes, this is very similar to Quake 3, and there was a bit of a competition between the two releasing the same year and all(just 10 days prior, actually!). Compared to Q3A, UT99 actually had a bit more content to it besides Deathmatch and CTF, including Domination(a King of the Hill style variant), and Assault, in which one team defends a location while the other tries to break in and carry out a series of objectives. UT99 is also noted for it’s great bots(AI players) and awesome soundtrack.

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Summary: Portal is a 2007 first-person puzzle-platform video game developed by Valve Corporation. The game primarily comprises a series of puzzles that must be solved by teleporting the player's character and simple objects using "the Aperture Science Handheld Portal Device", a device that can create inter-spatial portals between two flat planes. The player-character, Chell, is challenged by an artificial intelligence named GLaDOS (Genetic Lifeform and Disk Operating System) to complete each puzzle in the Aperture Science Enrichment Center using the portal gun with the promise of receiving cake when all the puzzles are completed. The game's unique physics allows momentum to be retained through portals, requiring creative use of portals to maneuver through the test chambers. It’s celebrated for it’s humor and unique gameplay mechanics, and although I’m not sure how much of a FPS it is, it’s a brilliant, essential little game all the same.

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Summary: Killzone 2 is a PS3 exclusive shooter developed by Guerilla “Fix this shit!” Games. You play as Tomas “Sev” Sevchenko, a Special Forces operative leading an assault against the Helghast war machine. Killzone 2 can be challenging to pick up and play, with weightier, slower reacting controls then most shooters, but the realistic weaponry is part of the appeal, as is the intuitive cover system you use for its various encounters. There’s a tactical edge to the game’s progression and battles, dynamic and rewarding in ways few other shooters are this generation, and it looks damn good while it’s doing it. The class-based multiplaer proved to be a popular pastime for PS3 owners, with special mention to the Warzone gametype that seamlessly transitions in and out of various gametypes in a single round.

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Summary: Doom 2 is the sequel to the original smash hit Doom, developed by id Software and released in 1994. Once again, the player assumes the role of a nameless space marine, who returns home from Mars to discover the entire planet has been invaded by demons(don’tcha hate when that happens?)! The game itself isn’t dramatically different from the first. Technically, it looks almost identical, there isn’t much in the way of big gameplay changes, with the player still navigating big non-linear levels, fighting demons of all shapes and sizes. The biggest addition to the game was the Super Shotgun. It’s like a regular shotgun, but with two barrels for twice the demon-splattering action! Doom 2 is more of a refinement than another industry-rocking game its predecessor was, but when the gameplay is this good, “more of the same” isn’t all that bad.

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Summary: Duke Nukem 3D features the mad-cap escapades of titular 1980s action movie-esque hero Duke Nukem, who tries to save the Earth from an invasion of alien bastards who messed up his ride. DN3D is a very humorous game filled with pop culture references and risqué jokes, with Duke himself often throwing out pithy one-liners in various situations. Levels are fairly non-linear and the world is largely interactive, from tipping strippers to playing pool. Along with a standard array of weapons, Duke can shrink enemies down to size with his Shrink Way, set up traps with pipe bombs, or just straight up kick aliens in the face with his Mighty Boot.

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Summary: Halo 2 has players stepping into the boots of Master Chief, taking on aliens and defending the world, there’s a recurring theme. But wait…you also play as a Covenant named the Arbiter for half the game!? Halo 2 wasn’t afraid of making some big changes to its game design, from the scope of it’s narrative to dual-wielding mechanic. The campaign’s gameplay is still built on the rock-solid foundations that made Halo: CE a classic, but it’s the multiplayer component that most fans remember best about Halo 2. It’s matchmaking, party and playlist systems created an entirely new paradigm for console shooters, as did it’s extensive online stat site at Bungie.net. Halo 2’s online multiplayer is often regarded as one of the pioneers of showing the possibilities of online console gami
 
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Summary: In this co-op shooter from Valve, survivors must work together to fight through a zombie outbreak. The Survivors must fight their way through five campaigns, interspersed with safe houses that act as checkpoints, with the goal of escape at each campaign's finale. The gameplay is procedurally altered by the "AI Director 2.0", which monitors the players' performance and adjusts the scenario to provide a dynamic challenge so no two playthroughs ever pan out the same way. L4D2 is similar to Doom 2, in that it doesn’t reinvent the wheel the first game crafted, but just supplies MORE of it: more weapons, more enemies, more items, more campaigns, etc. The core game is mostly the same, which is a great arcadey co-op experience where players have to work together as a cohesive unit to survive. Lone wolves are likely to be attacked and overwhelmed by (special) Infected, and many actions and set pieces require teamwork to get through.

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Summary: UT2004 is a sequel expansion to UT2003, which was the sequel to the original UT ’99. UT2K4 carries on the series tradition of big crazy weapons, fascinating locales, taunts, great bots, and another kick-ass soundtrack, with the biggest new addition being the inclusion of vehicles to it’s new capture point mode, Onslaught. In Onslaught, players battle in an epic size game tug-of-war for possession of control points across the maps. The only way to win was to build a link of them across the map to unlock the other team’s main node, which must be destroyed. It’s as big and polished as any multiplaer shooter out there…shame about UT3.

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Summary: Perfect Dark is the spiritual successor of sorts to Goldeneye 007, containing many of the same features of Rare’s previous super spy shooter, including objectives that vary with difficulty, stealth missions, and wacky-awesome gadgets(laptop gun!). Level design is more complex and varied than GE, and an even bigger, more customizable multiplayer component. There was an XBLA version released not to long ago, with higher resolution texture and fixed the low framerate that plagued the original. I hold onto hope that there’s a proper revival of this game in the future somewhere, it’s a classic.

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Summary: Quake, in many ways, is similar to id software’s predecessor, Doom. They both involve unnamed protagonist going through portals to fight hordes of demons in maze-like environments. Unlike the Doom engine before it, the Quake engine offered full real-time 3D rendering. It’s campaign has proven to be an incredibly popular launching pad for tricking and speed runs, while it’s online innovations in QuakeWorld made large strides in the way online multiplayer would be played.

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Summary: S.T.A.L.K.E.R.: Shadow of Chernobyl is an 2007 open world first-person shooter video game by the Ukrainian developer GSC Game World. The game takes place in an alternate reality where a second Chernobyl Disaster strikes, killing or mutating many of the inhabitants. S.T.A.L.K.E.R. has a non-linear storyline(with multiple endings depending on the player’s choices) and features gameplay elements such as trading and two-way communication with NPCs. It’s big on player agency, and very heavy on atmosphere and resource management.

[NeoGAF's Essential FPSs - Full Results by Points]

  1. Half-Life 2 - 117
  2. Bioshock -107
  3. Half-Life - 106
  4. Call of Duty 4 - 85
  5. Halo CE - 85
  6. Team Fortress 2 - 77
  7. Doom - 72
  8. Goldeneye 007 - 70
  9. Deus Ex - 63
  10. Crysis - 62
  11. Counter Strike 1.6 - 61
  12. F.E.A.R. - 57
  13. Metroid Prime - 56
  14. Quake 3 - 56
  15. Unreal Tournament '99 - 55
  16. Portal - 42
  17. Killzone 2 - 40
  18. Doom 2 - 47
  19. Duke Nukem 3D -34
  20. Halo 2 - 34
  21. Left 4 Dead 2 - 34
  22. Unreal Tournament 2004 - 34
  23. Perfect Dark - 33
  24. Quake - 32
  25. STALKER: Shadow of Chernobyl - 32
  26. TimeSplitters 2 -32
  27. Halo 3 - 31
  28. Portal 2 - 28
  29. System Shock 2 - 28
  30. Battlefield 1942 - 24
  31. Mirror's Edge 24
  32. Borderlands 2 - 22
  33. Bulletstorm - 21
  34. Battlefield: Bad Company 2 - 20
  35. Jedi Knight II: Jedi Outcast - 20
  36. Left 4 Dead - 20
  37. Battlefield 2 -19
  38. Chronicles of Riddick - 19
  39. Deus Ex: Human Revolution - 18
  40. Metro 2033 - 18
  41. Wolfenstein 3D - 18
  42. Return to Castle Wolfenstien - 17
  43. Tribes 2 - 17
  44. Borderlands - 16
  45. Fallout 3 - 16
  46. Enemy Territory - 15
  47. No One Lives Forever 2 - 15
  48. Counter Strike Source - 14
  49. Far Cry 3 - 14
  50. Thief 2 - 14
  51. Call of Duty: Modern Warfare 2 - 13
  52. TimeSplitters Future Perfect - 13
  53. Battlefield 3 - 11
  54. Far Cry 2 - 11
  55. Resistance: Fall of Man - 11
  56. Team Fortress - 11
  57. Quake 2 - 10
  58. Rainbow Six: Rogue Spear -9
  59. The Darkness - 9
  60. Metroid Prime 2 - 8
  61. Metroid Prime 3 - 8
  62. Thief - 8
  63. Aliens vs Predator 2 - 7
  64. Bioshock 2 - 7
  65. Counter-Strike: Global Offensive - 7
  66. Far Cry - 7
  67. Jedi Knight: Jedi Academy - 7
  68. Medal of Honor: Allied Assault - 7
  69. No One Lives Forever - 7
  70. PainKiller - 7
  71. Star Wars: Republic Commando - 7
  72. Battlefield 2142 - 6
  73. Blood - 6
  74. Doom 3 - 6
  75. Halo ODST - 6
  76. Halo Reach - 6
  77. MAG - 6
  78. Red Orchestra 2 - 6
  79. Serious Sam: The 1st Encounter - 6
  80. Tribes Ascend - 6
  81. Turok 2 - 6
  82. Undying - 6
  83. Unreal -6
  84. Call of Duty - 5
  85. Day of Defeat Source - 5
  86. Dishonored - 5
  87. Medal of Honor - 5
  88. Natural Selection 2 - 5
  89. Red Faction - 5
  90. STALKER: Call of Pripyat - 5
  91. Alien vs Predator - 4
  92. Black - 4
  93. Call of Duty 2 - 4
  94. Descent - 4
  95. Halo 4 - 4
  96. Heretic - 4
  97. Jedi Knight: Dark Forces 2 - 4
  98. Killzone 3 - 4
  99. Operation Flashpoint: Cold War Crisis - 4
  100. Red Faction 2 - 4
  101. Resistance 3 - 4
  102. Shogo: Mobile Armor Division - 4
  103. Soldier of Fortune 2 - 4
  104. Call of Cthulu: Dark Corners of the Earth - 3
  105. Cold Winter - 3
  106. Crysis 2 -3
  107. Jedi Knight Dark Forces - 3
  108. Killing Floor - 3
  109. Natural Selection - 3
  110. Planetside - 3
  111. Prey - 3
  112. Rainbow Six: Vegas - 3
  113. Rainbow Six: Black Arrow - 3
  114. Rainbow Six: Raven Shield - 3
  115. Star Trek: Voyager: Elite Force - 3
  116. Strife - 3
  117. Turok (2007) - 3
  118. Unreal Tournament 2003 - 3
  119. XIII - 3
  120. Brothers in Arms: Road to Hill 30 - 2
  121. Call of Duty: Black Ops - 2
  122. Chex Quest - 2
  123. Clive Barker's Jericho - 2
  124. Conduit 2 - 2
  125. Cryostatis - 2
  126. Crysis 3 - 2
  127. Crysis Warhead - 2
  128. Dead Island - 2
  129. Delta Force -2
  130. Hexen - 2
  131. Marathon: Infinity - 2
  132. Outcast - 2
  133. Outlaws - 2
  134. Powerslave - 2
  135. Rainbow Six - 2
  136. Rainbow Six Vegas 2 - 2
  137. Red Orchestra - 2
  138. Red Steel 2 - 2
  139. Serious Sam: The 2nd Encounter - 2
  140. Serious Sam 2 - 2
  141. Star Wars: Battlefront - 2
  142. System Shock -2
  143. Time Crisis 2 - 2
  144. Amensia - 1
  145. ARMA 2 - 1
  146. Breakdown - 1
  147. Condemned: Criminal Origins - 1
  148. Dystopia - 1
  149. Maken X - 1
  150. Oddwolrd Stranger's Wrath - 1
  151. Planetside 2 - 1
  152. RAGE - 1
  153. Soldier of Fortune - 1
  154. Star Wars: Battlefront 2 - 1
  155. SWAT 4 - 1
  156. TimeSplitters - 1
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HUGE Thanks goes out to kwiston for inspiration on this topic, the rules, and these lovely banners

And a big thank you to each and every one of you who voted, especially the ones who took the time to write why these games were essential to you.
 

Surface of Me

I'm not an NPC. And neither are we.
COD4 easily earned its spot.


This list is full of older games I can go back to and have a ton of fun with them even today, CoD4 was fun for its time, but I can't say I'd have fun playing its bar filling multiplayer or scripted singleplayer today.
 
We should have made a clear statement about wether or not Portal should be allowed, because now it just got a portion the votes it could have, instead of being at the top or not being on the list at all. Similar for Fallout 3 and Mirror's Edge (hadn't thought about that last one).

Aside from that, this seems like a good list, well done GAF for the votes and OP for his effort.
 

massoluk

Banned
Can't complain much. Shame Counter-Strike misses the top ten just be one spot given how influential it is. All Hail Valve, King of FPS genre.

And I thought GAF like NOLF2. Bah.
 
I'm a fan of that one guy who voted for planetside 2.

Other than that, this list with Serious Sam FE, SE is fine. But voting 2 instead of 3 shows that both voters were obviously drunk out of their minds.
 

Jarmel

Banned
This list is full of older games I can go back to and have a ton of fun with them even today, CoD4 was fun for its time, but I can't say I'd have fun playing its bar filling multiplayer or scripted singleplayer today.

The multiplayer pretty much defined this generation from the XP structure to class based gameplay. The game was decently balanced barring the M16, the maps were great, and the multiplayer was all around solid. The fluidity of the game was exceptional. A couple of weeks ago, I went back and played the multiplayer and it still holds up fine. None of its successors have come close to how good MW1 was in a multiplayer setting. The campaign also was great and did its job rather well in regards to being blockbuster status but not too over the top compared to say MW2.
 
Natural selection and natural selection 2 at 109 and 88? with only 5 and 3 points?
Gaf is a bunch of philistines and I'm going to break something.
 

Empty

Member
i don't think this worked quite as well as the rpg list. broader first person games like deus ex, portal and metroid prime fit in awkwardly and i'd speculate that because it's a harder genre to go back to (younger than rpgs, multiplayer isn't around forever, history tied to early 3d graphics and console controls) it feels to me less well rounded. i also think there's a huge gulf between the experience of single player and multiplayer shooters such that having them on the same list isn't that useful.

still interesting results nonetheless and great work putting it all together.

edit: actually maybe i'm being harsh. as an unordered list of 25 essential games it works well, it's probably the ranking that makes it seem worse to me.
 
I rather like Bioshock, but I have some big problems with it. I hope Infinite delivers next week and kinda replaces Bioshock in my head
 

Mileena

Banned
I'm really disgusted that TF2 ranks higher than CS. That really goes to show you the kind of FPS crowd that hangs on this site :/
 
Cods Mods 4 over Halo: CE and CounterStrike (?!?!?!?!) = ELL OH EFFING ELL

Whatever, though. Both got the same amount of points. Did Cod get more 1st place votes? Because otherwise Mods 4 and CE should both be ranked "4th" and TF2 would stay at "6th."
 

Jarmel

Banned
i don't think this worked quite as well as the rpg list. broader first person games like deus ex, portal and metroid prime fit in awkwardly and i'd speculate that because it's a harder genre to go back to (younger than rpgs, multiplayer isn't around forever, history tied to early 3d graphics and console controls) it feels to me less well rounded. i also think there's a huge gulf between the experience of single player and multiplayer shooters such that having them on the same list isn't that useful.

still interesting results nonetheless and great work putting it all together.

Shooters are definitely more control dependent compared to RPGs and so it does make it fairly hard to go back generations.
 
This list is full of older games I can go back to and have a ton of fun with them even today, CoD4 was fun for its time, but I can't say I'd have fun playing its bar filling multiplayer or scripted singleplayer today.

Half that list consists of games that are only in there because of there scripted single player campaigns like HL2, Portal, and Fear. It seems a lot like you're just hating on modern console shooters, because of the "games were only good when I was young" attitude that dominates the PC sections of GAF.
 

Fugu

Member
Nothing like a list to indicate graphically how much the tastes of the typical FPS player have diverged from mine. The only game in the top ten that belongs there, in my opinion, is Doom.
 
Nice to see that PC is still the dominant platform for quality FPSs. Given that, I would've loved to have sees Timesplitters 2 make the top 25.
 
Nothing like a list to indicate graphically how much the tastes of the typical FPS player have diverged from mine. The only game in the top ten that belongs there, in my opinion, is Doom.

HL2, Deus Ex, and Bioshock are not to your taste? I suppose the genre has changed from the days of the twitch shooter (Doom, Quake, UT et al).
 
Also lol at Killzone 2 being in the top 25. What a joke.

Agreed, the game shouldn't be anywhere near an Essential FPS list. It's not the shittiest game in the world, but by no stretch of the imagination is it essential in any way, shape or form. I guess people voted for it to ensure some sort of platform parity, otherwise I can't see any explanation for its inclusion.
 

vocab

Member
*Looks at ranking*

ugh

I guess I forgot to vote for my stuff. I wanted to give 3 points to cs, but i never got around to it. I fucked up. Sorry guys. Halo and tf2 wins. They are just better!
 

Surface of Me

I'm not an NPC. And neither are we.
Half that list consists of games that are only in there because of there scripted single player campaigns like HL2, Portal, and Fear. It seems a lot like you're just hating on modern console shooters, because of the "games were only good when I was young" attitude that dominates the PC sections of GAF.

Portal is praised for its puzzles and Fear for its AI, not sure what you're talking about there. Bioshock, HL2, and CoD4 are the only ones I'd consider really scripted on the list, most seem to be there for their MP components. And I don't really game on PC that much.

I've never played HL1 or KZ2, so I can't talk about those really.
 

mshlive

Member
Overall a strong list, in my opinion the order is way out. Call of Duty 2 finishing with 4 votes in comparison to Modern Warfare 2's 13 votes baffles me along with many others but the order doesn't matter so much.

The only part of this that will cause problems is that you can revisit some titles such as Bioshock and get the full enjoyment, whereas a title such as Halo 2 that has no online anymore through the normal route won't have that same impact so should people take that into consideration when voting? They need to hurry up and invent time machines!
 

AniHawk

Member
didn't know this was going on. would have voted for the orange box's stuff. bioshock is poop. i'd even put metroid prime above it since it at least attempts level design.
 
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