Just incredible stuff. Gotta love progress.
http://www.youtube.com/watch?v=l6R6N4Vy0nE&hd=1
Blog of Jorge Jimenez who works at Activision R&D: http://www.iryoku.com/next-generation-life
More pics in this slides teaser: http://www.iryoku.com/images/posts/...xt-Generation-Character-Rendering-Teaser.pptx
EDIT: Full slides released: http://www.iryoku.com/stare-into-the-future
EDIT: http://www.iryoku.com/next-generation-life-2
EDIT: Some background on what went into creating this demo.
http://gl.ict.usc.edu/Research/DigitalIra/
http://www.youtube.com/watch?v=OuRqa7HSlSk&hd=1
http://gl.ict.usc.edu/Research/Microgeometry/
http://www.youtube.com/watch?v=nhiaBU3rrJc&hd=1
Figure 1: (a) Rendering with scanned mesostructure (4K displacement map). (b) Rendering with synthesized microstructure (16K displacement map). (c) Photograph under flash illumination.
http://www.youtube.com/watch?v=l6R6N4Vy0nE&hd=1
Activision R&D said:Note: Yes, this is the same source data from ICT used by Nvidia at GTC, but rendered using a completely different tech.
Blog of Jorge Jimenez who works at Activision R&D: http://www.iryoku.com/next-generation-life
Jorge Jimenez said:We believe this technology will bring current generation characters, into next generation life. At 180 fps in a Geforce GTX 680.
More pics in this slides teaser: http://www.iryoku.com/images/posts/...xt-Generation-Character-Rendering-Teaser.pptx
EDIT: Full slides released: http://www.iryoku.com/stare-into-the-future
EDIT: http://www.iryoku.com/next-generation-life-2
- it has been quoted in numerous sources if this was related with the Nvidia FaceWorks presented in GTC. I’d like to clarify that we both use the same performance capture from the ICT, but the animation and render engine is completely different. In other words, same source data but different engine.
- Finally, I’d to clarify that the technology we presented runs in its higher quality preset at 93/74 fps at 720/1080p respectively, in a GeForce GTX 560 TI (a two-year old mid-range GPU).
EDIT: Some background on what went into creating this demo.
http://gl.ict.usc.edu/Research/DigitalIra/
http://www.youtube.com/watch?v=OuRqa7HSlSk&hd=1
http://gl.ict.usc.edu/Research/Microgeometry/
http://www.youtube.com/watch?v=nhiaBU3rrJc&hd=1
Figure 1: (a) Rendering with scanned mesostructure (4K displacement map). (b) Rendering with synthesized microstructure (16K displacement map). (c) Photograph under flash illumination.