HueyFreeman
Banned
Fired up GT6 again after taking a break since it's launch... and it remains an absolutely brilliant game, better the GT5 in almost every way. The fact remains though, this series needs to take a good long look at it's last two (three really) entries and figure out where it's going
Here are my main suggestions:
1. An even quality bar - the fact that there exists a developer who'd allow there to be two tiers of cars in their driving game still kind of staggers me, but the fact that they'd do it with tracks staggers me even more. No two ways about it: I don't drive standards, because I want a cockpit view (Polyphony's solution to that is even more embarassing.) What's more, the presence of a godly looking track like Spa Francorchamps in the same game as what's become of Trial Mountain is just sad. Polyphony needs to just set it out at the beginning for the next entry: all components of the game get the same amount of dev time. That might mean that certain things are slightly less incredible, but seriously... how does this even need to be said?
2. Driving + racing simulator. I love GT's focus on driving mechanics above all else. It feels like no other game, and no other game even approaches it's physics model. But I think we need to start making it feel like a racing game as well - given that's almost exclusively what you do in it, as opposed to a "driving around opponents" game. The AI should feel like a fight, not an obstacle. This has been an ongoing joke with the series, but it's not really funny anymore.
3. ... Kaz? Sad as it is to say, despite the fact that Kaz has created what is likely the most incredible driving series ever... he probably needs to either slide over and let some other hands do some work or leave altogether. The intro to the last two games are a perfect illustration of who Kaz is - a bit of a madman, a lot of savante. He's a genius, but he has a bit of Kutaragi destructiveness in him. I'm not saying the series should become Westernized, or that he should even hand over the reigns - but the team could certainly benefit from some new thinking.
I love celebrating this series, but I think a clear message was sent to Polyphony with the GT6 sales data, and it wasn't just cuz a new generation had come (there's still a ungodly amount of PS3s out there, and not that many PS4s by comparison): people were alienated by the increasing eccentricities of the series, and some shit's gotta change.
Thoughts?
Here are my main suggestions:
1. An even quality bar - the fact that there exists a developer who'd allow there to be two tiers of cars in their driving game still kind of staggers me, but the fact that they'd do it with tracks staggers me even more. No two ways about it: I don't drive standards, because I want a cockpit view (Polyphony's solution to that is even more embarassing.) What's more, the presence of a godly looking track like Spa Francorchamps in the same game as what's become of Trial Mountain is just sad. Polyphony needs to just set it out at the beginning for the next entry: all components of the game get the same amount of dev time. That might mean that certain things are slightly less incredible, but seriously... how does this even need to be said?
2. Driving + racing simulator. I love GT's focus on driving mechanics above all else. It feels like no other game, and no other game even approaches it's physics model. But I think we need to start making it feel like a racing game as well - given that's almost exclusively what you do in it, as opposed to a "driving around opponents" game. The AI should feel like a fight, not an obstacle. This has been an ongoing joke with the series, but it's not really funny anymore.
3. ... Kaz? Sad as it is to say, despite the fact that Kaz has created what is likely the most incredible driving series ever... he probably needs to either slide over and let some other hands do some work or leave altogether. The intro to the last two games are a perfect illustration of who Kaz is - a bit of a madman, a lot of savante. He's a genius, but he has a bit of Kutaragi destructiveness in him. I'm not saying the series should become Westernized, or that he should even hand over the reigns - but the team could certainly benefit from some new thinking.
I love celebrating this series, but I think a clear message was sent to Polyphony with the GT6 sales data, and it wasn't just cuz a new generation had come (there's still a ungodly amount of PS3s out there, and not that many PS4s by comparison): people were alienated by the increasing eccentricities of the series, and some shit's gotta change.
Thoughts?