• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Telltale Games Should be Embarrassed...

Phocks

Member
There's a really simple fix for TWD S1 save issue on PC. Granted I had to use it every time I completed an episode.
 
I played The Walking Dead on my 360, and I was equally put ogf by the performance problems, especially when the game switches between scenes or camera positions. A shame, because I really like these games.

I hope they jump on next-gen real soon.

Dude. I don't think weak hardware is the problem. I hate playing their games on 360 - a machine more than capable of rendering cutscenes and showing dialogue.
 

down 2 orth

Member
Here and there I've noticed that some people seem to be under the impression that Telltale is a small studio, but in fact it has close to 200 employees.

Well to be fair i think they only got that big recently when they hired a lot more employees following the success of the Walking Dead. I guess they're in the midst of handling that transition.
 

Amir0x

Banned
It's not possible for the outcry to be loud enough, they've literally admitted not giving a shit about fixing any of their games. They said this after the huge outcry on their dogshit Walking Dead game that would randomly delete your save on PC a couple of episodes in. They said they don't care and there will be no patches, if they didn't do it for their cash cow, they won't do it for this. I own the limited edition of all the telltale games and I now avoid them like the plague. They're easily one of the worst companies who forgot their past and couldn't care less about the consumer because they want to scam you out of your money with broken games.

w...well here's hoping this time is different... or something?

I'm trying to be optimistic (and because I didn't experience any bugs in TWD, oddly enough)!
 
Tales of Monkey Island, Back to the Future, The Walking Dead, The Wolf Among Us - whatever it is, it's guaranteed to run like shit if it's made by Telltale Games (on the PS3 at least). Adequate technical performance is not the developer's forte. They're a slave to their episodic format I think; always a deadline to meet.
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
Dude. I don't think weak hardware is the problem. I hate playing their games on 360 - a machine more than capable of rendering cutscenes and showing dialogue.

If the engine is crappy, more processing power might offset it, as it apparently does on PC. I, of course, agree that the 360 should be capable enough to run the game smoothly, but since it doesn't but PCs do, next-gen consoles should solve that problem nonetheless.
 

Teletraan1

Banned
It's incredible how many threads here cover the broken shit Telltale ships to gamers, and still they have millions of buying their games. They're shameless.

And you have a bunch of people shrugging it off as hyperbole in each thread too because "I didn't have problems" They never even bothered to fix TWD save issues after taking home game of the year. Why was it game of the year in the first place under these conditions? When BF4 deletes your save DICE gets shit on and rightfully so.
 
Just a quick reminder. Telltale thinks it is somehow ok to release THIS to the public and demand $30 for it! They had all the money and the time in the world to get the disc version of TWD right, but they didn't just to make a quick buck. Even worse, affected customers had to fill out a crazy form sending pictures of their receipt, the game box standing next to the TV and other stuff just to get a refund from Telltale and it took more than 8 weeks for some of them to get any answer.

It's absolutely disgusting how they treat their paying customers...
WTF at that video. I heard the on disc version had issues, but I didn't realize they were that bad.
 

Kinyou

Member
One month of dev time (or whatever they were doing) = 15 minutes of game time? Wow
I'd love to peek behind the curtain to see what was going on with that episode. It's very obvious that they changed or removed a lot of stuff. The episode preview had a bunch of scenes that were nowhere to be found.
 
Of course you're welcomed to your opinion. In fact, I have a friend who was very upset about the entire season pass thing. But to say that TellTale is one worst company in the industry is hyperbole. One incident doesn't match what EA has done with Battlefield 4, Dungeon Keeper, etc. it doesn't match the weirdness that came from Silicone Knights, with its lawsuits and the strange KS stuff from Dyack. I could go on, but the point is that they fucked up once. One bad moment doesnt crystallize them as "one of the worst developers currently in business". From a consumer end, it does suck, and Im sorry you had a bad experience. However, perspective is important.

Perhaps a touch exaggerated, but it's certainly not just one incident. Jurassic Park, TWD S1 and from what I gather, Sam and Max all had a lot of issues and now we have TWAU with even worse issues and on top of that they've treated their early supporters like garbage by giving episode 1 away for free free within weeks of launch and putting the season pass on sale on PSN and XBL and it doesn't end there with XBL season pass holders unable to download episode 2 through the menu and instead having to wait for TT to send out episode 2 codes due to yet another technical issue...

The numerous issues, the way they've treated early supporters and the four month delay between episodes without a single word from them is more than enough to say they are among some of the worst developers out there.
 

dose

Member
I've said this for a long time, their coding/QA are fucking terrible. People should check out Sam & Max on the Wii. It's by the far the worst commercial game I'ev played for some time. Frame rate isn't great, the audio cuts off after the end of every bit of speech and it hung my Wii numerous times whilst playing through it, the only game I've seen do that. I'm surprised Nintendo let it through to be honest.
As others have said, the frame rate etc on PS3 versions of their games are bad too. i can't believe they won Game of the Year.
 
w...well here's hoping this time is different... or something?

I'm trying to be optimistic (and because I didn't experience any bugs in TWD, oddly enough)!

You can be optimistic but there's literally zero reason to believe they'll do something. They've already admitted with other games that they don't care because they're raking in the money so the only way to get this stuff fixed to make people boycott their games so they're not making money. Money seems to be the only thing they understand or care about.
 

Wizman23

Banned
The Walking Dead still doesn't work proper on my PC (freezes, stutters, and is unplayable) and yet I can run most games like BF4 at 1080p max settings. I will never buy a product from Telltale again.
 

Coxy

Member
Every game from them I've played has been complete garbage on PS3

Poker Night 2 is one of the absolute worst games I have ever experienced, it is so simple and has so little going on and it's still a complete shambling wreck of code, lines constantly stutter, if you try to go through menus too quickly or skip the talking, 90% of the time the game will crash. The game even freezes momentarily while the AI decides what to do. How the fuck do you make a fucking poker game run that badly?
 

Zacxx201

Banned
I have an issue with TT, but it's more of how they handled selling TWAU rather than the actual content of the game itself.

To make this a little easier I'll setup a timeline:

The Walking Dead (TWD) Season 1 Ep1 release date: April 24, 2012 (PC)
TWD Season 1 Ep2 release date: June 29, 2012 (PC)

The Wolf Among Us (TWAU) Ep1 release date: October 11, 2013 (PC)
TWAU Ep2 release date: February 4, 2014 (PC)

Alright, just so that's there to refer to. Anyways, 2012's Steam Summer sale discounted TWD off 40% ($14.99) essentially giving you episodes 1 & 2 for free ($5/episode).
This deal for TWD occurred July 15, 2012 (13 days after episode 2 released). This I find fair. Those who bought TWD on release date got to play the episode first BEFORE it was discounted. Even if it was only 13 days, they still got the content FIRST before TT decided to discount the game.

This brings me to my issue with TWAU and TT. 2013's Steam Winter sale discounted TWAU 33% off (down to $16.74). This deal occurred on December 21, 2013. So essentially you get episode 1 for free and episode 2 (which, keep in mind, still hadn't released and wouldn't until February 4, 2014) for $1.74. That irked me and still irks me.

Here you've got a game that you planned to release the second episode for in November and then you push it all the way back to February 4 for reasons that are still unknown to the public. Was it to push TWD Season 2 out into the limelight since sales for TWAU were weak? Was it because there were internal issues around the game's story or development team? Who knows.

My problem with this discount that occurred is that TT decided to discount episode 2 before those who adopted the game on release date or earlier got to play it. Essentially those who didn't believe in TT or TWAU and waited for it to drop in price, got to hop on cheaper than anyone, and also were able to play the game's second episode the same time as everyone who had purchased it at release. Those who purchased TWD Season 1 got to play Episode 2 almost 2 weeks before TT discounted it for the sale, but for TWAU that wasn't the case.

I don't think it's fair to discount a game that has suffered numerous delays to a record low in price, giving those who were hesitant to buy it the best deal. That's not how you should sell your games. I feel the product should always be given first to those who believed in your vision from the start. I know TT had "issues" with TWAU, but this just came across as a slap in the face to early adopters and anyone else who purchased the game at full price and had been eagerly awaiting episode 2's release.

This is the problem with the episodic formula for me and I personally won't be purchasing anymore TT episodic projects until they're complete and on sale for a discount. It seems that's what TT would prefer its customers to do anyways. TWAU is a great game, but the way TT handled the communication to its customers about its delays and the whole pricing thing really left a sour taste in my mouth.
 
My first real introduction to Telltale was TWD, and it left a pretty bad first impression on me. The game didn't even launch for me on day one. I even signed up for their forums to post about it in the big thread on the issue (it seemed to happen to a LOT of people) and the only fix was to run Windows in compatibility mode/'98. Didn't have access to the Steam overlay during this time.

There was never an official fix, but I actually upgraded to a 1TB HDD after the first episode and reinstalling my games on that fixed my issue for some reason. As in, the game launched just fine from Steam itself.

I suppose seeing all the posts on their forums about their incompetency didn't help their image for me, either.
 

Amir0x

Banned
You can be optimistic but there's literally zero reason to believe they'll do something. They've already admitted with other games that they don't care because they're raking in the money so the only way to get this stuff fixed to make people boycott their games so they're not making money. Money seems to be the only thing they understand or care about.

did they really admit they don't care with their other games because they're raking in the money?

Can you link me to this shit they said?
 
Why on earth they even do console ports astound me.

Why people buy them is even crazier.

You want shit to be fixed? Don't buy it. Easy peasy.

I don't know why it takes 5 or 6 times for people to understand this.

Oh battlefield 4 is the one that broke the camels back huh? Not the other 5 times.

TWAU? Not all the other telltale console releases.
 

watership

Member
Tales of Monkey Island, Back to the Future, The Walking Dead, The Wolf Among Us - whatever it is, it's guaranteed to run like shit if it's made by Telltale Games (on the PS3 at least). Adequate technical performance is not the developer's forte. They're a slave to their episodic format I think; always a deadline to meet.

As bad as the games were on ps3, they ran much worse on 360. I played Walking Dead on both platforms, and the 360 was significantly worse. And it was the easier platform to develop for. Their engine and coding is shit.
 
I agree 100% Zacxx201.

Of course prices go down and sales happen after a games been out. I expect that, and I'm ok with it. But the problem I have with this is the price went down and there was a massive sale before the game was finished.

Frankly I think we deserve an apology, but of course I know we'll never get one. That's ok though, I'll remember it next time and just wait for all episodes to be out and a massive sale, if I buy another of their games at all. To be honest I'm disgusted with them.
 
I agree 100% Zacxx201.

Of course prices go down and sales happen after a games been out. I expect that, and I'm ok with it. But the problem I have with this is the price went down and there was a massive sale before the game was finished.

Frankly I think we deserve an apology, but of course I know we'll never get one. That's ok though, I'll remember it next time and just wait for all episodes to be out and a massive sale, if I buy another of their games at all. To be honest I'm disgusted with them.
You obviously didn't remember the other times it happened or you would have known it already.
 
did they really admit they don't care with their other games because they're raking in the money?

Can you link me to this shit they said?

I can't find it now but the head of telltale said they don't think it's a big issue because a lot of people are buying their games. There was a thread about it because it finally put to rest the hopes of people waiting for a walking dead patch. He just talked about how well their games sell and they don't view the problems people have as actual problems.
 

Pyronite

Member
How about "the people in charge of Telltale Games' console ports should be embarassed" for a thread title?

There are plenty of very competent artists, directors, producers and programmers who have nothing to be ashamed or embarrassed about at Telltale. This holds true for almost every gaming company people call embarrassing. Stop painting with such a wide brush when most people just want to create awesome games and awesome experiences.
 

Amir0x

Banned
I can't find it now but the head of telltale said they don't think it's a big issue because a lot of people are buying their games. There was a thread about it because it finally put to rest the hopes of people waiting for a walking dead patch. He just talked about how well their games sell and they don't view the problems people have as actual problems.

well if it is as you said, that's enough on its face by itself to make me never buy a game from them again
 

watership

Member
How about "the people in charge of Telltale Games' console ports should be embarassed" for a thread title?

There are plenty of very competent artists, directors, producers and programmers who have nothing to be ashamed or embarrassed about at Telltale. This holds true for almost every gaming company people call embarrassing. Stop painting with such a wide brush when most people just want to create awesome games and awesome experiences.

Is there another company making the PS3/360 ports?
 
How about "the people in charge of Telltale Games' console ports should be embarassed" for a thread title?

There are plenty of very competent artists, directors, producers and programmers who have nothing to be ashamed or embarrassed about at Telltale. This holds true for almost every gaming company people call embarrassing. Stop painting with such a wide brush when most people just want to create awesome games and awesome experiences.

Why should it be changed? The company is shit and they don't fix their broken messes. I'm not sure how you get that as a personal attack on artist at the firm. It's not a confusing title and this normally how such things are phrased.

well if it is as you said, that's enough on its face by itself to make me never buy a game from them again

I can't find the thread for some reason, I remember it being relatively big and it was around the time it was on sale at amazon or something. All I can find now is where the CEO said season 2 won't suck as bad.
 

Zacxx201

Banned
I agree 100% Zacxx201.

Of course prices go down and sales happen after a games been out. I expect that, and I'm ok with it. But the problem I have with this is the price went down and there was a massive sale before the game was finished.

Frankly I think we deserve an apology, but of course I know we'll never get one. That's ok though, I'll remember it next time and just wait for all episodes to be out and a massive sale, if I buy another of their games at all. To be honest I'm disgusted with them.

Agreed with everything except my issue with TT's handling of TWAU isn't that they had a sale before their entire game was finished, just that they discounted the price of it to make Episode 1 for free (remember $5/episode) and Episode 2 for dirt cheap before had dropped, essentially giving the middle finger to anyone who purchased it beforehand.

I don't expect an apology or anything, i'm just not purchasing their games and feel more people should be aware of this issue and how TT handles their projects and treats their customers. We got no information on the game's delays for quite some time and still don't have an answer as to why it was delayed for so long.

It's going to be difficult not giving in and purchasing their products (especially Game of Thrones) but I haven't purchased TWD Season 2 yet and I still won't until the game's 100% finished and being sold at a discount on Steam. It seems that TT has taken on too many projects for their own good. We'll see how they hold up to the pressure when it gets down to the chopping block for these games' release.
 

LuchaShaq

Banned
Why on earth they even do console ports astound me.

Why people buy them is even crazier.

You want shit to be fixed? Don't buy it. Easy peasy.

I don't know why it takes 5 or 6 times for people to understand this.

Oh battlefield 4 is the one that broke the camels back huh? Not the other 5 times.

TWAU? Not all the other telltale console releases.


Played walking dead on vita, besides like two scenes it was great.
 

Teletraan1

Banned
How about "the people in charge of Telltale Games' console ports should be embarassed" for a thread title?

There are plenty of very competent artists, directors, producers and programmers who have nothing to be ashamed or embarrassed about at Telltale. This holds true for almost every gaming company people call embarrassing. Stop painting with such a wide brush when most people just want to create awesome games and awesome experiences.

What the hell is this? Its a product. If i buy a jacket with a fucked up zipper I dont praise the wonderful people who stitched the lining. The whole jacket is worthless. Consumers dont take the time (nor should they) to look up a company directory and figure out who to blame especially when you are on the 3rd Jacket that has something wrong with it. You blame the name on the box or the splash screen.

It is also not just console ports that have issues.
 

Wensih

Member
TWD season 1 was the first Telltale game I bought; the hoops I had to jump through to carry over my save file (only figuring out how to do it after restarting the game from episode 4 three times) made it easy for me to say I will never buy another one of their games. I played it on PC by the way.

People saying that console ports should be avoided need to include the PC versions as well. Just avoid Telltale in general.
 

Zach

Member
It's unfortunate that Telltale has repeatedly left a bad taste in my mouth because I find many of the games they're tackling interesting. They've yet to not let me down in some way, though.
 

Amir0x

Banned
Why should it be changed? The company is shit and they don't fix their broken messes. I'm not sure how you get that as a personal attack on artist at the firm. It's not a confusing title and this normally how such things are phrased.



I can't find the thread for some reason, I remember it being relatively big and it was around the time it was on sale at amazon or something. All I can find now is where the CEO said season 2 won't suck as bad.

Well I am looking for it too. If anyone can help us with this I'd appreciate it. I want to be an informed consumer, and knowing a developer has contempt for its potential buyers would be enough for me to be onboard this hate train. Fuck off developers who don't respect their audience.
 

Coxy

Member
Why on earth they even do console ports astound me.

Why people buy them is even crazier.

You want shit to be fixed? Don't buy it. Easy peasy.

I don't know why it takes 5 or 6 times for people to understand this.

Oh battlefield 4 is the one that broke the camels back huh? Not the other 5 times.

TWAU? Not all the other telltale console releases.

wasnt exactly given a choice, both TWD and Poker Night 2 were thrown at me on PS+

I never got to vote with my wallet there but I will certainly fucking never buy anything from them by choice
 

rottame

Member
I have yet to see any Unity game that would be optimised and offer a good performance.

Optimised for what? Optimization is something the developer does, not the engine per se. Then an engine can be more or less performing. Unity manages to use the deploy target hardware pretty well (my direct experience is with iOS, Android, Windows Phone, PC, Mac and web player). Judging from Rochard, Stick It to the Man and Escape Plan, it seems perfectly capable of running perfectly on consoles as well. I mean, Max: the Curse of Brotherhood is gorgeous and way more technically complex than anything Telltale has ever made and it's made with Unity.
Considering how flexible and customizable it is, a company like Telltale could develop their own systems inside Unity. I really don't understand why they still use their proprietary tech, even when it clearly can't cope with multiplatform and episodic development.
 
Top Bottom