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Dark Souls 2 Lighting changes/Downgrade

UnrealEck

Member
Considering the PS3 version gets down to 22 FPS at times, I'd say that's about as likely as your PS3/360 sprouting a new, supped up GPU overnight.

But they could code closer to the metal and fully utilise the power of the Cell and release a patch.

About these videos. It's not necessarily false advertising yet. We don't know what the PC version looks like. They could however have put "footage taken from PC" in the disclaimer at the end. Until we see the PC version for sure, we can't really say too much about their advertising. Plus at the end of a video it even mentions that it's not necessarily representative of the final product.
 
I can actually close my eyes and imagine how nice the PC version is going to look based on what I recognize as cut back in the console version.

I can too. Oh wait, I don't have to, I can just go and look at the video comparing the beta (running on ps3) to the release copy (running on ps3).
 

Garcia

Member
Want immersion? Wait until you see how it looks on a powerful PC with all the settings on high, in 1080p or above resolution. I can actually close my eyes and imagine how nice the PC version is going to look based on what I recognize as cut back in the console version.

You have no idea how eager I am to play this on the PC, especially with some mods added here and there. :)
 
But they could code closer to the metal and fully utilise the power of the Cell and release a patch.

About these videos. It's not necessarily false advertising yet. We don't know what the PC version looks like. They could however have put "footage taken from PC" in the disclaimer at the end. Until we see the PC version for sure, we can't really say too much about their advertising. Plus at the end of a video it even mentions that it's not necessarily representative of the final product.

It is false advertisement because this was claimed to be running on PS3 just a month before release:

https://www.youtube.com/watch?v=A3MdOBH-jDc
 
You guys act like it's the first time a game has had a very ambitious tech demo not running of final hardware looking much better than the final product. It happens pretty much all the time, and it's not always because devs are evil, manipulative geniuses.

We all knew, deep down, that the last-gen versions would look worse than the early trailers and the reveals , which clearly were taken from a Devkit and made for looks and not performances. It was clearly "Next-Gen Dark Souls".

Yes, in some cases , the downgrade is shockingly apparent, yes , they should have probably warned us to expect it, yes, they should have made the PC release simultaneous , but honestly, I knew ever since I played the Network Test that Dark Souls 2 would be a pretty average looking game on PS3, at least compared to the tech demo we had seen and the gameplay which clearly looked like PS4 or PC gameplay.

I agree From should have been more open about the issues, perhaps hinting at a small graphical downgrade, but really, not many companies will tell their preordering fans the game will look worse before release.
 

UnrealEck

Member
Go read the DF article where it mentions the game dipping into the lower teens framerate wise with the downgrade.

So that's your proof that the demo he linked was not running on a PS3?

The only stuff I would say is definitely false advertising is things like screenshots of the old build on a sales page (like say amazon) for either console version when that's not the product you're about to buy.
 

Wonderfalls

Neo Member
I'm fairly certain the ire should be directed at Bamco rather than From. Their marketing people should have know how closely their materials reflected the current state of the game.

Contractually I doubt From would be allowed to come out and say "by the way guys, we know Bamco are showing this cool looking PS3 footage, but we've had to strip it back so it looks nothing like that now!".

It'd be like a movie director saying "yeah the CGI in the feature itself looks crap compared to the trailer!", before his movie came out; the distributor/rights holders would love that.
 

pa22word

Member
So that's your proof that the demo he linked was not running on a PS3?

That footage is a complete generation gap over what we got. The level of detail is insane compared to what we actually got.

Considering the PS3 versions runs at an average 23-25 FPS, there's no fucking way that was running on the PS3 hardware at that framerate.
 

Vesper73

Member
It is false advertisement because this was claimed to be running on PS3 just a month before release:

https://www.youtube.com/watch?v=A3MdOBH-jDc

That video looks amazing! Why? Why would they do it? There is no reason they should have been showing that full lighting / architecture build on the PS3 a month ago when they were obviously knee deep gutting the game!

Whatever the reasons, it was quite disingenuous having that version out there in the press! This is going to get quite interesting before the end, I assure you.

Oh just so everyone knows (here's looking at you From), this thread isn't going away, despite the silent treatment!
 

Raide

Member
That footage is a complete generation gap over what we got. The level of detail is insane compared to what we actually got.

Considering the PS3 versions runs at an average 23-25 FPS, there's no fucking way that was running on the PS3 hardware at that framerate.

In my head I am thinking PC kits running the game using PS3 pads and prompts. Unless they made some super reduced but amazing looking vertical slice as a way to fool people (which seems crazy.)

The PC version cannot come soon enough. Really need to see what happens. Also, they constantly said a next-gen version was not planned but maybe it was all along?
 

Totobeni

An blind dancing ho
It is false advertisement because this was claimed to be running on PS3 just a month before release:

https://www.youtube.com/watch?v=A3MdOBH-jDc

Yup. they got people hyped for months on these videos, they got journalists writing previews and articles based on that version and they know it's not gonna be like that (again there are other changes takes months of works..they didn't just turn off the lighting in the last sec) this is deceptive advertising as it gets.

The worst of it is that is an already downgraded version from the reveal gameplay, but still looks so much better. Textures and geometry is closer to the retail version but the lighting make a world of difference....

since they already downgraded the game twice it tell me they knew what is going on and knew the final game will be so much different. yet they kept it and continue to hype it in interviews and other places as if nothing has changed.
 
That footage is a complete generation gap over what we got. The level of detail is insane compared to what we actually got.

Considering the PS3 versions runs at an average 23-25 FPS, there's no fucking way that was running on the PS3 hardware at that framerate.

So you're just gonna deny that the beta happened?
 
The funny thing about this, is that Vaati released a new video and talked about how important light and the torch is, among other things.
Also that ps3 gameplay video doesn't look like anything the PS3 can't handle.
 

pa22word

Member
Also that ps3 gameplay video doesn't look like anything the PS3 can't handle.

http://www.eurogamer.net/articles/digitalfoundry-2014-dark-souls-2-face-off

Looks mean jack shit. In the final build you have worse physics, worse geometry, totally removed lighting system, worse textures, worse shadow resolution, missing particle effects, no SSAO, etc etc etc, and the game is running at a worse framerate.

So no, unless from accidentally printed the Alpha of the game, that was most definitely not running on the PS3.
 

CheesecakeRecipe

Stormy Grey
Oh just so everyone knows (here's looking at you From), this thread isn't going away, despite the silent treatment!

Doesn't matter, the press outlets that could give this a decent level of exposure won't dare touch it because it's FROM and Dark Souls 2. Namcobandai doesn't have to admit to shit. FROM sure as hell won't own up. This thread can stay here as long as it wants, could be stickied from now til kingdom come, shouted at from the top of the mountain, the fact of the matter is that FROM will most likely be squirming away from this one.
 
If this is not a "drastic" difference I don't know what it is.

p5SnTU9.png

Is that an N64 game?
 
http://www.eurogamer.net/articles/digitalfoundry-2014-dark-souls-2-face-off

Looks mean jack shit. In the final build you have worse physics, worse geometry, totally removed lighting system, worse textures, worse shadow resolution, missing particle effects, etc etc etc, and the game is running at a worse framerate.

So no, unless from accidentally printed the Alpha of the game, that was most definitely not running on the PS3.

I'm not saying that was running on a PS3, I'm saying that I'm sure the ps3 could have handled it.
Also we have people in here saying that they've played the mirror knight part ON ps3, with no smoke and mirrors.
 

Servbot24

Banned
That footage is a complete generation gap over what we got.

This is some serious hyperbole. A more proficient developer like ND could have produced the original graphics without a sweat. While DkS2 still looks better than plenty of other PS3 games.

Artistically it's a huge gap though. RE4 for example had very moody lighting on GC. FROM should have been more creative if they couldn't hit their original technical goals.
 

pa22word

Member
Also we have people in here saying that they've played the mirror knight part ON ps3, with no smoke and mirrors.
I honestly do not believe it.

Unless from decided to implant 8xSSAA over all those other effects and level geometry or something, it's impossible for the game to disable all those super fucking heavy demanding graphical effects and run /worse/. If the game was running better than that video I might believe it, but it's not. It's running considerably worse, with all the effects gone.

Something does not add up here at all.

This is some serious hyperbole.

Nope.
 
Everyone, I am thinking of starting a petition on change.org, asking for re-implementation of the cut dynamic lighting feature into the Dark Souls 2 console versions by FROM Software, possibly via patch.

I don't know if they'll even acknowledge it, or if re-implementation is even possible (I don't see why not, considering proof of it working as recent as less than two months ago) but something is better than nothing. If you care about this downgrade, please sign it. I will post again once it's ready. I'll be linking to this thread as evidence of the downgrade.

This is the only thing I can think of doing right now. Please keep messaging FROM/Namco-Bandai for statements regarding the downgrade. We shouldn't settle for this.


HyperBitHero, may I link this video: https://www.youtube.com/watch?v=jhckus8ktgE as downgrade proof?

If anyone has a better showcase comparison, I could possibly link to it on the petition.
 

Totobeni

An blind dancing ho
Doesn't matter, the press outlets that could give this a decent level of exposure won't dare touch it because it's FROM and Dark Souls 2. Namcobandai doesn't have to admit to shit. FROM sure as hell won't own up. This thread can stay here as long as it wants, could be stickied from now til kingdom come, shouted at from the top of the mountain, the fact of the matter is that FROM will most likely be squirming away from this one.

This is really what hurt most about this situation. two guys from GB were defending this crap because they like the series. no professionalism or anything it's just insane. I kinda understand when a gamer/fan defend (they shouldn't tho) this but for journalists to try to ignore it is just wrong because it's their fucking job.

Gaming journalism need some balls and integrity.
 

Havel

Member
Everyone, I am thinking of starting a petition on change.org, asking for re-implementation of the cut dynamic lighting feature into the Dark Souls 2 console versions by FROM Software, possibly via patch.

I don't know if they'll even acknowledge it, or if re-implementation is even possible (I don't see why not, considering proof of it working as recent as less than two months ago) but something is better than nothing. If you care about this downgrade, please sign it. I will post again once it's ready. I'll be linking to this thread as evidence of the downgrade.

This is the only thing I can think of doing right now. Please keep messaging FROM/Namco-Bandai for statements regarding the downgrade. We shouldn't settle for this.


HyperBitHero, may I link this video: https://www.youtube.com/watch?v=jhckus8ktgE as downgrade proof?

If anyone has a better showcase comparison, I could possibly link to it on the petition.

This is a good idea. I would also include the PC version in this, too.

EDIT: Thinking about it, I don't think there is any chance the console version lighting will make a comeback. But we can certainly make huge noise for the PC version, though.
 

jetjevons

Bish loves my games!
Here's hoping the PC version retains the option to reach the original level of visual fidelity, and that despite what Bamco says a new-gen version is on the way.
 
Kinda off topic but not really. I want to post an image with a response that Vaati had to my tweet which might interest you guys but I'm not allowed to post attachments. Is there a way I can change that or not?
 
Everyone, I am thinking of starting a petition on change.org, asking for re-implementation of the cut dynamic lighting feature into the Dark Souls 2 console versions by FROM Software, possibly via patch.

I don't know if they'll even acknowledge it, or if re-implementation is even possible (I don't see why not, considering proof of it working as recent as less than two months ago) but something is better than nothing. If you care about this downgrade, please sign it. I will post again once it's ready. I'll be linking to this thread as evidence of the downgrade.

This is the only thing I can think of doing right now. Please keep messaging FROM/Namco-Bandai for statements regarding the downgrade. We shouldn't settle for this.


HyperBitHero, may I link this video: https://www.youtube.com/watch?v=jhckus8ktgE as downgrade proof?

If anyone has a better showcase comparison, I could possibly link to it on the petition.

The consoles can barely run the engine as is. It's over and done with, Consoles are old and they did what they needed to do to get it to run on them. They screwed up by getting people hopes up.
 

pa22word

Member
...Okay? Anything else to say maybe?

Well you could check this thread for the wealth of photos comparing the two. Or you might realize that a linear, 12 hour third person shooter has much more leeway in the graphics department vs a 60 hour open-world RPG.

But I thought that was self explanatory...

Really? So if sony santa and naughty god were working with From on the game you think it'd still be impossible?

Nope.

You don't take a game that's barely running as is, improve it's level of detail twofold, and make it run better. Not without completely redesigning the entire game and probably switching engines.
 

Mr. F

Banned
This is really what hurt most about this situation. two guys from GB were defending this crap because they like the series. no professionalism or anything it's just insane. I kinda understand when a gamer/fan defend (they shouldn't tho) this but for journalists to try to ignore it is just wrong because it's their fucking job.

Gaming journalism need some balls and integrity.

I don't know about Brad, but Vinny came around on this week's podcast saying he thought there was definitely something to the criticism (paraphrasing). Either way, disappointing the issue isn't getting more attention.
 
Do you have proof that it wasn't?

The point is that it was. People played it at TGS running perfectly on a PS3. So the retail version being completely different makes it false advertising.

And for those saying this game is too much for consoles, please, Kameo, launched 2005, has way better tech than this game.
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
It is false advertisement because this was claimed to be running on PS3 just a month before release:

https://www.youtube.com/watch?v=A3MdOBH-jDc

What the actual fuck. Its one thing for the version from last year to be a "whoops, things changed" situation, but for footage from a couple fucking months ago? WHERE DID THIS VERSION OF THE GAME GO TO?!

PC version better be this because this is honestly bizarre.
 
Everyone, I am thinking of starting a petition on change.org, asking for re-implementation of the cut dynamic lighting feature into the Dark Souls 2 console versions by FROM Software, possibly via patch.

I don't know if they'll even acknowledge it, or if re-implementation is even possible (I don't see why not, considering proof of it working as recent as less than two months ago) but something is better than nothing. If you care about this downgrade, please sign it. I will post again once it's ready. I'll be linking to this thread as evidence of the downgrade.

This is the only thing I can think of doing right now. Please keep messaging FROM/Namco-Bandai for statements regarding the downgrade. We shouldn't settle for this.


HyperBitHero, may I link this video: https://www.youtube.com/watch?v=jhckus8ktgE as downgrade proof?

If anyone has a better showcase comparison, I could possibly link to it on the petition.

Of course. I'm afraid the video will get taken down because of the music I used though...
 
The point is that it was. People played it at TGS running perfectly on a PS3. So the retail version being completely different makes it false advertising.

And for those saying this game is too much for consoles, please, Kameo, launched 2005, has way better tech than this game.

Giantbomb said many times the game ran better now then it did in the previews. Do people think they removed a lighting engine just to fuck over gamers or something? Jesus people the consoles couldn't handle it. Saying Uncharted looks better than this means nothing when it's two different engines and games. This is From and they have always struggled to get their games running smoothly on current gen hardware.
 

pa22word

Member
The point is that it was. People played it at TGS running perfectly on a PS3. So the retail version being completely different makes it false advertising.

"PS3"

And for those saying this game is too much for consoles, please, Kameo, launched 2005, has way better tech than this game.

Is this a fucking joke? The original tech shown off in the first build features technology that didn't exist when kameo released.
 

ultron87

Member
You know, the graphical downgrades suck, but I honestly think the game would be kind of dreadful to play if everywhere that has a lightable torch right now was almost pitch black.
 
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