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Digital Foundry: Performance analysis: inFamous: Second Son

belmonkey

Member
Are you trying to suggest that SS is more graphically impressive than Crysis 3 on pc ?

If so LOL

If you really want to, you could make a comparison thread and everyone could debate it. Infamous does look great, and I'm a little jelly there's not any proper next-gen PC games yet to compare. Maybe Crysis 3 can come close or surpass it, but that kind of discussion / comparison would probably be better left to a dedicated thread for it, instead of taking this thread more off topic.
 

cheezcake

Member
Ignoring any lag induction, would enabling Smooth Motion on one's TV (if it supports it) reduce or worsen the judder with this game? I'll probably test it out later, but I was curious about Smooth Motion (interpolation) and unlocked framerates.

Turn off as many of those TV post processing filters as you can, they increase input lag and are pretty terrible in general
 

SaberEdge

Member
Maybe I've just been lucky, but I've been playing it for over 5 hours now and haven't noticed any 'judder' described here. I remember people saying a similar thing about Ghosts on PS4, which ended up being as a result of the framerate going over 60fps.

I don't think the judder is significant enough nor the framerate erratic enough for it to be locked at 30fps.

With an unlocked framerate it is literally impossible for it to not have judder. If you don't notice the judder you must simply be used to it.

Then again, some people say they don't notice screen tearing. That just blows me away. It would be like someone telling me they don't notice the difference going from an HDTV to a standard def tube tv.
 

SaberEdge

Member
If you really want to, you could make a comparison thread and everyone could debate it. Infamous does look great, and I'm a little jelly there's not any proper next-gen PC games yet to compare. Maybe Crysis 3 can come close or surpass it, but that kind of discussion / comparison would probably be better left to a dedicated thread for it, instead of taking this thread more off topic.

It does look great, but the textures and lighting are not on par with Crysis 3. The colors, contrast, character models and lighting effects do make it look very appealing though.
 
Increase. All extraneous post process functions on you TV will increase input lag.

So it would increase the judder then?

Isn't Smooth Motion the "Soap Opera Mode" in that it makes everything look like a soap opera?

Smooth Motion will create that effect on films/tv shows, yes. But what Smooth Motion (motion interpolation) does is add frames to make the video appear smoother.

I originally asked my question because I was curious what effect this would have on a game with an unlocked framerate. I know its recommended to turn this off when gaming because Smooth Motion will increase input lag, but inFamous isn't the type of game that requires precise timing so I'm not worried about the increased lag.
 
If you really want to, you could make a comparison thread and everyone could debate it. Infamous does look great, and I'm a little jelly there's not any proper next-gen PC games yet to compare. Maybe Crysis 3 can come close or surpass it, but that kind of discussion / comparison would probably be better left to a dedicated thread for it, instead of taking this thread more off topic.

It would be a mess and just devolve into a console vs pc debate. You can picture the posts now

"LOL how much did you spend on that PC? A grand? PS4 is $400 bro"

"Nah bro, just $200 to upgrade my videocard, and I got it on steam for $5 only? U mad?"
 

Majanew

Banned
So it would increase the judder then?



Smooth Motion will create that effect on films/tv shows, yes. But what Smooth Motion (motion interpolation) does is add frames to make the video appear smoother.

I originally asked my question because I was curious what effect this would have on a game with an unlocked framerate. I know its recommended to turn this off when gaming because Smooth Motion will increase input lag, but inFamous isn't the type of game that requires precise timing so I'm not worried about the increased lag.

I have an HDTV with 120Hz and it is best to turn it off with games that have fluctuating frame-rates like Infamous and KZSF. It actually makes the stutter worse because the smooth frame-rate parts are smoother and the spike above 30 makes the stutter more prominent than with 120Hz turned off.
 
With an unlocked framerate it is literally impossible for it to not have judder. If you don't notice the judder you must simply be used to it.

Then again, some people say they don't notice screen tearing. That just blows me away. It would be like someone telling me they don't notice the difference going from an HDTV to a standard def tube tv.

I do notice severe judder in some games, when the framerate suddenly spikes or dips suddenly it can be disorientating, but I probably have grown desensitized to it.

Screen tearing is awful for me, especially in first person games.
 

molnizzle

Member
With an unlocked framerate it is literally impossible for it to not have judder. If you don't notice the judder you must simply be used to it.

Yep.

Unless a game is imbued with magical properties, it has judder if the frame rate is unlocked. Bottom line. It's impossible for it not to.
G-Sync notwithstanding.

If you don't notice it, good. I would advise you to never start looking. Once you see it... it cannot be unseen, and uncapped frame rates will ruin certain games for you forever.
 

belmonkey

Member
It does look great, but the textures and lighting are not on par with Crysis 3. The colors, contrast, character models and lighting effects do make it look very appealing though.

There doesn't seem to be nearly as many people trying to compare the two games as there was with Killzone; probably because of the obvious 3rd person open world vs 1st person shooter. I'd like to see a Crysis 3 vs Infamous in-depth comparison myself, but I dunno if there ever even ended up being a Crysis 3 vs Killzone thread.
 

SaberEdge

Member
Yep.

Unless a game is imbued with magical properties, it has judder if the frame rate is unlocked. Bottom line. It's impossible for it not to.
G-Sync notwithstanding.

If you don't notice it, good. I would advise you to never start looking. Once you see it... it cannot be unseen, and uncapped frame rates will ruin certain games for you forever.

True. If fluctuating framerates didn't result in undesirable judder there wouldn't be any purpose for G-Sync to exist.
 

RoboPlato

I'd be in the dick
Yep.

Unless a game is imbued with magical properties, it has judder if the frame rate is unlocked. Bottom line. It's impossible for it not to.
G-Sync notwithstanding.

If you don't notice it, good. I would advise you to never start looking. Once you see it... it cannot be unseen, and uncapped frame rates will ruin certain games for you forever.
I've gotten to the point where I can notice judder but it still doesn't bother me much. I think part of it may be that I'm very sensitive to motion resolution and my crappy LCD benefits in motion from uncapped framerates. I'll need to try again once I get a better set.
 

impact

Banned
It does look great, but the textures and lighting are not on par with Crysis 3. The colors, contrast, character models and lighting effects do make it look very appealing though.

I don't think we're gonna see an open world game that looks like Crysis 3 at max settings till at least mid-gen. It's not exactly fair to compare an open world superhero game to a linear FPS, KZSF vs. Crysis 3 is a better comparison imo.

That said this game looks beautiful. 1080p + this AA needs to be the standard for Sony first party.
 

SaberEdge

Member
I don't think we're gonna see an open world game that looks like Crysis 3 at max settings till at least mid-gen. It's not exactly fair to compare an open world superhero game to a linear FPS, KZSF vs. Crysis 3 is a better comparison imo.

That said this game looks beautiful. 1080p + this AA needs to be the standard for Sony first party.

I'm not so sure about that. Open world games like The Witcher 3 and The Division look like they will easily surpass both Infamous Second Son and Crysis 3.
 

Evo_Nine

Banned
You seem to be new at this. :D

PC gamers at the beginning of every generation have beefy PCs that can run oldgen games perfectly. Wait a year with your PC and see if you will then be able to play multiplatform games so well [especially if you are like normal people, and have max ~$450 GPU].

well I have an r9 290 at the moment and in a years time If, If I need to, I could just buy another?

seen as the r9 290 is almost 5x more powerful than current gen console gpu's I don't think I will need to though.

I mean...I don't think consoles could run metro last light maxed out at 60fps 1080p.

anyways, I bought the consoles for the exclusives so I guess I have no choice in the end!! my point Is though that I haven't pc gamed in a long time and 60fps is so beautiful it will be hard to go back.
 

HTupolev

Member
You are talking about cubemaps, they are in games since PS2 and they only reflect static geometry. Its basically baked texture of reflections.
Real time reflection in current games are only screen space, so they can only show what You can see facing to the actual reflective surface.
Not true for all implementations. Rasterized real-time reflections have existed since forever, but obviously they're extremely expensive, and a bit limited in how you can conveniently apply them. And they become more expensive as your graphics in general do, so generational progression hasn't made them any easier. Thus they've never been extremely common.

Resultantly, there are some series where early games actually had a bit of "correct" real-time reflections, but later games didn't.

I think we are past Killzone 2/Force Unleashed like input latency. New games generally operates under 120ms even with triple buffering.
I'm not sure how that demonstrates your point, though. Triple-buffering is still going to yield higher input lag than having vsync off, and more importantly, it's going to yield more input lag variation and stutter than almost any other buffering approach.

Hence my point: even at 30fps, there are benefits to using double buffering, with vsync on or otherwise. Nothing about the PS4's architecture invalidates this.
 

Mindman

Member
"but a Killzone-style frame-rate limiting option would be welcome"

Please.

I truly absolutely cannot fathom why developers are going for this "above 30 is gravy" mentality. Its just not true. Solid 30 is better then fluctuating above it, studder is the destroyer of worlds. 60 is amazing, but if you can't hit it, then just quit it, stay where you belong, 30. I see a lot of nonsense in life, and I can usually understand where it comes from, but this... I just don't get it. What are the pro's to this? Saying in an interveiw "its above 30fps."? Thats all I can think of.

This is why I continue to see PC as the best platform for myself. If developers wont do it, then at least on PC I can flippin do it myself. Shoot for 60, but if I can't do that then I lock at 30. Its simple, no nonsense, just perfect sense, games run best when consistent. Everything between is not gravy. Figure that out devs. Or if not for the whole game, at least make it an option I can toggle. Then everyones happy, people who like consistent framerates, and people who make games. (snap)


So very much agree with this!
 
I don't notice judder on consoles as much as I do on PC.
Think it's because it's slower to turn using an analogue stick than a mouse.

Anyways, what I like most about Infamous SS graphics is surprising lack of lod object and texture pop-ins. It's great.
 

Wounded

Member
I tried remote play and it works well and it gets rid of the variable framerate issues. Would definitely like an option in a patch.
 

xexon

Banned
It does look good. But it still lacks the detail that GTAV has and ryse is still the king of best looking games that has released on next gen still.
 

tuna_love

Banned
I don't notice judder on consoles as much as I do on PC.
Think it's because it's slower to turn using an analogue stick than a mouse.

Anyways, what I like most about Infamous SS graphics is surprising lack of lod object and texture pop-ins. It's great.
One thing ive noticed is the shadow detail when moving closer to them.
 

No Love

Banned
Lol just realized I got tagged in this thread.

Ok so my point was... 8800 GTX did not last an entire gen playing console ports. Sure it did good in the beginning maxing them out etc, but I feel like people that go 'PC elitist' miss a huge point: it doesn't run console ports now maxed at 1080p+ with tons of antialiasing and way higher quality than the last gen consoles on every single game (maybe DMC4 and MG Rising among others.) Console ports have gotten more and more technically advanced and when I think of a GPU 'lasting an entire gen' I think 'ok, this better max out every measly console port if that is going to be claimed.'

And you just can't claim that. Trying to insinuate that console games are so technically inferior that a 6 year old GPU destroys them is just blind elitism. That's my point.

I can't remember but can the 8800 GTX even run Witcher 2 at nicer settings than the 360 port?
 

Leb

Member
Ok so my point was... 8800 GTX did not last an entire gen playing console ports.

The 8800GTX played consoles ports at or above parity for the entire generation. It would take a twisted descent into feverish absurdity to...

Sure it did good in the beginning maxing them out etc, but I feel like people that go 'PC elitist' miss a huge point: it doesn't run console ports now maxed at 1080p+ with tons of antialiasing and way higher quality than the last gen consoles on every single game (maybe DMC4 and MG Rising among others.) Console ports have gotten more and more technically advanced and when I think of a GPU 'lasting an entire gen' I think 'ok, this better max out every measly console port if that is going to be claimed.'

Oh, well, all right then.
 

impact

Banned
I'm anticipating Witcher 3 to be PS4's second 900p game.

and if that's the case I'm anticipating not buying it on PS4. I doubt my GTX 760 could run it at 1080p so I'd just skip it till I upgrade my GPU.

900p is not acceptable on PS4.
 

CoG

Member
It does look good. But it still lacks the detail that GTAV has and ryse is still the king of best looking games that has released on next gen still.

I am sick of people claiming Ryse is the best looking title this gen. All it really had going for it was lighting on the armor.
 
I am sick of people claiming Ryse is the best looking title this gen. All it really had going for it was lighting on the armor.

And there's hardly any in-game shots available except press release!! The gameis conspicuous by its absence in the next-gen shots thread.
 

Putty

Member
It does look good. But it still lacks the detail that GTAV has and ryse is still the king of best looking games that has released on next gen still.

Welcome to GAF, you'll do well here with such a well thought out and in depth analysis of why Ryse is the best next gen has to offer. You must like framerates in the high teens to mid 20's, and sometimes reaching the dizzying heights of 30fps? Sure, I can see where you're coming from.
 

YeSp

Neo Member
It does look good. But it still lacks the detail that GTAV has and ryse is still the king of best looking games that has released on next gen still.
Shaq.gif
 
Yep.

Unless a game is imbued with magical properties, it has judder if the frame rate is unlocked. Bottom line. It's impossible for it not to.
G-Sync notwithstanding.

If you don't notice it, good. I would advise you to never start looking. Once you see it... it cannot be unseen, and uncapped frame rates will ruin certain games for you forever.

i notice it and I don't really have a problem with it
 

xexon

Banned
I am sick of people claiming Ryse is the best looking title this gen. All it really had going for it was lighting on the armor.

I've played pretty much every next gen game and to my eyes it is the best looking next gen game by far. Nba 2k coming in at a close 2nd. Though MLB show looks like it could dethrone ryse.
 

commedieu

Banned
I've played pretty much every next gen game and to my eyes it is the best looking next gen game by far. Nba 2k coming in at a close 2nd. Though MLB show looks like it could dethrone ryse.

i thought you only used your ps4 for live streams?
 

Codeblew

Member
Now that I play it more I'm starting to notice the judder, and honestly, it's pretty annoying and not even smooth, they need to lock the framerate.

Just wondering, did you notice judder with Neon O skill? I am pretty sure that is the animation and not the FPS. I am just taking a shot in the dark. I am pretty sure that animation is < 30 fps which makes it look a bit annoying when cruising through Seattle.

Or that he backed out of any reasonable discussion regarding visuals by pandering to 'imo, subjectively'.

Why would you call somebody out for backing out of a discussion? Why not let them peace-out? Are you the type that has to have the last word?
 
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