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Chaos Reborn - Julian Gollop's new game - Kickstarter campaign launching in February

robin2

Member
Yeah come on, this needs more attention.

Gollop's a great game designer, his games range from good to best game ever.
 

Mindlog

Member
Unfortunately, XCOM is the name people know. While I really like the remake, I miss simulation aspects from the original and I'd love to see Gollop return to the series. Or a spiritual successor or whatever.

I STILL BACKED CHAOS REBORN THO
It's hard for me to properly critique the modern XCOM. I can understand a lot of the decisions they made and I had a lot of fun with it my first few runs. The replay value just isn't there. Too many systems are as linear as can be.

Thank you to those who backed! We're half way there now, but those stretch goals would be great.

Here's a unicorn.
pmplqzf.jpg
 
I'm not a kickstarter-backing sort of person, but I hope Julian has great success in this KS, I have no doubt that he can deliver a great game.

The footage I saw of CR makes it seem like something I'll buy down the road, at the very least.

Here's a unicorn.
pmplqzf.jpg

It's a nice design, though it reminds me a bit too much of DotA 2's Yurnero (Blademaster) design in the head department. Valve's probably working on a C&D letter as I type. :p
 

robin2

Member
An interesting 2 vs 2 team battle: http://youtu.be/wuZcpdlpk_U

Update #7

If you have backed the game at 'God' level our art team will work with you to create a 3D avatar of your god head. It can be based on your own likeness, or you can create something entirely fantastical, such as a lovecraftian tentacled thing, as long as it is representative of a head (this is a special feature for backers only, otherwise known as the old gods, and other players who ascend to godhood through game play will be restricted to a selection of generic choices for their god avatar). Your avatar will then appear on shrines which are placed in battle arenas. Our artist Borus has created a hypothetical example of a player who is a god of Law and has an avatar closely based on his own image.


Unit: Bear
 

robin2

Member
How come that no one seems to be paying attention to this?
I'm getting the feeling that several people are turned off by the randomness.
I come from games like UFO or also Baldur's Gate (with the weapon attacks missing all the time), where randomness was a natural part of the design, so I'm perfectly fine with it. But modern game design marginalized randomness, so newer generations of gamers may be skeptical about a game so heavily based on it.
I can be wrong of course.


Edit
Game has been also put on Steam Greenlight (this info maybe should be added to the OP)
http://steamcommunity.com/sharedfiles/filedetails/?id=243002096&searchtext=chaos
so people who don't wan't to fund but are still curious, can at least vote for its publication.
 

BibiMaghoo

Member
How come that no one seems to be paying attention to this?

Quite a fair percentage of the current game community may never have heard of, or played the original games. I was a child when I played OG Xcom, Rebelstar, LOC etc. I'm now in my 30's.

It is quite a long time ago.
 

Mindlog

Member
I'm getting the felling that several people are turned off by the randomness.
I come form games like UFO or also Baldur's Gate (with the weapon attacks missing all the time), where randomness was a natural part of the design, so I'm perfectly fine with it. But modern game design marginalized randomness, so newer generations of gamers may be skeptical about a game so heavily based on it.
I can be wrong of course.


Edit
Game has been also put on Steam Greenlight (this info maybe should be added to the OP)
http://steamcommunity.com/sharedfiles/filedetails/?id=243002096&searchtext=chaos
so people who don't wan't to fund but are still curios, can at least vote for its publication.
Voted. Thanks for the heads up.
 

Mindlog

Member
David Jenkins from Games Central has posted a pretty interesting interview with Julian Gollop.

http://metro.co.uk/2014/04/01/xcom-...nterview-chaos-reborn-on-kickstarter-4684643/

They cover all sorts of ground from the history of Chaos, kickstarter in general and design of turn-based games in a modern age.
Great interview. I've always praised the lighting in the original X-Com, but that Geoscape was something special as well.
And I realised at that point that there’s still a way to go in this genre to make turn-based games that are really appealing. And the reaction that we got to Shadow Wars, from the people that bought it, was almost universally favourable. Apart from the storyline and characters, but we didn’t have much control over that!
He made a few new fans with Shadow Wars. I never bought a 3DS, but nearly did just for that game.
 

Sinatar

Official GAF Bottom Feeder
New update is out for backers... Anyone?

It's a link to an early playable version of the game. Honestly he should release it to non backers to try and convince more people to get behind it.

EDIT: It says it'll be made available next week after he's sure it's working ok.
 

robin2

Member
It's a link to an early playable version of the game. Honestly he should release it to non backers to try and convince more people to get behind it.

EDIT: It says it'll be made available next week after he's sure it's working ok.

I know. I was asking if anyone was up for a match (4-players maybe). lol
 

Sinatar

Official GAF Bottom Feeder
I'm playing now, I'm awful but it's fun.

EDIT: Ok awful but I won anyways, magic bow ftw.
 
Just over 75% of the way there.

Really impressed with how far his prototype is already, and that he's put out a playable version for anyone to have a go at.
 

robin2

Member
I'm playing the prototype quite a lot, it's already really fun.

Kickstarter by a superb game designer with a low goal and a playable prototype available. How come this is still not funded? I disbelieve reality.
 

Nirolak

Mrgrgr
We're a pretty big forum.

It's probably not the best idea to just sit this in a topic that doesn't even imply the kickstarter has started if you want it to get support.
 

patochaos

Neo Member
Oh yes oh yes.

I got my original nickname when I was a child from this game "Chaos".
I was 6 years old, didn't understand a word of english, yet played with my brother on the 286 and dueled as mages.

The first game I really got into playing in my life, even without understanding 50% of what happened.

I think it's going to be my first kickstarter.
 

hemtae

Member
New Update: Version 0.15 public release

  • Selecting a movement destination shows a movement arrow with attack lines to potential enemy targets. Clicking again on the destination confirms the move, or you can select another destination. There is no ‘undo’ move any more.
  • There is a range guide displayed for creatures with ranged combat and wizards with magic bolts.
  • A mount will now not be able to move in the turn a wizard mounts it.
  • Combat bonuses/penalties for elevation in close combat increased.
  • Unicorn charge bonus only obtained if distance between start position and enemy position is two or greater.
  • You can spectate a game which is in progress.
  • There is a link to Ped209s tournament site from the login screen.
  • The client/server networking infrastructure has been completely rewritten. The unresponsive lobby buttons should now be fixed. There may, however, be other problems with this new networking system since it has not been rigorously tested yet.
 
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