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Planetside 2 PS4 details: 1080p, "smooth" framerate, ~PC in ultra setting, at E3

SmartBase

Member
I thought the in-game motion blur did a damn good job of hiding the not-so-great framerate at release, I don't think it'll be that much different with the PS4 version.
 

EGM1966

Member
So 30fps then? If they're talking "like" Ultra I presume they've tweaked/optimized the engine further for PS4?
 

Billen

Banned
Carfully optimistic about this one. The game itself is really fun, and if it works well on PS4 (UI as well as gameplay), then I will be spending some serious time there.

That is, if our experience carries over from PC.
 

Bundy

Banned
So let me get this straight, 30 FPS is considered "smooth frame rate" nowadays?

Oh boy, it's like PS1/N64 days again.
Have you ever played PlanetSide 2?
A "locked 30fps" framerate for such a gigantic game like PlanetSide 2 is good and expected. I would call it "smooth" here.
 

jaosobno

Member
30 FPS is perfectly fine for me, since my 2 year old PC would frequently drop down to low 20' (and I'm not even talking about Ultra settings).
 

nkarafo

Member
Have you ever played PlanetSide 2?
A "locked 30fps" framerate for such a gigantic game like PlanetSide 2 is good and expected. I would call it "smooth" here.
You said it your self. Its "expected". No reason to make headlines claiming that its "smooth" and be loud about it. That gives the impression that the game is smoother that other games since almost every other one runs at the same frame rate.
 

Bundy

Banned
You said it your self. Its "expected". No reason to make headlines claiming that its "smooth" and be loud about it. That gives the impression that the game is smoother that other games since almost every other one runs at the same frame rate.
PlanetSide 2 's framerate wasn't really smooth at the beginning. It didn't matter how powerful your PC was.
The reason for this issue was the gigantic scale and the good graphics (+ 3846756756738734 people playing at the same time and heavy CPU usage). So I understand why they're talking about a "smooth framerate" here.
 

Vitor711

Member
That's exactly what i said. Back in the N64/PS1 days games struggled to run at 30fps and many were at 20s. So 30fps was considered smooth.



Just because the standards have dropped since the PS2/GC/XBOX generation it doesn't mean i will forget all the 60fps games and claim 30fps is smooth. Its just, "OK".

It really isn't.

Go back to reviews of Goldeneye or OOT and you'll see no-one complaining about the framerate. 20FPS was considered acceptable then.

Standards haven't regressed.

30FPS is absolutely fine. Of course 60 is better but this kind of 'holier-than-thou' mentality regarding performance really needs to drop off a cliff.
 

nkarafo

Member
It really isn't.

Go back to reviews of Goldeneye or OOT and you'll see no-one complaining about the framerate. 20FPS was considered acceptable then.
Reviewers don't care about frame rates today either. How many GTA5 reviews have you seen where they complain about its 20-ish frame rate?

Its only User reviewers who seem to care about this stuff. And i remember plenty of reviewers complaining about Goldeneye's variable frame rate. And even more so about Perfect Dark.


Standards haven't regressed.
Lets see a different genre, racing games were mostly at 60fps 2 generations ago. You'd have a hard time finding one that runs at 30fps. Now its the other way around. That means the standards are lower.
 
I get a variable ~40fps with GTX670 in 1440p.

This game looks gorgeous at night with beautiful backgrounds, planes flying and laser show performance by cannon fire

ggfavr.bmp


vvzgmn.bmp



files are big sorry guys, was captured before I learned to use png.
 
This could possibly overtake Warframe as the most downloaded FTP game on PS4. I know it looks like something I would like to play.
 

Ploid 3.0

Member
The developer also stated that Planetside 2 on Playstation 4 is like its running on PC at Ultra Setting.

If this game only runs at 30fps this is simply not true.

There is no enable/force 60fps setting in ultra on PC. A type of setting you may be thinking of is lowering settings to hit 60fps or maybe you mean ultra PC where setting everything to ultra still has the game running at 60fps.
 

Bundy

Banned
And why is that better? I've played the PX version enough to know 60fps is better.
Because you have to sacrifice A LOT to run PlanetSide 2 with 60fps.
It's simply not worth it here. Locking it at 30fps is the perfect solution here.
 

Pjsprojects

Member
Good for the PS4 but is this going to end up like Warframe?
The graphics in PS4 Warframe are nowhere near PC ultra spec. Still will be a nice addition to play with PS4 mates.
 

Principate

Saint Titanfall
Because you have to sacrifice A LOT to run PlanetSide 2 with 60fps.
It's simply not worth it here. Locking it at 30fps is the perfect solution here.

Haha soooo? Do you prefer your large scale cinematic 10 fps battles. Because if they're aiming for 30 chances are that's what your gonna get. Combine that with the likely lag at such battles, and no it's in no way worth it. Not remotely.
 

Bundy

Banned
Haha soooo? Do you prefer your large scale cinematic 10 fps battles. Because if they're aiming for 30 chances are that's what your gonna get. Combine that with the likely lag at such battles, and no it's in no way worth it. Not remotely.
There is a reason why I'm talking about "locked" 30fps.
Framerate is king. So work on a stable/locked 30fps (not dropping below 30) and then --> everything else.
 

Principate

Saint Titanfall
There is a reason why I'm talking about "locked" 30fps.
Framerate is king. So work on a stable/locked 30fps (not dropping below 30) and then --> everything else.

Again even a "locked" smooth 60 game can end up with a frame rate below 30 and that's with games that aren't particular large scale.

I just consider wanting a "locked" 30 large scale mmo game is just plain naïve. Especially just for visual fluff. Even if they tout a smooth 60 I wouldn't be surprised if this game ended up in the 20's a certain times. Let alone if they're aiming for 30 with visual fluff.
 

nkarafo

Member
Because you have to sacrifice A LOT to run PlanetSide 2 with 60fps.
It's simply not worth it here. Locking it at 30fps is the perfect solution here.
Isn't this game a competitive shooter? Shouldn't smooth frame rates and responsive controls matter more than eye candy? I get what you are trying to say here but if you were playing this game at 30fps on PC, you would be in disadvantage compared to an opponent who plays at 60fps. Heck, even 60fps isn't enough for faster paced games like, say, Quake 3. There, you need a CRT or a 120hz capable LCD or something to be competitive. Recently, players went on tournaments carrying their freaking CRT monitors with them. I could only play this game properly at 85fps synced to 85hz on my CRT.
 

RulkezX

Member
]Isn't this game a competitive shooter?[/b] Shouldn't smooth frame rates and responsive controls matter more than eye candy? I get what you are trying to say here but if you were playing this game at 30fps on PC, you would be in disadvantage compared to an opponent who plays at 60fps. Heck, even 60fps isn't enough for faster paced games like ,say, Quake 3. There you need a CRT with even higher hz/fps to be competitive. Recently, players went on tournaments carrying their freaking CRT monitors with them.

It's an all arms objective based mmofps. Stop thinking large scale CoD , think more Battlefield on steroids.

It's in no way a twitch or reaction based shooter.
 

KOHIPEET

Member
I see now every single thread for a FPS for PS4 is destined to turn into a 60vs30 fps debacle.

For me personally, 30 fps is perfectly fine as long as it does not dip under it.

Will console game makers adapt to this need of the customers and implement an option in their games?
 

Blackthorn

"hello?" "this is vagina"
Again even a "locked" smooth 60 game can end up with a frame rate below 30 and that's with games that aren't particular large scale.

I just consider wanting a "locked" 30 large scale mmo game is just plain naïve. Especially just for visual fluff. Even if they tought a smooth 60 I wouldn't be surprised if this game ended up in the 20's a certain times. Let alone if they're aiming for 30.
When I played on PC I capped my framerate at 30fps. I often exceeded that framerate when unlocked - all the way up to 60 in quiet spots - but the variability was so extreme I locked it to provide consistency.

I imagine that's exactly what they'll be doing here. I'm sure it'll dip below that sometimes, but it's not naive to believe it'll run at a "locked" 30fps because it's simply a cap.
 
Isn't this game a competitive shooter? Shouldn't smooth frame rates and responsive controls matter more than eye candy? I get what you are trying to say here but if you were playing this game at 30fps on PC, you would be in disadvantage compared to an opponent who plays at 60fps. Heck, even 60fps isn't enough for faster paced games like, say, Quake 3. There, you need a CRT or a 120hz capable LCD or something to be competitive. Recently, players went on tournaments carrying their freaking CRT monitors with them. I could only play this game properly at 85fps synced to 85hz on my CRT.

So what? Why should they have to try to make a free game cater to the .001% of people who find 60+ fps absolutely necessary? It's not that important. Your perspective is way off.
 

Principate

Saint Titanfall
When I played on PC I capped my framerate at 30fps. I often exceeded that framerate when unlocked - all the way up to 60 in quiet spots - but the variability was so extreme I locked it to provide consistency.

I imagine that's exactly what they'll be doing here. I'm sure it'll dip below that sometimes, but it's not naive to believe it'll run at a "locked" 30fps because it's simply a cap.

If they're touting near Ultra PC settings it sure as hell is. Rarely when a developer means locked do they really mean locked, especially when they state it while touting amazing graphical fidelity.
 
Again even a "locked" smooth 60 game can end up with a frame rate below 30 and that's with games that aren't particular large scale.

No it can't. The whole point of a "locked" frame rate is that it never changes from that frame rate.

You might be confusing that for "capped."
 

Bundy

Banned
Isn't this game a competitive shooter? Shouldn't smooth frame rates and responsive controls matter more than eye candy? I get what you are trying to say here but if you were playing this game at 30fps on PC, you would be in disadvantage compared to an opponent who plays at 60fps. Heck, even 60fps isn't enough for faster paced games like, say, Quake 3. There, you need a CRT or a 120hz capable LCD or something to be competitive. Recently, players went on tournaments carrying their freaking CRT monitors with them. I could only play this game properly at 85fps synced to 85hz on my CRT.
Welp, it will be 30fps for all (on the PS4) :p
So no disadvantage here. Of course 60fps would be better but simply not worth it on consoles. They should try to lock the 30 and keep the remaining power to make it eye-candy.

Man, PlanetSide 2 didn't even run with stable 30fps on the PC at the beginning.
Doesn't matter how powerful your PC was. And it was a lot worse in the BETA.

Locked 30fps would be perfect for the PS4!
Best solution.
 

Principate

Saint Titanfall
No it can't. The whole point of a "locked" frame rate is that it never changes from that frame rate.

You might be confusing that for "capped."

Developers have misused the term locked all the time.

Surely this isn't your first rodeo in regards to developers touting the technical capabilities of their games.

Look at all the developers that state their games is locked at 30 look at their digital foundry analysis and come back to me.
 

nkarafo

Member
So what? Why should they have to try to make a free game cater to the .001% of people who find 60+ fps absolutely necessary? It's not that important. Your perspective is way off.
Sure, while we are at it, lets dump down every other competitive game genre then. Just because not everyone is good at fighting games (for instance), lets just bump the graphics/resolution/unnecessary details, etc and make them run at 30fps too. Lets make every single game cater to the average Joe who only cares about nice still screenshots.
 

stryke

Member
This is one of the last games on Ps4 I would expect to have any consistent framerate, let alone 60fps.

My expectations are at FFXIV-like performance.
 

Principate

Saint Titanfall
This is one of the last games on Ps4 I would expect to have any consistent framerate, let alone 60fps.

My expectations are at FFXIV-like performance.

This is why I don't get why they're trying to push how great it looks. Chances are the frame rate is all of the place, who cares how good it looks if the frame rate is utter crap.
 
Sure, while we are at it, lets dump down every other competitive game genre then. Just because not everyone is good at fighting games (for instance), lets just bump the graphics/resolution/unnecessary details, etc and make them run at 30fps too. Lets make every single game cater to the average Joe.

Fighting games don't really work at all at 30 fps.

What's important is making a stable experience for nearly everyone with a reasonable budget. Achieving 60 fps would not a reasonable goal for them.

Sounds like you need to just go play this on PC and move on. I have no idea what you were exoecting. Were you really expecting 60+ fps catering to MLG gamers?
 
This is why I don't get why they're trying to push how great it looks. Chances are the frame rate is all of the place, who cares how good it looks if the frame rate is utter crap.
The developers said it's smooth and you're assuming it's all over the place.

You assume these developers have zero concept of balance between visuals and performance. Oh if only you were the game director everything would be peachy.
 

Principate

Saint Titanfall
The developers said it's smooth and you're assuming it's all over the place.

You assume these developers have zero concept of balance between visuals and performance. Oh if only you were the game director everything would be peachy.

The developer isn't going to say the frame rates is anything other than smooth.

This is common sense. He's trying to sell the game to you. He's not to say the frame rate of this game is utter crap. We've been through this song and dance hundreds of times. You do not take a developers word on the technical performance of a game.
 

Tratorn

Member
Sony Online Entertainment has confirmed that they will be showcasing Planetside 2 on Playstation 4 at E3 2014 and added that it will be available in playable form as well.

I hope they don't show it at Sonys press conference. That'd be ridiculous.
 

stryke

Member
This is why I don't get why they're trying to push how great it looks. Chances are the frame rate is all of the place, who cares how good it looks if the frame rate is utter crap.

It's an MMO shooter. They've a bit more leeway with graphics but it's the CPU that's going to cop it a lot. May as well look good if that isn't what is limiting your game.
 

Blackthorn

"hello?" "this is vagina"
If they're touting near Ultra PC settings it sure as hell is. Rarely when a developer means locked do they really mean locked, especially when they state it while touting amazing graphical fidelity.
I don't get your point. I'm sure the game will dip below 30fps at points due to sheer MMO whackiness - as it did on PC for me too - but if the game is capped at 30fps I'm sure it'll be hitting that the vast majority of the time if they allow enough overhead to account for dips (say, running at around ~40fps uncapped).

If they don't cap the framerate, then it'll be pretty horrible. I don't mind the uncapped framerate in FFXIV because the pace of the game and the style of input doesn't make the variability noticeable but it'd be very distracting in PS2 where your viewpoint is constantly changing.
 

Principate

Saint Titanfall
It's an MMO shooter. They've a bit more leeway with graphics but it's the CPU that's going to cop it a lot. May as well look good if that isn't what is limiting your game.

True but I'd rather have that extra 10 fps. At least me personally. 20 fps is far more playable than low 10's.
 
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