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Destiny: Only one area per planet

DNAbro

Member
For me ever since the reveal this game has gone down hill. Bungie had no idea how to market this which left people more confused. Then they over hyped the shit out of this game, which made people think it was amazing and now playing the beta, its just an average game.

Every where except certain parts of gaf i've seen nothing but praise for the game. People have been loving the beta from what i can tell.
 

unbias

Member
And that would have been fine, but the game also brought in the MMORPG concepts of grinding, kill X enemy missions, and quickly respawning enemies. MMORPGs can get away with those because they offer up a ton of content as a lure to continue. You are always wanting to make it to the next zone to see what's there. Destiny doesn't have that lure so instead you are just grinding the same limited content to see your stats rise.

On top of that most of Destiny's missions aren't very entertaining. Well I take that back. They are fun for 1, maybe 2, runs through them. They certainly can't withstand the multiple beatings that Destiny's design requires of them.

Not to mention there will be microtransactions... While not competative advantages, supposedly, there def will be microtransactions akin to what I assume will be guild wars like. So they want to be treated like Boarderlands, but market like guild wars to me... That is just begging for punishment, imo.
 

Deadly Cyclone

Pride of Iowa State
I like how people are assuming stuff based on nothing. No one has the game. Only Bungie knows what's in it.

Everyone needs to calm down until the game comes out and we see what the content is.
 
I think this is being blown out of proportion. They're still parts of old Russia locked off by high levels enemies.

But I can't blame people for waiting until release to buy. That's always the smartest option if BF4 has taught us anything
 

viveks86

Member
Maybe if you count the time it takes to get to the actual mission part but is that padding? Should it be counted?

Here's a 15 minute playthrough solo with no extra stuff done. 15 minutes total with 8 of those travel padding going through overworld areas that aren't unique. So 7 to 15 minutes depending on what you would consider actual content.

https://www.youtube.com/watch?v=6SHobB42XZ8

A 15 minute play through is a 15 minute play through. Discounting things as "travel padding" in an exploration based game is unfair. So that's the point I'm making. If it takes 15 minutes to do the mission without any side stuff, cutting that down by 30%, calling it 10 minutes and treating it as fact isn't right. You can call it a boring 15 minutes and that's subjective. But let's not misrepresent facts.
 

ryan299

Member
Every where except certain parts of gaf i've seen nothing but praise for the game. People have been loving the beta from what i can tell.

Not everyone. Personally, I've had 3 of my friends cancel their preorder. I am without a fire team now lol
 

wanders

Member
I dont understand this at all, usually NeoGAF isnt IGN comparable to me but thats whats going on now. It seems like up until the open beta where they let everybody in, this game was contender for GOTY , one of the best games ever, amazing graphics, addictive MP, cool story, awesome sound effects...now you are all canceling your preorder? lol. I dont see it happening. Too many people are going to buy this game and you will want to play with your friends. Its amazing graphics borderlands with a halo MP thats even better than the MP's from those games. This game is awesome and I almost personally garuntee that at least 75% of the people on here saying they are canceling will end up buying the game. Its a great game, it was never meant to be this huge open world game I dont know where you guys got that from. Ive been saying since the day they first talked about the game, its halo + borderlands mixed together and thats literally exactly what it is. How can you not like either halo or borderlands? Let alone both of them combined lol. Great game, will end up getting a great review score at release, maybe even a 10/10 for the amount of polish on that game.

Well the people who played the closed beta probably were hyped for the game already. The people in this thread are voicing their disappointment that Bungie or Activision lied to them or that the game didn't meet their expectations.
 
Throughout the course of the alpha and the beta, I did all the story missions, by myself and with friends, on the default difficulty and the harder ones; I max leveled 2 or 3 different characters; I did the strike mission once with randoms, once with friends; I also spent a lot of time doing random missions in explore and just generally screwing around and trying to get into restricted areas... And that was just in one incomplete area, and I'm getting what, three more? I'm not worried about the amount of content at all.
 
I think one of the things that bothers me about this is that they chose Old Russia for Earth. Yeah, a old boneyard is nice and all, but I'd much rather explore a dilapidated city like Old Chicago. Maybe we've had too many post-apocalyptic settings in video games, but Old Russia is pretty much just a field with old wrecks and a few falling-down buildings. At least with Chicago you get to explore. Then again seeing how limited the exploration is in Old Russia, it'd probably be just a few small areas linked together by the subway system.

Over the entire life of this game there is nothing that leads me to believe that Old Russia is the only city on earth we'll be able to see.

If I felt that then I too would be disappointed.

Old Russia is not ...well, the place we Guardians want to see the most of. I think Bungie knows this already.


How do you make dlc worth it's purchase? Make it for cities that people would be willing to pay for to visit.

New York, Paris, London, Los Angeles....dlc expansions the lot I'd expect.
 

Soprano

Banned
Bungie what have you done? There will be 20 min speed runs of this game. I cant see myself purchasing this at full price, granted I havent played the beta. But i have watched youtubers play it.
 

Trace

Banned
So your telling me you did everything on Earth in 80 minutes? Lol

Maybe speed runners do 80 minutes a planet. Or just ignore everything and go straight to the objective.

Okay 5 hours for people who enjoy the campaign and want to get the most. 3 hours for some and I guess 80 for speed runners.

I played all the missions that were in the beta of Old Russia, and the strike with a friend. We had both already done them once, and it took us about 4 hours to do them again. The amount of hyperbole here is unreal, I challenge someone to go back and beat everything including the strike in 80 minutes.

Damn concern trolls seriously, the game is amazing.
 

Omega

Banned
I like how people are assuming stuff based on nothing. No one has the game. Only Bungie knows what's in it.

Everyone needs to calm down until the game comes out and we see what the content is.

this is kind of the problem. The only people that know what the game is, tells us stuff that isn't true.
 

enzo_gt

tagged by Blackace
Read the tweet, that was for the alpha.
From what I've read, nothing actually changed with respect to levelling from the alpha to the beta.

A 15 minute play through is a 15 minute play through. Discounting things as "travel padding" in an exploration based game is unfair. So that's the point I'm making. If it takes 15 minutes to do the mission without any side stuff, cutting that down by 30%, calling it 10 minutes and treating it as fact isn't right.
What is travel padding and what is gameplay? Silly, non-objective variable used to maneuver your argument either way.
 

johntown

Banned
Just don't dude.

This isn't a typical FPS. This is supposed to be an "MMO-like" living world...which means a TON of shit to do, an end-game, etc. Not a 5 hour corridor shooter.
I never believed that at all. It's an FPS/MMO weird hybrid.

I like how everyone is judging the game and content before we have even seen it all or know more about it.
 

blamite

Member
Ugh, that really sucks. I wanted to see Old Chicago! ;_;

On the other hand, we know the first expansion is set on the Moon, presumably in a new area, so there's still hope each planet will be expanded on?

To be honest though, I'm worried that any less then 7 explorable areas will leave me saying "they ere working for 5 years on that?" Which is the last thing I want to end up saying about a game I've been so highly anticipating.
 

Lucent

Member
Throughout the course of the alpha and the beta, I did all the story missions, by myself and with friends, on the default difficulty and the harder ones; I max leveled 2 or 3 different characters; I did the strike mission once with randoms, once with friends; I also spent a lot of time doing random missions in explore and just generally screwing around and trying to get into restricted areas... And that was just in one incomplete area, and I'm getting what, three more? I'm not worried about the amount of content at all.

Some people enjoy doing stuff like this. But I don't think leveling different characters while rerunning through the same content is all that fun. Just not gonna do it for me.

I guess I assumed this game was gonna be a game where you get to explore a lot. But it doesn't sound like you explore all that much based on the info.
 

Norns

Member
Multiple reasons. You're essentially going from point A to B in a very lackluster fashion.
1.Almost all the missions are short as stink.
2.The 'bosses' don't display any interesting abilities or being unique in nature. They just having bigger HP bars or increased damage outputs.
3.Whatever story we're getting in these missions is seemingly not even at Halo's standards. We'll see if later missions fix this.
4.The enemy encounters are extremely lacking. Parts of some missions are the game just opening up the very apparent monster closets to let the enemies mob rush you.
5.What we do on these missions are boring. It's either fetching or hacking all the time.

The Sparrow is a fun way to get around imo.

And it's pretty silly to judge the enemy types based on what's essentially the intro area. Games with leveling and ability leveling tend to get more interesting near and at max level.
 

unbias

Member
I dont understand this at all, usually NeoGAF isnt IGN comparable to me but thats whats going on now. It seems like up until the open beta where they let everybody in, this game was contender for GOTY , one of the best games ever, amazing graphics, addictive MP, cool story, awesome sound effects...now you are all canceling your preorder? lol. I dont see it happening. Too many people are going to buy this game and you will want to play with your friends. Its amazing graphics borderlands with a halo MP thats even better than the MP's from those games. This game is awesome and I almost personally garuntee that at least 75% of the people on here saying they are canceling will end up buying the game. Its a great game, it was never meant to be this huge open world game I dont know where you guys got that from. Ive been saying since the day they first talked about the game, its halo + borderlands mixed together and thats literally exactly what it is. How can you not like either halo or borderlands? Let alone both of them combined lol. Great game, will end up getting a great review score at release, maybe even a 10/10 for the amount of polish on that game.

Not all of neogaf thought the bolded. I've always thought it's a good game, based on the alpha/beta. However for a loot based game it is far from best game ever, imo, and the only ones claiming that from the alpha/beta were fanboys or people who desperately wanted the game to be something specific. More people are getting their hands on it, so you are seeing more decision and disappointment. It doesnt mean everyone thinks it will be horrible, but based on a lot of the fans claiming what you boled, it does get annoying. Is it a good game? Sure. Is it worth the season pass, based on the beta? IMO, hell no.
 

Jarmel

Banned
The Sparrow is a fun way to get around imo.

And it's pretty silly to judge the enemy types based on what's essentially the intro area. Games with leveling and ability leveling tend to get more interesting near and at max level.

The interesting enemy encounters seem to be reserves for the Strikes.
 

SegaShack

Member
You can do everything pretty quick, but some people are missing the point to the game. You are supposed to kill quickly and get loot. Loot based games are not for everyone, Boarderlands has a lot of people who are not fans as well and this is pretty much that.
Too bad you have to kill 100 enemies to get 1 item drop.
 
We're going by our actual hands-on experience of the game. Some of us have put dozens of hours into the alpha and beta of this game. Nothing that we have actually played shows any indication that what you suggest is the case.

When you say that there might be hours and hours of content even if there's only one area per planet, sure, there might be. But we've already played at least five story missions, a strike, plus an extra story mission on the moon, and they don't suggest that this is the case at all: they suggest that story missions will be very short, very boring, and very repetitive.

Actually I played the Beta a lot, you can easily look up my xbox username ;)

Anyway, you're basing your experience on the beginning of the game, which is apparent what the Beta showcases. Isn't logical to think that the beginning of the game, Old Russia, would have the shortest missions you can complete!? And HELLO, not every area/mission is unlocked for Old Russia in the Beta. King's Lair, the Hive, the underground tunnel in the middle of Old Russia, etc. It's way too early to be negative lol

You don't have a basis for saying that though. Whereas people making assumptions based on their experience with the beta ,

lol I wouldn't be posting if I didnt play the Beta.

I've played many games, and a couple MMOs. The beginning areas usually have the shortest quests/missions, and I think it's safe to assume the beginning of Destiny, Old Russia, is no different.
 

Swarming101

Member
I like how people are assuming stuff based on nothing. No one has the game. Only Bungie knows what's in it.

Everyone needs to calm down until the game comes out and we see what the content is.

Dude we've collectively put thousands of hours into a private and public beta (as well as a private alpha) that includes five story missions on one of the only five-or-so maps in the base game, a 3-player strike, 4 multiplayer maps, and 2 multiplayer game modes. This is one of the best cases neoGAF has ever had to be concerned about a game pre-release.

Nobody here is saying "Played beta, Destiny confirmed for total shite." Most aren't anyway. We're saying that the beta has made us concerned enough that we no longer feel secure in putting down money without seeing more and reading reviews from critics. That's totally reasonable.

So we can either look to what Bungie has told us about the game, much of which has been proven false, or what we've personally played with our own controllers for up to dozens of hours.
 
I'm kinda surprised how many posters thought Destiny was Skyrim or Halo 5. It's always been clear to me at least that this is a shared experience / co-op game with a pvp arenas. I've never seen them promise spralling cities or some huge single player adventure.

Maybe I missed something?
I've seen this game heralded as insanely ambitious, huge, and "like Skyrim" in exploration potential.

I've never understood why any of those terms have been applied to Destiny and I've been devouring media and playing the alpha and beta to see it, but its not there.

It'll be a fine game that I play the hell out of, but I think its ambition has been overstated by quite a bit.
 
A 15 minute play through is a 15 minute play through. Discounting things as "travel padding" in an exploration based game is unfair. So that's the point I'm making. If it takes 15 minutes to do the mission without any side stuff, cutting that down by 30%, calling it 10 minutes and treating it as fact isn't right. You can call it a boring 15 minutes and that's subjective. But let's not misrepresent facts.

I stand by the 10 minute comment. The longest mission in the game is the Array and you can see in the video, it being completed in 15 minutes. Other missions are shorter. Whats so hard to believe about the average length being 10 minutes for some people?
 
I want to see the next areas, and am excited to see them. So you're speaking for yourself here.

The whole basis of the controversy is that there are so few areas to see, not that people don't want to see them. Like I said, the missions are fine for the first play through. If there were more of them then players could continue to have that enjoyable first play through experience more often. The problem is that Destiny has way too much repeated content.
 
Its amazing graphics borderlands with a halo MP thats even better than the MP's from those games. .

Oh please, the MP from what I have seen is not better than Halo OR Borderlands. Borderlands gave teamwork some thought. In Destiny it's press X to revive.

Destiny is a good game, but it's not better than Halo at PVP or better than Borderlands in PVE.
 

ShinMaruku

Member
With this kind of scale, I'm wondering what the point of making this an MMO was? Why not just co-op and PVP?

This is what you get for calling this game an MMO. It was never an MMO even Bungie said it's not an MMO. It's everybody else calling it a MMO. You guys only have yourselves to blame. If the game is as small as I am feeling I will be punching out early then.
 

viveks86

Member
What is travel padding and what is gameplay? Silly, non-objective variable used to maneuver your argument either way.

Exactly. I get it when people call it boring. Heck, I didn't find the story missions impressive either. But it's odd when you start making up numbers to prove a point.
 

SegaShack

Member
I dont understand this at all, usually NeoGAF isnt IGN comparable to me but thats whats going on now. It seems like up until the open beta where they let everybody in, this game was contender for GOTY , one of the best games ever, amazing graphics, addictive MP, cool story, awesome sound effects...now you are all canceling your preorder? lol. I dont see it happening. Too many people are going to buy this game and you will want to play with your friends. Its amazing graphics borderlands with a halo MP thats even better than the MP's from those games. This game is awesome and I almost personally garuntee that at least 75% of the people on here saying they are canceling will end up buying the game. Its a great game, it was never meant to be this huge open world game I dont know where you guys got that from. Ive been saying since the day they first talked about the game, its halo + borderlands mixed together and thats literally exactly what it is. How can you not like either halo or borderlands? Let alone both of them combined lol. Great game, will end up getting a great review score at release, maybe even a 10/10 for the amount of polish on that game.
Why is it unrealistic that people would change their mind after hands on experience and more information being revealed? People liked the promise of Destiny but not this shallow content that could be the final game.
 
I stand by the 10 minute comment. The longest mission in the game is the Array and you can see in the video, it being completed in 15 minutes. Other missions are shorter. Whats so hard to believe about the average length being 10 minutes for some people?
Because for most it is not?
 

unbias

Member
Too bad you have to kill 100 enemies to get 1 item drop.


Which is why this game is, imo, a mix between PSO and boarderlands. It's why I dont think this is going to be a 500 million dollar worthy IP, imo. Will it be a good game? Yes, I think it will. Will it be the best of the loot based genre? Nope, not a chance, to me.
 

Deadly Cyclone

Pride of Iowa State
Dude we've collectively put thousands of hours into a private and public beta (as well as a private alpha) that includes five story missions on one of the only five maps in the game, a 3-player strike, 4 multiplayer maps, and 2 multiplayer game modes. This is one of the best cases neoGAF has ever had to be concerned about a game pre-release.

Nobody here is saying "Played beta, Destiny confirmed for total shite." Most aren't anyway. We're saying that the beta has made us concerned enough that we no longer feel secure in putting down money without seeing more and reading reviews from critics. That's totally reasonable.

So we can either look to what Bungie has told us about the game, much of which has been proven false, or what we've personally played with our own controllers for up to dozens of hours.

I'm not disagreeing, it's just funny seeing a few folks in here canceling orders and overall just being pissed at Bungie when they really have no idea if they are right or not.

Being concerned is one thing, being sure without facts is another.
 
Well seriously, they could come up with more enemies if that's all you're doing. Even in the trailers/videos you don't see many types.

But really, just because it's an FPS doesn't mean they have to be the same. They can think outside of the box. You can make up meaningful missions and objectives that don't have you just having some box float around and hack stuff for you. Could throw in puzzles and crap. Especially since it's a game based on exploration.

What do you mean? there are lots more enemies we have the Cabal, Vex and maybe the darkness i bet we have not even seen all the Hive and Fallen aswell.
 

Lucent

Member
Not all of neogaf thought the bolded. I've always thought it's a good game, based on the alpha/beta. However for a loot based game it is far from best game ever, imo, and the only ones claiming that from the alpha/beta were fanboys or people who desperately wanted the game to be something specific. More people are getting their hands on it, so you are seeing more decision and disappointment. It doesnt mean everyone thinks it will be horrible, but based on a lot of the fans claiming what you boled, it does get annoying. Is it a good game? Sure. Is it worth the season pass, based on the beta? IMO, hell no.

Pretty good summary.

I've been on GAF for about 3 years now and I've learned to keep my hype in check. I never knew about the "This game, guys....THIS GAME!" until I got here. I fell for a couple of games based on that. I got burned. Not doing it again.
 
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