Fixed that for you.
Damn Took a while, but then I lol'd.
Fixed that for you.
Have we been reading the same thread?
How can you you criticize the length of something you haven't seen?
Ah fair enough.Oh no, I saw him. Just assumed he wasn't new since someone supposedly found some in Old Russia. It only took 3-4 shots in the head with my sniper to put him down though.
Fixed that for you.
lol So people are aware of Bungie's marketing this time around (promising the world, delivering much less despite deep wallets and years of development time by some of the most experienced people in the industry*) and seeing all the frequently changing opinions on Destiny is hilarious.
*Don't mean to sound harsh with this, but isn't that the case? Destiny has less features than a game Bungie created in 2007, less content, gameplay that isn't as fun (IMO), etc. all by a huge team full of very talented people backed by a publisher with all the money in the world, after spending what.. close to 6+ years developing it (ODST was released in 2009 and Destiny was already being talked about)? Was this their vision/focus or did something go wrong during development? Destiny just feels like a significant step back (as a package) compared to previous titles.
I guess you missed the Ogre then?
No? I'm not willing to say we're getting anything yet because I don't have a fucking time machine.Huh? Game length and amount of content are not the same thing. I mean, some people were hoping for Guild Wars amount of content at launch(or even diablo). You willing to say we are getting that?
Yup, don't see much class interaction like Borderlands or even Mass Effect co-op.One other thing I want to throw out there:
The classes here are super disapointing. PSO had a much better experience because you had to work together. You needed a healer, you needed a tank, you needed a couple of guys who could wreck shop and kill the fuck out of everything.
Certain weapons for certain classes.
I honestly feel that both PSO and Borderlands did a better job here. Especially PSO.
With Destiny I feel like everyone is run shooty and you pick a gun for your playstyle and then ever 3 minutes you get a different special power.
Not super conducive to creating a social experience.
Ultra Dark Falz required one really fucking awesome healer running around reviving the fuck out of people, healing everyone between passes and someone to not die during one shot kills to bring the team back from the brink.
Not really getting that vibe here at all. Maybe that is late game stuff, but I felt like I was lobbing shots at pretty easy to avoid bullet sponges until they dropped.
So your telling me you did everything on Earth in 80 minutes? Lol
Maybe speed runners do 80 minutes a planet. Or just ignore everything and go straight to the objective.
Okay 5 hours for people who enjoy the campaign and want to get the most. 3 hours for some and I guess 80 for speed runners.
That sounds awfulI just hated how each story level starts you out at the same fucking spot, at the beginning or entrance to the world. There is no cohesion between one story mission and the next. Why am I retreading through this whole level 5 times just to go to the same spots? I cringe to think how long the story would really be if you actually started a level where the previous one ended.
Fixed that for you.
maybe we dont know what the Darkness is all we seen is this.
might be the Darkness, might be something else or might not be in the game at all.
With this limited sampling and information we have, we can only make stabs in the dark.
Then how the hell can you uplay(?) Destiny without even seeing or plaing any of the endgame or just the non-beginning content?
lol people in the thread like to counter argue that they put in a lot of hours into the game. Very weak.
Look up my Xbox gamertag, I put many hours into the Beta since the 22nd.
A lot of people here are making assumptions based on the beginning of the game, Old Russia, which has areas (and thus missions) not included in the Beta. Beginning of any mmo, or any game period, usually has the shortest/easiest missions.
How can you logically downplay Destiny without even seeing or playing any of the endgame, or just non-beginning content?
I do. But there are only two other planets? Doesn't sound like they're gonna have a dramatic variation on the enemies. I think the areas to explore is what bothers me most. Really don't think a handful of opened fog doors is gonna make Old Russia much bigger.
Then how the hell can you uplay(?) Destiny without even seeing or plaing any of the endgame or just the non-beginning content?
Well, imho you can bet that they have much more content done or nearly done but Activision being Activision they probably pulled some of that stuff to sell it as DLC/expansion I wonder when will the first DLC appear - my guess is there will be 1st DLC around Christmas time.
1) Comparatively, yes it takes that long. It's not even comparable to how disastrous and damaging to the flow of gameplay that stuff like Armor Lock or the see through walls stuff is in Halo 4. Nowhere close. Furthermore, they do not undermine the design of the objectives inherently like Armor Lock (initially) and wallhacks do. Supers also do not compromise competing parts of the sandbox like different armor abilities do.1) It's doesn't take that long to get another super. I'd probably get around 4 a match and kill multiple people at a time with them. The armor abilities in H4 and Reach rarely allowed me to go on mass kill streak. I got a 19 kill streak that was helped due to 3 supers.
2) Spawn killing can be an issue. I know because I've spawn killed numerous people with the sniper and Interceptor on the Moon map.
You can't use that reverse logic on people. For some reason, only negative discussion needs to be stifled. Let's create millions of positive threads with the same speculation based on what we see and hear. But anything negative? HOW CAN YOU SAY THAT, YOU HAVEN'T PLAYED THROUGH THE GAME TO THE END YET.
1) It's doesn't take that long to get another super. I'd probably get around 4 a match and kill multiple people at a time with them. The armor abilities in H4 and Reach rarely allowed me to go on mass kill streak. I got a 19 kill streak that was helped due to 3 supers.
2) Spawn killing can be an issue. I know because I've spawn killed numerous people with the sniper and Interceptor on the Moon map.
I'm not talking about the enemy AI in that post, although I do have issues with the AI. What I'm talking about is not only how the enemies are placed in relation to the player but also the moment to moment buildup. An example of good enemy encounter is the last mission on Earth, although it's somewhat damaged on a design level by being in the wave formation.
"Over the life of this copy of Desiny"? It will have some DLC and two years from now we'll have Destiny 2.You're saying you believe Old Russia is the only city on earth that players will be able to see? I'm not referring to at launch, but over the life of this copy of Destiny that will be supported through free and pay dlc?
Seems like silly negativity to me. We havent played missions outside of Old Russia.
Don't take the things you see here as public opinion.Bungie should really step up and make some definitive statements about the length. Something with numbers. Public confidence seems to be dropping fast.
You're saying you believe Old Russia is the only city on earth that players will be able to see? I'm not referring to at launch, but over the life of this copy of Destiny that will be supported through free and pay dlc?
The same can be said the other way around.
Assume the worst VS assume the best, It's just a beta whe don't know how anything else in the game is going to be.
What I find sad is that if the people who cancelled their preorders can just get the game if it turns out to have more content or whatever, but the people who keep defending the game are going to be reallllyyyyy dissapointed if this turns out to be true. Well most of them I guess.
Did you save a video from the PS4?
Someone should make a video of spawnkilling if it is a thing, would very much appreciate it.
Well lets compare it to Diablo 3 and Borderlands for a second since those are two recent games with this concept.This isn't a game where if you speed run it, you're done. It's a loot-based game, you're supposed to grind like Diablo. Some people here still don't understand the concept of the game, it seems.
...yes we have. It was just one, but still.
You're saying you believe Old Russia is the only city on earth that players will be able to see? I'm not referring to at launch, but over the life of this copy of Destiny that will be supported through free and pay dlc?
Did you save a video from the PS4?
Someone should make a video of spawnkilling if it is a thing, would very much appreciate it.
I have seen Twitch streamers doing it too. Just watch some Destiny PVP streamers and you will see it.Did you save a video from the PS4?
Someone should make a video of spawnkilling if it is a thing, would very much appreciate it.
Huh, the mission on the moon? Is it not available to Xbox or something?
Huh, the mission on the moon? Is it not available to Xbox or something?
Huh, which mission? That mission on the moon? Is it not available to Xbox or something?
Bungie should really step up and make some definitive statements about the length. Something with numbers. Public confidence seems to be dropping fast.
I hope The Darkness ( god the name is just so ugh...) is something really interesting and "oh shit what" type of thing like the flood was in Halo, and not something as dumb and cliché as the name would have me believe.
Everyone played it yesterday...
People do know that DLC is a thing and it's coming, right? There's only so much you can have per planet at launch.