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DF Performance Analysis: Diablo 3 at 1080p on Xbox One

Nugg

Member
Do the console versions have Adventure Mode? Because if the framerate is dropping during Act II then it's going to collapse when you join a high density rift or bounty.

Yes it does. Haven't gotten that far yet so I can't tell if there's performance drops.
 

hesido

Member
yes it actually does imo, sunset overdrive ( used to stabilize frame rate and add a bit more enemy's). dead rising 3 ( still had some performance issues at launch, but was much better than what was demoed to people at conventions)

I think devs need to look more into the variable resolution. Let your game display at 1080p when things are smooth sailing and fall back at hectic times to meet 60fps. It's those hectic times that people would notice a lower resolution less than they would notice judder/frame skips/tearing.

So yeah, games could be variable resolution (sans the UI) instead of variable framerate, like some ID games out there.
 

Kysen

Member
Wow they said 900p was unacceptable, remind me who came up with the hardware again? Seems like resolution gate really cut deep.
 

tinfoilhatman

all of my posts are my avatar
I would think constant drops to the 50's will be more noticeable than 900p/1080p to a normal person. This was a dumb decision.


Try gaming on a 65in plasma, you WILL notice sub 1080p if your used to seeing it , anything above 30fps is fine by me if it's not 1080p there's a good chance I won't even purchase.
 

danmaku

Member
Yeah, I think it's well worth the trade. Like the article says, most people won't even notice the drops from 60 to low 50s, and they get to run at 1080p.

Most people won't notice the 900p resolution, either. It all comes down to which bullet point is considered more important by the marketing guys.
 
Digital Foundry threads are troll magnets these days. I'd literally bet my own money most of the people complaining about these XB1 framerate drops wouldn't even notice them if it weren't for the fraps counter in the corner of the screen. Concern trolling of the highest order. People are actually salty when the XB1 version matches the PS4 version's resolution.

The game is a solid 60fps the vast majority of the time, and the drops are usually 55ish, and occasionally slightly lower than that. Those are tiny drops that lots of games that are 60 suffer from on occasion.

https://www.youtube.com/watch?v=lvtMXYHasRQ
 

blazeuk

Member
I would think constant drops to the 50's will be more noticeable than 900p/1080p to a normal person. This was a dumb decision.

Both are going to have minimal effect on the majority of people, normal people aren't going to be complaining about the occasional drop down to the 50's, they probably wouldn't even notice it unless they were being told it was happening.
 

Orayn

Member
Love these post. You would be quite wrong also.

How is that post wrong? Diablo III isn't a particularly impressive game from a tech perspective, and I get plenty of random drops and stutters on my HD7870 and i5 2500k even when there aren't that many enemies onscreen.
 
Drops to the low 50's won't be noticeable by the vast majority of people. I would say the higher resolution for worth it for those minor drops.

I'd argue that the drops would be more noticeable than the difference between 900p and 1080p. That's just me, though.

Edit: Never mind. Just saw the video. Not in this case. Those drops are minuscule.
 

keuja

Member
Meh if it happens only in the extreme situations and the fps is still 50, then the 1080p bump could be worth it.
 
Digital Foundry threads have are troll magnets these days. I'd literally bet my own money most of the people talking about these terrible XB1 framerate drops wouldn't even notice them if it weren't for the fraps counter in the corner of the screen.

The game is a solid 60fps the vast majority of the time, and the drops of usually 55ish, and occasionally slightly lower than that. Those are tiny drops that lots of games that are 60 suffer from on occasion.

https://www.youtube.com/watch?v=lvtMXYHasRQ

Yeah .01% of your time playing will be spent at 50fps or whatever.

Never have understood it myself. But to each their own I guess.


I will take better visuals while playing 100% of the time over the game dropping framerate while playing 1% of the time.
 

Damian.

Banned
Try gaming on a 65in plasma, you WILL notice sub 1080p if your used to seeing it , anything above 30fps is fine by me if it's not 1080p there's a good chance I won't even purchase.

I'm well aware of non native resolutions on a variety of screens, but I am talking about average people, they tend to notice fluctuating framerates more than non-native resolutions at normal seating distances.
 

Seanspeed

Banned
I would think constant drops to the 50's will be more noticeable than 900p/1080p to a normal person. This was a dumb decision.
Not dumb at all. Have you not been in the last dozen 'VS' threads with multiplatform games? If the XB1 isn't hitting 1080p, then its a failure and 900p looks awful because its not native display resolution.

I mean, even as a PC gamer I can accept drops to the 50's so long as it mostly runs at 60fps. Its not ideal, but if the alternative is to drop to 900p, I can understand the reasoning.

As always though, its a shame console gamers don't get a choice in the matter.

I'm well aware of non native resolutions on a variety of screens, but I am talking about normal people, they tend to notice fluctuating framerates more than non-native resolutions at normal seating distances.
Source?
 
Digital Foundry threads have are troll magnets these days. I'd literally bet my own money most of the people complaining about these XB1 framerate drops wouldn't even notice them if it weren't for the fraps counter in the corner of the screen. Concern trolling of the highest order. People are literally bitter when the XB1 version matches the PS4 version's resolution now.

The game is a solid 60fps the vast majority of the time, and the drops are usually 55ish, and occasionally slightly lower than that. Those are tiny drops that lots of games that are 60 suffer from on occasion.

https://www.youtube.com/watch?v=lvtMXYHasRQ

what more do you expect when anything is xbox related
 

Percy

Banned
Wow, so MS pushed for higher res at all costs?

That certainly flies in the face of Phil Spencer's claims about framerate being more important than resolution.

Just more of the usual bullshit I guess.
 

sirap

Member
After playing TLOU on the ps4 I'm thinking more devs should offer options like 30fps frame lock and lower resolutions.
 
Digital Foundry threads are troll magnets these days. I'd literally bet my own money most of the people complaining about these XB1 framerate drops wouldn't even notice them if it weren't for the fraps counter in the corner of the screen. Concern trolling of the highest order. People are literally bitter when the XB1 version matches the PS4 version's resolution now.

The game is a solid 60fps the vast majority of the time, and the drops are usually 55ish, and occasionally slightly lower than that. Those are tiny drops that lots of games that are 60 suffer from on occasion.

https://www.youtube.com/watch?v=lvtMXYHasRQ

People should watch this video before jumping on the hate train
The frame rate drops are so infrequent
 

Facism

Member
A lot of people don't notice the difference between 900p and 1080p, especially when you need a 60" TV to even see the benefits, so they should have kept it at 900p for a better framerate!!1!


Seriously though, good stuff. 55-60 isn't horrible and it's fucking great they managed to keep the fps somewhat stable. A win for gamers right here.
 

Hellshy.

Member
So the Xbox One didn't need a dgpu or more esram, it just needed a code update from MS to hit 1080p?

I knew MS had a trump card up their sleeve. Well played, MS.

Well. Played.

no it just needs to sacrifice frame rate performance to achieve 1080p and even then it wont always be possible. well played indeed
 

BouncyFrag

Member
Maybe Blizzard put in the fps dips to ensure Gaf doesn't have another XB1/PS4 parity meltdown as happens whenever the XB1 gets a resolution bumped up to 1080p.
;)
 

Paz

Member
Digital Foundry threads are troll magnets these days. I'd literally bet my own money most of the people complaining about these XB1 framerate drops wouldn't even notice them if it weren't for the fraps counter in the corner of the screen. Concern trolling of the highest order. People are actually salty when the XB1 version matches the PS4 version's resolution.

The game is a solid 60fps the vast majority of the time, and the drops are usually 55ish, and occasionally slightly lower than that. Those are tiny drops that lots of games that are 60 suffer from on occasion.

https://www.youtube.com/watch?v=lvtMXYHasRQ

Depending on the solution used there are a lot of problems with not holding vsync, a drop from 60 to even 55 fps can be pretty annoying in person. My comment was more directed at the way they had a 60fps locked experience and seemingly Microsoft made them change that.

When you're locked with vsync I don't think it's worth it to jump from 900p to 1080p and lose that.
 

Respawn

Banned
Digital Foundry threads are troll magnets these days. I'd literally bet my own money most of the people complaining about these XB1 framerate drops wouldn't even notice them if it weren't for the fraps counter in the corner of the screen. Concern trolling of the highest order. People are actually salty when the XB1 version matches the PS4 version's resolution.

The game is a solid 60fps the vast majority of the time, and the drops are usually 55ish, and occasionally slightly lower than that. Those are tiny drops that lots of games that are 60 suffer from on occasion.

https://www.youtube.com/watch?v=lvtMXYHasRQ
Looking good
 

Skele7on

Banned
"We did find it challenging early on to get it to 1080p. That's why we made the decision to drop to 900. That's what we demoed and were showing around E3 time. And Microsoft was just like, 'This is unacceptable. You need to figure out a way to get a better resolution.' So we worked with them directly, they gave us a code update to let us get to full 1080p."

I have a sneaky feeling that this gen we're going to see a lot of third parties having to get help from microsoft's own engineers to fix/up the resolution.

It's the start of the gen, surely we should be in no way maxing out a consoles potential should we?

I own a PS4 and Xbox, but I think this sign is a little frightening.
 

Sanke__

Member
Post release patch fixes pre release game and increasing resolution decreases framerate

This is some shocking news right here
 

tinfoilhatman

all of my posts are my avatar
I'm well aware of non native resolutions on a variety of screens, but I am talking about average people, they tend to notice fluctuating framerates more than non-native resolutions at normal seating distances.


Yea sure if it's dropping down into the 20's or teens but 50's really?!?!?!?

To me anything that's not native 720p\1080p is just a giant blurfest , hell might as well give me 720p with more AA\AF and special effects ect.
 

Curufinwe

Member
Digital Foundry threads are troll magnets these days. I'd literally bet my own money most of the people complaining about these XB1 framerate drops wouldn't even notice them if it weren't for the fraps counter in the corner of the screen. Concern trolling of the highest order. People are actually salty when the XB1 version matches the PS4 version's resolution.

I enjoy the fact that you are upset at "trolls" who have the same opinion about the Xbone's resolution/fps tradeoff as the article's author.

for a game of Diablo 3's action-focused design - and having played both iterations - we would probably take the locked 60fps at 900p over the less consistent 1080p, given the choice.
 

shanafan

Member
Digital Foundry threads are troll magnets these days. I'd literally bet my own money most of the people complaining about these XB1 framerate drops wouldn't even notice them if it weren't for the fraps counter in the corner of the screen. Concern trolling of the highest order. People are actually salty when the XB1 version matches the PS4 version's resolution.

The game is a solid 60fps the vast majority of the time, and the drops are usually 55ish, and occasionally slightly lower than that. Those are tiny drops that lots of games that are 60 suffer from on occasion.

https://www.youtube.com/watch?v=lvtMXYHasRQ

You sir, won the Internet :)

Well said.
 
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