Who said that? How do I gain membership to this "Xbone fans" club?
Watched vids and could not tell a difference which is great news for owners of either console
"And Microsoft was just like, 'This is unacceptable. You need to figure out a way to get a better resolution"
But Microsoft keep saying 1080p is pointless and nobody can tell the difference from 720p.
Here comes Xbone fans saying they don't notice the FPS drop, and that it gives them a more "cinematic" feel. It's like some people have never gamed at 60fps before, I'd laugh if they thought 120fps gaming was the same as 60fps and 30fps.
Its a shit engine generally.
I wonder how is framerate in both version on lvl 70 bounties with clone based, hydra + frozen orb Wizard.
I could generally drop from 300 fps to 50 with my build.
MS: 'This is unacceptable. You need to figure out a way to get a better resolution.'
MS: 'Framerate is more important than resolution'
Which is it MS?
I thought framerate is more important than resolution, Phil? Give me 900p mode for a constant 60.
Phil Spencer said:Reaching parity with our partners has been important. But in the end I don't want it to be about a number, because 1080p isn't some mythical, perfect resolution. Framerate to me is significantly more important to gameplay than resolution and the mix of those two which brings the right art style and freedom, whether it's on PlayStation or our platform.
After a quick search: yes he did.
Then why MS push Blizzard devs to apply a "resolution boost" if it hurt the performance/framerate of the game ? Only the cryptic message of Phil can answer this.
It's almost as if he's a PR guy who says whatever's convenient at the time to please people.
Watching this video makes you wonder why the frame dips? It's hardly doing anything that looks remotely stressful to the console. My IMHO but this looked like an un-optimised game to me.
MSGAF? lmaoThat's not the song MSGAF intone everyday since he's in charge. But i guess they're as efficient in 180 than MS's PR.
this quote is going to see so much use in the coming yearsAnd Microsoft was just like, 'This is unacceptable. You need to figure out a way to get a better resolution
I am playing the game no over 4 hours on my Xbox One and I have no idea what Eurogamer is talking about. I see the game running smooth while playing 4-player-coop and much enemied as well many effect on the screen.
Alright,
I watched that youtube video showing the XboxOne frame rate drops and this insanity has to end.
I cant believe this is the conversation of EVERY single game that comes out. Scrutinizing absolutely every single detail to the point every pixel needs to be analyzed. Stop.
Its to the point were its downright psychotic. If we didn't have a line graph (seriously...) or numbers represented at the top left corner NONE of us would be able to tell there was a "difference". No wonder the gaming industry is catabolizing itself when this is the "fan base" the developers are working for. This is embarrassing.
this quote is going to see so much use in the coming years
Alright,
I watched that youtube video showing the XboxOne frame rate drops and this insanity has to end.
I cant believe this is the conversation of EVERY single game that comes out. Scrutinizing absolutely every single detail to the point every pixel needs to be analyzed. Stop.
Its to the point were its downright psychotic. If we didn't have a line graph (seriously...) or numbers represented at the top left corner NONE of us would be able to tell there was a "difference". No wonder the gaming industry is catabolizing itself when this is the "fan base" the developers are working for. This is embarrassing.
Like I said in the previous thread, they should give One owners the option to drop to 900p. In fact, all games over 720p should have variable resolution options if they aren't locked at 30/60.
Did you really notice when the framerate in TLOU would drop?
Alright,
I watched that youtube video showing the XboxOne frame rate drops and this insanity has to end.
I cant believe this is the conversation of EVERY single game that comes out. Scrutinizing absolutely every single detail to the point every pixel needs to be analyzed. Stop.
Its to the point were its downright psychotic. If we didn't have a line graph (seriously...) or numbers represented at the top left corner NONE of us would be able to tell there was a "difference". No wonder the gaming industry is catabolizing itself when this is the "fan base" the developers are working for. This is embarrassing.
MSGAF? lmao
Next up: Destiny.
Blame teh internet.Wow at Microsoft making them go 1080p. They must really be feeling the effects of the last year of losing out in the resolution wars to go that far. Losing out on stable framerate because of it is not cool.
Digital Foundry is a series devoted to analyzing the nitty-gritty technical details of games. If you don't like that, don't read the articles or threads about them.
Most posts on this thread contradict what was wanted at launch of the new consoles. Since when is 1080p/low50fps at extreme moments so bad?!?! Gimme a break.
Most posts on this thread contradict what was wanted at launch of the new consoles. Since when is 1080p/low50fps at extreme moments so bad?!?! Gimme a break.
Your right.
But I assume you see my point.
I think people are sensitive to it in this case because of the type of game Diablo is, in which frame rate is key.
But if you watch the video, the drops are so infrequent that the 1080p is worth it. It's really not bad at all.
Welcome to goalpost moving, the thread
Seriously, it's almost entertaining reading all those drama queen comments. And I bet we would have the same whining from many posters if they kept the resolution at 900p ("Such a bad choice, won't somebody please think of the children!").
I think that based on the responses in here Naughty Dog should have probably offered the 60fps experience at 900p due to the frame drops in tlou on PS4. That would have guaranteed a silky smooth 60fps on the console.
Your right.
But I assume you see my point.
Alright,
I watched that youtube video showing the XboxOne frame rate drops and this insanity has to end.
I cant believe this is the conversation of EVERY single game that comes out. Scrutinizing absolutely every single detail to the point every pixel needs to be analyzed. Stop.
Its to the point were its downright psychotic. If we didn't have a line graph (seriously...) or numbers represented at the top left corner NONE of us would be able to tell there was a "difference". No wonder the gaming industry is catabolizing itself when this is the "fan base" the developers are working for. This is embarrassing.
Alright,
I watched that youtube video showing the XboxOne frame rate drops and this insanity has to end.
I cant believe this is the conversation of EVERY single game that comes out. Scrutinizing absolutely every single detail to the point every pixel needs to be analyzed. Stop.
Its to the point were its downright psychotic. If we didn't have a line graph (seriously...) or numbers represented at the top left corner NONE of us would be able to tell there was a "difference". No wonder the gaming industry is catabolizing itself when this is the "fan base" the developers are working for. This is embarrassing.
Digital Foundry is a series devoted to analyzing the nitty-gritty technical details of games. If you don't like that, don't read the articles or threads about them.
this is a digital foundry thread. we're going to discuss all the technical details no matter how minor. its kind of the point of the thread
Uh right, i forgot Bungie was put in the same situation by MS, aka "Here's our magic, transform this in 1080p". I hope the collateral damages will not be too serious.
While I agree, in part, those 2 posts are not the one's I would have used to state your case.This thread has had very little technical discussion, and a whole lot of "lol Xbone" discussion. Unfortunately that's what these threads have become.
And that's what blind sheep also say as well when they don't get the 1080p experience -- this is seen on both sides of the camp.
I think people are sensitive to it in this case because of the type of game Diablo is, in which frame rate is key.
But if you watch the video, the drops are so infrequent that the 1080p is worth it. It's really not bad at all.
This again. Not that you're wrong but dude your in an analysis thread on a gaming forum. Also, unless you just came through a wormhole it has been this way for quite some time and worst during the PS3/360 days.Alright,
I watched that youtube video showing the XboxOne frame rate drops and this insanity has to end.
I cant believe this is the conversation of EVERY single game that comes out. Scrutinizing absolutely every single detail to the point every pixel needs to be analyzed. Stop.
Its to the point were its downright psychotic. If we didn't have a line graph (seriously...) or numbers represented at the top left corner NONE of us would be able to tell there was a "difference". No wonder the gaming industry is catabolizing itself when this is the "fan base" the developers are working for. This is embarrassing.
This thread has had very little technical discussion, and a whole lot of "lol Xbone" discussion. Unfortunately that's what these threads have become.
or maybe instead of "blind sheep", it's people who want higher standards instead of lower standards
It's Digital Foundry's job to do these analyses. This thread is for discussion about D3's performance and about DF's article. If you don't like technical discussions I would advise you to stay out of these threads.
Phil Spencer just said framerate was more important than Resolution. Diablo Was locked at 60fps when it was 900p. He completely contradicted himself, I take him less serious then I already did.