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Halo 5 beta clips leak (sprint, ADS is *not* COD-style) (more clips and info added)

VeeP

Member
Play MCC. I agree they should have options within the game go tweak certain things on and off but they have to try new things. You never know, you might like it!

MCC only contains 6 updated maps though. I'm sure if MCC was going to get continued DLC support fans would be a lot more excited.

And as for your last comment. Maybe your right. Try and understand, fans are upset because Halo Reach and Halo 4 both promised change but were massive back steps. These guys (I decided not to buy a X1 after the DRM fiasco) have been waiting for a proper return to form for a long time.
 

Raide

Member
I was going to buy the One for MCC and H5... not anymore!

Thanks for killing Halo 343i.

FB04VCg.gif

Play MCC and burn the Halo 5 beta. Nobody is forcing you to play the beta.
 

Plywood

NeoGAF's smiling token!
I want it.

Sprinting and Aim Down Sights is a standard with most shooters today. I'm glad if they are in Halo 5.

-snip
Friend, the last time they tried to rib elements from other games onto the formula this happened:

ObFnbQh.png


The people that play Halo want to play Halo, doubling down on elements that are not Halo will only further upset the fanbase and make the franchise lose aspects of its identity. As for "you have other options" what a crock of shit. You don't try to change your audience into the 4th or 5th direct sequel of your franchise especially when they know they can get that same or even better experience from the game they really want to play.
 

Wollveren

Banned
I was going to buy the One for MCC and H5... not anymore!

Thanks for killing Halo 343i.

Wow... Not to sound like a dick, but doubt you were gonna do it either way. Halo MCC comes out in a few days, when did you plan on buying XB1, next year???
 

mhs004

Member
Friend, the last time they tried to rib elements from other games onto the formula this happened:

ObFnbQh.png


The people that play Halo want to play Halo, doubling down on elements that are not Halo will only further upset the fanbase and make the franchise lose aspects of its identity. As for "you have other options" what a crock of shit. You don't change your audience into the 5th direct sequel of your franchise especially when they know they can get that same or even better experience from the game they really want to play.

I personally played it for only the first month. Then put it into a drawer and forgot about its existence.
 

TTUVAPOR

Banned
Sprinting and aiming down the sights are NOT, let me repeat this, are NOT industry standards.

Anyone who believes this is completely out of their element.

It's just like regenerative health, fall damage, minimap radar, etc...they're not industry standards, they're simply choices that bad game designers make.

I can't imagine 343 actually pitching this idea to the MSFT execs, I think it was executive level who made these decisions at MSFT.
 

E92 M3

Member
I don't want Halo 5 to have Locke being the main focus...was hoping for a 60/40 split between Chief and Locke.

Everything is just unfortunate. Bungie developed everything under one roof, but 343i loves to outsource everything. It's okay for MCC, but makes games overall like a spirit. There is a reason the classic Halos withstood the test of time.
 

El_Chino

Member
I REALLY hope it's just an evolution of the click in scope from other Halos, this wasn't mentioned from the earlier H5 leak so I still have a glimmer of hope. Will wait until tomorrow for the official information.
 

blakep267

Member
the real question is, what is the TTK? I can deal with ADS and Sprint, but Destiny and especially COD are too fast with the TTK
 

BokehKing

Banned
Innovations need to happen, but doing the same thing as everyone else is not the answer here.
Yeah but people are acting like they are making halo into a 3rd person shooter with the way they were over reacting

If you could ads with out hip fire penalty would you be ok with that? Or would it piss you off that someone ads killed you? If halo is as fast as people claim now a days those people would be at a disadvantage no?
 

Nzyme32

Member
Scopes in Halo not equal to ADS in other games
ADS is ADS because of the slowdown in movement
Halo scopes don't have that
Edit: In essentially all other FPSes you need to ADS or you can't hit a brick wall

The Half life games are the only ones I can think of that don't have ADS, but my point was how does everyone know firing from the hip is now worthless - it doesn't need to be really, especially when it is the way it has always been played

They had scopes, but you weren't slowed down when you were using them. Also, hip fire was 100% viable. Traditionally, with ADS neither of those things are true.

Yeah but my point is, how does anyone know that hip fire is not still 100% viable? Does the inclusion of ADS really mean that hip fire is completely altered?
 

Raide

Member
MCC only contains 6 updated maps though. I'm sure if MCC was going to get continued DLC support fans would be a lot more excited.

And as for your last comment. Maybe your right. Try and understand, fans are upset because Halo Reach and Halo 4 both promised change but were massive back steps. These guys (I decided not to buy a X1 after the DRM fiasco) have been waiting for a proper return to form for a long time.

I am sure they will have more maps, plus Forge might actually lead to some good remakes. I can fully understand why fans are annoyed but I also understand developers cannot just churn out the same game over and over. Sure they made some missteps with Halo 4 but that does not mean they will fail forever. Well, some fans think they will.
 

Peterpan

Member
343 and Microsoft ruining Dreams for every halo player.
Tweet Phil Spencer, I would do it personally but don't have twitter. Do you think Microsoft made this choice though? I think 343 industries has a lot of control when it comes to the Halo games, if anything I think Microsoft would take less risk with IP. 343 industries is clueless clearly if this is true and personally I feel if this is true they clearly don't know where to take Halo. What happen to we learned a lot and we been listening. I just hope this isn't true
 

Sai-kun

Banned
I want it.

Sprinting and Aim Down Sights is a standard with most shooters today. I'm glad if they are in Halo 5.

Call of Duty may have popularized those features, but there are a lot of other shooters that use these mechanics like Battlefield, Destiny, or an FPS I personally play a lot of, Payday 2.

Even though it's not the same in 3rd person shooters, the control scheme for aiming in some of them mirrors the aim controls of ADS FPSs [Gears of War and GTA V are some good examples].

I'm glad these features are in Halo 5, and they're sort of overdue at this point. I love playing Halo and have been on board since 1, but as time went by after 3, I felt like the way the game controlled was dated. I did want to go faster, I did want to aim my gun without using binocular-visor-scope things.

They introduced sprinting in Halo: Reach as an armor ability, and just to be able to move quickly on the battlefield I primarily chose this perk [my other preference was Hologram]. When Halo 4 came out, sprinting was a default feature of your Spartan and I liked it. I liked sprinting in Halo 4 so much that I never chose any other Tactical Package over Mobility, just to have unlimited sprint [and I get to keep my Hologram at the same time to boot!].

With sprinting having a slow honeymooning phase with the Halo games, it was only natural for ADS to eventually come to the game, and I'm surprised it took this long. ADS may have been popularized by Call of Duty but they're in a lot of today's mainstream shooters.

Hell, with all the games I've played since Halo 4, I was using ADS on so many FPSs [and even some 3rd Person Shooters were mimicking this ADS layout like Gears of War and GTA V, even with Loadout and Warframe as F2P examples] that by the time I made it full-circle back to Halo 4, I had to change my control layout. I went from using the Right Stick Button for Halo aiming for over a decade to making left trigger my aim button, just because all of the other games I've played made me migrate to it. And despite changing my Halo controls that I was comfortable with for the last 10 years, going to the new style was very quick to adjust to.


So why the hate for Sprinting and ADS in Halo? Because they're not "Halo" things?

New Halo games are never going to be carbon copies of the previous titles, something is going to be changed somehow. Sprinting has been integrated since Reach, it's plain silly to think they were just gonna get rid of it after Halo 4.

And at this point it's not even confirmed if all weapons even have ADS; for all we know it could be ability-specific or weapon-specific [or weapon-attachment specific too]. 343 could've not made MCC and gave Xbox One owners no choice but to have Halo 5 on that platform, but here we are with MCC, 4 old games with the old way of doing things if ADS and Sprinting is really that much of a big deal.

Master Chief is good at what he does because he adapts to the changes of the battlefield, he's ready for any situation at a moments notice. Don't play Halo 5 if you don't want to, you have your old options to fall back on, but not doing it just because of ADS and Sprinting just seems silly to me. The game's gonna evolve whether or not we're there to see it.

This is a lot of words to say "I don't understand the way that movement and gunplay inform each other in the Halo series"

Anyways, to say the least, this is incredibly sad and disappointing. Happy I stopped supporting this company when I did. Halo 4 was it for me.
 
Yeah but my point is, how does anyone know that hip fire is not still 100% viable? Does the inclusion of ADS really mean that hip fire is completely altered?
You betcha.
Congrats on naming one of like 3 games that isn't a ADS/sprint fest.

Now let's rattle off the list of shooters that are...you'll notice the issue pretty quickly.
I 100% agree, the industry is just messed up.
Also, what are the other 2?
 

danwarb

Member
Locke is not bad news. It's a good idea. MC is still a huge part of the story. That aspect of the Campaign could be fantastic.
 

TTUVAPOR

Banned
Completely agree. I love Halo 1-3 and also really liked 4. The series needs to evolve.

In that case, Counter-strike needs to evolve...it doesnt have sprint and it doesnt have ADS...



Fuck me....people...get a handle on yourselves. This isn't evolution, it's simply copy-catting.
 
The Half life games are the only ones I can think of that don't have ADS, but my point was how does everyone know firing from the hip is now worthless - it doesn't need to be really, especially when it is the way it has always been played



Yeah but my point is, how does anyone know that hip fire is not still 100% viable? Does the inclusion of ADS really mean that hip fire is completely altered?

Well, what is the point of the ADS? Purely cosmetic?

In which case, why even add it? TO appease COD'lers?
 
CS still the only big name FPS franchise to not succumb to the ultimate noob helper ADS? Don't fuck up Valve...

Quoted for truth.

Kinda sad, but it's comforting seeing CSGO getting more and more popular. 3.7 million unique players last month, and that's a continuously growing number.

ADS makes sense in Arma or Insurgency, but in Halo or other similar shooters? No.
 
Sprinting and aiming down the sights are NOT, let me repeat this, are NOT industry standards.

Anyone who believes this is completely out of their element.

It's just like regenerative health, fall damage, minimap radar, etc...they're not industry standards, they're simply choices that bad game designers make.

I can't imagine 343 actually pitching this idea to the MSFT execs, I think it was executive level who made these decisions at MSFT.

Titanfall, Destiny, Call of Duty, Borderland, Evole, Battefield Dead Island and Bioshock all falls into one or more of these categories.
 

Korosenai

Member
You guys are crazy, there is a whole year until it releases so shouldn't they have time to change if they see complaints?
It's not going to change. This game will have ads no matter what happens. The only thing they will do is nerf it after this backlash to make it not as bad, but it'll still be in.
 

viveks86

Member
Generally, every weapon in the game will have an ADS accuracy and a hipfire accuracy, the latter being worse. So it's not as easy as saying "just don't use it".

Good point as well. In addition to balancing maps, it seems unlikely that weapons would be rebalanced based on the chosen mode.

Guess having it as an option isn't an option after all
 

Computer

Member
So instead of 343 realizing Halo 4 sucked because it was too much like COD. They thought it failed because it was not Cod enough. Got it.
 
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