entremet
Member
I'm an old school Sega fan back their original arcade days. But of late it seems their IP catalog is basically underused, ignored, or limited by region--PS02/Yakuza.
I'm aware of their restructuring and their focus on a more lean catalog, but let's look at these example.
-Sonic, their flagship IP, flounders for years, get some decent games family in Generations and Colors after the catastrophe that was Sonic 2006 and then its back to garbage with Sonic Boom. There seems to be lack of real quality control here.
-Shinobi is basically dead after some really well done PS2 games.
-Yakuza is being milked to death
-PS02 still has no international release.
-Super Monkey Ball started very promising on the Arcade/Gamecube and the series just has gone down ever since.
-Valkyria Chronicles, as now many PC gamers are finding out, was amazing new IP last generation that was then moved to the a technically inferior platform and currently MIA. Hopefully, the PC port revives the franchise for higher fidelity platforms. Or we get a remake of VC2 for PC/Console.
There are some bright spots, such as their PC support. But with a company with such a storied past, it seems they are shells of their former glory.
It appeared that moving to 3rd party created more risk for them as company, so they stopped being as experimental. It makes sense since platform holders make money not just off game sales, but hardware and licensing cost.
It's also why I think if Nintendo went 3rd party, goodbye anything but Mario.
It seems Sega lacks vision is just playing super safe.
I'm aware of their restructuring and their focus on a more lean catalog, but let's look at these example.
-Sonic, their flagship IP, flounders for years, get some decent games family in Generations and Colors after the catastrophe that was Sonic 2006 and then its back to garbage with Sonic Boom. There seems to be lack of real quality control here.
-Shinobi is basically dead after some really well done PS2 games.
-Yakuza is being milked to death
-PS02 still has no international release.
-Super Monkey Ball started very promising on the Arcade/Gamecube and the series just has gone down ever since.
-Valkyria Chronicles, as now many PC gamers are finding out, was amazing new IP last generation that was then moved to the a technically inferior platform and currently MIA. Hopefully, the PC port revives the franchise for higher fidelity platforms. Or we get a remake of VC2 for PC/Console.
There are some bright spots, such as their PC support. But with a company with such a storied past, it seems they are shells of their former glory.
It appeared that moving to 3rd party created more risk for them as company, so they stopped being as experimental. It makes sense since platform holders make money not just off game sales, but hardware and licensing cost.
It's also why I think if Nintendo went 3rd party, goodbye anything but Mario.
It seems Sega lacks vision is just playing super safe.