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Sprites that look like things they're not supposed to

Kirlia

Banned
B_JNRMYVIAAO0yo.png

From Pokemon Crystal. This NPC (who is actually a lady with long hair) looks like a Gloom when you talk to her while facing down. Seriously. It's fucking Gloom.
 

Vorpal

Member

Whaaaaaaat?? This is the first post that has totally corrected my weird perception. I always saw that icon as some abstract piece of equipment. This makes way more sense.


4h50M4b.jpg


For my own contribution: some Lufia 1 sprites. I never understood why Gades' face looked so strange when he was facing towards you as a sprite. In every other instance he just looks like a normal (if evil) elf dude. But that sprite looks like a weird insect face.

The in-battle Daos design made sense to me, but I couldn't help occasionally seeing him as a bearded guy waving at someone.
 

butalala

Member
I think some official art of the Black Omen would clear things up. I looked for a bit today and couldn't find any. Does anyone have something that they could share?
 
There is no official art of the Black Omen, but its shape is something like this:

That is so weird. I mean, there's no way they made a sprite that complex with no reference on what it was supposed to be, but at the same time they never released concept art that surely existed of one of the most important elements in the game's story?
 

Foxix Von

Member
I was super disappointed when I figured this out. The intended look is so goofy.

Also, the Gen 1 and 2 sprites for Metapod always threw me off. It only became clear later on when they changed position on the sprite.
ay1Rgxm.png

Holy shit. How did I never see it this way?

MAKES SO MUCH SENSE NOW.
 

Falcs

Banned
I reaaaaaaaaaaaaally don't get the Peon.

Can somebody please draw how it's supposed to look incorrectly???
 
Not a sprite, but a related example most of us should be familiar with:

http://img4.wikia.nocookie.net/__cb20130524095225/darksouls/images/8/8c/Basiliskeyes.jpg[IMG]

Those orange things are not the eyes.[/QUOTE]
HOLY CRAP I never knew that. Oh man, that makes me feel silly for how much I got upset at them cursing me. Stupid big eyes weren't eyes...
 

JohnTonne

Member
For a while I thought the eyes were the red part, not the white on the side. The OG sprite didn't help, IMO.

348.png

Armaldo and Cradily have a similar false eye thing going on,

1vycm8u.png


I thought the shading under the tentacles were it's eyes, the yellow circle bits were it's nostrils and the yellow in it's "mouth" a buck tooth until I realized that was it's eye, it instantly became a hell of a lot cooler than the hick looking thing I saw before.

Also my brother saw Bulbasaur's back sprite as a weird face looking to the top right, it's ear is it's nose and it's eye is an open mouth, got a kick out of it when I realized what he meant.
DzNVWgF.png
 

Shouta

Member
Whaaaaaaat?? This is the first post that has totally corrected my weird perception. I always saw that icon as some abstract piece of equipment. This makes way more sense.


4h50M4b.jpg


For my own contribution: some Lufia 1 sprites. I never understood why Gades' face looked so strange when he was facing towards you as a sprite. In every other instance he just looks like a normal (if evil) elf dude. But that sprite looks like a weird insect face.

The in-battle Daos design made sense to me, but I couldn't help occasionally seeing him as a bearded guy waving at someone.

Gades wears a helmet in battle. Lufia 2 confirmed his general Lufia 1 design, lol.
 
That is so weird. I mean, there's no way they made a sprite that complex with no reference on what it was supposed to be, but at the same time they never released concept art that surely existed of one of the most important elements in the game's story?

Maybe there were sketches or development notes or something, but there's no artwork. I don't think the Black Omen is that important in the game's story anyway; it always felt like a late addition (albeit a very cool one) to me.

In any case, there isn't even artwork of the kingdom of Zeal, despite the fact that it is definitely the most important part of the game. I think Akira Toriyama drew his artwork early on based on general ideas, before specific events like the whole Zeal segment, a certain character's death, the Black Omen, etc. were conceived.
 
J

Jotamide

Unconfirmed Member
Black Omen from Chrono Trigger:
jAkkdcA.png


What it looks like:
VqCGEAz.jpg


What it really is:
gxREi2tl.jpg


Because the top of the structure is really this part:
7Q0VjJ1.png


The Black Omen is a Star Destroyer and not some sort of weird-ass flying tower.
This is a major revelation for me, holy shit.
 
Seriously though, am I the only one who thinks Agahnim is more interesting if he looks more like a normal wizard person? To me it made it more believable that he could control the hearts and minds of the people if he didn't look like a conniving creep.
 

Why did you link this? What on this page backs up the weird interpretations you came up with?

All of your examples were really reaching. Sharks spit bubbles at you, clearly from their mouths. "Anuses with teeth" are just worms, like Dune sandworms, like in tons of other games. The "breast" is some kind of chestnut enemy. The starfish have nothing at all that looks like tampons. The "ejaculating alien vagina" is one of those sea creatures that live on reefs.
 
Black Omen from Chrono Trigger:
jAkkdcA.png


What it looks like:
VqCGEAz.jpg


What it really is:
gxREi2tl.jpg


Because the top of the structure is really this part:
7Q0VjJ1.png


The Black Omen is a Star Destroyer and not some sort of weird-ass flying tower.

I always thought it was a flying tower. But it wasn't weird, it was awesome.
 
1vycm8u.png


I thought the shading under the tentacles were it's eyes, the yellow circle bits were it's nostrils and the yellow in it's "mouth" a buck tooth until I realized that was it's eye, it instantly became a hell of a lot cooler than the hick looking thing I saw before.

Whoah.
 

bomblord1

Banned
To you and anyone else talking about how the shadow makes it obvious...it doesn't. The shadow and silhouette of the ship are poorly designed, and should've been cast from another angle.

rlO0WL9.png

Help is this image a tower or a star destroyer?

Regardless the color is obviously gold
 

Keyin

Neo Member
Don't know if anyone else saw this one, but growing up I used to think the P-Wing from Mario 3 was a gloved hand pointing.

Se28Njs.jpg
 

DarkKyo

Member
gzWMa8A.png


As a kid I always thought this was a walking tomato. It helps that SMW was my first Mario, so I wasn't super familiar with Goombas, but even so it looks nothing like them!

The wiki says it's actually a "Galoomba" so it's supposed to look different than a Goomba, but even so...
 
gzWMa8A.png


As a kid I always thought this was a walking tomato. It helps that SMW was my first Mario, so I wasn't super familiar with Goombas, but even so it looks nothing like them!

The wiki says it's actually a "Galoomba" so it's supposed to look different than a Goomba, but even so...

If I recall correctly both those weird not-goombas and regular goombas are featured in Mario Galaxy. But yeah, the (apparently) "Galoomba" is the only one that shows up in Mario World and it looks nothing like a Goomba and I have no idea why.
 

DarkKyo

Member
If I recall correctly both those weird not-goombas and regular goombas are featured in Mario Galaxy. But yeah, the (apparently) "Galoomba" is the only one that shows up in Mario World and it looks nothing like a Goomba and I have no idea why.

I think the other thing about this sprite is that it appears in the Forest of Illusion. Think about how often you see those fruit/tomato things all around!

k55QP95.png


It's almost like the similar-looking sprite is intentional.
 

Watch Da Birdie

I buy cakes for myself on my birthday it's not weird lots of people do it I bet
MEjhljN.gif


I used to think Geno was really ugly looking, because I thought his nose was him sticking out his bottom lip and pouting. And his mouth was some sort of beard-line.

I thought the orange streamer wasn't hair, but was some weird curly-nose thing, and for some reason he had a second nose-thing stuck to the side.

Actually, I still see it.

EkY0vLp.png


Until the 3D remakes, I always thought the Carpenter Boss was always showing off his teeth when he did that weird scream of his, since he was so angry and it's like a Yakuza-type grin. Turns out it's a mustache.

Toxi said:
It's weird more people didn't realize this, considering Armaldo is based on an animal with stalk eyes.

Yep, he's based on the Anomalocaris (with added "dinosaur elements", but Anorith is more straight up an example):

U3iUwlw.jpg


Here's something interesting though, the rarely seen bottom of Anorith:

dIWEzl9.jpg


He looks like a fucking different Pokemon almost.

And here's another "it's not what it seems", the little U isn't its mouth, the nail-shaped thing is:

hUx3PYZ.jpg
 
Errr, wouldn't the position of the shadow be influenced by the angle of the sun?

Yes, and that's my point. They chose a bad direction to light the scene from. By making it directly above the planet, the shadow gives the illusion that the Star Destroyer could be a tower/pyramid.

In general, the right lighting makes a big difference on how a sprite is interpreted, as was discussed earlier in the thread regarding the Agahnim sprite.
 

joecanada

Member
To you and anyone else talking about how the shadow makes it obvious...it doesn't. The shadow and silhouette of the ship are poorly designed, and should've been cast from another angle.

rlO0WL9.png

Exactly in fact saying the shadow makes it obvious only makes it obvious you don't understand refraction and light angles. CuZ the game doesn't prove squat in its display
 
To you and anyone else talking about how the shadow makes it obvious...it doesn't. The shadow and silhouette of the ship are poorly designed, and should've been cast from another angle.

rlO0WL9.png

Yeah I don't know why they didn't go with the second shadow. Maybe sprite limitation, as that design requires more tiles than the design they went with because of the lack of symmetry.
 

spookyfish

Member
Rod Land (arcade, various)

...has enemies that are a bit perverted

...and enter SHT, SEX or VAJ on high score table and the player sprite's face will turn red

http://www.hardcoregaming101.net/rodland/rodland.htm

Sharks that jerk and then ejaculate (watch top right)
http://youtu.be/m-ZE6lxjX68?t=1m18s

One enemy looks like a pulsating anus with teeth
http://youtu.be/m-ZE6lxjX68?t=5m42s

Another looks like a breast
http://youtu.be/gYVdnXuNRM8?t=1m18s

One looks like a chocolate starfish with a used sanitary towel on its back
http://youtu.be/m-ZE6lxjX68?t=12m36s

another one looks a bit like an alien vagina and also ejaculates
http://youtu.be/IW-y2nHBZpU?t=15m31s

(or maybe it's just me)

Yeah, I think that's just you.
 

Greenzxy

Junior Member
the_legend_of_zelda___a_link_to_the_past___agahnim_by_the_blue_pirate-d64ynpx.jpg


Agh from A Link to the Past.

Actually looking at this again, the one on the right can't be correct.

Look at the official artwork, agahnim has the scarf around his face:

pic4.jpg


Agahnim'sFace.jpg


So that means the one on the left is actually the correct interpretation?

Edit: Oh wait is the drawing on the left suppose to be the hot fries guy interpretation?
51IKXj-plyL._SX425_.jpg

Then my bad, the one on the right is close, but he doesn't have a mouth or nose, the brown area is his scarf.
 
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