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Bloodborne load times look to be a bit longer than hoped

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Mupod

Member
You're telling me on your first Dark Souls run, you died only 16 times?

on my first playthrough of Demon's Souls (a bit over a year ago) I died 12 times, not counting screwing around with world tendency or nexus suicides. Only boss that gave me trouble was Penetrator and that's because I was playing like shit.

I didn't feel like the game was easy, it was tense as hell. But I was a veteran of Dark Souls at that point and knew how to progress carefully.

Now Dark Souls 2 I died a bazillion times because the game just had a lot of bullshit. In particular Shrine of Amana. I'm hoping Bloodborne is more like the Demon's Souls in the sense of rewarding cautious and observant play, but with the tougher bosses of the later games.
 

AmuroChan

Member
Why do load times get longer each gen? I feel like it should be the other way around!

A lot more things to load on screen. Meanwhile the read speeds of the HDD and BR drive aren't significantly better than last-gen. The standard PS4 HDD is 5400rpm, which is the same as the PS3.
 

Foggy

Member
Where did I say it was the end of the world or anything? I have the LE pre ordered and will play the game no matter what load times, but that doesn't mean they can't be improved. Especially since you will be dying a lot. It just really bothers me that people complain over people complaining about a legitimate problem.

I'm not so much complaining, just mocking a frivolous concern. And yeah, it's frivolous.
 
what?

the people that played after the first patch confirmed that it's the same loading screen, no items.
please don't post lies, which are then copy-pasted in the OT.

but yeah, loading times are awful still I'm not sure if we actually needed a thread about that.

I saw this post in the 'bloodborne spoiler thread' on reddit, but I think it's deleted now because I can't find it. Reddit threads are a mess though, so someone else might be able to.

this guy corroborates with me: http://www.reddit.com/r/bloodborne/comments/2zcq4n/loading_times_shown_in_a_small_video/cphpe87

You don't have to believe it, reddit 'leakers' aren't the most trustworthy and all. It would be pretty shocking if the 3gb day 1 patch didn't add in stuff like this.
 

Seventy70

Member
I'm not so much complaining, just mocking a frivolous concern. And yeah, it's frivolous.

Lots of people think video games are frivolous. People think posting on a gaming forum is frivolous. That doesn't mean shit. Don't waste your time on complaining about stuff you think is frivolous that doesn't bring any benefit to you. If no one cared about this problem, the thread wouldn't be on the first page with 14 pages of posts.
 
You're kidding right? Bloodborne is not even out yet and you somehow reached this conclusion already? Because of an apparent difference in load screen graphics?

Definitely not kidding.

Also Demon's cannot be king over something that is not out yet.
 
on my first playthrough of Demon's Souls (a bit over a year ago) I died 12 times, not counting screwing around with world tendency or nexus suicides. Only boss that gave me trouble was Penetrator and that's because I was playing like shit.

I didn't feel like the game was easy, it was tense as hell. But I was a veteran of Dark Souls at that point and knew how to progress carefully.

Now Dark Souls 2 I died a bazillion times because the game just had a lot of bullshit. In particular Shrine of Amana. I'm hoping Bloodborne is more like the Demon's Souls in the sense of rewarding cautious and observant play, but with the tougher bosses of the later games.

The issue is you're assuming Bloodbourne is going to be similar to Souls games in it's combat, which has pretty much been proven wrong in the preview videos.

The combat is more fast and forces the player to play more aggressive than the Souls games.

I'm sure if I played Demons Souls now I would be able to get through it with little trouble, but that's not really my argument, as my argument was aimed for the average player/statistics on a blind run for the first time, which apparently is upwards near the 4 figures when it comes to average player deaths.
 
I don't believe you. Its a shame that your best reported performance was on the game that doesn't record the count for you. But pre Nerf pyro was great.

What was the # on DeS or DkS2?
I'd have to go dig it up, but DeS was likely around 100.

DaS2 had some shitty mechanics (honing boss attacks, rly) and I decided to face smash the old king (or whatever) without all of the Dragon souls... probably more than 100.

I just lucked out in picking Pyro in DaS, then got the Drake sword after hearing about it... made that game pretty easy imo. My brother had the same experience since we made practically the same character.

I didn't play DaS post pyro-nerf, but I suspect I would have made a new character. I'm the end, it's not important. Dying it's a part of this series, but I think people greatly overstate how often it has to happen. If you're reasonably cautious and take note of enemy attack patterns, you can avoid situations where you die 10+ times on a single boss.
 
Seriously a thread for this... Neogaf is the most cynical forum I've ever read, makes me want to kill myself..

With an attitude like that you should fit right in!

This whole thing of how you approach a game wasting your time - whether it's because of loading times, unskippable cutscenes, filler sections or whatever - really depends on the individual and where they are in their life. I've been on both sides of the fence; when I was younger, I'd think nothing of spending a whole lazy afternoon playing video games, and in that context, it wouldn't bother me. But nowadays, I usually only get the chance to play in half hour bursts, so having my limited time wasted by a game is one of the worst sins it can commit.
 
I wouldn't be surprised if they are hidings secrets that would be revealed through item descriptions until day 1 to avoid spoilers.
 

jmaine_ph

Member
I appreciate the load times. Gives me a chance to channel my rage into a proper strategy so I don't get my ass handed to me again
 
I agree to some degree, but i still think that there is no need to make a thread about a game having 10 second longer loading times then regular games.

But in a game where you will be seeing said screen exponentially more times than you would in most other games. It becomes a problem. Doesn't mean i'm looking less forward to the game really, or that it wont still be great, but this is definitely an issue worth noting.

Seriously a thread for this... Neogaf is the most cynical forum I've ever read, makes me want to kill myself..

Now this is by far the most ridiculous post ITT
 

Finalow

Member
I saw this post in the 'bloodborne spoiler thread' on reddit, but I think it's deleted now because I can't find it. Reddit threads are a mess though, so someone else might be able to.

this guy corroborates with me: http://www.reddit.com/r/bloodborne/comments/2zcq4n/loading_times_shown_in_a_small_video/cphpe87

You don't have to believe it, reddit 'leakers' aren't the most trustworthy and all. It would be pretty shocking if the 3gb day 1 patch didn't add in stuff like this.
it's not that I don't believe it, it's just not true. I'm watching a stream even now and there are no items, same old shitty loading screen.
 
Guess I'll tough it out, although in the PS3 version of Dark Souls 2 I would purposely avoid leveling up and upgrading equipment so I didn't have to stare at two 30 second loading screens back-to-back.
 
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