NullPointer
Member
We all did.That's quite interesting, I've seen the series hailed as "The Real Driving Simulator", so I thought sound wouldn't be a weak point for the series and stay true to the authentic sounds of the vehicles.
We all did.That's quite interesting, I've seen the series hailed as "The Real Driving Simulator", so I thought sound wouldn't be a weak point for the series and stay true to the authentic sounds of the vehicles.
Shoulda just hired all the lost Evolution emplyees
Absolutely. The top 3 problems in the PS3 Gran Turismo games were these, IMO.
1. Sound design
2. Framerate
3. PS2-era track models for many tracks (the cars I can look past)
If you want an example of how bad they are, look no further.
https://www.youtube.com/watch?v=GR2jL7onIJU
That's meant to be a V10.
I thought it was Jim Caviezel for a second and was like "wow...."
Absolutely. The top 3 problems in the PS3 Gran Turismo games were these, IMO.
1. Sound design
2. Framerate
3. PS2-era track models for many tracks (the cars I can look past)
If you want an example of how bad they are, look no further.
https://www.youtube.com/watch?v=GR2jL7onIJU
That's meant to be a V10.
The age of vacuum cleaners is over.
This is literally it.
Absolutely. The top 3 problems in the PS3 Gran Turismo games were these, IMO.
1. Sound design
2. Framerate
3. PS2-era track models for many tracks (the cars I can look past)
If you want an example of how bad they are, look no further.
https://www.youtube.com/watch?v=GR2jL7onIJU
That's meant to be a V10.
Maybe the rumor from the other day (GT7 pushed back to 2017 to plish things especially audio) was legit after all?
Thank god! Gran Turismo truly had shit tier audio.
For comparison, this is what the Lambo V10 is SUPPOSED to sound like.
https://www.youtube.com/watch?v=WtaHIZQDrEQ
Just release something, even if it isn't perfect. Get on a 2-3 year cycle for releases like Forza.
Maybe the rumor from the other day (GT7 pushed back to 2017 to plish things especially audio) was legit after all?
Who cares why they sounded the way they did, it was awful lol
Forza has amazing audio, glad PD is finally taking the complaints to heart. I'd love to get back into GT again.
Yeah I remember Kaz making a blog and explained why car sound wasn't translated correctly into the game code or something
WHAT'S GOING ON AT TURN 10!
Why? They take bloody years to get something out because they are supposed perfectionists - yet what they release isn't perfect.
When the [PlayStation 2] came out, one unique characteristic of that system was that the screen fill rate was very fast. Even looking back now, it’s very fast. In some cases, it’s faster than the PS3. There, we were able to use a lot of textures. It was able to do that read-modify-write, where it reads the screen, you take the screenshot, and you modify it and send it back. It could do that very quickly.
I don’t know if anybody remembers, but when the PS2 first came out, the first thing I did on that was a demo for the announcement. I showed a demo of GT3 that showed the Seattle course at sunset with the heat rising off the ground and shimmering. You can’t re-create that heat haze effect on the PS3 because the read-modify-write just isn’t as fast as when we were using the PS2. There are things like that. Another reason is because of the transition to full HD.
The PS3 was a combination of a poor GPU with an SPU that’s really fast if you use it right. It’s not a very well-balanced machine. It’s hard to use the hardware properly. That’s one reason why it took us five years to develop GT5. Using the SPU properly, though, that in itself is really interesting. On the PS3, in the demo, we showed the adaptive tessellation. That’s the kind of technology that you normally wouldn’t be able to do unless you were on the PS4-generation of machines. When you optimize the use of the SPU properly, you can do that even on the PS3.
Obviously they are being sold to Sony.
Holy shit. That's also great news.The Lead UI Artist of Driveclub (Kevin Middelbos) already joined the studio in October:
lol That was fanboyish in nature. Congrats.
That's what I thought. Thanks.
Good news.
Also explains the delay.
What delay? It was never announced.
One guy joining the sound team is not going to delay the entire game anyways.