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Dark Souls III leaked info and screenshots [RUMOR - Better Details Write-Up]

Blade30

Unconfirmed Member
the chances of there being a Dark Souls 4, 5, 6 ect within short succession after this are pretty unlikely.

pretty obvious DS3 is meant as the "finale". maybe From will eventually go on to do another, but that won't be for a very long time

I don't think so. If you include Demon Souls, then you have basically 4 (Souls) games.
They'll probably do another souls type game like bloodborne, creating and using different worlds and settings.
 

120v

Member
"Dark Souls" is such an industry staple at this point i'm skeptical From would lay it to rest for good. But Bloodborne showed it could have massive success without the "Souls" brand, so it could go either way
 
I don't think so. If you include Demon Souls, then you have basically 4 (Souls) games.
They'll probably do another souls type game like bloodborne, creating and using different worlds and settings.

something sci-fi would be amazing. light saber in one hand, blaster in the other!
 

Blade30

Unconfirmed Member
"Dark Souls" is such an industry staple at this point i'm skeptical From would lay it to rest for good. But Bloodborne showed it could have massive success without the "Souls" brand, so it could go either way


The only thing the newcomers need to know, is in this case that it is from the same developer and it is similar to the "souls" game.
The industry should focus more on the recognition of the developers, like "From (no pun intended) the makers of...." instead "XYZ 2 the sequel of".
 

Tuck

Member
the chances of there being a Dark Souls 4, 5, 6 ect within short succession after this are pretty unlikely.

pretty obvious DS3 is meant as the "finale". maybe From will eventually go on to do another, but that won't be for a very long time
Err... What exactly makes that obvious?
 
So happy right now. Never expected DS3 to be revealed this soon, and as someone who loves DS1, 2 and BB pretty much equally, am more than happy to play another instalment. A Team, B Team, freaking C Team...don't care. Just give it to me. The Assassin's Creed/CoD comparisons are laughable as long as the Souls games continue to maintain their current quality.

Anyway, it's going to be a fun year: endless threads on what DS2 did wrong and how DeS/DS1/BB are flawless masterpieces (because we certainly haven't seen enough of them already), hundreds of pages of whining about the further casualization of the series with every new piece of DS3 information, B Team conspiracy theories...I can't wait.
 

Grief.exe

Member
DS2's main theme was largely about cycles, the curse's cycle and ending it... and I'd think you'd be hard pressed to say the ending gave any finality to that.

If you look at From's pedigree since it's inception, they are constantly stuck in cycles they can't break.

King's Field
Armored Core
Souls
 

Easy_D

never left the stone age
So, if master Myjazaki is doing this...who is doing the Bloodborne DLC?

A mix between Dark Souls 2/Bloodborne devs + Sony Studios people probably, the main focus at From is most likely Souls 3.

Edit: I hope Miyazaki doesn't have these weird ideas about keeping a locked 30 FPS even on PC. That would make me a sad panda.
 

Mandelbo

Member
A mix between Dark Souls 2/Bloodborne devs + Sony Studios people probably, the main focus at From is most likely Souls 3.

Edit: I hope Miyazaki doesn't have these weird ideas about keeping a locked 30 FPS even on PC. That would make me a sad panda.

On consoles I'd rather the framerate were locked to 30 like in DeS or DS1 than have it be unlocked 60 if they can't hit a steady 60fps. Made DS2 look really inconsistent on PS3 with the framerate jumping all over the place.
 

Maxwood

Oh rock of ages, do not crumble, love is breathing still. Oh lady moon shine down, a little people magic if you will.
The only thing I found was this comment:
Thanks! Apparently I overlooked that comment.
And thanks to oginath, ofcourse. :)
I was really suprised to see Hebrew on concept-art for a Souls game, of all things.
 

Easy_D

never left the stone age
On consoles I'd rather the framerate were locked to 30 like in DeS or DS1 than have it be unlocked 60 if they can't hit a steady 60fps. Made DS2 look really inconsistent on PS3 with the framerate jumping all over the place.

Yeah, totally understandable, a smooth locked framerate is better than something that jumps around like crazy for sure.
 

Gradon

Member
Dark Souls II was so disorienting when the frame rate jumped up to 60 and back in certain areas. How was the frame rate on PS4? Steady 60fps?
 

Hunter S.

Member
Dark Souls II was so disorienting when the frame rate jumped up to 60 and back in certain areas. How was the frame rate on PS4? Steady 60fps?

The Scholar of the First Sin was mostly steady. Thankfully for me it was my my first Souls experience, so I only know the version of the game with good frame rate.
 
Are people not experiencing Dark Souls fatigue yet? I mean Bloodbourne was it's own thing but the dlc/expansion hasn't even been shown yet and they are already working on the next souls game.

Don't get me wrong, I missed a lot of the choices in weaponry and fighting styles from the Souls games but if this ends up like Dark Souls 2 I might sit out on the next one. Especially after the changes to the re-release, taking out almost all the fun imo. I hope Myazaki can bring the charm back to the series, Demon's Souls was an amazing adventure. Loved unknowingly becoming someone else's boss. Best part of the info released so far is the inclusion of a story somewhat.

The problem I am finding in Souls is there is not real consecuences in the game so far, Dark Souls 2 added "cycles" you wont be able to break and make the Dark Souls 2 pointless of your actions since the cicle wont be broken unless you decide to let the fire die and start the darkness. The extra ending just pointed out humans will still try to defy the cycle but eventually fails anyway. It just a Dark Souls cycle with a "maybe next time something will happens" game

The developers from Dark Souls 2 didnt listen to Dark Souls 1 endings at all or like listen to the lore just references and make new ones that would be easily forgotten by the next game.

Bloodborne is going that way since you didnt do anything to stop the hunt nights at all, you just simply survived one night of hunting or
being the dream host, moon boss bro for the next night
.
 

Sanctuary

Member
If they were to make a Demons Souls 2 instead. How would that be different from this? Just the Nexus?

I don't know why so many people still think that if they had been able to keep the Demon's Souls name that Dark Souls would have somehow turned out any different than it did. Dark Souls is Demon's Souls 2, and at this point I doubt they will ever care to go back to a strict hub world design. You can point out all of the design differences between the two games, but then you could point out just as many going from Dark to Dark 2 (which tried to combine elements from both).
 

Easy_D

never left the stone age
The problem I am finding in Souls is there is not real consecuences in the game so far, Dark Souls 2 added "cycles" you wont be able to break and make the Dark Souls 2 pointless of your actions since the cicle wont be broken unless you decide to let the fire die and start the darkness. The extra ending just pointed out humans will still try to defy the cycle but eventually fails anyway. It just a Dark Souls cycle with a "maybe next time something will happens" game

The developers from Dark Souls 2 didnt listen to Dark Souls 1 endings at all or like listen to the lore just references and make new ones that would be easily forgotten by the next game.

Bloodborne is going that way since you didnt do anything to stop the hunt nights at all, you just simply survived one night of hunting or
being the dream host, moon boss bro for the next night
.

I kinda think it's gonna be all

Dark Souls 1 tells you how the cycle got started
Dark Souls 2 tells you about a bunch of different cycles and that it's hard to break
Dark Souls 3 tells you how everything got so fucked up a wizard'd go "I'm a wizard and that's fucked up"
 

Ferr986

Member
The problem I am finding in Souls is there is not real consecuences in the game so far, Dark Souls 2 added "cycles" you wont be able to break and make the Dark Souls 2 pointless of your actions since the cicle wont be broken unless you decide to let the fire die and start the darkness. The extra ending just pointed out humans will still try to defy the cycle but eventually fails anyway. It just a Dark Souls cycle with a "maybe next time something will happens" game

The developers from Dark Souls 2 didnt listen to Dark Souls 1 endings at all or like listen to the lore just references and make new ones that would be easily forgotten by the next game.

I feel like the point of the new DS2 ending is showing that consecuences of the DS1 ending (kindle or not the flame) don't matter ,because the cycle will keep going whatever happens. Its logic afterall, if you kindle the flame you're just derailing the inevitable, and if you start the age of dark, well.... everyone ends up hollowed.


The point of DS3 may be if theres somethign true about that "something else" that Aldia (and you if you choose the new ending) are seeking.
 
Seriously though. This maggot.

nGQHS7s.png
 

Xiraiya

Member
Souls is a series I could play forever, it feels so good to play that I'd just never stop as long as more content is released and there's more shit to kill.
They could go truly crazy and just make a starter hub souls game and then keep expanding on it's world and areas indefinitely until there is so much content that you basically reach the 700s through leveling normally by the end of the game, that's not really conducive to the Souls experience but it's the kind of thing I could get behind with Souls gameplay.

It's the smooth and simple yet satisfying combat that keeps me hooked.
Actually MGS Ground Zeroes has a similar kind of feeling and re-playability these days too, but I can't think of any other series that really feels like that.
 
Souls is a series I could play forever, it feels so good to play that I'd just never stop as long as more content is released and there's more shit to kill.
They could go truly crazy and just make a starter hub souls game and then keep expanding on it's world and areas indefinitely until there is so much content that you basically reach the 700s through leveling normally by the end of the game.

It's the smooth and simple yet satisfying combat that keeps me hooked.
Actually MGS Ground Zeroes has a similar kind of feeling and re-playability these days too, but I can't think of any other series that really feels this good.

Dream game. Also include seasons like diablo with hardcore ladders, speed ladders, pvp ladders etc.

Basically I want Diablo Souls. Souls combat and setting with Diablo online functions.
 
I feel like the point of the new DS2 ending is showing that consecuences of the DS1 ending (kindle or not the flame) don't matter ,because the cycle will keep going whatever happens. Its logic afterall, if you kindle the flame you're just derailing the inevitable, and if you start the age of dark, well.... everyone ends up hollowed.


The point of DS3 may be if theres somethign true about that "something else" that Aldia (and you if you choose the new ending) are seeking.

The problem with the aldia ending is the player already saw the consequences in the DLC already with the Ivory and Iron King, Both kings surpassed the curse but were followed by the dark and got destroyed in different situations while the Sunken king was prospering but got destroyed by other humans greed.

There is a implication of resurrecting the dragons for a possible key to destroy the curse in dark souls 2.
 
Seriously though. This maggot.

nGQHS7s.png


Nah, man. If you look in the background of the original pic, you see those arches? The ones with the same surface / skin as the monster in your pic?

I think this is a giant snake-like creature.

Now, imagine being eaten by it and there are several areas to play in his belly until you find your way out.
 

Foffy

Banned
If you look at From's pedigree since it's inception, they are constantly stuck in cycles they can't break.

King's Field
Armored Core
Souls

King's Field has been dead since 2006, though.

The problem with the aldia ending is the player already saw the consequences in the DLC already with the Ivory and Iron King, Both kings surpassed the curse but were followed by the dark and got destroyed in different situations while the Sunken king was prospering but got destroyed by other humans greed.

There is a implication of resurrecting the dragons for a possible key to destroy the curse in dark souls 2.

One of the things I hated about Dark Souls II from a story point of view was just how worthless the games actual scenario is. The first game had a significant feeling of meaninglessness in what you do - you can try to prolong Dark, but that'll fail, or you can say "fuck it" and let it happen right away - but the second game talks about it being cycles, which only ever gets the game away with the fact it's a sequel to the first, and potentially shoehorning that plotline to allow an infinite number of sequels, all in the same land, and there being no impact at all for what you do. Even Bloodborne's ending
doesn't do that, for you're caught in some plague by super evil creatures. The game may hint at a way out, primarily with the blood curse and the myth of Paleblood, but those would appear to be rumors to get people to Yharnam.
Dark Souls II tried to entertain the whole plot on getting a way out of the cycle, and not one ever produced itself. In fact, the motivations as early as meeting the Emerald Herald approve to be bunk. Succession means fuck all.

If the third game actually entertains a cure to the curse not as mere backdrop or a DLC story idea but as the core theme of the game, I'd be interested. If the GAF teaser has been right all along, I believe he's implied it's the final game in a trilogy, so hopefully it concludes things in a much better manner than Dark Souls II ever tried to do and fail at it.
 
Is this considered a AAA game series? I find it hard to believe the general public played the original and started demanding more. They're pumping these out so fast now!
 

FaintDeftone

Junior Member
Is this considered a AAA game series? I find it hard to believe the general public played the original and started demanding more. They're pumping these out so fast now!

Don't even care. I love this series so much that they could annualize it and I would buy the shit out of it every year.
 
Nah, man. If you look in the background of the original pic, you see those arches? The ones with the same surface / skin as the monster in your pic?

I think this is a giant snake-like creature.

Now, imagine being eaten by it and there are several areas to play in his belly until you find your way out.

What arches? There were no arch....

...

..

I don't even know if I should be posting the noping badger or the yessing Nicholson. I love this!

Still think it's more like a maggot than a snake though.
 

pmx7

Neo Member
I'm not sure what to believe on this one.
Some of the screens environments look identical to Bloodborne...I seriously doubt they would reuse such large elements from what they vocally said would be a separate entity with separate lore.
That being said I want a DS3 announcement at E3, big time.
 

HK-47

Oh, bitch bitch bitch.
Dark Souls 1 is the best game in the series just because I dont have to talk to some repetitive waif speaking cryptically. The bonfire knows you got shit ta do.
 
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