I guess this means no crazy settings are gonna come out of Obsidian if it really is true that they werent allowing Chris any leeway on projects. Nearly closing must have them spooked.
Yeah, it bugs me as a customer (when do I get the product I partially upped my pledge for!?) and bugs me as someone whose like their work (what I've experienced anyway) and doesn't want to see him and his old co-workers completely fall apart. :/I was wondering about this myself the other day. But I actually listened to parts of the interview podcast itself, and Avellone did mention the PoE novella. It was a short casual line, but he says that he completed the novella "a few weeks ago" and that he hasn't heard any feedback for it yet, but he would be happy to make any revisions required. I... hope that doesn't mean he's not even on speaking terms with the team anymore.
I noticed Josh Sawyer has been quiet on Twitter for the last couple of months, after being fairly prolific before that. This is all pretty sad.The forums are even dark about this, including the thread about him leaving. It's sounding more and more like something really bad happened. Like, really fucking bad.
Man, now I'm starting to wonder if maybe it's more management going in some screwy direction and that maybe we should be more concerned about Obsidian on a whole rather than just a creative conflict between Chris Avellone and everyone else. :/I noticed Josh Sawyer has been quiet on Twitter for the last couple of months, after being fairly prolific before that. This is all pretty sad.
Man, now I'm starting to wonder if maybe it's more management going in some screwy direction and that maybe we should be more concerned about Obsidian on a whole rather than just a creative conflict between Chris Avellone and everyone else. :/
I'll be happy if he moves to InXile and contributes to TToN. Now that's a game that absolutely needs a strong narrative to underpin its gameplay mechanics.
Guess that's what happens when you cut his content in PoE and possibly vetoed his Kickstarter project as well. Here's hoping for a KS with Inxile maybe even have him as the lead for Van Buren project that Inxile eventually plans to do.
https://en.wikipedia.org/wiki/Van_Buren_(video_game)
I knew something was up when there was no trace of Avellone in the PoE documentary videos. Not even a single shot, though he gets mentioned like once.
It would be awesome if they can get the Fallout license for Van Buren. And if it can be really good without the other Fallout guys.
Also PoE was a bit of a disappointment.
Obsidian has some top talent at their disposal. After PoE, Josh Sawyer deserves some mad credit. At this point I think he can stand at equal footing with Avellone. PoE has been a great first installment and I'm sure the expansion and sequel can bring the series to the pantheon of BG or PS:T.
I'll be so heartbroken if they departed on bad terms, but I wouldn't be worried about Avellone or Obsidian at this point. Both have talent and prospects and I know both will continue to deliver us quality games.
It seems like he's spending a lot of time on InXile projects already.
It's widely held that Avellone's companions were the best written in PoE as an aside.
And what's interesting about the idea that Sawyer deserves mad credit after PoE is that he didn't do THAT great of a job. Altho there's a lot of whiny criticism about PoE that essentially boils down to "we wish you spent more money on this game because the stronghold is bad and the quest density is not as good as BG2," there's a lot of extremely valid criticisms about PoE like engagement, bad attributes, AI, combat, bad ability design stemming from the rabid avoidance of hard counters that can be laid at Sawyer's door.
Honestly, Sawyer made a lot of critically bad decisions in PoE that have been swept under the rug because it's been almost 15 years since Baldur's Gate and such and we all really wanted PoE.
He hasn't necessarily covered himself with glory in that game, even though overall it WAS a good game.
Guess that's what happens when you cut his content in PoE and possibly vetoed his Kickstarter project as well. Here's hoping for a KS with Inxile maybe even have him as the lead for Van Buren project that Inxile eventually plans to do.
https://en.wikipedia.org/wiki/Van_Buren_(video_game)
Just no.Also PoE was a bit of a disappointment.
Don't blame Sawyer for every single thing wrong with PoE. It's just not true. Obsidian programmers are really bad anyway, PoE was filled with bugs and every time they release a patch they break something. There are also bugs reported that they don't fix for whatever reason. That's not Sawyer's fault.
So is every other complex RPG.
You're right, most complex RPGs are a lot more buggy at release than PoE was.Not really.
Not really. I don't remember inXile breaking so much stuff fixing Wasteland 2.
You're right, most complex RPGs are a lot more buggy at release than PoE was.
You're right, most complex RPGs are a lot more buggy at release than PoE was.
WL2 was buggy as hell from what I remember.
Not to mention it was far less impressive in terms of content...
EDIT: Oh, while fixing stuff. Well, WL2 was very unpolished at launch, so there's that.
Just no.
... please don't let people channel their disappointment about this into a post-hoc emotional re-evaluation of the achievement that is PoE.
Well the first week was pretty bad in terms of bugs. They fixed it up relatively quickly though.You're right, most complex RPGs are a lot more buggy at release than PoE was.
It's hardly post-hoc. The game was a disappoint when it released too.
Well the first week was pretty bad in terms of bugs. They fixed it up relatively quickly though.
It's hardly post-hoc. The game was a disappoint when it released too.
Yeah, totally. I remember being in the GAF thread for it, tears all around. And not that I care, but the same goes for mainstream reviews. The >90% approval rating on Steam also seems like a good indicator of widespread disappointment. And the fact that I changed my avatar for the first time in 6 years.It's hardly post-hoc. The game was a disappoint when it released too.
Hey can we seriously not derail the thread into the same old Obsidian/inXile petty arguments again? This thread isn't about PoE, or Wasteland 2, or whichever game developer you think is better. :/
Well the question is, was it push factors from Obsidian or pull factors from inExile
Obsidian vs inEX is really at the heart of this. More than likely we're not going to know unless someone says something on FB or some other source of hot goss for awhile, until his next role is announced.
It's hardly post-hoc. The game was a disappoint when it released too.
No, I think you may have concocted this.Well the question is, was it push factors from Obsidian or pull factors from inExile
Obsidian vs inEX is really at the heart of this.
Well the question is, was it push factors from Obsidian or pull factors from inExile
Obsidian vs inEX is really at the heart of this. More than likely we're not going to know unless someone says something on FB or some other source of hot goss for awhile, until his next role is announced.
You're right, most complex RPGs are a lot more buggy at release than PoE was.
It would be awesome if they can get the Fallout license for Van Buren. And if it can be really good without the other Fallout guys.
Or just go with 'Wasteland: Van Buren'
No need to pay Bethesda that licensed money. .
Not enough. What's your point? That most companies don't even attempt what Obsidian accomplishes with aplomb? I already knew that.And hoe many of those were made by Obsidian?
Yeah, there really isn't any evidence of that so far.Im not convinced inXile has anything to do with it or that he is joining them.
Yeah, there really isn't any evidence of that so far.
Man, now I'm starting to wonder if maybe it's more management going in some screwy direction and that maybe we should be more concerned about Obsidian on a whole rather than just a creative conflict between Chris Avellone and everyone else. :/
Yeah, totally. I remember being in the GAF thread for it, tears all around. And not that I care, but the same goes for mainstream reviews. The >90% approval rating on Steam also seems like a good indicator of widespread disappointment. And the fact that I changed my avatar for the first time in 6 years.
If the game disappointed you then I can't help you with that.
It delivered on its premise, the quality of it was just less than I had hoped, especially when it came to the writing and setting.You'd have to have a rather loose definition of "disappointment".
I cannot argue with you on whether it was personally a disappointment for you, but it has lived up to everything they promised and more. Maybe the theme or content weren't to your liking, but you can hardly argue that the game did not deliver on its premise.
Man, now I'm starting to wonder if maybe it's more management going in some screwy direction and that maybe we should be more concerned about Obsidian on a whole rather than just a creative conflict between Chris Avellone and everyone else. :/