CambriaRising
Member
There are news on twitter. They are working on it right now.
https://twitter.com/Seftonhill/status/614174783819915264
From yesterday. Any updates today? And any ETA?
There are news on twitter. They are working on it right now.
https://twitter.com/Seftonhill/status/614174783819915264
So, what now? The weekend is upon us and we haven't heard anything from them since the 24th. Such utter bullshit.
Havent seen anything posted from people who would know progress, I've just been keeping my eye on this : https://steamdb.info/app/208650/history/
Doesnt say so much about an ETA of course, but just encouraging to see work is being done it at least.
Da hell is this nonsense? I like how you've come to this conclusion based on this PC port which is possibly the result of numerious circumstances we know nothing about.
Delays, deadlines, and pushing a product out the door when it's not ready are the most likely culprits here. Not the motivation of the porting studio.
Are you forgetting that Iron Galaxy did the beautiful PC Port for Bioshock Infinite? Such a gorgeous game, and it ran great. They know UE3 well enough.
Maybe Batman Arkham Knight deserves a publisher that "has a love for the product instead of a paycheck motivation." (lol)
Console update is being outsoured, confirmed.
Console updates will bring parity to the PC version until it's fixed. Next patch will remove rain effects and force low LOD textures at all times. Please understand.
From Reddit: http://www.reddit.com/r/BatmanArkham/comments/3b84jf/unofficialgameshop_employee_confirmed_that/
So, I went to a local store (GameShop) where I bought a Razer Sabertooth and it was squeaking and I wanted to complain. Anyway I casually brought up that I tried the controller with Arkham Knight and we started to talk about the game and the current situation.
Out of curiosity I asked what was their store's policy on the whole Arkham Knight fiasco. He looked up the e-mail with the instructions that they received from the higher-ups. He said the following:
all physical copies need to be taken down from the shelves
anyone who purchased a PC copy from that store, and has the receipt, is eligible for a full refund (not store credit, game change, full refund in cash)
all physical copies that the store has needs to be shipped back to the publisher! 1
anyone who doesn't refund the game accepts the purchase and is eligible for a free Season Pass or a free Warner Bros. game.
(There were other instructions regarding the game, but I didn't pay attention since it was more specific employee work stuff)
I asked about specifically about the Season Pass, stating there is no official news about that, is he certain? He said that's what the e-mail says and these are his newest informations.
1 This is huge if true! This probably means that the version they shipped is unpatchable or would be more even more trouble to patch. They will need to build a whole new build and manufacture that. Holy shit!
2 There is a list from which the costumer can choose his new game, so I'm guessing not all Warner Bros. games will be available.
I believe the guy did not make that up, he read it from said email which I saw.
Obviously take these with a grain of salt until there is an official statement.
I'm still in shock this is happening though. Like what did they think would happen if they had released the pc version.
You guys see this? Not sure if true but it makes sense.
You guys see this? Not sure if true but it makes sense.
Well, crap.
Wonder what that means for us Season Pass holders.
Console update is being outsoured, confirmed.
Not sure I'd buy that Gamestop story. Sending them back because they need a new build? It isn't like we haven't seen retail games need a jillion gigs of patches anyway so that seems like an unneeded cost for WB to take onto themselves. It's not like you'd be able to play the game without going onto Steam and knowing there's patches since it's not DRM free.
Well...if they take the patch/dlc down at some point, the game is broken again with no way to fix it.
Gaming Disaster of the Year right here.
Why would they take the patch down? That doesn't make a ton of sense.
Not sure I'd buy that Gamestop story. Sending them back because they need a new build? It isn't like we haven't seen retail games need a jillion gigs of patches anyway so that seems like an unneeded cost for WB to take onto themselves. It's not like you'd be able to play the game without going onto Steam and knowing there's patches since it's not DRM free.
I guess I can kinda see GS wanting to be rid of them and it's just part of recouping some of their costs since it's not like retail PC is a big deal for them, especially far from release date. I'd imagine most of their PC sales are pre-order and early business.
Just ordered the parts to build my gaming PC and this game is coming free as a voucher..Will I be able to play it?
Yes just not a great showcase of your hardware. The performance you get wont be optimal and youll get crashes or not if your lucky.Just ordered the parts to build my gaming PC and this game is coming free as a voucher..Will I be able to play it?
I would've never imagined this to be the case. I just got into PC gaming last year and just have an entry level 750 Ti and Bioshock Infinite runs like a dream. I hope with refunds these unacceptable issues at launch stop happening.
Question is, would they extend any sort of compensation to people who have the game because they bought an 900 series NVIDIA card. I'm sure I'm not the only one who pulled the trigger on upgrading because of the games, Arkham Knight was the one that pushed me over the edge.
Just ordered the parts to build my gaming PC and this game is coming free as a voucher..Will I be able to play it?
If they're doing some sort of recompense, they'll likely just give it to all Steam owners regardless of where you got it, just because it would be a lot easier that way.
If you got the game through the Nvidia promotion, I don't think you got a Steam key.
Re: People who keep saying this is the worst PC port of all time -
Resident Evil 4 shipped without a lighting engine.
If you really think this is the worst port ever, your scope is extremely limited.
anyone who doesn't refund the game accepts the purchase and is eligible for a free Season Pass or a free Warner Bros. game.
You do realize Bioshock Infinite was also broken at launch right??? The stuttering was tterrible and myself and other members of the community had to rally together to get irrational to finally admit there was an issue and a fixed version wasn't released until 8 weeks later.
Worst AAA port.
Worst AAA port. I mean Deadly premonition might be my personal worst pc port of all time, but batman is easily up there with GTAIV.
Does everyone remember the Digital Foundry analysis of borderlands 2 for Vita...... That was also Iron Galaxy... if you watch the video on youtube you can see the framerate going as low as 12fps and averaging around 20fps...... How are Iron Galaxy still in business?
I'll leave this here for anyone who wants to see evidence of the fine work done at Iron Galaxy Studios
https://www.youtube.com/watch?v=aBj_A2OutJ4
Yeah, Borderlands 2 Vita was just a bad idea conceptually and seemed like the only reason it happened was because either the fans bugged the developers about it enough or the developer over promised it originally (I forget which it was).If you want to prove that Iron Galaxy is a shitty developer, BL2 Vita is a really, really weak example, given that (a) it's running on a platform much less powerful than anything BL2 was originally designed to run on, and (b) it's running on an engine poorly optimized for Vita, in native resolution no less (which I don't believe any other UE3 game on the platform does).
I really doubt any other studio could have done a significantly better job.
it's the fucking vitaDoes everyone remember the Digital Foundry analysis of borderlands 2 for Vita...... That was also Iron Galaxy... if you watch the video on youtube you can see the framerate going as low as 12fps and averaging around 20fps...... How are Iron Galaxy still in business?
I'll leave this here for anyone who wants to see evidence of the fine work done at Iron Galaxy Studios
https://www.youtube.com/watch?v=aBj_A2OutJ4
it's the fucking vita
be glad it even runs at all
What makes you think this fan boy bullshit contributes to the conversation in any way?
What makes you think this fan boy bullshit contributes to the conversation in any way?
Also, Killzone Mercenaries called to tell you you're wrong.
I'm new to PC gaming, so, apologies if this is a dumb question, but, how are key resellers still selling this game? I can't imagine the codes even work if the game was actually pulled from Steam.
Resident Evil 4, a mainline entry of one of gaming's biggest franchises, developed by Capcom and ported by Ubisoft is pretty much the definition of AAA.
I think they mean the game clearly wasn't intended to be ported to a handheld.
It's not fanboy shit, it's telling you that a big AAA open-world UE3 game is not going to work well, if at all, on the Vita's hardware. Multi-core problems, largely, I believe.