ajim
Member
i've seen some people hoping for a reward tier of a custom Shenmue 3 PS4
YEah I'd love that to happen. I've donated $300 so far but I'd easily up it for something rad like that!
i've seen some people hoping for a reward tier of a custom Shenmue 3 PS4
Free to use, free to sell stuff up to $5k per quarter. 5% from revenue for all remaining revenues. The royalties pile up, so that if you are successful you pay more money than Unity or CryEngine 3.Thanks for this. I'm a 3D modeler so I guess i can import stuff in there right? I'm not sure i understand what you mean with what I bolded. So its not free after all?
Free to use, free to sell stuff up to $5k per quarter. 5% from revenue for all remaining revenues. The royalties pile up, so that if you are successful you pay more money than Unity or CryEngine 3.
The PS4 KS update says that every pledge $60 and up is entitled to a choice of physical/digital PS4/PCStill not sure, does the $100 pledge incl the PS4 retail copy, because they haven't updated saying that on the pledge.
Still not sure, does the $100 pledge incl the PS4 retail copy, because they haven't updated saying that on the pledge.
Something we haven't really talked about much:
Shenmue will finally be on PC. This is a big deal for a lot of reasons I think.
1. PC is a "forever" platform. For those of us aware of how hard it can be for people to get their hands on a Dreamcast to play I and II, that is a great thing.
2. Potential modding, graphical tweaking, or user patches to iron out any bugs or to just mess with things for fun. PC is the kingdom of Durante.
3. PC gaming culture is very engaged with the discussion around games, and people on Steam tend to be willing to give different things a try. A unique game like Shenmue, with many "meme-ish" activities may really flourish in that environment. I can imagine that 11/10 Steam reviews right now.
It'll be really interesting to see a Shenmue game on PC.
It is definitely harder to "kill" a PC game than one on a console. PC games really belong to the end user in a bigger way, which is great for Shenmue.To me that's one of the biggest things about it. Many years later we may find that Yu Suzuki has completed Ryo's story or, in a darker timeline, the franchise is absolutely dead and buried - but modders and hardcore fans who have toiled on say the Shenmue HD prototype can 'reuse' UE4/Shenmue III PC to refactor the first two games if Sega won't.
It'll be as unofficial as the Sonic Unleashed levels plugged into the Sonic Generations engine, but hey.
Something we haven't really talked about much:
Shenmue will finally be on PC. This is a big deal for a lot of reasons I think.
1. PC is a "forever" platform. For those of us aware of how hard it can be for people to get their hands on a Dreamcast to play I and II, that is a great thing.
2. Potential modding, graphical tweaking, or user patches to iron out any bugs or to just mess with things for fun. PC is the kingdom of Durante.
3. PC gaming culture is very engaged with the discussion around games, and people on Steam tend to be willing to give different things a try. A unique game like Shenmue, with many "meme-ish" activities may really flourish in that environment. I can imagine the 11/10 Steam reviews right now.
It'll be really interesting to see a Shenmue game on PC.
Current presentation I doubt was even worked on by the actual game team. Too expensive!I agree, discussed this a bit as a big positive for about the same reasons in a video I did. I believe there are many more PC-gamers YS Net could reach but maybe they lack the know-how? KS is obviously new to them and they have not yet gone to Greenlight. I assume they will introduce the (trial version of the) game to Early Access and that might boost the end product quite a bit. That is if they improve the presentation significantly!
It has been an incredible 24 hours.
1. 335,960 dollars in one day.
2. 1276 new backers in one day.
3. Twice as many Kickstarter comments as any previous day.
4. Love from Kavinsky.
5. Kickstarter page reworked to be much more readable.
6. Kotaku tried to go negative, but their own news editor called the writer out for it in the comments. Upbeat rebuttals dominated the comment section. The tide of public opinion has shifted.
7. Apologies from Awesome Japan and much better handling of everything today. Cedric Biscay heard us, and continues to engage with the community.
8. Great new tiers. Limited ones are selling out. Physical PS4 copy was a game-changer.
9. Unprecedented noise made on Twitter.
10. On the verge of overtaking Torment as the 2nd most funded Kickstarter game ever made.
11. Great Q&A with Yu.
12. Bunch of people on GAF talking about how they haven't played Shenmue but are going to be backing Shenmue III because of the fan passion they are witnessing. Have seriously seen a dozen or so such posts in the last few hours. Wonderful to see.
The campaign feels like it has experienced a real rebirth.
Looking forward to the rest of this beautiful journey over the next 13 days.
10,000 to 20,000.How much was it averaging prior to the 3rd?
335,960 dollars in one day is an amazing effort.
Grats, guys! Feels goodThe campaign has just surpassed Torment as the 2nd most funded Kickstarter game of all time.
It has been an incredible 24 hours.
1. 335,960 dollars in one day.
2. 1276 new backers in one day.
3. Twice as many Kickstarter comments as any previous day.
4. Love from Kavinsky.
5. Kickstarter page reworked to be much more readable.
6. Kotaku tried to go negative, but their own news editor called the writer out for it in the comments. Upbeat rebuttals dominated the comment section. The tide of public opinion has shifted.
7. Apologies from Awesome Japan and much better handling of everything today. Cedric Biscay heard us, and continues to engage with the community.
8. Great new tiers. Limited ones are selling out. Physical PS4 copy was a game-changer.
9. Unprecedented noise made on Twitter.
10. On the verge of overtaking Torment as the 2nd most funded Kickstarter game ever made.
11. Great Q&A with Yu.
12. Bunch of people on GAF talking about how they haven't played Shenmue but are going to be backing Shenmue III because of the fan passion they are witnessing. Have seriously seen a dozen or so such posts in the last few hours. Wonderful to see.
The campaign feels like it has experienced a real rebirth.
Looking forward to the rest of this beautiful journey over the next 13 days.
How do I go about backing the PS4 physical AND digital versions?
You need two Kickstarter accounts, sadly.How do I go about backing the PS4 physical AND digital versions?
If you have a good PC, maybe playing the Dremcast version on Demul could be an option. Some people here said it's slower than nulldc, but has fewer bugs.Ugh I have no way to play shenmue 2 anymore. I only have the xbone1original1 version and no more Xbox because who keeps that thing around
ughhhhh
Ugh I have no way to play shenmue 2 anymore. I only have the xbone1original1 version and no more Xbox because who keeps that thing around
ughhhhh
Now imagine when we hit $7.5m!Something similar to Doubita in terms of scale is a dream come true to me. Suzuki will focus on creating an intimate, small scale world to deliver an amazing, A-grade story with epic kung fu combat and memorable characters and fantastic music.
This game will be so goddamn good. Suzuki i miss u girl
It has been an incredible 24 hours.
1. 335,960 dollars in one day.
2. 1276 new backers in one day.
3. Twice as many Kickstarter comments as any previous day.
4. Love from Kavinsky.
5. Kickstarter page reworked to be much more readable.
6. Kotaku tried to go negative, but their own news editor called the writer out for it in the comments. Upbeat rebuttals dominated the comment section. The tide of public opinion has shifted.
7. Apologies from Awesome Japan and much better handling of everything today. Cedric Biscay heard us, and continues to engage with the community.
8. Great new tiers. Limited ones are selling out. Physical PS4 copy was a game-changer.
9. Unprecedented noise made on Twitter.
10. On the verge of overtaking Torment as the 2nd most funded Kickstarter game ever made.
11. Great Q&A with Yu.
12. Bunch of people on GAF talking about how they haven't played Shenmue but are going to be backing Shenmue III because of the fan passion they are witnessing. Have seriously seen a dozen or so such posts in the last few hours. Wonderful to see.
The campaign feels like it has experienced a real rebirth.
Looking forward to the rest of this beautiful journey over the next 13 days.
I wish I hadn't read this. It actually discouraged me from kickstarting this game.someone posted this in the other thread and i think it's super fascinating (and explains a lot of why the voice acting was so bad)
https://web.archive.org/web/20100702214642/http://www.shenmuedojo.net/JeremyBlaustein2.shtml
You need two Kickstarter accounts, sadly.
Would be nice if they brought in PayPal and let us make a separate pledge.
If you have a good PC, maybe playing the Dremcast version on Demul could be an option. Some people here said it's slower than nulldc, but has fewer bugs.
No Xbox 360? Except a bug about missing shadows it's very playable.
https://twitter.com/yu_suzuki_jp/with_replies?lang=enThank you so much everyone! More happy announcements to come. Hope I can count on your continued support!
I'd love to be able to add on a digital copy so I can keep the disc sealed, but I'm not making another account for it. Sending them a message to suggest it. If enough of us do it maybe they'll listen
It's BC with some graphical faults like missing shadows and lighting effects and performance drops here and there. Pretty much loses all the advantage the Xbox port had.OH ITS BC? I DIDNT KNOW IT WAS BC OMG OMG OMG OMG LET ME SEE IF I CAN TRY IT
Indeed. Needs to happen. Imagine they might pull in a little extra funding if they offered the option to add extra copies.
Forklifts. Until they're confirmed, we're still on pins and needles.